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Grimcoven - Playthrough 

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Gamefound: gamefound.com/en/projects/awa...
Bgg page:boardgamegeek.com/boardgame/4...
Grimcoven is a miniature boss battler game for 1-4 players set in a dark Victorian universe where only the hunt matters.
To play, you take on the role of a hunter fueled by lament who has signed a pact with a coven of other hunters to venture on one of many modular boss battles. Every character has a distinct development tree you can use to advance. Build and execute your unique combo, such as teleporting into any space on the map, gathering lament, gaining extra dice, and firing up a devastating attack on the boss. Sometimes a special electricity die will help you power up your armor, while at other times, you will forge magical bullets to be fired at the right moment.
Who and where are you fighting? Each game you choose from multiple arenas, bosses, elites, and possible adventures. Every game is different and exciting. Instead of following a scripted campaign, dive right into a boss battle for an intense 2-3 hour gameplay session. Every boss offers a unique gameplay challenge, and bringing them down will be tactically demanding. You must work together and take full advantage of the arena and its resources to achieve your goal.
During combat, strategically use dice allocation to move around the board, fire up different combos, and gather lament to grow in strength. Build your character in roguelike fashion and try to claim the ultimate prize. Collect too much lament, however, and you may turn into one of the beasts you were sent to hunt, with your fellow hunters unable to help you in time!
- Description pulled from BGG
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Опубликовано:

 

4 июн 2024

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Комментарии : 33   
@BoardGameCoffee
@BoardGameCoffee Месяц назад
@59:48 - We failed to explain how Britney killed the shielded minion. As we understand it, her first attack would have removed the shield. Then, the damage dealt by thorns would have killed the minion. The problem is, Brittany forgot to pay for her thorns. @2:43 - Mark (That’s me) removed a bullet from my player board and one from my Hollow Points card and claimed that they dealt an additional two damage, bringing my total to 3. Unfortunately, the bullet I removed from my hollow points card was not a +1 damage bullet. But in my defence, I forgot to add a bullet anyway, and when you use one bullet, you have to use all of them. So, if I placed the bullets when I was supposed to, I would have dealt 3 damage anyway.
@plart2006
@plart2006 Месяц назад
A big thanks for the full multiplayer playthrough (the only one available on RU-vid at the moment)
@BoardGameCoffee
@BoardGameCoffee Месяц назад
You are very welcome! It was a monster of an edit, so I see why not everyone is jumping on to put one out :)
@morgaknightgames
@morgaknightgames Месяц назад
Nice to see someone showcase duality. I'm very much looking forward to this going live tomorrow! Thanks for the video!
@BoardGameCoffee
@BoardGameCoffee Месяц назад
Duality is vicious
@Grebeny
@Grebeny Месяц назад
Ah, thank you for the video and vibe. It already looks solid even if I would love to see more depth to some of the mechanics to make it fun in a long run, but this is early prototype. Their last "light" game Tamashii had 100 things on top of the base mechanics at the end, so I hope they will go that way here too.
@BoardGameCoffee
@BoardGameCoffee Месяц назад
I like when games have a base set of rules that’s easy to follow, and then the complexity comes from the variety of hero abilities, and enemy reactions. I see a lot of potential for that here.
@andykaufman7620
@andykaufman7620 Месяц назад
I appreciate the way Mark and Britney feature the board of this game. The Gamefound page doesn't seem to do that as much as I'd like. Good job on this video.
@BoardGameCoffee
@BoardGameCoffee Месяц назад
Thank you. I found this to be a tough one to showcase on camera, because there’s so much going on in three different sectors. And if you show them all on one camera, it’s pulled too far back to see anything. Long story short, I’m glad you liked it.
@raaziieel
@raaziieel 27 дней назад
Min 52:15 It says move towards the nearest planet, I assume you can take it if it is x squares away, normally board games refer to the next square as adjacent.
@joemitchell2086
@joemitchell2086 Месяц назад
You know you can attack the next boss attack card in the row so when it moves down it will still have the wounds on it thus making it easier to take out.
@BoardGameCoffee
@BoardGameCoffee Месяц назад
We do that toward the end. But we were focussed on minimizing the damage of the current card.
@SKGuna_writer
@SKGuna_writer Месяц назад
Thank you for giving us a full playthrough of the prototype! It is much appreciated. Note: You can't stack shields. You must only have 1 on your player dashboard at one time (either a single 2 or a single 4). Otherwise, great work! 😁
@BoardGameCoffee
@BoardGameCoffee Месяц назад
Oh. Well, I completely missed that.
@SKGuna_writer
@SKGuna_writer Месяц назад
​@@BoardGameCoffeeThat's alright! It was still a fun playthrough to watch. 😁
@newatlantisrepublic6844
@newatlantisrepublic6844 Месяц назад
Those models are alot larger than 32mm MOre like 75mm I'm guessing?
@BoardGameCoffee
@BoardGameCoffee 29 дней назад
I’ve already forgotten how big they are.
@joemitchell2086
@joemitchell2086 Месяц назад
Also at 1:29:00 you were saying that you never get two dagger symbol. you are allowed to stack 2 single dagger symbols on the card to create a 2 dagger
@BoardGameCoffee
@BoardGameCoffee Месяц назад
I think I mentioned that at some point
@OptimalPlay
@OptimalPlay Месяц назад
Lol, I absolutely can confirm the blackout effect while hosting/playing/producing videos.
@BoardGameCoffee
@BoardGameCoffee Месяц назад
It’s like another state of being. Lol.
@jamiemarciniak887
@jamiemarciniak887 Месяц назад
Sorry Mark I don't mean to be this person but it's pronounced "Winguardiam Leviooosa," not Leviosaaa.😅
@BoardGameCoffee
@BoardGameCoffee Месяц назад
I need you to leave 😑 lol
@Deltium5683
@Deltium5683 Месяц назад
I prefer other boss battlers like KDM, Aeon Trespass Odyssey, or Primal: the Awakening.
@BoardGameCoffee
@BoardGameCoffee Месяц назад
ATO looks awesome but that rule book is one of the most daunting things I’ve ever seen lol. I have it, and one day someone will teach me to play it :) Primal, I think I have coming… I’m pretty sure I backed it. What I like about this, is that the rule set is simple, especially compared to a game like ATO. And for me, that goes a long way to promoting playability.
@HorseIRL
@HorseIRL Месяц назад
These are monster games. I wouldn't even dare call them just boss battlers. Way too much but they certainly have their audiences. Vagrantsong, Cthulhu DMD, Townsfolk Tussle. These are more my speed. Grimcoven seems to be close to what I'm looking for but I'm not convinced by the amount of content yet. Let's see!
@BoardGameCoffee
@BoardGameCoffee Месяц назад
@@HorseIRLC:DMD is solid
@oeildanslabouche3628
@oeildanslabouche3628 Месяц назад
KDM is a 4-digit priced hobby, nothing to compare.
@Deltium5683
@Deltium5683 Месяц назад
@@oeildanslabouche3628 no that’s not accurate. The base game is quite reasonable for hundreds of hours of entertainment. Yes, you can get expansions but they are totally optional.
@sanderschippers2708
@sanderschippers2708 Месяц назад
You guys took too much shields. That makes the game very different. This is easy mode.
@BoardGameCoffee
@BoardGameCoffee Месяц назад
How did we take too many shields? And if we did, sorry about that.
@Grebolexa
@Grebolexa 17 дней назад
⁠​⁠@@BoardGameCoffeewatching it now and i believe they’re referring to around 1:12:00 where she starts getting a bunch of shields when in reality you can only have a 2 or a 4 at any given time except if you have more shield spaces. Having 4,2,2 like at 1:12:00 is impossible but I think she could have had 4 and 2 with the 2 being placed on the armor card itself since it has a shield slot. Idk if you correct this because I haven’t continued further but that’s what I think they mean by too many shields. Or just the fact you’re using armor abilities a lot and that you’re playing too safe so it’s not fun but that’s just them not liking your playstyle rather than a rules flaw. Edit: no you’re definitely not playing right regarding shields. You can only have 1 shield at any given time unless you have more than 1 shield space. You can have multiple ones, if you have a 2 and gain a 4 it replaces the 2 with the 4. You don’t keep the 2.
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