EJ Hassenfratz is a Creative Director at School of Motion where he shares his passion for teaching and contributing to the mission of breaking down the barrier to learning motion design. He has over 12 years of experience using Cinema 4D and has been teaching C4D for over 7 years through his popular website eyedesyn.com that hosts over 150 Cinema 4D tutorials. When not on the box, you can find him hiking in the Rockies, hanging out with his pug, or drinking a tasty craft beer.
Eyedesyn is all about making learning an everyday part of your life and providing you with the tools and knowledge to be a lifelong learner. We aim to provide easy to understand, accessible, and helpful training for people who want to learn about design and motion graphics.
Find me on the interwebs at these other fine establishments: www.eyedesyn.com twitter.com/eyedesyn facebook.com/eyedesyn instagram.com/eyedesyn
How to fix the problems: make sure your pre-comp is a lot smaller than the render comp and then set the source scale up. this did all the difference for me (working with ae 2024)
I set everything up like in the video, except my software version is newer but I still found all the right tools. But the vertex map has no effect. The cube stays jiggle no matter how I move the vertex map...
Hi EJ, I love this tutorial. I just have one question. I can't seem to drop a quilt I've made this way. The pins made with the vertex map don't seem to recognise the gravity,and just hold parts of the cloth up. Is there a button I've missed? Thanks.