This is where proper game introduction levels help. When I play a game like this, where it lets you explore to learn, when you replay it, you breeze right through in minutes as opposed to the "Let's pause the game and teach you how to jump for six minutes", that just has me dreading replaying them.
I updated my Temple Run 2 app today which introduced a new world, and I don't know why I didn't press the "skip tutorial" button (which only appeared for a few seconds in the start)… but I had to sit through doing what I already knew how to do. It's interesting to think about this from the perspective of "what if I reset my phone or reinstall the app?" I can't do what I can in SM64.
You forgot to mention the ending, and how it rewards you with one of the best songs you'll ever hear in a game. That REALLY makes you feel accomplished. It's definitely one of my favorite endings.
DKC2, Yoshi's Island, Mario Kart 64 and Mario Kart DS also had amazing ending themes. Anyway, to be on-topic, the game that made me feel the most accomplished is definitely Super Mario Galaxy. I remember I got all of the 121 Power Stars with both Mario and Luigi in 5 days on my first playthrough since all I did was playing it, and I beat it the second time on the weekend the same week. I imagine I'll feel even more accomplished when I finally beat The Perfect Run in SMG2.
Sno: "To truly understand this game, we need to..." Me: "...Talk about parallel universes?" I know this video is way older than that one, but I couldn't not.
Timestoppa But a PU is only 0.25 of a qpu and we know that A presses only go down to 1. That is, if you're doing an entire run. If its just one star you can have half a pu. Just make sure to transport the scuttlebug first.
When I beat Super Mario Galaxy for the first time I cried. Then years later I replayed it and got all 120 stars, and then did it all again as Luigi. What a great game!
The end is literally the most emotion and best end to anything ever. I like how calm the music is and I like the spinning top as well as Rosalina talking to you through the cosmos.
Ocarina of time was one of my first games that wasn't solely for children. The buildup to Ganondorf when climbing the tower made beating him feel like way more of an achievement than anything I'd done before.
Same for me. I was so in love with all my non-racing N64 games that I 100%ed them all. The concept is so well-executed that I can't remember exactly how far I got on the first day of SM64 or OoT. Actually, the Nintendo Power promo video showed me how to beat Bowser.
The whole buildup, the meeting, the fight and everything that comes after is so fucking good. As a kid I used to watch my mother try to beat him over and over again. Many sections of that ending are ingrained in my mind since
The sense of accomplishment came from me beating Super Castlevania IV for the first time. The tension of heading for Dracula. And when I got there, and beat em, I jumped for joy, and felt so accomplished also felt sentimental when the ending theme started playing, the castle crumbled, and the credits rolled.
Ganondorf Wind Waker. The first game I beat on my own without cheats. Never ever had I felt so accomplished in my life at that point. All this while barely knowing english. That theme song reminds me all about the wonderful adventure I had on the gamecube.
I remember finding a flute above the screen once. That was quite accomplishing. However to this day I don't know where to get a single anchor. I think exploration is the most fun when you feel like you've found something special that others wouldn't see. Nowadays with the internet it's just a different thing.:/ Why would I feel proud if there are 10 youtube videos showing how to do it?
Unfortunately, I've been playing that game since I was 5, so I know it like the back of my hand. It would be cool to be able to experience a game fresh...
Dro1126 I also grew up with the Ds version and it is even better than the original! It was an awesome expierience and I sometimes come back to my dusty DsLite and enjoy once again!
You do you buddy, but for me, 64 DS was a disgusting excuse for Super Mario 64. I played it because it was fun, but never did it come close to the real thing. Controls were worse, sound effects were worse, the levels were worse. The only upside was Luigi and Wario.
Ah so many good memories. I remember finishing mass effect trilogy for the first time, and all the battles I had fought, all the friends I had lost, the friendships I had formed along the way, and my ultimate decision at the end... It was magical when I look back. Such a long and exciting story with lots of choices. And in the end for me it was not about whether these choices mattered in a long run, but the words that came out of my character that represented me in that fictional world. There was something so different about it that I lack to find in other games even till this very day.
This is such a great game. Never beaten it myself (about 40 stars in) but it's fun as hell. My greatest accomplishment, as a child, was beating Super Mario World. I was about 5 years old, and I could never figure out how to actually damage Bowser. Once I finally discovered it, I was ecstatic. Beating him just felt amazing. I felt like I truly accomplished something. My greatest gaming accomplishment nowadays was also ridiculous: 100%ing Super Meat Boy. Holy FUCK that too forever. That game is hard as fucking balls. It's so much fun, and when I finally beat the final level, with an A+ rating, I nearly fucking died. Like I was so hyped and happy for a solid month.
That feeling is totally the best isn't it? Beating SMW was a big one for me as well, even the Star Road. Geez that was tough! Thanks for watching and replying!
When I got the "true pacifist" ending in Undertale, the final boss was nothing to write home about, but the dialogue, the story, the characthers, they made me so happy.
When I first beat 4/20 mode on Five Nights at Freddy's, I lept out of my seat and started yelling from that feeling. For a while, nothing felt harder than beating that night.
When I beat Giygas in Earthbound. He was so much bigger and different than any other boss, it was almost uncomfortable since it was different than what I've been doing the whole game. Also Flowey from Undertale for the same reason lmao
Flowey was like that for me too. It helps that I was on the brink of death throughout the fight yet still managed to beat him on my first try & my brother (who took several tries like most people) was watching. I like fights like that. Where it's super intense & almost seems impossible but there's really nothing to stop you from beating it on your first try if you play well enough. Super Monkey Ball 2, on the other hand, gave me a great sense of accomplishment when I finally beat Master Extra because I died an ungodly amount of times on my way through the game.
Fun fact: the Flowey fight lies. Flowey is toying with you, and each of his attacks does less damage if you're at lower health - at full health, it'll do half, at half health a quarter, at quarter health an eighth, always making you feel like you're in more danger than you really are. In my opinion, that's ingenious.
first time I got the good ending in starfox 64 was pretty awesome that feeling of "die here or live forever" after andross explodes, the ultimate buildup as you race for your survival and finally accomplish it good times
Beating Super Mario RPG was crazy for me. I was in fifth grade, and apparently I had been talking to my mother a lot about the game because when I ran and told her how happy I was that I just beat the game, she presented me with a Geno doll she had created herself! Not only did I beat one of my favorite games of all time, but my mother took the time to create my favorite character from that game for when I beat it! Oh, it was great. I'm getting all excited just thinking about it again...
That's AWESOME! Super cool of your mom to do! I have only played about a chapter of Super Mario RPG, but my goal is to play through it sometime soon. Thanks for watching!
I love this video! When I first got SM64 (ds) I played over and over and OVER AGAIN trying to beat Bowser, then about 5 or 6 years later (now) I beat Bowser. I felt EXTREMELY accomplished. You deserve more subscibers!!!
When I 101% completed Donkey Kong 64 and got the secret ending, knowing that Donkey Kong 64 was actually in the GWR for the most amount of collectables in a game... Accomplishment.
+Schtolteheim Reinbach I mean nobody asked you to sit around bitching and complaining about a small amount of text in a youtube comment that mentions the Guinness Book of World records. Well, considering that the new Game Awards thing in America named Overwatch Game of the Year I think Guinness holds a bit more ground.
one of the things i loved about this game was how u could get stars and do things in various ways and orders. i liked how open it was and it allowed things to be interesting or fun when u replay the game. i always compare this to super mario galaxy which is more linear in a sense that its not wide open and theres typically one route to get a star. i loved both games but the openess of 64 was awesome
The first time i really feelt accomplished were then I finished Crash Team Racing 100% for the first time and unlocking the boss characters. My was mind blown away then I suddenly discoverd that I unlocked a freaking BOSS character.
I have to sadly say that the first game I had ever beaten was Madagascar the Video Game. Most of the time before hand I'd switch between games and never really finish them. But the game was short enough to beat in a single sitting.
This is super enjoyable. Thanks for uploading this and not cussing in the video. In my programming class at school, we're doing a unit on game design, so I'm definitely sharing this video with the teacher & class!
That's awesome! I really appreciate that, that would be super cool. Yeah, I like to keep the channel family friendly. I don't need to cuss to get a point across. Glad you enjoyed!
One of the things I loved about Super Mario 64 too was that there were almost no interruptions to the gameplay: no long cutscenes and very few "walls of text" you had to go through. I love it because it's pretty much a pure videogame not a videogame/movie and also almost EVERY SINGLE important decision in the game is made by the player, not by the player character in a cutscene. I think the fact that every single important decision is made by the player, and that you never had a perfect cutscene Mario doing cooler things than you or doing the finishing move, just resulted in all of the success being personally attributed and increasing that sense of accomplishment.
F-Zero GX Very Hard story mode was one of the most frustrating but most accomplished-feeling. Oh, and, Bonfire Lit? Gears of War 1 on Insanity, solo. Raam was ridiculous.
When I beat Whitney's Miltank in Crystal version I felt so accomplished I shouted out in joy. The bad news was I was in church... I had played Gold and Silver, but I was too young to read when I played Silver so it was essentially my mother's game, and I got lost in Dark Cave in Gold. Crystal version was a harder copy of those two games and when I beat the Goldenrod Gym all on my own I was elated!
I beat Whitney's Miltank as an adult and I have to recognize It was an intense battle. Lol. Damn milk drinks... She killed all my pokemon and I had a lvl 15 sandsrew I didn't intend to use (HM slave) and I said "what the hell". Glorious Cut to Miltank and she was down at first try, but not an easy one.
when i first beat yoshi's island on the gameboy advance, i felt so accomplished. i'd had that game for so long and i'd finally completed it! little me was not very good at video games (well i'm still not great but i was even worse then) so finally getting to the ending was really big for me.
One of my earliest memories is from when I first got my N64 and my parents and I spent the first few hours just running around the courtyard of Peach's Castle being totally amazed by the 3D movement.
I tend to feel the most accomplished after I beat hard games, or even hard challenges. I think a big design key is to make a bunch of little challenges that lead up to a big one, so the player can always have something bigger that they want to accomplish!
I beat Pocky and Rocky as a kid, after dozens of game overs. That game is brutal for how adorable it is. Now I can beat it without continuing at all! Yay Video Games!
Beating a boss in any of the Souls games is up there for me. I can still vividly remember every moment. Slightly shaking, heart pounding in my chest, that little bit of tunnel vision you get right at the end. It's definitely an amazing feeling.
The Ansem fight from Kingdom Hearts 1, and the Dhoulmagus and Godbird fights from Dragon Quest 8. Took me at least half a dozen tries for all three of em.
I'd have to say that my first real sense of accomplishment was when I was playing Pokemon LeafGreen for the first time, and was playing it pretty much alongside my brother with him playing FireRed. When we both got Surf at around the same time, he wanted to immediately go towards the Seafoam Islands as marked by the map, but I wanted to go to this place simply called "Power Plant". Me being like 8 at the time, it was kind of scary, yet fun to explore this part of the game, a portion of it that we didn't explore at the same time, and to encounter Zapdos while he found Articuno was this huge feeling of accomplishment that I was able to do something just as amazing as my older brother without anyone helping me out.
Discovering how to find and get the secrets from Braid was one of the best senses of accomplishment in gaming. The feeling that you figured out something seemingly impossible in a way that minutes (or hours) earlier you had no idea could be done.
When I killed Gruntilda for the first time ever when I was a kid :D Man I still get chills when the Jinjonator gets activated! All my hard work paid off :3! #BanjoKazooie
I never feel more accomplished than when I get back to my ship in a Metroid game. It's just so fulfilling seeing how far you've come since the last time you saw that familiar space ship ... now that I think of it, my top 3 favorite metroid games all have the ship in a more accessible location than the others. Prime 1 and Super have it in in a room with many paths, and Prime 3's multiple landing pads. Especially in Super when you climb out of brinstar's red tower and hear that triumphant music.
Mario Galaxy felt so good. Fighting with Bowser inside the *FREAKING SUN* , while going from planet from planet, having 3 Phases with Opera playing in the background was so good. The final cyst scene is amazing. Punching him inside the sun, the Sun Exploding and a Black Hope destroying the entire universe, and Lumas sacrificing themselves to save the universe was amazing
i felt so accomplished when i beat chaos 7 in sonic adventure, i was all like oh HELL YEAH. you see in sonic adventure there is this huge bulid up to chaos getting his final form you spend most of the game trying to prevent it, and its show throughout the game the chaos' true power was no joke as he completely wiped out the entire ekidna civilization. in the last story you have to take him down as super sonic it was just so god dam coooooooooool
This video is RIDICULOUS good. You will go VERY far with this channel, such great quality, so well thought out and brilliantly organised / put together! A video to be very proud of and with some super interesting points in there. Keep up the great quality content! :)
Omg you're SOOO welcome! And you need to know how well you're doing for such a little audience (so far!) Josh's retweet should help you out and you know he wouldn't have done that if he didn't think the video was of great quality! PROPS!
Most recently? Metal Slug Advance. A patron asked me to beat it 100%, and it was so, so satisfying when I hit my last goal. How awesome that I captured that moment on camera, so I can just go back and relive it if I want to.
Banjo kazooie on N64 was the first game I ever played when I was 4 years old. Beating Grunty at the end was the best feeling ever when i was a kid. It probably took me a few months to win (school and other video games). I played that game so much in my life and I still play it to this very day. I've been 100% the game for years now. Every time I play I learn something new. THE best game of all time. I hold that game close to my heart.
+Nicholas RL Hawkins True story, I got to the Grunty fight as a kid, but I never beat her. She was too hard in the last phase! I only ever beat her in the XBLA remake where the notes didn't respawn if you died, so i could 100% the game and get the health bonus at the end
An accomplishment I can remember from when I was younger is when I had 100% completed Sly Cooper 2. I spent maybe three weeks getting all of the bottles together and seeing how fast i could do my favorite missions. I did this with the other games, but 2 just happened to stick out because it was the first
SM64 was just a special game. Its timeless. I still go back and play it a few times a year because it just never stops being fun even after getting all the stars
Jak II was an accomplishment because of how hard it is. 284 precursor Orbs, 4 bosses, all really hard, and the GUNS. I remember getting the first gun, and then getting the hardest mission yet. That mission took so long, and the gun sucked at the time. I had to get faster rate of fire and maxing out ammo capacity and getting the other guns and it was satisfying. The final boss was scary, because he was three phases, and the last, he chased you around and swiped you with his arm thing. I was so glad to have finally beat his metal head ass.
Man, I loved Jak and Daxter, and I played Jak 2 & 3, and while they were fine, they really changed up everything, I preferred the simple platforming more :/
=P idk why Jak II is hated by so many people. I know it's hard, but I had no trouble. Idk why, but it was so easy. Not to be rude, but I think I did better on that game than many others who played. =P
Ever played the mission where Kor wants you to destroy the eco tanks? The first part where you have to kill the 40 Krimzon guards? That is officially the hardest mission in the game. And try doing it in Hero Mode I learned a glitch where you dark bomb just before going in the turret rider and it kills all the guards.
Okami was defiantly that game for me, the game is so long and can be really tricky if you don't know what to do. First time I beat it I cried, but mainly because the ending has some beautiful feels. 10/10 favorite game ever!
When I was younger I felt so happy and accomplished every time I beat one of those really difficult bonus levels on Yoshi's Island DS. Even just beating parts of them felt really good.
I like your channel, you pinpoint very well why we love video games. I have never played Mario 64 - or any mario besides the first one - but themes you touch on are universal. Subed!
Metroid prime 2 was one of my first games and most bosses gave me a great feeling of accomplishment, specially the boost guardian (took me a year to beat him).
Great video man! This game has a special place in my heart as well! Loved this as a child and still do today. But I think the biggest feeling of accomplishment I got out of Super Meat Boy! I haven't completed it 100 % but in that game every single level (well maybe not the first world xD) feels like an accomplishment! :)
really think this feeling was also implemented in many of the jiggies in banjo tooie, specially the big bosses fights! they made them feel really epic, some of them quite hard, and the feeling of getting through them, seeing the beaten bosses curse at you or the characters thanking you for defeating it, on top of getting a jiggy out of it, all of this made the game feel really rewarding to me.
Beating Mega Man 9 last year for the first time was an amazing feeling. I had died a lot and it was frustrating the whole way through, but the feeling of accomplishment when I finally beat Wily was incredible, unlike anything I've felt from a game before.
+snomaN Gaming I honestly think it took me about 3 months and then I finally beat it on multiplayer, single player is even harder!! But I reckon it's so well made - it combines almost every trick in the game to create the most brutal challenge ever!
When I beat Bowser in Super Mario freaking Galaxy... I never knew that a video game could be so epic. When the Grand Star shot into the sky and then landed right in front of me, I truly felt like I saved the entire universe.
Melee makes me feel accomplished because it just shows how much you can accomplish putting your heart and soul just to beat that one kid down the street that thinks he is the best and when you do finally beat him you feel like you did something that seemed impossible before
Beating ganondorf in ocarina of time was so awesome, because he had many mechanics that you had to figure out, they were pretty obvious but as a kid that was a little hard. AND you had to use the items you worked so hard to get through out the game.
I've felt that sense of accomplishment many times, though I think the only times I ever really jumped and shouted for joy were the times I beat Donkey Kong Country, and Diddy Kong Racing's Adventure mode. They were both among the first games I ever beat. I'd love to feel that kind of hype again.
After playing Undertale I can't help but wonder... How difficult life is to Goombas? Are they happy or do they live in fear? What hobbies do King Bob-omb have? What's his favorite food? What does Bowser like the most in life? What motivates him? Oh... They are there just to be killed? Oh...
+snomaN Gaming Can't wait for the day when bigger games borrow the morality system from Undertale. Maybe, just maybe, we can finally just talk to the imps and cyberdemons instead of shooting them.
About the Bowser fight, I need to mention the scream Bowser releases when he hits a bomb. It's loud and impactful, as if he felt a sharp pain. Aligned with the sound of the bomb exploding, it's really satisfying: it feels like you did some good damage to him.
I played the remake on the DS. Even though I had already started playing video games at that point, "Bowser in the Sky" was one of the hardest final boss stages I had ever played.
I loved this game as a kid. All that sense of accomplishment? Yep...that was me. I really enjoyed the explanation of the beginning and having the ability to test out the controls. That's how I like learning, so to have that without a bunch of forced tutorials was awesome.
The biggest accomplishment I remember is beating the first bonus level in Donkey Kong Country Returns on the Wii. I collected all the Kong letters in world 1, unlocking the bonus level, and proceeded to spend an entire afternoon trying to beat it. One of the hardest video game challenges I've ever had to face.
yeah i know that mission was a nightmare for me but when i accomplished that mission is fell like Firework on my chest :) , and LOL to you Arev FOLLOW THE DAMN TRAIN
Beating Roxas in KHII felt amazing. I rarely felt like the game was cheating, and so when I out-skilled this incredibly tough foe it was absurdly satisfying.