I taught that one of the the main idea of using substance was to finish with only 1 or 2 materials at the end and save memorys? That being said, always very good tutorial EJ, thanks again!
I'm a terrible modeler so I have things always as separate objects - but you can totally use 1 or two materials and then use the technique where you select individual objects inside of each texture set - which I didn't realize that was an option until the other day! Continually learning here but you are totally right! Thanks for watching! :)
thanks for the tutorial! Usually I have a hard time listening and concentrating on the speaker during video tutorials, but it's so easy to listen to your explanations. You are very good at lecturing! Thanks EJ! :) Makes learning 3D programs SO much easier
How quickly UI changes to make these tutorials harder to follow! Now we need to look for a *croissant* rather than just a menu option in order to BAKE our textures, get it? Ugh.
This is amazing, I've been using c4d and Adobe Dimension and I've been meaning to try out painter. I just have one question since I'm almost a complete noob at Cinema 4D, will this work if I can't use Redshift? Because when I try to use it it sort of crashes, I'm guessing it's because I have an AMD graphics card and I couldn't find that much info but I think AMD in general is not supported :( I hope I'm wrong tho, and appreciate anyone that can help!
If Substance or C4D is crashing on you - it has nothing to do with if you have Redshift or not so it's definitely some other issue. I'm pretty sure AMD is supported, might be a driver issue. Are you using an older computer?
@@eyedesyn It's fairly new, maybe 3 years old, I have an RX 560 graphics card, but yeah I couldn't find that it's supported . Maybe it's because it's an older generation, although not that much older, it still renders and everything just the regular render engine. Thanks for the reply tho!
I wish I learned it sooner! The biggest problem for me for sure was UV unwrapping and making sure all the UVs looked good but other than that, learning Substance has been a breeze!
Thank you for this quality tutorial. I am a noob and you made this easy to follow. Awesome. Plus, BONUS: The world's only C4D tutorial which isn't using the old version (which looks like some color-coded kiddie version - lol). Thanks again!
Awesome tutorial. What’s the process of getting the materials from substance back into c4d if substance is making the uvs? I tried it but the only way I could do it was by exporting the mesh from substance. Is there any other way? Thanks!!!
Unfortunately thats the only way you can do it once you edit the UVs and make them different from the starting UVs in your original file. The way to get around this is using some kinda of AutoUV like RizomUV or using the built in UV tools in your 3D DCC of choice so UVs are good before you get into Substance
Also grab a 3d connexion spacemouse for navigation in c4d and in substance painter and zbrush all now support those devices...i will never go back to alt navigation ever
@@eyedesyn I would NEVER go back to mouse ALT navigation!… If you also use the Substance live link by Xoloti studios and have your Redshift or octane IPR open in your DCC of choice you can preview everything as you paint with the rest of your scene in context with your lighting rig etc.
THANK YOU! I've looked at various tutorials over the past couple of years and NO ONE has explained it as simply and clearly as you have, not even the Substance Painter official tutorials.
Same way! Instead of using the Redshift preset you can use one of the Metalness ones. You can even use the Redshift preset because it’ll save out textures that you can use in Octane as well (Diffuse Color, Roughness, Normal, etc)