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Godot: Hexagonal sphere v1 

Pixezy
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28 окт 2024

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Комментарии : 9   
@AsatteGames
@AsatteGames 4 месяца назад
Knowing how to use shaders open so many possibilities with gamedev
@Games2Dev
@Games2Dev 4 месяца назад
Godot engine + good knowledge of Godot = very good result!
@AncientSionX
@AncientSionX 2 месяца назад
wow, thats is absolutely UNREALL
@felakos1568
@felakos1568 Месяц назад
So cool man. Great work 🤩
@GoblinArmyInYourWalls
@GoblinArmyInYourWalls 4 месяца назад
Dude thanks this looks amazing
@da_cat
@da_cat 3 месяца назад
lol exactly what i wanted to make, thank you. I was thinking to fake it and make something simple, just a mesh with hexagons painted on it and half transparent 🤣
@GoblinArmyInYourWalls
@GoblinArmyInYourWalls 3 месяца назад
When I create a shaderinclude, it's blank?
@pixezy8962
@pixezy8962 3 месяца назад
Yeah, u have to write some functions
@GoblinArmyInYourWalls
@GoblinArmyInYourWalls 3 месяца назад
@@pixezy8962 yeah I see it, the edit you did kinds confused me for a bit, made me think those were built into godot, thanks for the reply!
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