Based on the devs' "how hard it is to play against" criteria, Crow and Spike should totally be legendary. If you don't have much experience with them, they can completely demolish you without giving you a chance, and when you first get them it feels like you're unstoppable. Sure their mechanics aren't all that unique, but Carnage changing their rarities is a crime.
Something I like to think about is what if spike was a brawler that was released this year and was told he was going to be a legendary, compared to cordelius, chester and sandy, he doesnt really have much to offer thats 'innovative' I agree that he can demolish people early into their time on brawl stars but that might just be because of his current place in the meta. I dont really disagree with you though
In my opinion the entire reason Crow was a legendary in the first place is not only because of his poison damage but his ability to nerf healing and reveal damaged enemies in bushes
I personally think Lou being a legendary makes more sense. his attack gives the frost attack which only Lou has. his super is so unique with the slipping. the only draw back is his gadgets, star powers, and hyper charge are a bit less unique.
It was revealed to us that the only reason Crow and Spike were Legendary on the release of the game was because they were the only brawlers in the game that were clearly not human or robotic.
Rarity is scaled with how complex the brawler is. Basic brawlers such as shelly and colt simply deals damage but higher rarity brawlers such as Mr.P has tons of strategies, best ways to use super or gadgets and which star power to use. Cordelius and Surge are one of the most unique brawlers and that is why they are legendary.
5:59 I don't really agree here, as Amber can place a liquid on the map that stays permanently there if you don't use it, you literally can influence the map and how people walk on it! I think she pretty much does deserve legendary.
on top of that, the way her ammo works is one of the most unique ones in the game, unlike single ammo brawlers, the first one being carl, but then a lot of others came out, like bea, charlie, etc
@@renanwi9436By that logic a lot of there brawlers also deserves legendary status. I like Amber, she is my 2nd favourite legendary but she is mythic level.
@@soumyadeepmukherjeeLIKE WHO FOR EXAMPLE? Amber has he number 1 most unique way on reloading and unloading+unique super + can be tricky for noobs to play against her
I would think they have to do with the complexity of the brawler, rather than how easy they are to play. That complexity doesn't have to come from an over the top brawler; for example invisibility has a ton of versatility on how it can be used. This is the very reason why Crow is placed where he is, as opposed Byron and Willow who really only have one job. Crow can do much more than just poison and be annoying. That being said, the list is pretty good. Not perfect, but based enough for me.
@soumyadeepmukherjee Willow's application of that is limited, as she can only travel so much distance to make use of it and is only ever used as self-defense or sneaky plays. If she had it for longer or had access to more abilities, it would be a higher rarity.
Tbf Byron heals, so he also "can do more than just poison and be annoying." But he's a support, and Willow is a thrower instead of an assasin (who in the world ever use Crow like that?💀 He doesn't do that most of the time) And legendaries tend to be more based on fun or potentialy broken mechanics.
People really think that maisie attacks are simple 😂 , and they themselves never show a single gameplay of Massie because they know that they will not able to play with her well. Because her mechanism is hard and her super is also too good .
I disagree with so many of these placements 🤣 But that's kinda the magic to it in a way. It's interesting to see how so many opinions can differ so much from one person to another. Love the new rarity too!
Personally i think Carl deserves to be an Epic. His attack is very unique as he reloads once he gets his pickaxe back, which leads to him being a much more complex brawler with using walls to bounce your axe to reload faster.
Spike should still be a legendary. For starters,his attack consists of two phases, the first is that he throws a simple projectile that upon impact it explodes, the second phase is that his projectile is split into needles . This alone makes him unique than most of the other brawlers, since his attack and survivability makes him a hybrid of a sharpshooter and a shotgunner, even Gene's projectile needs to be expired in order for it to split because the former projectile leaves no trace when it hits a brawler or a wall thus preventing him from doing complex plays compared to spike. That's ONLY for the projectile, as for his super he can either stall, slow or even trap opponents to turn the favour of the battle to him, the aura of the super is indestructible as opposed to sprouts wall or Jesse's turret, moreover it slows the enemy and it deals a lot of Dps as opposed to Lou's super damage being under 100 damage. So by the complexity of his abilities, the synergy between his other abilities (SP, gear, hyper charge, gadget) and the different situations that spike can bring into the battle, he deserves to be legendary, the same goes for crow but supercell for some reason almost killed the effectiveness that the synergy of his abilities bring.
Lola has really big Legendary (or I guess Exotic) potential. Lets remember at first she was intended to be played by placing the Ego away from you, basically splitting the brawler into two independent targets. Going by that, noobs would just be very overwhelmed by not being able to dodge all the incoming bullets. But, with the playstyle people went with and that supercell just apparently adopted as her actual playstyle (putting the Ego on top of yourself), she's definitely Mythic at most.
I am personally fine with Lola being epic because she does not feel that unique to me. at the end of the day, she's just a damage dealer with the ability to spawn a pet (akin to Nita's bruce, Jessie's turret or Ash's robot rats.) Her ego is capable of copying lola's movements but that does not feel unique or complicated enough to be mythic.
@@speed0291 I mean, unlike the other pets Lola's ego is able to copy Lola's movement. Can be very overwhelming for new players, plus you can do a lot of funi stuff with it. That's just me though.
Its a solid list, but id argue that Maisie deserves Epic or maybe even Mythic. Sure, at first glance, her attack and super might seem basic, but her kit is surprisingly complex. The way her super, gadget, star power, and main attacks combo into each other that makes her more comicated. Especially if were basing this off of how hard it is to learn how to play against, i can already imagine a noob trying to perform Maisies combos, or trying to wrap their head around them. I mean, picture yourself as a kid who just installed the game maybe a week ago, and seeing Maisie cycling supers, using her gadget to close the gap and stun people, then getting another super and dealing huge AOE damage... It would be completely overwhelming to play against, and hard to learn. In my opinion, people underestimate how complex Maisie is, because at first glance she seems really simple and basic, but her kit is much more than the sum of its parts.
@@pig3032 You could say that about any brawler though. It's the fact that her whole kit combos into something else that makes her interesting. Her attack, super, gadget or star powers aren't that interesting by themselves, but it's the way each one combos perfectly into another part of her kit that makes her playstyle feel so satisfying.
@@castanh4 The thing about Colt is that his super is just a stronger version of his main attack, which is kind of one of the biggest traits of low rarity brawlers. Maisie, on the other hand, has a super which is completely different from her basic attack, but also combos with it, so a lot of the time it doesn't feel like it's two completely different moves, but rather two parts of one whole. This is further exemplified by how much better the super is when combined with the gadget and star power.
I feel like sprout could be a contender for legendary since sprouts a thrower with nautical bouncy projectiles (only other being Rico) and the super is the only natural wallbreak (natural meaning no gadgets). On top of this, learning the sprout landing splash is also tricky and playing around these aspects can be hard to learn.
I have to agree on nani and buster alot. Her super and attack is pretty unique and busters shield and trait is also very unique. And on cordelius i have to agree with you 101% bcuz his super is one of 10 most unique supers in game and he and buzz only has this special trait
I know that there is this one Byron star power that does the same but...i think that what makes Crow legendary is that he cuts any healing source effectiveness + the poison last a hella lot compared to Byron & Willow
Most importantly, it's the uniqueness and depth of the brawlers attack and super at the time of release. For example, Lola's ego is much more than a damage boost. It has an insane level of depth you can reach, and it's just not understood very well because of the depth it has. It's especially unique because it was also released 2 years ago. On the other hand, Ruffs has a supply drop (smaller primo meteor) as a super, that after landing, summons a power up. That is... not very unique, as it's just a better power cube with extra steps. Let's talk about Spike now. He was the 1st to be able to slow in the entire game (at least I'm pretty sure), AND his attacks split into 6. All as one of the originals to be available at beta launch.
Gus’ ghosts and ghost bar is basically what makes him even super rare. His main attack is just a straight line like R-T’s and his super is just a shield.
Bro put maisie in super rare and hank in epic ;-; Maisie should at least have been epic because of her gadget + super trick, it will catch noobs of gaurd
Actually, I think Spike should be a mhytich (I dunno how to write that). Most of that rarity is brawlers that have cool and somewhat complex mechanics but also they give the "mhystical" effect and so does Spike!
I think spike should be legendary because he has one of the highest damage per second in the game and his curveball is really annoying. His super also slows down enemies a lot, give him an opportunity to deal massive damage to the target in a few seconds. Crow's poison is also annoying as it stops healing and reveal enemies location in bushes. his super is also good for both assassinating and escaping and it does high damage
although your opinion, spike should be at least mythic. w his curveball starpower, there are almost no ods of not hitting the enemy, combined with pretty desend range and damage, he is cool as legendary
i have a what i think is a good idea: you pick shelly or colt as your starter at the beginning of the game, then you unlock the other as your first brawler shortly after. how does that sound?
Legendary means they have a unique mechanic and: 1. Spike is the only brawler whose attack splits when hitting a wall so he is legendary 2. Crow nerf all heals with 40% 3. Meg is the only brawler who lives after dying 4. Otis is the only one with mute and being able to hit invincible envy (except Cordy)
@@enymalzzzLola is the only brawler who can create a another of herself Collette is the only one who comes back from a charge Willow is the only one who can mind control Nani is the only one with that attack pattern Stu is the only one who gets a super in one shot Lou is the only one that freezes Fang is the only one that chains off enemy’s in a charge Gene is the only one who can pull Mr P is the only one who places a spawner who created spawners
@@DjKirby411. Agreed. Lola should be legendary 2. Colette's super isnt unique at all since coming back from a charge isnt that cool of a mechanic 3.Willow may have the most unique super in the game but her main attack is a byron knockoff 4 Nani's attack pattern is cool but now that mico got added controlling something yourself isnt exclusive to nani anymore 5. The super even if gotten in one shot is just a dash. His attack isnt special either tho 6 Another one i agree with. Carnage didnt cook with that one 7 Same thing as colette, a "special" kind of dash isnt unique at all since jessie's attack works in the exact same way anyways. 8 Jacky 9 It's still a fairly simple concept, spawning stuff wont make it legendary
Ik I was joking bc almost every brawler is different from each other so saying that these brawlers should be legendary because they’re unique doesn’t make any sense
Spike Is legendary Spike is legendary Spike Is legendary Spike Is legendary Spike Is legendary Spike Is legendary Spike Is legendary Spike Is legendary Spike Is legendary
W tierlist, I saw you once commenting on one of my posts on Reddit saying that out of Sam , Lola and Colgate , Colgate isn't fitting in Mythic as I reccommended once to move them up at least to Mythic. After thinking a little, yes you are really right, only thing is her unique attack. Let Carnage Cook in Supercell HQ imo
Man, choosing a rarity for Spike is so difficult. Spike is very simple in gameplay, but you can't put him in rarities like epic, super rare, mythic, I mean, look at him! Cactus in jacket, and his legendary smile. For some reason, to me he is either rare or legendary idk I think he would fit perfectly as a starting fighter same as legendary
BRO SPIKE DESERVES LEGENDARY HE'S SO GOOD AND AMAZING HOW ARE YOU GONNA PUT MORTIS AS LEGENDARY AND SPIKE AS EPIC BROOOOOOOOOO. I can't I'm gonna explode
Brock should atleast be super rare, I think that he should be even an epic. That splash damage on his attack is just too op, + he has good Star powers, gadgets, and his super is not a one to be forgotten in higher trophies. But everything other is good...
W list, i wouldve put colette and emz higher tho. colette is the only brawler that has a percentage attack (?) and it took me way too long to figure out emz does more damage at mid range😅
4:23 there is a fan made rarity of mine: Heroic. A rarity between Epic and Mythic. All chosenly mythic brawlers except Leon and Surge will devolve to Heroic, while Leon and Surge are Mythic. Maybe include Bea in Heroic too
Putting Chester anywhere besides legendary is a top crime. Yes, his supers are simple but still. His main attack is unique, and no other brawler in the game is RNG based or luck based. So much variety from his supers.
maisie can do teamwipes with her super she does not need super rare epic at the least her hypercharge can do massive damage and her attacks are hard to dodge plus the gadget super combo is amazing she really is a mhytic or epic
Bro Penny and Tick as an epic should be a crime when looking at Spike there too, like I can't hit a singular shot with it and the turret is more blind then Jessie's turret. I wonder what will be the hyper for her tho.
I think that there should be like 5 different starter brawlers. You can choose to unlock right before you play your first match (but the tutorial will still always be shelly) I think it would be perfect if the started brawlers were: Shelly (Close range, High damage attack and super) Colt (Long range, High damage attack and super) Nita (Close range, Summoner) Barely (Thrower, High damage potential) Poco (Medium range, Healer)
HOT TAKE WARNING!!!⚠️ Fang should be epic… If we compare him to an epic brawler like Collette, his main attack and super are no more complex than hers. Nani is definitely mythic along with Lola who could potentially be a legendary. Then we have Stu which I think is a perfect brawler for epic. And get Chester off that Legendary category to Mythic his existence is making legendaries look bad! Maisie and Jacky are perfect for super rare but Jacky is slightly more unique or it’s a tie. Spike is staying legendary I don’t care what anyone says he is somewhat unique and extremely iconic. Kit, I want to say Mythic but his design is cool plus I’m almost on 900 trophies with him so I’m giving him a pass.
I'll put Jacky as a starter brawler and let new players choose between them (like in pokemon) This is because Jacky's main attack is super easy to understand and as Shelly's super pushes enemies, Jacky's one pulls them into her.
While putting crow and spike as lower rarity’s in present day brawl is pretty correct in terms of mechanics they definitely were legendary in the beta days so I think they should keep their rarity’s as they are because back in the day they certainly were legendary but if they were released in brawl stars as it is today they are mythic and epic no doubt
Definitely not. Crow is still one of the most annoying brawlers to face and his poison can slow you, debuff you and reveal you in bushes. Totally legendary
Spike has a main attack that goes 6 different directions, has a super that can make you go super slow and he can destroy heist safe in 10 seconds and you call him epic?
I know it’s based on how hard the brawler is to learn but also how hard they are to deal with take Pam shoots a lot of shots simple super is a healing turret simple but how do you deal with these storms of scrap she shoots out and is it even possible to take down that turret? Was what I asked myself when I started three years ago and a lot of others did to I’m sure so keep that in mind tho I agree with the tierlist for the most part