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Geometry nodes hair card setup for Blender 

Daniel Bystedt
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9 сен 2024

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Комментарии : 37   
@jdkiller2595
@jdkiller2595 Месяц назад
Bros, really giving out here crytek level tools out here for free. Keep up the good work brother
@arengnightcore5201
@arengnightcore5201 Месяц назад
how does it work after you download...not sure where to start from
@pickledsosig6138
@pickledsosig6138 5 месяцев назад
Amazing work as always. Been looking for a solution for game ready hair in blender for ages.
@gabocavallaro
@gabocavallaro 5 месяцев назад
same here! thanks Daniel! you always share such amazing knoledge @morriscowboy
@AdamJensenReal
@AdamJensenReal 3 месяца назад
Wow awesome, thank you this is amazing! I searched for something for hair cards for so long, used some addons but still wasn't enough. This is great!
@jostasizzi818
@jostasizzi818 5 месяцев назад
Man you are doing god's work Please do more tutorials of clothes/hair and possibly simulation of it in geometry nodes like Bgen hair system
@grigoriygorchitsa8253
@grigoriygorchitsa8253 Месяц назад
You are NUTS! Thank you so very much for this! Blessings on your house and loved ones.
@slamotte
@slamotte 5 месяцев назад
THis is amazing! so many possibilities with geometry nodes
@arloc_official
@arloc_official 5 месяцев назад
awesome work! really cool to see whats possible with geo nodes.
@_casg
@_casg 24 дня назад
thanks for this bossman!
@Xdarkness83x
@Xdarkness83x 18 дней назад
This is awesome and answers to all my current haircard making problematics, but I'm having trouble replacing the head you made with my character's, not sure what I'm doing wrong but once I replace it, the hair cards no longer appear on the new curves I make (even if I copy your curve's attributes to them)
@kretoskim8555
@kretoskim8555 2 месяца назад
This is amazing stuff!!!! Thank you! 🙂
@notthatnda
@notthatnda 5 месяцев назад
Thanks looks awesome! Maybe there would be an option to add elements for more parting lines for more intricate and creative haircuts. Essencially a small block that the users can create more of, that contains the parting line block, and then you can choose seveal lines. Alternatively, will it work if the parting line is not one and not connected? AKA if there are several lines on the skull? (need to test that, just watghing the full video first)
@v1duk4
@v1duk4 2 месяца назад
Really nice work ! thank you =)
@AdelxGD
@AdelxGD 3 месяца назад
Silence, God uploaded new video 🙏🗿
@hoilumng8242
@hoilumng8242 Месяц назад
Amazing, could you make any physics tutorial for the tool?
@energiesgraphiques
@energiesgraphiques 5 месяцев назад
Looking good for quick and and easy haircut ! That could work well for feathers too right ?
@morriscowboy
@morriscowboy 3 месяца назад
Absolutely 😊
@Pather23
@Pather23 4 месяца назад
Hi Daniel, love your geonodes setup and for that matter your haircards blend file. I am having some issues though and I was wondering if there is a way to contact you. The issue is, my haircards does not start at the root, there is slight offset. The haircard are therefore not attached to the mesh. Any help would be deeply appreciated. Thank you,
@matejkukla7883
@matejkukla7883 Месяц назад
Hey, I was having the same issue and found out that the origin point of the hair cards was not at the root of each card, so maybe try that.
@starloose9467
@starloose9467 Месяц назад
thank you very much for this ! I was wondering how I can take this geometry node set up and load it in another scene of my own creation ? (I'm pretty new to using geometry nodes)
@dr.rockso1146
@dr.rockso1146 3 месяца назад
You are the best!
@Hiuzk
@Hiuzk 2 месяца назад
Hello Daniel, do you still use that hair card with particle instance modifier in a particle system? You did a Blender livestream about this a few years ago, It seemed like something very promising and simpler to work with, but I've never seen anything like it again.
@morriscowboy
@morriscowboy 2 месяца назад
No, I can't say that I do. It was pretty tricky to get the rotation of the cards right
@Hiuzk
@Hiuzk 2 месяца назад
​@@morriscowboy Can you help me with this doubt? What thickness is used in the particles to make the hair cards? I use the default 0.01 but I feel like it looks a little thick.
@jabbedia
@jabbedia Месяц назад
READ THIS IF YOU'RE STRUGGLING WITH THE ALPHA OF THE HAIR CARDS IN CYCLES: You need to increase transparent bounces, 20 should do it.
@sanpal
@sanpal 2 месяца назад
Hi Daniel, I have a question... What software do you use for screen capture? Thanks
@someniko02
@someniko02 2 месяца назад
ngl looks pretty cool but i have no idea whats going on or how to use it creating a character's hair
@pile333
@pile333 5 месяцев назад
Very nice. What about animating it? Any issue?
@ilusion500
@ilusion500 3 месяца назад
How to transfer this system to another project/ blend file?
@user-xi1rm5yz9m
@user-xi1rm5yz9m 3 месяца назад
What would be the best way to bake the diffuse of the hair to a game engine?
@Hiuzk
@Hiuzk 2 месяца назад
A render from a camera pointing at your hair cards can set the option for a transparent background in both EEVEE and Cycles.
@goosesuka
@goosesuka Месяц назад
I didn't understand how to use this
@goosesuka
@goosesuka Месяц назад
wait easy guide
@TourBD-53
@TourBD-53 4 месяца назад
Nice content But, not SEO
@Isaac-gj4ww
@Isaac-gj4ww 4 месяца назад
🌷 'Promo sm'
@goosesuka
@goosesuka Месяц назад
wait easy guide
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