His content is lazy as hell and always has been. We’re talking the same guy who has remade the same generic list videos over and over again for nearly a decade, do you really expect him to start putting in time stamps now? He’s always done the absolute bare minimum and just shits out content with no effort or creativity
RPGS where the enemy levels up with you really disappoint me. My obsessive compulsive behavior loves to level up characters and I like to be rewarded for it
It’s all good Erick, you format your vids plenty by showing us your in-game clips and music samples. With how much content you’ve witnessed get demonetized over nonsense, I wouldn’t waste my time reviewing the entirety of my videos just to add timestamps either. You can literally just keep tapping right and left to move on and go back to the the piece of content you want. Also, people don’t understand what it’s like to rely on English as a second language. You guys probably don’t realize it, but he’s constantly editing out the portions he probably felt weren’t communicated very clearly, or where words were stuck on the tip of his tongue. And if he keeps watching his videos over and over, there’s a high likelihood that he’ll keep finding things that he feels need to be edited or re-recorded, so sometimes increasing the time spent editing can become detrimental to his ability to actually release the videos in a timely manner.
Dude it takes maybe 5 minutes tops to add time stamps, this is the absolute bare minimum for a content creator his size. Plenty channels with 1/20th the viewer base still do this. Quit making excuses for his laziness, there is a reason why his channel has been declining in views for a long time now. His content is just extremely lazy and stuff like this is a perfect example
You're actually arguing he shouldn't improve the video by adding time stamps? Why? What's the benefit of NOT doing that, other than spiting the tiny handful of people who sound a bit rude when asking for it? Is this some sort of white knight complex?
Thank you for all your efforts! I've been using this as comfort food at work binging your episodes all day. Keep it up although my wallet is very nervous about me learning about all these new awesome games haha. Cheers
Yes the level scaling in FFVIII is objectively worst thing about it. People saying the memory loss out of nowhere makes it stand out obviously forgot it is also the same in FF6, FF7, FF9, FF10 and FF13.
It's especially unbalanced because you can give all the Junctions to just Squall, get his ultimate weapon at the first disc and suddenly the game becomes ridiculously easy. The easiest FF game ever IMO.
@@jaretco6423 again, all these things apply to other games: you can junction all Espers to everyone in FF6, get best weapons in Disc 1 in FF7 etc., but good luck GUESSING it all if you are playing FF8 without a guide. It's just as easy to get stuck with first weapon without upgrades until disc 3 if you don't learn item and card conversion, and level GFs in default order of skills. Without Card and Card Mod game suddenly becomes much harder, and if you try to grind not knowing about level scaling you're only making it worse.
@KasumiR If Final Fantasy 8 ever gets an remake; which it should, than they should do how Final Fantasy 7 Remake is played ( Normally I prefer turn-based. But an action RPG can work with FF8 ) and make the drawing & junction system way more balanced this time.
I beat Phantasy Star II! It was just a matter of using the strongest party members with the right weapons, using a map for the hard dungeons, and learning when to play it safe and turn around to go rest in town. It’s very rewarding to finally beat!
Hey @Erick Landon RPG, found your channel recently and have watched so much of your content now. Everytime i watch your videos i find myself loving the takes from my favorite actor, Pedro Pascal. Seriously man thanks so much for all your hard work I love your input and breadth of knowledge on my favorite genre!
resonance of fate was an extreme learning curve. got it when it first came out. gave up. and over the years picked it up again and quit out of frustration. finally, the battle system clicked for me 3 years ago, over 10 years after it came out, and I was able to successfully complete the game. I loved the game from the beginning so was very happy to finally beat it and had always felt sad that i couldn't get through it over the years. i agree with you that the tutorial was extremely subpar.
Chrono Cross is polarizing, but had some interesting mechanics and a gorgeous soundtrack. A game that tries to mean something, even if the meaning can be confusing.
There is a trick to get the pendant if you missed it (go to a certain spot and fight a black cat), but you need a guide to learn about the trick. There's no in-game clue. (Pretty much the only in-game clues that the pendant is important are a blink-and-you-miss-it scene in the opening movie, and the pendant's flavor text.)
the monsters lving up with you in FF8 is only an issue if you dont do half the stuff the game tells you to do. draw magic junction it easily become OP, learn the right abilities on the GFs and equip the stat boosters. its very very easy to make yourself OP in FF8 with or without lvling up
Yeah. Despite how sluggish getting the Junction system are, it is also unhealthy unbalanced and makes FF8 the easiest FF game in the franchise. More so than FF6 even.
FFVIII, I was in second grade the first time played it, and I never realized that you were supposed to draw spells and equip them once you’ve stockpiled 70+ charges. I literally went through the game with little-to-no spells until the first climax in the game where you have a real fight with Seifer. Suddenly, it didn’t matter how much my little hands tried to strategize-my stats were simply shit because my party barely had any spells equipped. Rogue Galaxy, I absolutely hate the synthesis system in the game. There’s too many really important crafting combinations that would only ever be discovered in a Game Guide or after 50 hours of grinding.
i liked rogue galaxy but it was kind of annoying that the key to victory is to stock up on potions and revives. it goes from too hard to too easy once you realize that. amazing story, characters, and visuals though.
I'm not sure If I can agree with Grandia Xtreme being hard.. But I respect your opinion. The only thing I find hard about this game was fighting the Superboss.
i loved the battle system in xenosaga 2 when i was a kid. it was complicated and took some time to master, but once you do you pull off some amazing combos and it's really satisfying. i remember launching an enemy with one character, keeping them airborn with jr, them jumping up and swatting them back down to the ground with kos mos, it was awesome. most people obviously couldn't master the boost system, because anyone who did would really enjoy the combat.
In Final Fantasy 8 most enemies cap before level 40. Weundel is one of the few exceptions. Check out a strategy guide for the enemies and you'll notice that while their level increases, their stats don't.
Good lord I’m playing Torna right now and I am about to give up because of that stupid community system. Let’s go fight the final boss. Nope! How about 20 hours of side quests for no freaken reason?
what made me quit God Eater was the camera placement. It felt so up your character's ass that the minute an enemy rushes past you it becomes super annoying. for action combat games like this, I want to be able to see around my character at least a bit because its the worst thing in the world to have an enemy kill you from off screen. Original Brigandine is one of my favorite games on the PS1, very addictive, i think the first one is even better than the latest one which just released on steam. the sequel Brigandine got rid of the cinematic zoomed in combat sequences which was a real shame for me.
Xenosaga 2's battle system was hot garbage. Everyone had to guard like 3 times to do one good hit and then guard again. It made every flight take forever
The Digital Devil Saga games aren't that hard or grindy (not counting optional bosses). The catch is that the games expect you to use "hunt" abilities when grinding, to literally devour your enemies. If you don't use "hunt" abilities then your "atma points" (used along with money to buy more skills) rise VERY slowly. Overall character level is less important, as these games don't level-scale (as in "punish the player for being underleveled") as ferociously as modern Shin Megami Tensei games do.
got stuck at the same location featured in Tales of Destiny. Never beat it. Planning on playing again. but I'll be needing a guide at that castle by then
I do hope you finished FFVIII after that. I beat it to a while back and took me only 3 tries and did not split junctioning well on my entire party. It is beatable.
@@VetoShizuEp.I Is an interesting, more engaging take of Xenogears, Ep.III Is too basic and slow, I'm playing through It right now and it isn't clicking...
@@gianniloscapoloyeah i liked the battle system in 2 a lot. it was kinda hard to master, but once i did i loved it. sadly most players were apparently not able to master it, or everyone wouldn't hate it so much. it's extremely fun and satisfying once it all clicks for you.
vagrant story is another one i enjoyed a lot, but it took a lot of time and patience to understand the combat system. even after beating it a couple times i still didn't fully understand all of the many different systems in that game.
i was near the end of episode 1 and then my cat knocked over and broke my ps3. not only did i lose the save, but the games, along with hundreds of dollars worth of other amazing ps1 and ps2 games i can never get back now. i had dds 1 and 2, nocturne, persona 3 and 4, ff 7, 8, 9, and tactics, legend of dragoon, grandia, and so many other games on there i can never get back, it's extremely frustrating. thank goodness they never put the xenosaga trilogy on there, that would just make losing all those games even more annoying. i was gonna buy another ps3 and swap hard drives, because i heard i could do that and keep all my games that way, but after looking into it further apparently when you swap hard drives it makes you format it, which deletes everything on it. so i had my hopes up for a while only to have them crushed.
I liked that FF8 gets harder as you lvl up. I didn't know that and I beat the game just fine. if you fight diablo when you are lvl 30 it is basically hell mode.
"The battle system. It isn't bad - let me tell you that right from the start" Gotta disagree. Xenosaga 2's battle system is dogshit, and killed the franchise by making the audience for 3 that much smaller, because nobody actually finished 2
You would hate the Shining Force series then because what you hate about Rondo of Swords is the exact thing that is in the Shining Force series - you have to quit a battle before you finish it to grind the map for EXP. Add in that Shining Force games have a Pokemon B/W EXP scaling(you get less EXP from the same enemies as you level up) and these games really really stink. X(
The Square soft Developers awaken in the ninth circle of Hell...they are rotating upon pikes with a hellfire bonfire burning them eternally while blank-faced uncaring little demons break off pieces of them while saying "Urhm it ..okay..I guess..", Then a giant fott stomps the fires and them out while saying , "Only you can stop crap games..and wildfires..ONLY YOU!" Then the cycle begins anew!
I never quite got the hate on FF8. You say you cant grind to get that edge over a boss u are struggling with. But you can grind, just not for levels. You grind AP to get new GF abilities and you grind magic draws from monsters instead, hell you can even just grind cards and card mods =D.
Xenogears definitely needs a remake badly. The game was too ambitious for it's own good and it shows how badly it was rushed to be finished. The story is just absolutely mind blowing and a shame if it never gets the polish it deserves.
I agree with him, people sold the game as the next masterpiece, and this is what I was looking for after beating Xenoblade 2, and with almost 20 hours of game it looked like I was wasting my time because the story is not that great... In a 3ds RPGs list I used to find out new rpgs, this game was in the 1st place, and I played Tales of the abyss and Radiant História before, games that I think are masterpieces, so I thought it should be at least as good as these 2, so it was disappointing
Great work, man! Almost 100Ks, we'll soon be there! Let's celebrate with a real grind-fest!I am right now playing Breath of Fire 2, I prefer that game rather than BoF1, which had so and so battle mechanics. Let's pray to the gods that Dragon Quest 12 will be turn-based. I hate when there are no save-points between the bosses!
I'll tolerate it because you hate Breath of Fire 2's US Connan artbox. *BUT BE CAREFUL* with speaking badly of that JRPG, it was responsible for starting to like this genre, which Final Fantasy or another old JRPG like Chrono Trigger has not done, and CRAPCOM has forgotten this franchise along with its other franchises due to the fact that make only Residents Evils, Street Fighters and Monster Hunters cow games.
So i take it if you didnt like god eater you wouldnt like monster hunter then. Havent gotten far enough on this video yet to see if monster hunter is on the list though but it more or less has the same gameplay loop as god eater except god eater has a more in depth story compared to your typical monster hunter game and is also vastly easier imo.
Adaptive level in FF 8 is the reason I love it the most, perhaps one of the best JRPGs I know. It lets you kinda adjust difficulty and doesn't let you just destroy everything with GFs. Yeah, I too got locked because of it. You know, Adele fight... Ugh... Well, it sure is sad that I did manage to scrape by through discs 1-3 and got locked at the start of disc 4 not knowing if I can leave the dungeon. Still, I just love how many ways there are to break the game: cards, limits, GFs, so many playstyles. Unfortunately, this adaptive level mechanic comes with a price and many people just get stuck due to not knowing how to progress properly. Personally, I've even missed some of story bosses' GFs, so I had even less abilities than I should've.
I got stuck at the finale boss too and dropped the game when I found out enemies kept leveling up 😁 I was young though, I think now I would like the added challenge
@@KasumiRINA and I actually think it's not much of a big deal. Ok, you don't have much choice at disk 4 but you still can get Ragnarok and finish most of endgame content as well as junction everything you need. Though it really depends on your lvl, like, you can't get Ultima at disc 4 if you're lvl isn't high enough for enemies to have it and even then you'll have to find a spot to grind it. Still, I think it's much better and more engaging than simple mindless grind of mobs until you can tank the boss. Yeah, I get that not so many people know about Ragnarok at disc 4 or that you can find enemies with Ultima after certain lvl and e.t.c. but it's another reason why I love FF - exploring. So many options and content, sadly people are just too lazy to explore their options at this point. Personally, I got stuck in-between of Seifer and Adele. To this day I don't know if you can exit Pandora at the very start of the disc 4. I know you can during disc 3 but 4 is a mystery to me. Some day I will replay the game and check it but for now I'll play other games.
@@jaretco6423 well, to get his best weapon you'll need a guide. I mean, it's awesome you can do that at the very start, I love it, but it's very unlikely somebody would do that at their first playthrough without somebody else advising them to do it.