Great webinar! Tim was very nice and helpful and he answered all the questions. Thank you RC and hope in the future we will see other creators sharing.
3 года назад
One thing i missed in the tutorial: I always run Preview reconstruction (which is superfast and includes coloring) to check for errors in mesh and to make the reconstruction Selection more precise... Helps a lot!
Thank you for creating so much value for the community! A transcript mode to go through the video faster would be quite nice . Have a look at tldv or otter :) When will be the next session? Best, Rolf
It would be a lot easier to have strong light inside towards the object and object on turning table. Then you could go even F22 with low iso and would not need to use photo editing to get it brighter. Also your DSLR could be mounted stable and the object could be turned instead of moving the camera... This way every side you take photo of will be bright without shadows and enough light, as well as focus will be exactly same.
Not sure 28mm on the drone equates to 28mm on a FF DSLR? There would be a crop factor from the smaller sensor on the drone. For example a 35mm lens on a canon 5D is 35mm, but a 35mm lens on a m43 sensor camera like a Panasonic gh5 (which has a crop factor of 2x), the field of view on that setup has the same field of view as a canon 5D with a 70mm lens on it (2x 35mm). So you’d want to work out the crop factor of your drone vs it’s focal length, and then match that on your dslr.
47:00 confused why you'd need to export then re import the components, shouldn't they already be in the project if you're looking at them? You can't control point them before reimporting? Unless it's just convoluted programming or am I missing something.
If you use a lazy Susan base and rotate the base keeping camera steady on tripod produce better results? Even if not, it may be easier to do for multiple objects.. just a thought. Great insight on video.. awesome 👌
Thank for this Video. I have a question. It is possible to place an object on a turntable and shot photos? What i mean is the object is rotating, and the Camera is on one point.
@@CapturingReality The Objects are not so big. We have a professional turntable cabin with 3 cameras. The Photos look great, but i have problems to combine all cameras in CaptureReality Software.
@@CapturingReality Many thanks for your interest. I have two packages of Pictures 3x72 Pictures (0° from the site, 45° and 90° from the top) From the Top I use only one picture. Two packages because one stay the Car Toy on the wheels and one i rotate the Car on the roof. The background is white. The Problem is CaptureReality make 1 component for each Cameras. I make for any component a mask, but it doesn't work to make a one big component. I hope you understand me.
@@dariuswojcik3256 So it seems, that you need to use control points to merge these components together. Or you can try to create more angles, not just three.
Great stuff, i know you pondered upon handling glass/windows while shooting a car (for ex), some tips to photograph lot of glass material, would help. thanks.
Hi, we are planning to create tutorials regarding this issue. For example this is an older one: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-D7iY146cU2Y.html
Is shooting RAW photo's recommended? Or would normal work qualitatively well too?
3 года назад
RAW is used in this tutorial to maximize the amount of details you can get - optimized and converted to TIF in Lightroom. Direct in-camrea JPEGs work too, but you might lose little bit of image data in sub-optimal lighting scenarios.
It would be cool if you got a machine where you can place the object in and the machine automatically takes a lot of pictures and exports it to Blender
I’m thinking about buying/making a slowly rotating platform to place my objects on. Camera on a tripod set to take a photo every 1-2 seconds. Should be a bit quicker.
Would it work if I take photos from the same spot only changing angles and rotate an object? It could be done with white background and softbox, would it work with dslr?
Yes, it would work. For this are using some rotation tables. But as you said, you need to have a background without texture. Yes, you can use dslr camera.
@@CapturingReality, I'm experementing with shoe modeling, planning full custom carbon road shoe, now I'm scanning ordinary shoe, then copy of my leg in plaster, and when I have to make an adapter from an plaster leg to a cycling cleat, which has a specific curve
At 1:00:27 you can see him activating a Lasso selection tool, which can be found in Reconstruction tab. This tool can be used to freely select mesh parts.
@@Mikey.Henderson We have a support, but there are mostly solving problems with applications, licensing... For beginners we have video tutorials on RU-vid and Forum, where you can find a lot of answers for your questions.
13:45 "...if we go here and we take this f-stop and take it lower - if you know anything photography - we're going to get a lot more light into the camera but we're also going to be introducing a lot more depth of field". That is not true is it - you are reducing the depth of field surely?
@@torodatruth Hi, what do you see? Do you have set the layout to for example 1+1+1? If so, then click and hold on 2Ds view button and you will see the 1Ds option. Then just click on it and you will have opened 1Ds view.
Thank you for creating so much value for the community! A transcript mode to go through the video faster would be quite nice . Have a look at tldv or otter :) When will be the next session? Best, Rolf