The difficulty spike from Liyue to Inazuma was lowkey egregious, Fontaine is easier than Inazuma, whoever made certain parts of Inazuma seemed to be having a bad day and decided to take it out on the players. Tsurumi island was the bane of my existence, I thought my game was tweaking when the fog kept coming back. I will say however, if they made a region kinda like Inazuma (more challenge less frustration) now, I would actually really enjoy it. Genshin is easy and while that´s not necessarily a bad thing, I feel like there is room to make some things more challenging in a rewarding way, great video btw
@@asabiexplains thank you for the last comment. I don't know why but I have a great fear releasing this to the world that I didn't feel with the previous 2 vids lol
Inazuma should have been chapter 5 rather than chapter 2 due to its dark theme and dark environment Natlan should be chapter 2 because it felt like liyue vibes
I vividly remember my painful Inazuma experience. I started playing around 1.6, so I was new and severely underleveled when Inazuma came out. I think the true pain began when I got Yoimiya. Not only did I have to turn into a rock climber to collect the whatever small amount of Naku weed that grew on mount Yougou, the talent domain was a literal death trap to me! Don't even get me started on the two samurai there - at that time I didn't have a good healer or shielder besides Barbara, and opted to venture into that cursed place only when absolutely necessary. Pre-nerf Pyro Hypostasis was really...an experience. Forced me to build DPS Barbara because I couldn't fight it otherwise. The walk to the boss itself was obviously dangerous to me with all the samurai and vagrants on the way to the teleport waypoint. TLDR: I love Yoimiya but she made me suffer. I wasn't prepared for the horrors of the nation of electro.
@@ItsJustT by that time I had already collected the necessary amount (thank GOD these stupid plants can be grown in the Teapot), but at least other players won't suffer like I did lol
The thing about Inazuma's difficulty that makes me very frustrated is that even though the enemies were way stronger and harder to kill, the rewards were the same as regular enemies. Like I'm fine with doing something more challenging, but if the game rewards your effort with nothing, it's just pointless, makes farming even more annoying Back in 2.X this was more noticable, nowadays with new characters Inazuma is fine in terms of enemies. But still, I remember how annoying it was to farm for inazuma characters back then
Inazuma is so crazy because I've been playing since 1.1 or so. I remember being so hyped for inazuma and not minding doing every quest every grind. I guess because the torture was entertaining compared to mondstat and liyue. I think genshin realized how torturous inazuma is because the newer nations are so chill. I introduced my brother to genshin around Fontaine. Besides doing the story quest to unlock materials/progress the story, he hasn't touched inazuma. And I can't blame him. Idk if i would have done it if i had started with all these better and more fun nations.
@ItsJustT Same. I thought it was cool (although torturous) Tbh Idk if Id do every inazuma quest again if i ever started a new acc. Nowadays I hate when areas are locked behind story. Which is why I haven't even done the desert stuff. But at the time Inazuma was awesome. I remember at the time everyone complained about how easy genshin was and they got their wish in that moment. I found it fun back then but now i would not bother now that things are easier and exploration is more fun and optimized. Inazuma walked so the other nations could run.
Haha i love everything about Inazuma except the archon quest. I loved solving challenging puzzles and exploring the different islands. Also Tsurumi Island has one of the best atmospheres in the game.And Inazuma was the starting point for longer world quest with interesting stories. I wish the newer regions had the same level of challenge
Ah Inazuma. Screw you, land of Electro. Yk what I like about Inazuma? Thoma, Kokomi, Amenoma Kageuchi, Ayaka and Watatsumi Island. I despised almost everything else. Frick the AQ. Frick the Tatarasuna WQ. Frick the damned Rifthounds. Frick the Electro DOT. I. Hated. Inazuma. Do not even get me started on Raiden.
The most egregious part for me was all the flashing lights baked into the Yashiori Island lighting. I saw some youtuber (forgot who) glitched the storm out of existence but the landscape still had that annoying flashing, meaning the devs intentionally put it on top of the landscape's texture. Still remembered wanting to genuinely hurl while doing that one bow challenge at the resistance camp. Thankfully I've never experienced that from any video games since. But seriously who tf thought it was a good idea to put that much flashing. Not even Seirai Island had that and its entire thing was lightning. I've already removed the storm but I'd rather go through Tsurumi than stepping foot on that island ever again.
All those difficult things we've gone through to get to where we are... I kind of miss them. Looking back, one could even say it's nostalgic. What I wouldn't give to do Dragonspine for the first time, again. 😥
The only thing i outright hate in inazuma is the rift hounds, which is why i avoid their island, lol. Other then that its my favourite nation and i will always go back to do the aq agian and again, besides where it drags it out with ritou and Traveller saying no, they you gotta waste time and go talk to 3 people damm that sucked.
ngl im stuck on that one archon quest where u need to train urself to fight raiden with yae i kid u not the number of time i gotta retry that challenge is horrendous and i ended up having to look up video and tutorial to see how i can get pass it so when it time to fight raiden fr i grind my character lvl first since a friend told me her fight will be difficult
@@sleepyghost9286 i recall struggling with it the first time I did it in 2021, but when I redid it last year it was pretty easy lol Albeit really bs attacks sometimes
Lmao genshin players (well, certain ones to be fair). Anything worse than hilichurls or something that Kazuha cannot kill in one E is just too hard, unforgiving and unrewarding. I have to think? Ewwww, oh no. Wait, a character than doesn't suit my confort zone is in the game and an actual archon? Ewww. Raiden, she just changed her mind and everything is just forgiven right? Damn down bad s*mps.
@@ItsJustT exactly. mmmm... okay, I was just drunk and dozing off. never mind me. just do your thing. really. I was just checking up some stuff. you do your thing.