This is placed 2nd in well armored next to the M.O.C. Cab, if you have the armor plating on. It’ll take 40+ rockets before it explodes, but you won’t be able to throw stickies out. But removing the plating reduces to 30+, significantly weaker, but you are able to throw stickies. Keep this in mind if you are trying to get away or you decide to fight back.
Small correction. Brickade 6X6 is the second most armoured vehicle. 48 RPG's is good, but the M.O.C is still a bit stronger taking around 60 hits in total from what I remember.
Hey man, you shouldn't have to apologize for how long these videos take. They're definitely worth it, and this gives a great rundown on what players can do with this DLC finally being released. I learned a lot more about the Acid Lab and this vehicle just by watching this and I didn't even think going into the lab could instantly remove wanted level. That's a great detail. Great video
@@theprofessional155 Hey pro. I know you won’t see this. But could you do a gta protaginist tier list? Because a lot of Gta RU-vidrs are doing them. Thank you!
Thanks for the review Professional. What a lot of people didn't do is making a counter against the Brickade 6x6 and you're the only one, as far as I know who did it. So thanks for the tips for that one. I know the pub lobby is gonna be riding this acid lab for a while in game
THANK YOU, you are the only real reference to learn about additionnal content in details, even GTA Series dont do such a good job. I'm a heavy grinder and always run most of my businesses too and I must say that this business is odd and confusing at first. Was expecting to purchase, upgrade and run a building as usual, but you need to run all these missions. The "acid lab" menu is greyed out, they say you can buy theJourney RV at warstock but theres just a regular one that does NOTHING, then you enter the freaklab and theres nothing but a reduced weapon shop and some other Journey parked there that you cant access...anyway it works in the end. By the way losing the cops works because you basically enter a "building" or business, so yeah, also why passengers have to hang OUTSIDE the lab while its such a big vehicle is kindda ridiculous, there should have had at least a backseat so that you can fit 4 in the cabin.
I been looking ALL OVER RU-vid to see which mines are the best and what are the differences of each mine. And you’re the only one that has fully answered my question. Thank you ❤
You make maybe 200k from missions, then from the awards you're getting way more. So you get over enough to buy it and get some upgrades. Something to add on the side, the freakshop has a slot for a personal vehicle to drive into.
@@swector_unit4257 502k if u sell in a 20 player lobby and u can sell by yourself like selling Nightclub its always the delivery bike u have upgraded so easily one of the best passive business ;d
you need to do 10 Fooligans missions to unlock the Upgrade for the business side of the Brickade and each mission pays 100k at double money this week, those missions alone will cover the 1 million you spend on the Brickade, you do 6 story missions and get 30k + 50k for first completion award, that's another 400-500k, so yeah it's basically pays for itself immediately before you even do a sale of acid.
@@tomatoisnotafruit5670 I kind of like it in a way yeah it's weird not spending millions on the location, modifications, and the upgrade and once you do 10 fooligan jobs you literally get everything for free like I have 10 mil but it's feel nice and a very great business when you have it upgrade.
"I always try to find something bad with the most amazing vehicle and I always try to find something good about the worst vehicle." I think that is a very wise way of thinking that could be applied in everyday decision-making.
About the Brickade 6x6 losing cops fast, this is not an exclusive feature of this vehicle. It is basically the effect of a player entering any sort of building/property/vehicle that puts you in a black screen and loads you into an interior that is located under the map. So whether we talk about property interiors (except Apartments; in that case stars will start flashing, but they don’t disappear immediately like with other interiors), certain vehicle interiors or any other building that loads an interior for you.
When encountering them by using the flak cannon, do NOT follow this 6x6. They will place proxies, stun you, and have the opportunity to ram you away. That would ruin the encounter, so be aware when following it. To make it 10x easier the perfect encounter is just use Fmj rounds to easily get rid of the guy, however if not owned shoot one RPG in the front of the truck and then finish them off with any normal guns. Teamwork option, you can use the khanjali tank to also shoot him the front and have your passenger finish them off with the machine gun; don't let plow you either that's all I'm sayin. This is what this brickade 6x6 should've been a long time ago; it's the most balanced vehicle in the game, no turrets, no lock-on rockets, just a plowing machine.
Slippery mines are really good imo if you know how to use them. I always use them in turns and usually on the inside, it's so fun to see people chasing you just losing control and crashing at every turn. Also, if the blind NPCs activate it, the oil stays on the road for a while, but if they activate the EMP, it just disappears
Rather the Temporarily Bulletproof, I think a better term to use would be Bullet Resistant. I like to think of it like this in terms of GTAO. Bullet Resistant = Windows/armour will block a certain number of shots, but bullets eventually get through. Bulletproof = Windows/armour can never get penetrated by bullets at all. That's how I feel like Rockstar would be using those two terms. Bullet Resistant for temporary protection, Bulletproof for permanent protection.
As someone who heavily uses the terrorbyte when it comes to grinding in freemode I still can't see myself using this if it means having to constantly respawn it in and move it back to its spot to manipulate mission locations. Sure I could just use master control terminal but now that they nerfed VIP work payouts that means client jobs are now back in my loop of getting around cooldown timers.
@@flux3238 it's always a signature Pokemon of mine because of... Well everything about it. Type is good. Coverage is good. And I love the whole Judo Jackal vibe.
The fact u said this is usefull surprises the shit out of me. Like as a business there is so much better things in my opinion. But hey this world is full of surprises.
Just last night, i finally finished fully customizing my acid lab and the bike to the fullest extent. That in itself took a few day's of straight up grinding. All day. But it's worth it since now i have an almost unstoppable juggernaut of a truck. Arguably onee of the most OP vehicles in the game (ground wise), defensively speaking. My plan is to finish with Dax's mission, to unlock the acid upgrade to further my profits. Build my finances from there. I'll use that to then upgrade my coke business completely. I should start making million's after. Which then i will use to buy and upgrade other businesses, and go from there. Buying whatever other vehicles an such. I'll definitely have to buy me some better transport vehicles for sell missions, and upgrade those as well. Since the ones i have now are terrible. They're extremely slow and vulnerable. But it's all good because i really only stay in invite only sessions to make my money in peace. Away from Griefer's. Though, public lobbies do give a higher percentage of profit for sells and steals. I'll say this, as someone who normally gets griefed constantly with no way of defending myself beforehand, once you're driving around in a fully pimped out acid lab, you get immediate respect. The amount of ass kissing that commences when they see that thing is astonishing. I've never had that level of people respecting an fearing me. Wanting to be part of my team so desperately. I have to admit, I'm not used to that. I'm used to getting walked all over. I went from peasant to King real quick lol. And... I like it. 😏
If you’re on foot, if you shoot it with the ray gun, it will blow out all the windows in one shot, and if you switch to a machine gun, you can take out the driver within three seconds
The ram is definitely one of the best thing about this vehicle, I thought it would be mostly cosmetic with no practical use as well, but they actually made it very good. Making the Brickade be able to take 48 missiles is also very good, basically it will never be destroyed cause even if someone gets close to killing it you just teleport or change sessions. And the Acid Business that comes along with this is also very good and one of the best passive businesses in the game, so that's great as well.
A great review. And like I said, in your any upcoming GTA lore video, I would like to give my analysis on a character in GTA SA. I hope you'll see it in the comments man.
Is FMJ rounds effective to counter the brickade 6x6 if you get griefed by one? since you can instantly break semi bulletproof and bulletproof glass with them and take out the driver. Keep up the good work! :)
While waiting for Mutt to do his magic, I decided to take the "Heisenberg Express" out for a spin. I had a blast just driving around smashing through traffic.
Am i the only one who sees a change of the payout for headhunter and sightseer last update they buffed them to pay 40k now since the new update it’s been paying me 21k which is less than what it originally was before it got buffed
Always get the equipment upgrade you get 500k from all missions then do fooliganz missions since 2x money so 100k so do 10 missions so 100kx10=1 million also you can use the speed produce thing so the acid lab probably one of the best businesses
I know this video isnt about the mines but for the sticky and slick mines they dont affect offroad tires that much so anyone who uses offroad tires on most vehicles (like myself) are basically immune to those two mines + spikes cause as you said everyones got bulletproof tires
i enjoy slick mine because if the pursuer slips you can easily turn to another road while they slide into the wall losing all speed, the emp stops the car but they can still roll so it dosnt disrupt the driver as bad in my oppinion
Honestly I was planing of making a fresh character and having a minimalist build in terms of properties, so I don’t give myself too many annoying errands
Professional long time fan, Your by far my favorite. Maybe you can help me out, I dont know why I'm unable to do sales for the acid, If possible can you explain how to actually do a sale. when I talk to Mutt i can only pause production, that's really the only option, so i call daq and request work hoping to trigger some kind of sale. do I need to do 10 of those ? not sure
hey pro I like you're work I always watch it I hope you're enjoying you're day today I was wondering are you gonna make more gta 4 lore videos especially about the balled of gay tony and I had a second question do may have any interest in a devil may cry playthrough keep it up man love your work!
You can also give this thing a custom name, in its section in the interaction menu, costs 5k - i dont think other players can see the name of your lab but still pretty fun
I've been playing GTA online since 2018 and your money making guides helped me become insanely rich. I took Some of your advice like investing money than blowing it on a car etc to real life and that really helped me reduce my spending and increased my savings. You the OG mate.
500k its always one bike u can sell it like the nightclub in a populated lobby, good money for the amount of effort u put in and its probably the cheapest business in the game 😅
Another con is that you have to complete 10 fooligan missions to get the business upgrade, when such missions have a 48 min cool-down between each one. I wish you could just buy the upgrade for a more expensive price and not have to do these missions, or just decrease the cool-down on them.
Guides are already out.. the one I looked up the second the heist first came out hasn’t changed.. I kill the same guys and nothing happens.. just go the other way up the two stairs and your hood
Nice a new vehicle I can use in public lobbies because despite all the nerfs oppressor mk2's are still a rampant pain and always using the nightshark gets a bit tiresome
Nice video, I saw another one where they blew up the brigade with product called it back and then product was a still there. I don’t know if the freak show can get raided I have not seen anything about raids yet.
It’s a great vehicle but you should also add the fact that you have to wait 38 minutes between Dax’s 10 missions to upgrade the equipment inside it as a con
For it it says roughly 38 to 32 minutes. I believe some mission cooldowns start once you first call Dax for a mission. So if you complete it in 10 minutes you will have a “shorter” cool down time
The only inaccurate thing I saw in this guide is the armor status. It's not actually the most armored vehicle in the game. The MOC takes 69 RPGs, and will blow up at the 70th. However, it blows up in 2 flack cannon shots. Not sure about tank railgun shots... With that being said, it's still going to be on par with the MOC because of the ramming capability. People won't have many chances to get good shots, while you're driving it.
@@ceapaverde1288 Not gonna argue with that, cause I never seen tests,but I'll take your word for it. It enforces my point about not being the most armored, but I'll still take the lab before the MOC in many situations from now on.
I disagree that EMP is a better option - kinetic mines might not disable the pursuer, but sent him off course for enough time to break the pursue, while chipping his vehicle health every time if he's stubborn enough.
@@morganyu812 yet it doesn't affects the turrets or weapons and vehicle with no power is still under control, allowing the pursuer to safely reassess the situation and then proceed chasing you instead of trying to get back on the road when hit by kinetic mines and thrown in a random direction (which, if lucky enough, can result a long recovery, permanent stuck or even a destruction of a vehicle).
@@evilbabai7083 Most kinetic mines don't have any concussibe force to knock vehicles off the road. At best it just lightly lifts the car. With EmP you have a good 6 seconds of time to escape your pursuer
I did have someone try to grief me with this thing already, and it was when I was doing an acid sell mission, unfortunately there you only get the motorcycle to do it on, but I went OTR and evaded them.
Unlike the Terrabyte, during freemode vip work or anything of the sorts, for some reason you nor your passangers can enter inside. Get ready to be orbed if you're doing VIP work diamonds and you can't enter this buffy thing.