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Going Second is ACTUALLY Better in Yugioh (Mathematical Proof) 

Jesse Perez
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Believe it or not, going second in Yugioh might actually be better! Watch this video for a mathematical proof that shows why going second can increase your win rate in duels. Find out why having the second turn can increase your win rate in this current meta card game.
Other great Yugioh resources @MBTYuGiOh , @JoshuaSchmidtYGO, @jessekottonygo
#yugioh #masterduel #yugiohmasterduel #yugiohtcg
Many players argue that going first gives you the upper hand, but what if I told you that statistically, going second might actually increase your chances of winning?
Join me as we break down the mathematics behind the duel, analyzing various scenarios and probabilities to uncover the truth. From card advantage to tempo swings, we'll explore the factors that tilt the scales in favor of the player who chooses to go second.
By the end of this video, you'll gain valuable insights into the strategic nuances of Yu-Gi-Oh! and perhaps rethink your approach to choosing who goes first in your duels. So grab your deck, sharpen your mind, and let's dive into the numbers to uncover the hidden advantage of going second in Yu-Gi-Oh!

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15 апр 2024

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Комментарии : 538   
@dragonmaxim1154
@dragonmaxim1154 23 дня назад
Today i play a going 2, deck with only board breakers. I won the tournament 4/0/0.
@JessePerezStrategyGaming
@JessePerezStrategyGaming 23 дня назад
CONGRATULATIONS!!
@4yulming448
@4yulming448 Месяц назад
As someone who tried out blind second in masterduel here are my general takes on board breakers: 1. Against decks like branded or snake-eyes, they often have lots of recovery which board breakers normally wont stop and handtraps would. This is especially relevant for cards like drnm which ensure opp gets another turn. 2. One board breaker is often not enough, and there are ways decks can play around board breakers like committing to varied interruptions like combining traps, gy effects, and on field negates. Not every deck will, but the ones that do will screw you over. Not to mention ftks/burn that will show up every couple games. 3. For a bo1 like masterduel, lot of board breakers are more situational than handtraps like ash blossom (imagine you drew drnm against lab, you’d lose) 4. They often have much larger costs than handtraps. The “cost” of nibiru giving the opponent a token is kinda nonexistent. The cost of drnm or evenly giving up your battle phase ensures the opp gets a second turn. Or ultimate slayer or superpoly forcing you to spend extra deck spots. Plus if you have a in-archetype lock like a lot of rogue decks, you can still play nibiru but cant play cards like kaijus. There is a reason blind second decks like mikanko and numeron dont see much competitive play.
@N12015
@N12015 Месяц назад
Because they are quite bricky? Yeah, the theory of going second only works on stuff like Duel links where you still have a 4th turn, but in general there's just way more advantages to go-first players, most notably the access to backro and having the Omni negate boss first. 20 handtraps/board breakers means our board will be flimsy quite often, vulnerable to their handtrap they kept while doing their turn, not to mention handtraps in general are situational; What will Nibiru do against Labryinth or Baronne? What will Ash do against Tear? What will Maxx C do against Floo? If you said "Nothing", that's the fundamental problem with going second, you either get negated or your boards end up too flimsy to be threatening, considering many decks can float into smaller combo pieces in case you try to break them.
@gaaraofthefunk265
@gaaraofthefunk265 Месяц назад
Numeron used to be a good deck in the first year.
@sergiocarrasco9762
@sergiocarrasco9762 Месяц назад
1. That's why you have an end board as well after drnm. 2. Also true for handtraps. 3. Not enough evidence for that claim. What about drawing maxx c against floo? Or shifter vs kashtira? 4. Similar costs. What about talents? Cards like that are basically the cost of handtraps. From my personal experience, and after conducting a statistical test, at least for my control decks (runick stun, antimeta, floo...) playing board breakers over handtraps improves the winrate.
@hoangphongnguyen4044
@hoangphongnguyen4044 Месяц назад
​@@sergiocarrasco9762 1. You have an end board while still have to handle opp monsters, make sure you can stop their recover. It's not very task for many decks. Not to mention about other kind of distrupt. Set up a board in 1st is different in 2nd to win. Even opp has no interupt 2. HT can be use to reduce the power of end board, even 1 good choke point can stop every uppcoming recover or extend distrupt like spell/trap or lingering eff so you can play around. Not to mention HT is more versatiles, while going second isn't for all of the side deck/main deck. 3. Do not understand, what do you mean? You can try to put drnm over ash blossom and test . 4. He used "Often", triple tatic is a card for going first too. You can still see if you compare for 2nd to clear opp play for you to combo, it's weaker.
@fpsroxie
@fpsroxie Месяц назад
barrone and savage dragon gone now lol
@RayquaSr.
@RayquaSr. Месяц назад
The main problem is that one card accrues so much card advantage that if you dont negate it, your now down sometimes 6 cards compared to the opponent, and one board breaker wont get that back. DRNM is good, but the opponent still has all their grave yard, all their backrow, and whatever handtraps they drew. To elaborate, if you were to kaiju A snake eye board, you spent one card to remove one fourth of a resolved snake eye ash, where impermanence stops all of snake eye ash.
@BirdMan808
@BirdMan808 Месяц назад
DRNM in particular is not great against SE but if you are playing a deck that also is able to accrue a ton of advantage it is easy to second. If your opponents board state is negated, one super poly is sufficient to do this as mudragon prevents future targeting, your opponent has to have two non targeting handtraps to stop you. You have a much higher chance of seeing an extender than your opponent and a way to deal with the board.
@Otzkar
@Otzkar Месяц назад
I think snakeye is interesting because people play different board brakers against it like soul release or magical spring
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
These going 2nd cards also accrue massive advantage. Look at the matrix. Better than pot of greed added 2 cards then let me send a card from deck to ED. The power of alot of these going 2nd decks is vastly unexplored. Again over 180 cards say "when your opponent controls a card" check them out many of them generate phenomenal advantage.
@fakename2890
@fakename2890 Месяц назад
@@JessePerezStrategyGaming I main Ancient Warriors, a lot of this does add up and matches what I have experienced through trial and error. The 6th card is almost never mentioned, but sometimes makes a huge difference. Guan Yun is an in archetype pankertops and more than one AW mentions an additional effect if the opponent controls a monster or more monsters than yourself. I have found that they are very under rated and by adapting staples and board breakers for each meta very little trial and error is required to learn how to defeat any deck that appears often. With the new ban list several of the common boards that I have learned how to play through have changed forcing more innovation on my part due to no longer seeing the same few monsters summoned as part of every deck's end board.
@Vrory77
@Vrory77 Месяц назад
Imagen, playing Kaiju against Snake-eyes instead of Sphere-Mode lol
@UltracoreUltraUranium
@UltracoreUltraUranium Месяц назад
I like that you played against an extremely tough board and not too sackie because you also were Maxx Ced and Scythe locked. This was legit gameplay as it gets. Kudos for that.
@izaiahsundquist6877
@izaiahsundquist6877 Месяц назад
In a 1 game format such as Master Duel, blind second decks are generally better than they would be in other formats because in other formats, you just tech against your opponent in games 2 and 3.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Very true, there is a natural advantage there and a surprise factor as well! Good point!
@Void-rj3sq
@Void-rj3sq Месяц назад
The thing you're ignoring is that most of those boardbreaker aren't enough by themselves against SE. More often than not, you'll need 2 board breakers, making the math vs handtraps a lot more equal. Also, based on the SHS opponent's hand, you could've gotten FTK-ed, and board breakers don't really help against that
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
depends, a single triple tactics talent is sometimes enough to just take the appollousa and then you go for an otk. Its all relative and situational. I have played many many games using these go 2nd cards and often 1 Boardbreaker was more than enough so long as it was the unresolvable ones. The people that can play around would be decks that can search a omni negate trap. When you start playing against omni negate traps then you need 2 breakers because some of the un-respondable cards can be played around by traps.
@BirdMan808
@BirdMan808 Месяц назад
In my experience, one non responsible board breaker is sufficient to beat the SE mirror match easily
@UltracoreUltraUranium
@UltracoreUltraUranium Месяц назад
Might have a chance if MD bans Baron and Borrel.
@myrddraal5331
@myrddraal5331 Месяц назад
I agree. Snake eyes you need at least two board breakers because even if you droplet, lava golem, dark ruler, etc they can rebuild their field from the graveyard, bring out their masquerana in the spell / trap zone and then just summon underworld goddess to negate your field and kill your strongest monster
@rCrypto_Frog4148
@rCrypto_Frog4148 Месяц назад
@@UltracoreUltraUranium definitly going to be easier without those two in the TCG
@STEPHx1911
@STEPHx1911 Месяц назад
LAVA GOLEM!!! I didn’t know you could search it with anything besides small world
@CaptianAlvin3645
@CaptianAlvin3645 Месяц назад
If is wasn’t for goofy ah locks like puppet and secret village I’d never play a handtrap especially after using the runick engine lol
@BirdMan808
@BirdMan808 Месяц назад
I think you simply put in handtraps in side to adjust for those strategies
@Otzkar
@Otzkar Месяц назад
thats why i love runick. it just plays through boards with only engine.. nothing feels as good as opening freezing curses, flashing fire, triple tactics talents, destruction and a sacred tree..
@CaptianAlvin3645
@CaptianAlvin3645 Месяц назад
Fr tho 😭 I stared testing it with white woods it’s insane
@monkfishy6348
@monkfishy6348 Месяц назад
- Handtraps can be used going first or second. Board breakers can't (except Super Poly). So it can't back up your own board. - One board breaker often isn't enough to entirely break a board,. We even saw this in your example duel. - Board breakers are dead if you get Secret Village, Puppet or Scythe locked etc... where a handtrap may have prevented that. Your own example duel proved this. - If you let one card resolve in Yugioh it can accrue a massive amount of advantage. This is not worth the trade of for using board breakers instead because they will have infinite follow up. - There's no game plan with a blind second deck for when forced to go first. This is less of a factor in Master Duel because it is not real Yugioh. - Your example duel is not representative and in fact proves that board breakers should not be used in place of hand traps. Dogmatika is already one of the better blind second decks but ironically, it would have lost to a single handtrap. An Imperm or Alba Zoa making your Dogmatikas affected, an Ash on Matrix etc... You got incredibly lucky, the board breakers didn't help you win that one, it was the fact your opponent WASN'T playing hand traps that allowed you to win, combined with the fact that Dogmatika has lots of removal and doesn't need the Extra Deck. If you were playing any other deck, you had already lost because of the Scythe lock you couldn't prevent due to playing board breakers instead of hand traps.
@driptcg
@driptcg Месяц назад
Very accurate
@alexandrubragari1537
@alexandrubragari1537 26 дней назад
He (edit: refering to the video, i agree on most of the OP) had a good reasoning but didnt explained the actual pro/cons of ht Vs board breakers. The thing is ht are way easy to play and to deckbuild with, while board breakers are probably way better fixed a certain match but they are usually not versatile enough, imo the only exception is droplet and enemy controller as you can set them and they work fine if you go first. The lack of understanding of this is obv by the deck presented as its a dogmatica pile that have like half of ed as targets for super poly and ultimate slayer. The problem is there are no good decks that have that extra deck space outside of few exception that are usually tier2 at best. Also i wanna mention super poly as an example: super poly sucks right now but its really good in yubel. Drnm is a -1 against the arguably tier0 deck atm and also you cant play it in tenpai for example. They are all format dependant but also deck dependant, you cant afford like half of them depending on what you play unless its stun pile. Another big problem is: ftks. If the superheavy in the video was playing the ftk instead of scyte (wich is an ftk against 90% of decks) you would not get to play. Branded have puppet lock, there is calamity, hell even SE ash is a 1 card ftk if they commit 2 extra deck slots for it and if the format will develop into going second no ht somehow, i bet someone will get a ycs top with that shit. Ps: 1 of my few decks i have irl is runick live twin spright and i have 6 non engine slots where i have 3 droplet and 3 evenly. Im not an ht fun and do believe that board breakers can work but you need to understand the format, your deck and what make sense. And i'm not going blind second with a runick deck xd if i can i just set droplet or discard evenly for hugin
@jsevdev
@jsevdev 22 дня назад
Thank you.
@CoolPretzel95
@CoolPretzel95 20 дней назад
... Masterduel is YuGiOh. It's just a slightly different banlist from the OCG. everything else is the ecact same.
@alexandrubragari1537
@alexandrubragari1537 20 дней назад
@@CoolPretzel95 ocg is not real, also its bo1 Vs bo3 and at least ocg has that or it would be a terribile format (like master duel)
@themoonlitduelist7395
@themoonlitduelist7395 Месяц назад
who are you exposing my secrets ?
@That_Daily_noko
@That_Daily_noko Месяц назад
The funny thing about Maxx “C” is it plus junk synchron is full synchron combo 😂
@alexandrubragari1537
@alexandrubragari1537 26 дней назад
Lemao
@Dabherenthere
@Dabherenthere Месяц назад
Reject hand traps embrace board breakers 🗿
@darkrai49874
@darkrai49874 Месяц назад
I think the main takeaway is that if you already have a lot of hand traps in the main you can easily max out on board breakers going second since you will pretty much always go second at least once a match. Feel like just about every side deck card is specifically for going second anyways besides your judgements and strikes or floodgates (rip summon limit lmao). Sometimes it’s best to stop the board than break it but both are valid options Id say
@Tholuc98
@Tholuc98 Месяц назад
While i agree with the theory i think it is naive to think that 1 boardbreaker is enough to stop a deck. Like None of those boardbreakers would stop for example a Puppet Lock, Still having to draw 2 boardbreakers still better. Also going 2nd u can draw 3 HTS and be fine since u also didnt include the 6th card of possible engine here.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Very true,what is interesting is that The math for drawing 3 handtraps still loses to the odds to draw 2 board breakers. Puppet Lock also is a very nieche example of an extremely tailored counter example that is represented by less than 1% of the player base. But if you are in such a scenario, You would have to rely on side decking games 2 & 3 to rely on the victory. The inconsistency of such locks will prevent them from being commonplace. You can put in blowout counters to aid in games 2 & 3 for trap heavy gimmick decks if that becomes a problem in the future which need to be addressed. For now Snakeyes and the 20 handtrap meta seems to be the deck to beat.
@user-vs2uy4mu5u
@user-vs2uy4mu5u Месяц назад
Well said, even in the gameplay showcase, if the super heavy player decided to summon calamity it would just otk a board breaker strategy.
@witchmyst
@witchmyst Месяц назад
Great video again! I actually just changed my Dogmatika Ritual build as a going 2nd to resolve my Dogmatikamatrix better besides the 6 cards in hand. Definitely wayy better than my previous handtrap build. Also, Pankratops brings so much value in one card as a summon that doesn't start a chain, has good stats, and a dodging effect into a pop so I would indeed recommend it too
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Dogmatika is such a fun build. Matrix is a really custom card when it resolves lol.
@ironiclargesse2162
@ironiclargesse2162 Месяц назад
Do you build your going-second decks to have a plan when forced to go first? Thats the gamble when going all-in on board breakers. I usually use enemy controller instead of one of the normal spell board breakers for this reason
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
That happens sometimes! Good go second decks also can combo well too and not to big a deal if made to go first. Funny enough, You can fit more extenders and starters then regular handtrap decks because you have to play through more. I wouldn't just empty board pass because there are usually alot of plays to make going 1st. If your scared of mikanko or something else, A Set superpoly/ or triple tactics talent to look at the hand could be more than enough to win and it comes down to mostly being deck dependant and good deckbuilding. Good go 2nd decks should deckbuild to be able to have combo 85%+ of the time and be playing through interruption. So if they make you go first you don't have to worry about the interruption part and just combo.
@outdoorfr3ak
@outdoorfr3ak Месяц назад
Honestly though how many times are you going to be forced to go first. You just kinda figure it out if it happens lol. Thankfully going second cards can be used defensively a lot of the time
@Abov3Avg
@Abov3Avg Месяц назад
Well done man. This video is gold. This is what I try to explain to my viewers, you do the same but with stats. I love it
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
oh awesome! Im going to check out your channel now! maybe there are some things that you do that i can improve upon. sometimes i feel i miss out on so much things that i want to say. For example after this was made I saw so much I left out like TY-PHOON, change of heart and maybe alot of the other various 180 cards that say "if your opponent controls a card" that I could have highlighted more.
@hoangphongnguyen4044
@hoangphongnguyen4044 Месяц назад
I'm not really agree here, the math is ok but unless you play a specific deck for going second, there are a lots more things to concern. Going second card is really tricky. Not every decks will just die by you dropping 1 going second card, or will just leave you to combo-off like nothing. some decks even need specific answer to shut down it. HT, Gy, eff, follow up can be a thing to distrupt your play. Especially lingering eff like dweller, spell/trap to distrupt for example. Your deck also has to be very suitable with it, something like ninja, salamangreat are not as good to out opp board. Many of their decks combo can be distrupt and that can shutdown your game too, you have to both fufil the condition of clearing opp board a lot by 2nd cards. These 2nd can be a big opportunity for 1 turn while can be a big downside if you can't use it's short advantage to switch the game. Many combo decks but not everyone will play drnm because their deck is not suitable for out opp board in 1 turn Most people prefer ht because of it's versatiles can be use in almost any decks, while going second cards depend on situation. Ht can be use both to distrupt minor opp plays or right now in the meta, it can be a bonus distrupt for opp plays. Many good decks play around ht, they lowered the opp final board so their deck can play out it. It's not just about people dropping full going second cards because in this meta when many ht, other kinds of distrupt like spell/trap, lingerring eff and recovery, sometimes you don't have an ability to end opp board (Something like boss monster) and have to invest more about out opp resources. That is where 2nd cards is weaker in this aspect, because who knows opp will prepare any things for 2nd turns? You sure you could both out the board and set enough distrupt to stop opp? And Side deck problems, you can make sure you win when opp went first, but in 2nd, 3rd game you still have to side deck to change playstyle, because with opp side deck like summon-limit(ban), floodgates, anti ht like triple, control cards like kash,... Your normal board needs to have more supports and the case of you going 2nd and out opp board will be less likely by their specific counter cards. Also, you need to check if your deck has answer 2nd cards for spell/trap decks, midrange or combo decks. Overall I appriciate your math, but when come into a real game state, players will prefer for more control thing like going 1st, set up your board rather than hope for only going second cards.
@whiteshadow2535
@whiteshadow2535 Месяц назад
You're logic is great, it's just funny (not wrong I'm just weird) you used salad as the bad going second example cause I've been playing going second salad. Its not quite good, but I have a fantastic (70-90%) win rate rn because I play the deck way too much and am good with it
@hoangphongnguyen4044
@hoangphongnguyen4044 Месяц назад
​​@@whiteshadow2535 let me take back about it a bit. I agree salad has some plan for going second, even good with xyz, code talker combo,... But even before or right now sticking into control/board with is better in general. Let's opp combo is really risky when you can't control your board. Sure winning with 2nd deck otk is very satisfying, but in game 2, 3 when opp fliped sth like anti-spell, skilldrain, stun deck, lingering eff, rip-off hand,... ,or just siding ht. It's struggle alot, and let's not talking about if you lose game 1, opp knows your deck playstyle and now they let you go first:(
@armandofigueroa2709
@armandofigueroa2709 Месяц назад
Loved the video. Will definitely try this out. Good stuff man. Would love to see more videos playing this style 👍🏻
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
yeah there is so much unexplored area here. Over 180 cards that say "if your opponent controls a monster" that dogmatika matrix card was better than pot of greed! it got me 2 dogmatik cards and then let me send a card from ED as well. Crazy! But yeah cards like change of heart, typhoon, book of moon so many going 2nd cards that can be explored more but really don't get their chance to shine.
@driptcg
@driptcg Месяц назад
Very interesting topic (at least the strict math portion), appreciate u sharing it. Of course the are some nits that can be picked, since some things do seem a tad oversimplified, but overall i still think we can learn some things from this. Also Jesse, u can consider adding timestamps for future vids, so its easier when someone wants to go back to a specific part like the "handtraps paradox" part, etc.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Great feedback! Noted! I will learn the timestamps process and have that for future videos. Thank you for this suggestion to make the channel/content better. Glad you liked the topic! Thanks for watching
@Luna-Starfrost
@Luna-Starfrost 20 дней назад
After 4 years of playing purely going first decks, I finally broke my own rusty shell and started trying heavily going second focused decks. Playing cards like Nibiru and Kaijus just feels right. Combining that with universal working cards like Forbidden Droplet and Droll is absolutely fire. Most of the times, a Kaiju is enough to crack or at least weaken a decks defense enough to handle the rest, even in cases like Snake-Eyes. Droll singlehandedly (or singlecardedly...?) kills most decks combos entirely, Forbidden Droplet "EMPs" almost every board there is, going second or going first. Works well to me and I don't need to deal with automatically losing rounds, just because I didn't dice a higher number than my opponent. Makes tournaments way more worth visiting. It's piss boring to attend to one to then basicly skip 3 out of 5 rounds because you didn't win a dice roll. I'm also not interested in playing Solitair for 15 minutes straight to then simply denying any form of play to my opponent 💀
@JessePerezStrategyGaming
@JessePerezStrategyGaming 19 дней назад
The fun factor is great as well. Math aside there is such an euphoric adrenaline rush when they put together these "unbreakable boards" only to be broken lol
@outdoorfr3ak
@outdoorfr3ak Месяц назад
Honestly this is one of the best yugioh vids I've seen in a while. This is speaking my language
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
And thank you for watching im happy you like these videos 😀
@HALEYdubz33
@HALEYdubz33 4 дня назад
Bruv stumbled upon your videos since my recommended videos are mainly yu gi oh shizzle but your channel is really sublimely good to get me to understand the statistics behind deckbuilding and such and such!! Really nice, keep it up boiiii
@JessePerezStrategyGaming
@JessePerezStrategyGaming 4 дня назад
Thank you so much this is really the biggest compliment you can give a youtuber. So happy to help ☺️ thank you for watching!
@fkfalkkevin
@fkfalkkevin 5 дней назад
I watch 25 min of an extreme helpful video to get the information that drytron isn't a good going second in the last seconds. I wanna still try
@JessePerezStrategyGaming
@JessePerezStrategyGaming 5 дней назад
When i said Dryton, in my head i was thinking the "herald of ultimate" variant. But actually Pure drytron especially with the new cards looks to be very powerful and has plays for going 1st and 2nd! Sorry for the confusion!
@fkfalkkevin
@fkfalkkevin 5 дней назад
@@JessePerezStrategyGaming hey Jesse, good to know and thank you! I'm using drytron for my BLS support and with your deck building tips its seems veeery nice. Works perfect for me. btw, u have very strong speaker skills! Keep it up. Love ur video style!
@Miguel-vx1rl
@Miguel-vx1rl Месяц назад
Another great video. Can't wait for the next one!
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thanks for watching! Really appreciative of the hype!
@raykirushiroyshi2752
@raykirushiroyshi2752 Месяц назад
Cool video. Imo it misrepresents the situation a bit. If going second is so great why isnt everyone doing that? Well there are many reasons. One thing that I noticed is that you equated the effect of 2 handraps to a single board breaker. This might be true against some decks,but in the current tcg format that is not the case. The current best deck in the tcg, snake eyes fire king, does not lose to a single boardbreaker. Why is that the case, because the interruptions are varied and spread out across different parts of the game(the field,the grave,the backrow,the hand). 2 h.t.'s can stop them from getting to that position in the 1st place. You were also , intentionally or not, misleading with the example you showed in ss samurai. The endboard absolutely folded to a single board breaker that you conveniently drew. Theres also the question of followup,yeah you might break their board,but they still have their resources loop set-up,can you compete with that as well? If youre not playing the best deck or are not otk-ing them that turn, probably not.
@Luna-Starfrost
@Luna-Starfrost 20 дней назад
I legit think that "no one is doing it" because people are so hard stuck to "meta" things. If theres at least a slight meta in any game, people will stick to it no matter what. No matter if they think it's actually good, actually fun, etc. Theres just a very small amount of people who do not refuse to play anything but meta things. People get told Going-First is better? They will stick to it, even if it brings them nothing but loses. It's been always like this in games. Videogames, cardgames, etc.
@raykirushiroyshi2752
@raykirushiroyshi2752 13 дней назад
@@Luna-Starfrost unchained. No one thought that deck was good until Pak (or who was it) to it and wooped ass with it. Many competitive players are looking for new stuff that could defeat the current meta.
@Arioflove
@Arioflove 24 дня назад
Thanks Jesse! Really helpful information. Look forward to seeing more and more of your content.
@Pogoboog
@Pogoboog Месяц назад
Really interesting topic. I’ve noticed that hand traps have been feeling weaker as of late. Glad to see I’m not crazy lmao.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
I'm hoping with the way Konami is going, decks will be built and evolve to constantly play around 2 handtraps and theorycrafters/deckbuilders/innovaters will be 1 step ahead of the netdeckers :)
@thenoone1399
@thenoone1399 Месяц назад
I would like to see videos about the following: 1) Mathematically optimal deck building rules in Master Duel. Is it necessary to account for going second and is it okay to run a certain amount of going second only cards? 2) An explanation of the significance of 85%, in general statistics and how it applies to YGO deck building. 3) Building decks for specific archetypes using statistics.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thank you for the suggestions! I am currently in the process of making a video similar to your #3 suggestion! and then the number 2 suggestion i have in the works a couple of videos later! Thank you for watching and great comment! I love when people post suggestions many of my videos have come from these suggestions please always post them if they are content you want to see or things that you want to get better.
@tmgn7588
@tmgn7588 Месяц назад
I like your style. Going from theory to examples to a replay does a good job.
@vihr_kostei
@vihr_kostei 26 дней назад
I found the exact video i was searching for, thank you alot at solving format!
@MinksRap
@MinksRap Месяц назад
Amazing video bro! Keep it up. Love the energy and the teachings
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
appreciate it! i try to make numbers fun and really enjoy the math aspect of these kind of things. Glad i found so many people that share that same passion. Thanks for watching!
@alphadragon7679
@alphadragon7679 Месяц назад
I think this is a nice argument for going second. There is a lot of merit to what you said and it's going to be even better going second now with less generic negation and some more and more good going second cards being released. That being said, there are two things that make going second a difficult strategy to bet on: 1. lingering floodgates. 2. Towers monsters (if you haven't drawn exactly the out). If the meta didn't have either of these things, I think, yes, going second would be viable.
@rCrypto_Frog4148
@rCrypto_Frog4148 Месяц назад
What floods? The 1 Anti Spell Frag? lol
@alphadragon7679
@alphadragon7679 Месяц назад
@@rCrypto_Frog4148 It's a general statement. It can be anything necrovalley, secret village of the spellcasters, colossus, Iblee, protos, etc.
@aquaos
@aquaos Месяц назад
Genuinely a very interesting and lovely math video! Because of how I have relied on Ash, Imperm, that I didn't think about forbidden droplet and the kaijus. Thank you! Time to run it back
@DrMACPOW
@DrMACPOW Месяц назад
I've ALWAYS loved running Raigeki and Harpie's Feather Duster in my main deck, plus they were my favorite childhood spell cards. It'd be amazing if they came up with cards that function like Raigeki, Harpie's Feather Duster, and Mirror Force but banish instead of destroying. I'm running 2 Kurikara, 2 Raigeki, 2 Super Polymerization and 2 Dark Ruler No More in my side deck. The Dark Ruler No More + Raigeki combo is nice. If I played Master Duel, then I'd probably have to main deck Dark Ruler No More.
@knotdone5292
@knotdone5292 Месяц назад
A solid perspective of the current format as evidenced by your video
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
glad you liked it! Thanks for watching!
@OMG_YGO
@OMG_YGO Месяц назад
I personally think evenly matched is one of the best boardbreakers, provided it actually goes through
@pool5863
@pool5863 Месяц назад
i agree. really good in this format too. and with the recent hits to the omni-negates, this card will even get to see heavier play
@steezah3063
@steezah3063 Месяц назад
Dude you blow me away with each video you drop. So thorough
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thank you, I appreciate that! Glad you like the videos.
@SUKIYAKI1159
@SUKIYAKI1159 11 дней назад
The biggest and arguably only weakness of decks built around these board breaking cards is if the opponent makes you go first 😅
@rhyned
@rhyned 8 дней назад
In Master Duel, there is one event that let players choose 1st to duel with players who choose 2nd. In the end, players who choose goes first have more win rate than going second.
@JessePerezStrategyGaming
@JessePerezStrategyGaming 8 дней назад
3 Things on that - Many people were lazy just uploaded their going 1st deck twice in both spots. People might not have all the UR for a fully functioning going 2nd deck as they did for their going 1st deck. People also were less experienced with their going 2nd decks. These points can these skew the data. Speaking of the data I looked everywhere but couldn't find the data for this event. This would be really good to look at for other purposes where could 1 find this?
@jacobwoodard818
@jacobwoodard818 Месяц назад
Some decks I play some board breakers anyways because they already do so much going first that you can run 6-9 hand traps and thats the perfect number because take Spright for example if you start with Nimble Beaver or Spright Starter you already 1 card combo your way into 2 different negates, I:P into S:P, and Spright Smashers or the trap that let's you turn your opponents monster into a xyz material. So a lot of decks that can do this much or more just as consistently or more consistently more often than not don't to stop their opponent before its their turn. You can run Ash and Imperm in the main deck and Droll in the side and depending on what player the only dramatic increase in win percentages will generally only come from cards like Dark Ruler No More. So In a lot of decks you can play Droll for decks like Dark World and Ash Blossom for cards like Branded Fusion. If you keep your opponent from gaining to much advantage and use board breakers when you need to more times than not deck that have the potential to do to much in one turn will have a 85-95% chance of winning if you play the deck well enough.
@JamesSonOfBaboonzo
@JamesSonOfBaboonzo Месяц назад
I started playing Blind 2nd Snake-Eye for fun, and I have had decent success. Relinquished Anima+Subversion+Flamberge is 3 pieces of removal that you find really easily thru your regular combo, that is already pretty good at playing thru disruption. The Field Spell makes it easy to OTK once you've cleared the board. Forbidden Droplet is an amazing card for Snake-Eye, setting up your GY for Flamberge and Oak, or letting you dodge Imperm like Linkuribo used to. Still working on finding the right extra deck tho. I want Super Poly Targets and a Zues Package to play thru Shifter, but I also want to keep a sizeable link package so I can play for turn 3/4 when I can't OTK.
@alexandrubragari1537
@alexandrubragari1537 26 дней назад
You are not using the sky striker package i suppose that also is fun for going second SE. I suggest you to not use super poly as its not that good rn and se has a very limited extra deck flex spot. If you play against a lot of shifter decks maybe try a large kashtira package like 3 unicorn 3 fenrir 3 Planet 1 birth. 1 kash disruption + ip into sp (1 se ash is ip + a monster from Temple) is usually (hopefully) enought to survive a turn and your followup is crazy and you should kill on turn 4.
@JamesSonOfBaboonzo
@JamesSonOfBaboonzo 26 дней назад
@@alexandrubragari1537 I'll give that a try. Thanks!
@rangeless
@rangeless Месяц назад
At the end of the day it comes down to luck and preference. There was a regional where I drew Droll going 2nd as my 6th card vs Mannadium. I think most players prefer hand traps atm cuz going 2nd, it is one of the 5 starting cards to prevent your opp from getting too much advantage and if you go first, you can layer hand traps with your usual board to surprise your opponent. Duster and evenly are only ok cuz they can get rid of boards but not hand traps. Good insight regardless and I think it will ultimately depend on the user and their playstyle. Some decks like Kash inherently have Fenrir as a boardbreaker in tcg so might not need as many non engine ones.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Your comment is right on the mark! At the end of the day it is preference. My goal was to just let people know hey there is a completely other "chess opening" here that is relatively unexplored especially for many people who get dissatisfied with tier 0 metas. Alot of people are comfortable with handtraps because its also all they know and spent so much time learning where to ash vs what decks etc. Now they have to learn when to superpoly or what ED to use for ultimate slayer and that could overwhelm some people who are slow learners.
@samdeoliveira6272
@samdeoliveira6272 Месяц назад
This was a fun video! Please make more.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Glad you enjoyed! I did have fun making it too! Thanks for watching!
@johannesschneider5209
@johannesschneider5209 Месяц назад
I am playing go 2nd dogmatikas every month to M1 and can approve of this. great video
@keltonhenkel8102
@keltonhenkel8102 10 дней назад
Ive been saying this for a long time (i exclusively play master duel) going 2nd is so much easier than people say because how unbelievably strong going 2nd cards are
@jordanmonaco4947
@jordanmonaco4947 18 дней назад
ive always believed that going second was the better option in yugioh but could never seem to make it work... (reason being I was to focused on using board breakers) now that you have broken it down especially with the math and statistics as well with the correct cards to use going second im very happy i came across the video. I will definitely be giving it another shot and excited to see the results... now i just need to get my hands on a play set of ultimate slayer and droplet. I never saw the utility in ultimate slayer until now.. mark my words going second will be much more dominate over the next year or two in yugioh. I guess were just ahead of the curve now. Many thanks!
@AMcJV12
@AMcJV12 Месяц назад
Cool! I asked about going second on an earlier vid - this is everything I wanted!
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Awesome! Glad this you liked the video!
@EqualsN
@EqualsN Месяц назад
This video is exactly what the Yugioh community needs. I have believed this for so long, but i know its not a popular theory because theres not as much evidence to prove its viable. But this video ceetainly helps. And going into the current TCG format, its going to be impossible to shut down players even with two hand traps. Thank you for making this video. I loved the replay too, you absolutely destroyed that Super heavy player. I would love for you to take some of the things people have said here in the commenrs and make a follow up video with your thoughts! Dont let the close-minded critics get to you! Keep being amazing! ❤
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thanks for the comment! glad you liked the video! Yea you would think I am holding their loved ones hostage with some of the comments :D
@billbulgari
@billbulgari Месяц назад
Hello! Very interesting video! Where can I find the deck profile for the Dogmatika deck you use in this video?
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
discord.com/invite/BQDVwVTWVT you can see the list in our discord. We have that and alot more! Thanks for watching
@biohazzardchair
@biohazzardchair Месяц назад
Great video. Will use this knowledge
@rodeofrancisco6130
@rodeofrancisco6130 Месяц назад
I like these analytical videos. Im gonna need more examples with no hand traps though
@sketter1775
@sketter1775 Месяц назад
I always enjoy going blind second, feels more fun for me. I'd say board breakers are great for slower decks since usually a player would just vomit out most of their Extra Deck turn 1, and breaking their board means their ceiling will reduce as well (i.e. snake-eye can recover a lot of their cards, but Aposula ain't one of them), so their turn 3 board will be much easier to break. Plus, with the new banlist getting rid of 2 of the most prominent omni-negators that most decks can use, it means that your board breakers are more likely to go off.
@Au313Taco
@Au313Taco Месяц назад
Do you have the decklist for what you used in the video?
@ProfessorLunk
@ProfessorLunk 4 дня назад
I currently am tinkering with my marincess deck and I like to play 2 triple talents and 2 forbidden droplet for game 1 as I don’t know if I will win the coin flip and I feel like those cards do well in simplified game states. However I don’t have 3 of each because I want to minimize the chance of drawing multiple copies. I still run a lot of hand traps. But infinite impermanence (which I believe is a must include) also can act as a pseudo board breaker in it of itself part of why it is such a great handtrap. Especially because marincess already cycles an archetypal negate that you want to save for your opponent’s turn in wave. So you can have the freedom to hold imperm in hand.
@JessePerezStrategyGaming
@JessePerezStrategyGaming 3 дня назад
That is a great strat. Dropplet, tactics, and Impermanence all can work BOTH going 1st and 2nd so there is benefits to how your playing your deck. At the same time your not running too many of them either so you substantially lower the chances of drawing more than 2 copies in your hand. I like it! 👍
@clownworld3382
@clownworld3382 Месяц назад
As a Gem-Knight player I thank you for your contribution
@babyhitman93
@babyhitman93 Месяц назад
Awesome content!
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thanks! glad you liked it!
@ibytenecks8645
@ibytenecks8645 Месяц назад
Feels like this video was made before the banlist great video still 💪
@outdoorfr3ak
@outdoorfr3ak Месяц назад
Invoked is fire going second honestly. Just cram your deck with as many hand traps as possible and then add the invoked package along with hornet drones and a few other tech pieces to get into the link monster
@vivi_main
@vivi_main Месяц назад
1:48 where are you getting these figures from?
@TheSeventhChild
@TheSeventhChild 12 дней назад
In the current format I feel the issue with handtraps is that when you give up going first these decks accrue massive advantage, you need to spend cards to get onto the board and then you often get hit by the same handtraps anyway. That said I've been a blind second enjoyer who plays a lot of Mekk so I'm down to try. Especially with Ninja since it usually goes first but that turns off their strongest card.
@JessePerezStrategyGaming
@JessePerezStrategyGaming 11 дней назад
I love ninjas! Very underated deck because of its difficulty to pilot. A well piloted ninja deck is extremely strong.
@NeonMyloXyloto
@NeonMyloXyloto 10 дней назад
I just tried out sky strikers with the advice...omg i had like droplet, super poly, ultimate slayer and so many other power spells vs a snake eyes board
@scymension
@scymension Месяц назад
Great video as always. Thank you for doing the maths
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thanks for the watch! Glad you enjoyed the videos. :)
@scymension
@scymension Месяц назад
@@JessePerezStrategyGaming always here waiting for the next upload and trying to implement the knowledge gained into my decks!
@gamonux2348
@gamonux2348 Месяц назад
Well done , i've really appreciated your video , but i have one small question : you say we can still play maxx C in master duel , but for TCG , how about the "new maxx c" that will be released and that allow you to draw card only on summon from hand and force you to discard if you have to much card ? (I don't remember the name of that card)
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
i am unsure how effective that new maxx card will be. it only draws when you ss from hand i feel decks that special from grave, deck, or ED could still run rampant. But its way to early for me to make that call. it could be an absolute staple or a side deck card. It reminds me of the card gnomaterial it was very hyped pre release but then died down. (i think that card does have potential in side decks vs certain decks.)
@gamonux2348
@gamonux2348 12 дней назад
@@JessePerezStrategyGaming As i was watching your "7 Misleading Lies in Yugioh" video , i remembered this one and i got an another question which is a bit specific to be honest but i'm curious to know what do you think : I'm a Dogmatika player and i've tryed many variants of the deck , and one that i loved the most is one with "gen the diamond tiger" and "ken the dragon warrior". I used those card to go first and do a lot of things like : draw 2 cards and discard 1 (because of ken's effect), trigger Triples tactics thrust/talent , make almiraj then secure gardna (for summoning maximus with almiraj) using Gen to be able to special summon my ecclesia , and use Dogmatikamatrix to search 2 cards instead of one . I want to make a go 2nd variant of the deck but i don't know if keeping Gen and Ken is a good idea. The fact that my opponent will already have monsters on the field make me think that they might "lose" some of their utility (and that removing them could make me do less summons and maybe avoid nibiru). But the fact that it can make me draw 2 and discard 1 and get almiraj to the grave for Maximus seems also really good for the deck. I hope i've explained clearly the situation and that you can help, thanks again.
@CaptianAlvin3645
@CaptianAlvin3645 Месяц назад
You can use Forbidden droplet to stop the puppet lock. You can use evenly matched to stop the secret village lock. I might just have to switch
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
interesting card that i didn't mention that is a decent/good go 2nd card is change of heart. you can take their spellcaster and be free from the village lock. if your playing alot of secret village in locals or what not that could be a good side/or even main option depending on the quantity/representation of players using it.
@vasilboev1383
@vasilboev1383 Месяц назад
@@JessePerezStrategyGaming except that change of heart is a spell card, so you wouldn't be able to activate it under secret village.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
@@vasilboev1383 ack true!
@Logan-it6kc
@Logan-it6kc Месяц назад
Thanks a lot for demonstrating something I though but couldn't prove. I love your approach to the game. Could you please give me a decklist?
@D3V1L4NC3
@D3V1L4NC3 Месяц назад
The goal would be to find a deck okay going first also when your opponent forces you to go first in paper.
@AjajaAnahaj
@AjajaAnahaj Месяц назад
is there a decklist for the dogmatika deck you used?
@SRH420Gaming-ql9vp
@SRH420Gaming-ql9vp 11 дней назад
You can turn off Super heavy samurai by siding in a playset of electric virus, and a playset of dark mirror force.
@giuseppepepe4404
@giuseppepepe4404 Месяц назад
I'm going to write this comment while watching so i don't forget stuff 0. Are we talking Master duel or actual TCG? 1. 2 HTs is not necessarely the optimal number,it depends on your deck and the format itself 2. Destroying cards IS NOT BAD,triggering floating effects/baiting negates at your whim and not when your opponents wants to is a big factor in breaking a board 3. Calling Gameciel better than NIb,Evenly or imperm is straight up ignoring the huge utilty that those cards offer in a wide format,also the impact they can have going first 4. ironic that we call Lighting storm bad cause it destroys and then sing the prays of Ultimate Slayer send Ntss 5. while Spoly is strong,not a 2for1 but a 2+forX(where 2+ is the number of cards you spend,and X is the number of cards you manage to spoly away,which can vary a lot) 6. Ever noticed that archetypes better are going second are usually bad? like the ninjas you showed? 7. We're not even considering the existance of Turn Ending Handtraps in this discussion So,while the math is good,the video is deeply flawed in its logic Hope to see better from you in the future
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Thanks for taking the time to comment I will try to address the points made: I address both master duel and TCG for various points in the video and address both formats sorry if I was unclear at certain points I will work on that. 2 HTs are the optimal number because your other 3 cards need to be starter/extender/utility card because you will likely be handtraped and interrupted in some way. Evenly, Nib and Imperm is great! They are just better regulated for side deck not main deck unless you want to gamble vs your opponent. The unrespondable Ultimate slayer Spins and won't neccessarily destroy unless you send n'tss and you can choose to send n'tss who destroys or draw 1 with garura. The utility is much stronger then the mandatory destruction of raigeki which can be negated/blocked/dodged etc. Remember super poly also makes a body. Mudragon gives you protection, garura gives you a draw, Venom Dragon gives you OTK potential ect. Its more than a 2 for 2. Ninjas are amazing. However, Its one of the hardest decks to use. I have seen top players misplay with ninjas its one of the most underrated decks imo. Not beginner friendly at all. I can send you replays of just pure domination. In some formats I had over 80% win ratio with ninjas (Kash format the perma setting facedown with jioh was basically instawin) I address turn ending handtraps like Maxx C which I consider in the video is so powerful you still have to play. It baits the ash etc. The other turn ending handtraps could be droll which in the replay i was playing at 1 copy for crossout and talk about etc. So I do talk about if your deck is struggling vs turn ending handtraps what you can do to play around them. EX add more called bys or other cards to counter. All in all the video is supposed to challenge the viewer to make their deck better and reconsider this 20+ handtrap meta and I just provide the math. I would need to look at every deck in an individual basis to truely get down to look at nitty gritty. However, I really appreciate the time you took to comment. And i am happy you watched the video. I will also on my end try to improve my content to make things more understandable because I can see my points were missed and that is something I can improve upon. Thank you so much for watching I am very appreciative.
@giuseppepepe4404
@giuseppepepe4404 Месяц назад
I have no idea on how MD Is being played RN but i do agree that 20hts are too much,but you see,for last tcg format (prebanlist) 3hts was arguably better than 2,slayer being unrespondable is very relative,a lot of meta decks can use a spell or trap to respond to it and than chain a must resolve monster,also for example,take Branded in TCG,there is not boardbreaker that can respond or prevent the puppet lock if Branded Lost is on the field,while Handtraps can,that alone would make you run Handtraps in main or you risk losing game 1 by default in that matchup (and it 's not the only one)
@giuseppepepe4404
@giuseppepepe4404 Месяц назад
Also yeah,Ninjas were good against Kash,but what do they do against a deck that doesn't care about the setting?
@BirdMan808
@BirdMan808 Месяц назад
​@@giuseppepepe4404I feel like my response to this would be that there is a reason we have a side deck. I'm not gonna prepare my main deck for an ftk if only a few people play it but better believe that my side deck will try to address it
@giuseppepepe4404
@giuseppepepe4404 Месяц назад
@@BirdMan808 so you'd lose game 1 nearly every time you go second against branded and hope the side deck Is enough to carry you the other two games?
@rCrypto_Frog4148
@rCrypto_Frog4148 Месяц назад
Thoughts on Metaltronios? If they nib you can Go into Galaxy eyes Cipher> Galaxy Eye Armor, pop>exchange into Galaxy Eye Cipher Blade and pop a 2nd card and push. Also quickplay so it's defensive as well. Malicious is to S:P (dark warrior) and I:P (Dark 100atk). Coiuld be like an Etele for Malicious lol
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
That is very interesting! I honestly do not know that particular line so i have to look that up! But that sounds like your cooking up something!
@user-jc2ez6ig5z
@user-jc2ez6ig5z Месяц назад
Board breakers is a much more enjoyable playstyle. One of the problems with board breakers is finding the right engines to pair them with: can play through an interruption doesn't need its normal summon, doesn't need too much extra deck space
@doortofreedom5832
@doortofreedom5832 13 дней назад
could i get the decklist for the dogmatika deck you used as an example?
@JohanLucain
@JohanLucain Месяц назад
Really really love your content. Im actually on 3 maxx c and 6 board breakers but i go first all the time. Do you think I'm better off just going 2nd? Im playing tear and I have been doing that for 3 weeks now.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
yes! i made a going a couple of going 2nd deck and it will take a bit of tweaking here and there but with the right build and refinement you can easilly hit 60+% win rate vs meta decks with ninjas, dogmatika etc. So long as you can reconize what works for your deck etc and move cards in and out with the meta. I haven't tried it with tear yet but I can imagine sending Kitkalos with Ultimate Slayer is probably an instant win if it resolves.
@JohanLucain
@JohanLucain Месяц назад
@@JessePerezStrategyGaming thks I will try going 2nd and tweak my deck towards it. Thks a lot.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
@@JohanLucain Just realized that Ultimate Slayer won't trigger the Kitkalos but Nadir servant will because Ultimate is sending as a cost while Nadir sends as effect and Kit needs to be sent as effect so take that into consideration too!
@shadow3746
@shadow3746 Месяц назад
I usually go second for the sole purpose of being able to do battle damage to my opponent first.
@thegreasinator5386
@thegreasinator5386 26 дней назад
I think this guy is a time traveller from the time where tenpai finally came out to the tcg
@mr.omaryugioh
@mr.omaryugioh Месяц назад
Impressive showmanship keep the content coming 👏
@sangdrako
@sangdrako Месяц назад
Add always interesting data. I do think that there's nuance here, but it still creates the type of discussion that's healthy for the game
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
thats the goal. at the very least this should be another "chess opening" that should be added into our repertoire for the right format/decks. and discussion is always positive for the game. what a great comment. Thank you for watching.
@doorto6152
@doorto6152 Месяц назад
Great video. Love the data-driven perspective you offer. I want to add some criticism to help make your arguments stronger. One thing you want to mention in your statistics: you want to pull two handtraps/going second cards *with different names*. Going second and drawing two DRNM or super poly is a dead card. Gamaciel is an exception because you can use the second as either another removal spell after getting rid of the first, as an extra body. So I’d like to see the calcs of running multiple two-of going second cards versus three-of of fewer cards. Now, why did it take until 15:29 to mention Thrust and Talents? First, Talents the most versatile, powerful, with less commitment than any other card you mentioned. A card your audience already knows is good. Second, Thrust’s ability to act as a wild card vastly increases the consistency of drawing these outs. Except better because you can grab the one that’s best in this situation. Mentioning Thrust earlier would allow you to add its wildcard status to your statistics, making your argument much stronger. Plus, thrust can let you run situational one-of cards you can search with it. For example, evenly into rescue ace or non-synchro snake eye fields. Finally, get that anecdotal evidence crap out here (joking). You’re the statistics man. Show me statistics. There are add-ons to help you track win rates. These add-ons can give you great data like the win rate of the cards you suggest. Now, doing that by yourself, I’d expect a sample size of about 10 non-outlier duels. Even better would be if you could your community, or ask someone else’s community, to get you more data. That last bit will be harder to do until your channel gets bigger. So I’d check if you can filter these tools, like Untapped, for the kinds of duels you’re looking for. If the tool doesn’t let you directly, chances are you can ask them for the data you’re looking for. Edit: you could also grab your data from tournament runners.
@AceL.
@AceL. Месяц назад
From the main going second cards he suggested, only DRNM is bad in multiple copies. All the others dont have a once per turn clause or discard, so u can discard the duplicate for eg if your draw 2 droplets.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
yeah it took me a long time to mention thrust lol and there was so many cards i didn't even mention! TY-PHOON, change of heart, book of moon, enemy controller all have their places in various formats or side deck. In any event great comment! Great suggestions always looking to improve thank you so much for the help.
@outdoorfr3ak
@outdoorfr3ak Месяц назад
I gave up building turn one boards a while ago. Now I just tune out once I'm out of interruptions and just ask what I'm playing through. Invoked with purg is a nasty board breaker. I also was playing skull servant until they took linkuriboh
@mudkipsocks4546
@mudkipsocks4546 Месяц назад
What software are you using for your graphs?
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Excel and Powerpoint. I love those programs and have the most experience with them. I could probably find some better ones out there but i use them because of comfort.
@mudkipsocks4546
@mudkipsocks4546 Месяц назад
Looks very clean. I’m used to Excel graphs looking much different so I didn’t recognize it, thanks!
@phobie1561
@phobie1561 Месяц назад
my entire locals knows i play cydra, and blind second does win some games, a lot of my losses is me getting floodgated out, puppet or calamity. It ends up having to open droplet each time.
@datosaur
@datosaur Месяц назад
Can you provide a deck list or a list of the ideal going second cards? Also, is there a good going second card that negates or removes spells/traps?
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Come check out our discord. discord.gg/k4XyfvBnhS We have alot of really good decks going 2nd. Someone made a really good swordsoul one. We have a lab one. and lots more. A good going 2nd card that can remove spell traps could be something like cosmic cyclone (to banish it so they don't float) otherwise harpys feather duster would be the best one to destroy them. Unless you need something super spicy, like "night beam"? but thats most likely going to be a brick in most cases.
@beans4916
@beans4916 Месяц назад
Can this method be used for any deck? Or primarily going second decks? I play mannadium which I believe is a go first deck.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
cannot be used for any decks. some decks are made to go first like spright, drytron etc. While other decks already can dominate going 2nd like Ancient Warriors so it is deck to deck dependant. Just think of the going 2nd strategy like adding an additional chess opening. Good to learn and have for the right decks & formats.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Also, yes i would consider mannadium as a go first deck.
@SvenWM
@SvenWM Месяц назад
shadoll fusion was one of my favorite going 2nd cards
@starbomber
@starbomber Месяц назад
13:21 You know what, this was a realization for me. I play a lot of master duel but I also watch a lot of Jaiden BR, he's a HERO main who, *every season* , climbs to Master 1, with Heroes. Now he does play Ash Maxx C and Called By like everyone else in master duel, but he also plays Super-Poly, Forbidden Droplet, and recently, Destiny Hero Plasma. Heroes are also inherently good into a boardbreaking strategy because you inherently have room for cards like super-poly. But *Watching* his videos there was always that moment where he'd be down, and he'd need some big play to out his opponent's board, and, heart of the cards, its droplet.
@sergiocarrasco9762
@sergiocarrasco9762 Месяц назад
I applied this same logic to construct an anti-meta deck and my winrate improved a lot compared with the handtrap version of the same deck. I've been applying mathematical thinking to deckbuilding and came out with a very potent build. If such a low tier deck gets an amazing boost because of intelligent deckbuilding, I'd guess a more competitive deck can take full advantage of applying logic and math when deckbuilding.
@jacobcoates7987
@jacobcoates7987 Месяц назад
Getting rid of borreload's link only takes away the attack boost. Negating him removes his counters.
@nightphoenix3482
@nightphoenix3482 Месяц назад
Can you do the stats for pulling packs and how many cards you'd need from the pack for it to be considered "good" (conditional) odds. I know that with pity adding 9.8% to get any UR makes the odds around 18% for a UR per 1000 gems or close to it. But the math would really help decide if I should wait for Material or pull
@outdoorfr3ak
@outdoorfr3ak Месяц назад
Droplet is dope too cause it can be used defensively
@DxShadow7
@DxShadow7 Месяц назад
I love how you mime drawing a card at around 13:00. Duel disk is iconic
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
glad you liked that! i get really into the videos sometimes :)
@saitougin7210
@saitougin7210 Месяц назад
Interesting math you got there. I'm just wondering, if you want to go 2nd, what do you to, if your opponent Calamity locks you or Gimmick puppet locks you?
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Hey saitougin nice to see you again! Good question, The issue is that the question is really deck dependent and you have to personally make sure your deck can deal with these types of situations. Its similar to people who leave their decks unable to defeat towers yet left out underworld goddess for some other ED monster. To give a master duel example to show it best: everyone can agree maxx C is an excellent card but someone asks well what if your going against floo? Its a risk your willing to take because in the end the math is on your side that you will not face floo in an overwhelming amount of times where the math isnt worth it to play maxx c. The math is still in your favor and going against just because a lower tiered deck may or may not counter should not really effect your strategy unless you start seeing a sum of 15% or representation/greater turnout of these type of decks. Now hypothetically maybe going 2nd decks take off and then these floodgate/lock style decks start to rise more and more. That said if these decks do see prolonged and more common play and a higher representation then your deck should have contingencies in their normal summon for puppet locks/lingering floodgates etc. For example, In the dogmatika deck for example, normal summoning ecclasia search punishment. Setting superpoly or superpoly in standby/draw phase. Interrupting timing with quickplay forbidden droplet etc. Explore other good BB's. Change of Heart, enemy controller could become really strong. There is plenty of outs in all of the cardpool - but these decks currently I am seeing few and far between and I am fine with getting occasionally sacked so long as my deck is optimally built for most other scenarios. Currently I build vs Snake-eyes, and its variants especially in tier 0 formats so getting a L along the way with a deck that is playing to beat go second decks and not the tier 0 is more up to luck and a chance I am willing to take. Hope I answered that ok and it made sense that was a really tough question! Thanks for watching your questions are really good!
@saitougin7210
@saitougin7210 Месяц назад
@@JessePerezStrategyGaming Excellent Answer! Yes, we simply defeat them with math. There will always be that one deck that just defeats us, no matter what we are playing. We just have to accept that. Fortunately, that will always be just a rare exception, if it occours at all. Thanks for the extensive answer. I appreciate it.
@Jv615
@Jv615 Месяц назад
Very insightful
@makotonarukami7468
@makotonarukami7468 Месяц назад
Reason why i like going first is to set up my Crystal Beast Negate Spell/Trap/Effect strategy. I cant really do that ideally if I go second.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
Not every deck is made to go 2nd. Alot of the decks with cards that have the line "If your opponet controls a monster.." is more suited.
@minyoungjo3419
@minyoungjo3419 Месяц назад
as a branded player, yes. no handtraps for my puppet setup.
@dinosore_rs
@dinosore_rs Месяц назад
Played blind second Purrely in MD for a bit between when Delicious Memory was first put to 1 and the release of Snake-Eyes Caught a ton of people off guard with DRNM and Red Reboot into 2-Happiness and ZEUS to simplify the game and even got to Master 1 with it Was fun for a while until Snek-Eye ruined it by hiding all their interaction in the GY / floating effects >~< (and I couldn't use Evenly because 2-Happiness and ZEUS require attacks!)
@onnxyeah
@onnxyeah 23 дня назад
I probably win more games in Master Duel when I resolve Nibiru or Evenly Marched than Ash or Impermanence. Ash and Impermanence can stop your opponent in their tracks aswell, but you need to know your opponents deck well enough to know which cards to use them on.
@gaaraofthefunk265
@gaaraofthefunk265 Месяц назад
The best performing deck I've ever made was a 44 card go second Numeron Gren Maju deck in master duel. It had an 84% win rate by the time I stopped playing it.
@JessePerezStrategyGaming
@JessePerezStrategyGaming Месяц назад
thats insane! the great part about that deck too is its also very fast matches. You usually win or lose instantly so its great for the DC Cup events for points or farming gems & dailies.
@hallyuniverse
@hallyuniverse Месяц назад
I think blind second with a going 2nd deck is "stronger" because 95% of the time your opponent is going to want to go first and has built their deck to be good at doing that, dedicating their side deck towards going 2nd and anti-meta tech cards. If your deck is best built at going 2nd and gets to go 2nd 99% of the time it's going to have slightly better results than a going 1st deck with 50% chance of going 1st. Going 1st still has an insane advantage if you look at it from what you can set up. Also it really throws your opponent off if you choose to go 2nd with a traditionally non-going 2nd strategy, and may even mess up their side decking letting you go 1st if they lose or you choosing to go 1st if you lose, allowing you to side in going 1st cards they might not expect or side against.
@stevencarl3971
@stevencarl3971 Месяц назад
Omega hand loop has entered the chat. Good luck with those board breakers
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