@@sinistermanXXXi have never played it or really seen any content of it, so no. However a handful of people said similar things, which makes me kinds curious
Lethal Company Good Ending. You have just been made Employee of the Month, Promoted, and your contract has been renewed. You have become a great asset to the company.
The company wouldn't, but the tentacle monster at the scrap disposal would definitely still eat him if he blasted this on the boombox while waiting for the collector hook to grab his loot.
I just know that years down the line once this game has faded from popularity, I will stumble across this again and bawl my eyes out at the nostalgia it will give me. All those fun times with friends. What a gorgeous video game.
I always thought there should be a story mode where crews are randomly thrown together, and if you die, you join another crew as basically a new person. The gameplay would be very similar to what's described in the logs, and you could "win" by completing the drill on 71 Gordion and defeating the company. If such a gamemode was added to the game it should be separated from the already existing "infinite" mode where you can't win. That way the game could either be played to goof around with your friends, as it is already being played, or to live through a truly terrifying horror adventure. I also think this would maybe keep the game from dying out like Among Us did.
dude if lethal company ever actually has a credits sequence zeekerss should get you to do the music for it like actually someone's gotta send this to him
When the company realizes upping your quota even more absurdly higher will have them get ridd of their greatest employee, so they let you start all over again
"Where the hell am I?" "Welcome to your first day on the job. This is your very own autopilot ship, where you will eat and sleep for the remainder of your contract" "Shit"
"Congratulations, your contract with the company has been fulfilled. We wish you the best of luck in your future endeavors, and hope you will consider re-enlisting with us in the future." -Management
I played lethal company for the first time this week, had an absolute blast, and now I am obsessed with Great Asset so now I MUST become the Greatest Asset to the Company!
Welcome to your first day on the job. This is your very own auto-pilot ship, where you will eat and sleep for the duration of your contract. THE OWNER OF THIS SPACESHIP IS THE COMPANY, AND YOU ONLY HAVE TEMPORARY USAGE RIGHTS. ALL ACTIONS ON THIS SPACESHIP ARE UNDER SUPERVISION, AND WE CAN ALSO REMOTELY AND DIRECTLY OPERATE YOUR SPACESHIP WHEN NECESSARY. Make yourself at home. To complete the onboarding process, you will want to check the instruction manual and sign into your ship’s computer terminal. We trust you will be a great asset to The Company.
At the end of a lethal company movie where we just saw the crew struggle to survive only to get wiped then get imediately replaced by a new crew that has no clue what they are getting into. This would play as the new crew dances and goofs around as we watch the ship fly off to the next moon and the credits roll.
Ending: Great Asset Description: You did it, no your crew did it, despite the odds your group managed to survive without a casuality past the monthly contract although whether the company will let such great assets slip out of its grasp is uncertain, you were told the ship is heading now for the nearest space port.
if there ends up being an ending to the game, like being able to put two apparatuses into the machine below the company building, this song should play for the credits.
this sounds great! Have you considered making a remix of the music from the trinity of jobs that have a massive turnover rate? (Lethal Company, Deep Rock Galactic, Barotrauma) I'd say a mix of fathomless tomb, marching upstream and the introduction speech from Lethal Company would sound very nice.
I was feeling the end of video games coming with corporations taking the fun outta it and using it for quick cash grabs. I'm glad Indie Developers are coming in mass to show the next generation of gamers what a fun game is like. Palworld I'm looking at you too. Thank you for no microtransactions!