It's kinda ironic how GTA 5 despite being over 10 years old has absolutely demolished every game that has released recently like Cyberjunk and Saint's Row, but all of a sudden feels lifeless and basic in comparison to what is not even the final version of GTA 6.
@@datsapaddlinI actually don’t think they are aiming for real life graphics, simulation. They are aiming close to real life though. GTA 6 looks like a continuation of some of gta 5’s graphical style to me but much more refined.
Respect for what exactly? He just compared a trailer to a full gameplay. Even Cyberpunk 2077 was a full game in the trailer. Not to mention Betaz did it two days before.
Hey don’t jinx it though lol (I have high hopes for this game and I think they’ll make it work, because the alternative is rockstar burning to the ground)
Hello, I am trying to shoot beautiful landscape videos for you and I am still a high school student. I would be happy if you support me for university.
I heard they're also focusing on Indoors and having a whole lot of in building locations which makes a lot of sense that's the next level of immersion, aside from having very well programmed A.I/NPCs like RDR2 did, also having verticality to your city and also lots of buildings you can go into, like San Andreas but on a whole new scale since new systems can handle so much more than PS2 did
I think it makes a lot of sense to focus on verticality and indoor spaces - that would open up a whole new level of gameplay possibilities. And the idea of having more immersive and intelligent NPCs is very exciting too. It's incredible how far gaming technology has come since the PS2 days
@@DasHoovie yeah, from the leaks it looked like NPCs are smarter now, and I so SO love this because Rockstar understands a big part of making an Open World game Immersive is to make your A.I smarter, I think most other gaming studios are way behind Rockstar in this A.I/NPC aspect, you don't wanna see braindead NPCs in an Open World.
@@mf.hopestone yea considering most of the heists, money, robbery and loot is usually indoors, and it looked like robbery is its own mini-game which I love, I hope they also add the drug trade from Chinatown Wars, I don't care if it peaces off anti-woke snowflakes who'll be like "they're pushing drugs on our children", f*** them, GTA is about crime and mafia
GTA VI is how I used to see V. Hard to imagine how good I thought it looked back in 2013. Now just imagine GTA VII! It will look indistinguishable from real life.
imo GTA VI itself will gonna be almost indistinguishable from rl because this is not even the final version of 6. R* usually makes the final game better than the first trailer
They look nothing like real life and like I said, maybe in 40 years games and people in them will look like real. But the look of a static person is just 1 thing. What about how they move and how they act? People are very complicated. They are not like static buildings or cars.@@onlypardo3902
You should do this same comparison with Rdr2 too, the birds and alligators shot is something that we've already seen in Rdr2 in the swamp areas. Atleast similar to that. Also the realistic sand and shadows on sand is also something that Rockstar already developed back in Rdr2 for the PS4. The water also has a see through phase when it's near the shore line(where it touches the ground). We've also seen large number of NPCs in the saloon in Saint Denis, but it was an indoors environment so it didn't stretch out as far as the beach would go. Most noticeable things that I don't remember existing in Rdr2 but are present in the gta 6 trailer are the hair physics, jiggle physics, the actual water to surface reaction physics which were basically non existent in Rdr2. In one of the scenes in the trailer you see someone pulling an alligator out of a pond and a big splash of water comes with it. This was not present in Rdr2.
I'm pretty sure it does have hair physics. Doesn't have jiggle physics cause theres nothing to jiggle. And the water surface reactions are better than you're giving them credit for.
@@ericbelander2319 The water to surface reaction physics were limited to the extent/boundaries of the water body. The water would not splash out of the body and onto an exterior part of land as it does in the trailer. Yes there were hair simulations but those were limited to the hair endings and not the entire hair bodies, for example: Sadie's hair would only simulated from below the neck and same for Arthur if his hair is long. The beard however was different and I don't know how they did that. It could be some rockstar magic or maybe they just legit simulated the entire beard and told it to react to water and wind.
@@ericbelander2319 Also, the hair in Rdr2 was simulated in larger clumps than it does in the trailer. What it means is that in Rdr2 each hair wasn't simulated individually but rather groups of hair were made. While in the trailer, the groups are smaller and the hair simulations are more detailed. They still haven't fixed the hair mesh clipping issue though. In the bikini girl scene, the end of her hair seems to clip through her shoulder for about 2 or 3 frames. I did not find this detail, I saw it on 2kliksphilps or maybe it was 3kliksphilips
It's absolutely amazing that Rockstar thought of everything. They even give us 3 years to buy a new PC so we can run the game smoothly at max capacity! xD Seriously, they seem to be as skillful as they were with the previous iterations and I can't wait to see how far they came for GTA 6. It looks promising. Thanks ENXGMA, you too are keeping the same video quality and it's awesome. Awesome job.
Its crazy that it isnt even final graphics of Gta Vi ut has more 2 Years to go and i am damn sure it will improve alot You can compare it by Gta v's first trailer and final gameplay.
@@mateturmainze8659 well if we look gta 5 and rdr2 then they delayed it from the original annouced date So there's a possibility that gta6 can be delayed to 2026 too Hopefully we'll get it ASAP 🥲🔥
even though it's a trailer vs final edition game but you managed to make a good comparison hats off to you bro... keep it up 👍 and also one thing I have noticed in the entire GTA Series is GTA in Liberty city: the water is always dark in GTA III, GTA Liberty City Stories and GTA IV, a little less dark in San Andreas state(in GTA San Andreas and GTA V), and GTA Vice City and Vice City Stories has the cleanest water and now in GTA VI with most realistivity(Graphics+Physical activity) anyway... can't wait to see this game final edition comparison with other GTA games and RDR II
What a nice video! You did a really good job on those shots from GTA 5 because they look a lot like GTA VI. I'm already looking forward to the next video!
I really like the fact that all of R* trailers are ingame footage. You could immediately start looking for things, make comparisons and start speculating because it will most likely be in the game.
As hyped as I am for GTA VI I really hope Rockstar goes back to making smaller scale games at some point. The RAGE engine is way too good of an engine to only be used for one game every five years.
Agreed. GTA5 & RDR2 have made Rockstar so rich that they can afford to make some lower budget projects that may not sell as well, but will still be profitable.
Really wish we get linear games like Max Payne 3 using Euphoria physics engine it was the best 3rd person shooter I played I really want a sequel to Bully or Manhunt and maybe the cancelled Agent game
I can understand the point, but there's not anywhere mentioned that not being able to play on pc means we can't compare because these two also have some unique things.
GTA LCS is more or less same as GTA 3 but with bikes added But VCS is severely underrated and forgotten GTA game it had swimming , improved melee combat and driving , empire building and much more features which was not in original vice city
I don't cover those to avoid repetitiveness in my videos, since they practically use the same maps as III & VC. Also, not much is different when it comes to A.I., physics & details.
3:41 not that it really matters, but the example you used was a guy with white shoes (which makes it hard to tell if anything really happened), though you're still correct people's feet are covered with sand. I can't wait to see you compare VC and this game. The advancement is gonna be unreal!!
It's not fair to compare a game released 10 years ago with a game being released now.... Different horsepower availability, and GTA 5 for its time was incredibly stunning and detailed
What i hate about GTA VI is that its only based in Florida which is a place that is only filled with grass, Even if it has nature, Other states got even better, Like why don't they make a map from California to Florida while on top of it is North Dekota to Illinois, I know it seems stupid but it would make a good open world where each location has its own atmosphere & feeling, Obviously each of them will have their own storyline, You guys would say that its limited and not possible, RDRII was massive in terms of real life scale, They just scaled it down probably because of storage and/or the theme of the game but at the same time, Doesn't show that its a bad idea if they went with that route for GTA VI
Nah. Still, Gta 5 looks a million times more realistic than Gta 3. Since Gta 3 is a very old game, it has unbeatable terrible graphics. :) Gta 5 just looks worse than Gta 6.
I feel like gta 6 has kinda too much graphics that it looks more like a game but not a real life meanwhile gta 5 has lighter graphics and great textures but I'm hyped anyway!
Don't even worry about it. Every past GTA trailer was rendered with the in-game engine. They all look just like the actual game did, and real game even improved on graphics. GTA VI will be just like this and likely even better in a year.
if the car mirror reflections are accurate and actually do in real time rendering then that is amazing. I wonder if the same is true for the in car mirror. I would never leave first person mode. one of my main annoyances in gta 5 was not an immersive enough first person mode
You probably tried to say something else. But because of your sentence, people didn't quite understand what you meant. But I think you liked the "natural" look of Gta 5 in some frames. Gta 6 looked a bit exaggeratedly beautiful in some frames. It is Vice City after all. :)
rockstar games always set up a standard for gaming with their games, but when no one succeed in surpassing them, then they do it themselves You can love rockstar or hate them, but cannot ignore them
San Andreas despite being almost 20 years old is still to this day considered way ahead of its time. So GTA V will, and likely always will be, considered that too.
Babies who were born after 2010 crying in my comments hahah :D werent even around in the times of GTA IV, and probably were wearing diapers when GTA V was first released :D
@@AntiFeminist_AntiLGBT_AntiWoke Actually I played vice city, san andreas, IV and V and enjoyed them all and now I'm gonna enjoy VI but sadly some people who can't appreciate new things will not.
@@Orihalo_Gaming Gta 3 still has very, very terrible graphics compared to the Ps3/Xbox 360 version of Gta 5. But if you don't consider any other games, the Ps3/Xbox 360 version of Gta 5 will look pretty bad compared to Gta 6.