This version of the pita is much more detailed with new move sets yet I think the original ge version of the pita is much harder than this. If it got enranged it becomes stupidity fast and has a Wider Aoe atk. This one was like a regular vajra
Old pita is just tankier in GEB, not necessarily harder. This one is much faster, more diverse attacks and covers waay more area than old pita, but it dies faster, not to mention there are many limitation in GEB like you can't see numbers so its kinda hard to see whether your build is optimal. There are also several things that makes old pita harder, like player were sucks when playing GEB for the first time, so when they visit GER, everything seems easier because they already have some experience with GEB.
Y'know I wished pita had no wings on resurrection he was hard at burst but still managable and goddamn was I in for a shock on resurrection when the fucker had wings it was all fine and dandy for me since I already knew what to expect from a dyaus pita, but with wings nah mate your fun stops here
this devour style is a lot better than ge3 gameplay which is burst art spam. this fight looks so tactical. it s boggle my mind why they won't make this a thing in ge3
Fr. I like both GE2RB and GE3 more than GER, but I hate how their gameplay revolves around arts and the weapons become just-one-move-spam machines. At least in GER you get your whole moveset to use according to the fight and enemy, plus predator styles adds a little more depth, though it could be better implemented
@@Rhapsody-.Their balancing team suck ass, blood arts are infinitely better than regular attack, no sane people would abandon blood art. Even after ge2rb, they still made the same mistake in GE3. Blood art should need tons of stamina or something or their own special bar. Or at least make it so it can be only used in certain circumstances, like when you have a huge opening. But no, blood art deals a shitton of damage and thats it.
At least you can devour in the air now, it's something. Also we need to wait for the last version like "God Eater 3: Burning Ash" or something like that
Not the first time, they also removed blood art in GER for the sake of story. just dont call it blood art man, i mean look at what you did in GE3, those are originally blood arts. They didn't even try to buff the melee after removing the blood art making melee borderline obsolete due if we compare it to guns. Now in GE3, they removed predator style, who made these decisions!?
Wait is God Eater Burst and God Eater Resurrection the same or not? I'm confused I didn't see any God Eater Resurrection in the PSP roms games and plus the scenes are similar to the God Eater Burst but the graphics and animations are different... where do you download this? Plus what is with this God Eater Burst/Resurrection I don't understand whether they are different or the exact same game.
you can get max OP (or even HP & ST) by crafting the upgrades for each of them or you can install them as skills on your equipment (i.e. melee weapon, gun or shield)
You and your little pride. Any first timer would have been shocked seeing dyaus pita GER version, no monster come close in term of damage and speed before you meet dyaus pits in GER, hannibal and the variants only appeared later. The difficult spike is pretty nasty, although i didn't have any problem with this pita, im sure it can be considered hard by majority of players, especially the first timer. Ofc it can be easy if you abuse op bullet recipe, which is boring imo.