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GTA V | New Ray-Traced Reflections Update | In-Depth Graphics Comparison | Analista De Bits 

ElAnalistaDeBits
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30 окт 2024

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Комментарии : 715   
@ElAnalistaDeBits
@ElAnalistaDeBits Год назад
Buy games at Instant-Gaming for all platforms with discounts! www.instant-gaming.com/es/?igr=analistadebits Win a game a month with my Instant-Gaming contest. To participate, all you have to do is choose any game in Stock from their website: www.instant-gaming.com/es/giveaway/ANALISTABITS Compra juegos con grandes descuentos en Instant-Gaming: www.instant-gaming.com/?igr=analistadebits Gana un juego al mes con mi concurso de Instant-Gaming. Para participar, sólo debes elegir cualquier juego en Stock de su página web: www.instant-gaming.com/es/giveaway/ANALISTABITS
@davidplaysalot8726
@davidplaysalot8726 Год назад
I'd like to see if Franklin now has a showdow off car headlights.
@tomanderson2006
@tomanderson2006 Год назад
Does series s have rt
@winrargameplays
@winrargameplays Год назад
@@tomanderson2006 no
@winrargameplays
@winrargameplays Год назад
@@davidplaysalot8726 what you mean? I can test for you if you want
@tomanderson2006
@tomanderson2006 Год назад
@@winrargameplays ok thank you
@cristhian900
@cristhian900 Год назад
How the “Next Gen” upgrade should have looked from the beginning back when it was initially released in March of this year. Great comparison as always 🙏👍
@DeebsGamingTV
@DeebsGamingTV Год назад
My thoughts exactly
@paulojamesminimoisaac7858
@paulojamesminimoisaac7858 Год назад
What do you mean? Games are not made within months it takes years
@dsnead
@dsnead Год назад
@@paulojamesminimoisaac7858 my guy, this game is a port of a 2013 game. This shouldn't take years to add.
@holad-jlsegovia-423
@holad-jlsegovia-423 Год назад
Apparently it was sorta implemented, just not activated. I remember when data miners were checking the files for the next gen versions they mentioned the game had a lot of Ray Tracing implementations in it's code, like Ambient Occlusion and Reflections but they were all disabled, probably because they didn't work correctly or were unstable at the time of release
@johannessguten2527
@johannessguten2527 Год назад
@@holad-jlsegovia-423do you think ambient occlusion will be added in the future to the fidelity mode?
@nabs7741
@nabs7741 Год назад
Wow, I can't even lie, the game looks absolutely fantastic. It's a shame we didn't get a Fidelity mode at maybe 1440p or 1080p with 60fps.
@jehadhjaya2767
@jehadhjaya2767 Год назад
After I saw the performance of gta v on the new generation, I expect that gta 6 will run at 30 frames, with a resolution of 1080p, up to 4k, using AMD fsr technology with ray tracing. 
@michealadebz
@michealadebz Год назад
@@jehadhjaya2767 im not sure you realized they will be able to much further optimize a game still in development than a game that was made for a console 2 generations ago
@jehadhjaya2767
@jehadhjaya2767 Год назад
​@@michealadebz I mean xbox series x and ps5 will still be stuck at 30fps this is in no upgraded home hardware released But currently, I'm looking at Dying Light 2, The Witcher 3, and even Commander of War, all of them work at 30 frames with dynamic ray tracing, dropping to 1080p!!! And remember that the better the graphics and details in games, the more difficult it becomes to reach a higher frame rate, especially with ray tracing technology
@chriswright8074
@chriswright8074 Год назад
@@jehadhjaya2767 naw they need vulkan and doom engine
@The_MEMEphis
@The_MEMEphis Год назад
@@jehadhjaya2767 we'll probably get multiple performance modes
@kevinsteelflex7371
@kevinsteelflex7371 Год назад
I wonder why they didn't market this in the trailers leading up to release. They were very vague of what upgrades the game would have. Not that it's that much of an improvement, but the ray tracing is a nice touch.
@345ifyhalo
@345ifyhalo Год назад
Because the Game will sell anyway. Rockstar doesnt give a damn. Thats also why the new settings arent available for pc
@robinfuijk
@robinfuijk Год назад
@@345ifyhalo If they really didn't give a damn these new ray traced reflections wouldn't have been added now, would they?
@345ifyhalo
@345ifyhalo Год назад
@@robinfuijk Do you know whats happening behind the scene? I guess they had a Roadmap for the next gen version and added new changes later on. People are playing this game because of the multiplayer not because of shiny reflections in the Water and more realistic shadows. When im saying "they dont give a damn" im talking about how Rockstar treats its customers. Of course they deeply care about profit and therefore making this cashgrab for the "next gen" version on the "new" consoles.
@DrJones20
@DrJones20 Год назад
It actually is a substantial improvement
@Transport4ThatDumpTruck
@Transport4ThatDumpTruck Год назад
Its actually a pretty big improvement but I get what you mean
@h_nt_r
@h_nt_r Год назад
If they did this kind of update for RDR2 then I'd be all in on that game again
@pedro9107
@pedro9107 Год назад
I wish
@thegamer6872
@thegamer6872 Год назад
Literally my thought.but i dont think this can happen :(
@lewisabraham936
@lewisabraham936 Год назад
@@thegamer6872 of course it CAN happen. Once they are finished with gta 6.
@crestofhonor2349
@crestofhonor2349 Год назад
RDR2 would really benefit from RTGI, RT Reflections and Shadows + AO. Switching all the local lights to RT shadows would help a ton with smaller objects that shadow maps suck at doing and don't disappear like screen space shadows do when out of view
@Jolfm123
@Jolfm123 4 месяца назад
Rdr2 doesnt need it tho? Rdr2 already has ssr reflections
@Vintagesonic1
@Vintagesonic1 Год назад
Finally, the one thing I always wanted in GTA V. Ray traced reflections.
@thievesgiuseppe
@thievesgiuseppe Год назад
Así debió ser desde el inicio.,ahora sí se ve una evolución en los reflejos muy grande
@gusta.77980
@gusta.77980 Год назад
Si pero implementar Raytracing sobretodo el de reflejos en consolas no creo que sea fácil, por algo la mayoría de las desarrolladoras solo ponen Raytracing de sombras y iluminación
@Starkhei
@Starkhei Год назад
@vava "así debió de ser desde el inicio" se refiere a cuando se lanzó para nueva generación, que decían tener rtx, y de rtx no tenía nada, recién ahora lo implementaron, luego de unos meses, se refiere a eso, no a desde el 2013.
@brzrker
@brzrker Год назад
@ytachyuchija mi compa con buena compresión lectora (y eso que tengo TDAH) se refiere a cuando salieron pa PS5 y Xbox series
@thievesgiuseppe
@thievesgiuseppe Год назад
@ytachyuchija pues obviamente me refiero al lanzamiento para ps5 y xsx
@miketwo955
@miketwo955 Год назад
@@thievesgiuseppe ME LO HAS PEDIDO PUES YA LO TIENES. LA GRAN R SIEMPRE LO MEJOR
@alessandro6054
@alessandro6054 Год назад
MUCHAS GRACIAS SEÑOR ANALISTA DE BITS POR EL VIDEO. CRÉAME QUE LO DISFRUTO MUCHO.. VALORO SU TRABAJO. QUE DIOS LO BENDIGA.. 🙏
@MiguelLopez-gz5bw
@MiguelLopez-gz5bw Год назад
Increíble como algo de RT bien implementado logra hacer que un juego de hace 10 años se vea mejor que juegos recién lanzados, su único punto malo son los 30FPS
@mariogs8761
@mariogs8761 Год назад
En PC que recuerde no tiene ese límite
@JoshDroid250
@JoshDroid250 Год назад
tampoco digas mamadas xD, tampoco es la gran cosa, son reflejos y ya.
@MiguelLopez-gz5bw
@MiguelLopez-gz5bw Год назад
@@mariogs8761 creo que en PC aún no está el RT
@estebanaguirre5271
@estebanaguirre5271 Год назад
@@JoshDroid250 Ya llego el listo de turno.
@MiguelLopez-gz5bw
@MiguelLopez-gz5bw Год назад
@@JoshDroid250 se ve mucho mejor este RT comparado a otros juegos recientes que no tienen un 4K nativo y todavía usan resolución dinámica y sus reflejos están bien meh
@carbonracer1432
@carbonracer1432 Год назад
When doing a comparison, use Director Mode. You’re allowed to freeze time, increase traffic and pedestrian density to get a better look at everything, allowing for everything to be almost the same but the time in the comparison exactly the same.
@loganwolv3393
@loganwolv3393 Год назад
It looks like ray tracing does apply over the planar reflections of the water. At 5:25 you can see those plants have a little bit of reflection on the ray traced one, compared to rt off where you can't see those. It's a subtle difference.
@Trenchv1
@Trenchv1 Год назад
Also the color matches better on the farris wheel
@stevenrodriguez9655
@stevenrodriguez9655 Год назад
It’s incredibly cool to see this technology implemented into this game. However it sucks that I am so tired of playing it, I probably won’t ever enjoy the added features.
@04dram04
@04dram04 Год назад
Try it in VR with the VR mod. Its incredible
@mrchiledonut
@mrchiledonut Год назад
I went through this game on 360 when it came out and thought it was well-made as is typical of Rockstar's games, but I didn't love it and stopped playing shortly after I finished the story, but I got it on PS4 and the first-person camera changed the experience for the better to me and so I've put a lot of time into it, which means when I got the PS5 version (discount due to having its PS4 version, otherwise I may have gotten it on Series X), I hardly played it. That said, just hearing about the ray-traced reflections, I've decided to install it again, and have to say, with the extra ray tracing, it shows me that when a game holds to a solid 30fps, I don't mind forgoing performance modes (even though the extra 30fps would be nice) when it has extra bells and whistles and a crisper resolution.
@johannessguten2527
@johannessguten2527 Год назад
I’m excited for the ps5 pro for this reason
@bagelbomb1887
@bagelbomb1887 Год назад
A pro version is gonna be pricey dude 😂
@crustytoenail314
@crustytoenail314 Год назад
@@johannessguten2527 ur gonna be waiting for a long time pal
@johannessguten2527
@johannessguten2527 Год назад
@@crustytoenail314 nah 2024
@crestofhonor2349
@crestofhonor2349 Год назад
@@johannessguten2527 Nah I doubt a PS5 Pro is coming. Not like this generation needs pro consoles like last generation. PS5 needs a slim version though
@lorenzosanchez2006
@lorenzosanchez2006 Год назад
Este mismo año me pasé GTA V por primera vez en PC y la verdad que el tema de los reflejos es lo único que sentí que no había envejecido bien en los gráficos. Qué buena idea recurrir al Ray Tracing para mejorar un poquito más los gráficos!
@Lizbeth_Moon
@Lizbeth_Moon Год назад
Si lo jugaste en PC tenías que haberle metido mods y lo hubieras visto mucho mejor.
@lorenzosanchez2006
@lorenzosanchez2006 Год назад
@@Lizbeth_Moon el natural visión está muy avanzado! Pero me gusta hacer la primer run lo más fiel posible a los desarrolladores
@miketwo955
@miketwo955 Год назад
@@lorenzosanchez2006 YA IMPLEMENTARON EL RAY EN PC ?
@gerrmance
@gerrmance Год назад
@@miketwo955 no, y usa minúsculas
@Alan_WW
@Alan_WW Год назад
sabes como activar el ray tracing en pc? no se como
@spirallava
@spirallava Год назад
Looks great ! Hope they do the same for RDR2....
@itriyum
@itriyum Год назад
I just want a native next gen version of it... But rockstar too lazy milking gtav
@anashe8161
@anashe8161 Год назад
Que bueno que agreguen ray tracing en un juego así de grande,normalmente esta en juegos lineales pero en esto se ve mejor
@mrsneaking
@mrsneaking 11 месяцев назад
pero no se como activarlo en mi pc no sale la opcion. tampoco los modos fidelty ni rtendimento ni nada , sale como siemrpe
@anashe8161
@anashe8161 11 месяцев назад
@@mrsneaking entonces creo que solo es en consolas nuevas
@CasualG-mer
@CasualG-mer Год назад
It really looks gorgeous on wet surfaces and driving in the rain.
@SonicConnectOficial
@SonicConnectOficial Год назад
Interessante que mesmo o GTA V sendo um jogo antigo já, ele continua lindo! Ele é um jogo maravilhoso! 💙
@DiegoAraujoOficial
@DiegoAraujoOficial Год назад
gostei da implementação pelo menos no exemplo mostrados no video, agora na espectativa disso sair para o pc, mas dps do Portal RTX e The Witcher 3 da até medo de fazerem ago que só roda em 60fps na RTX 4090 e se vacilar só com dlss3/frame gen.
@Lacerda99979
@Lacerda99979 Год назад
Se o RTX vir para o GTA V de PC vai ter um impacto grande na performance, porquê já deu pra ver que o PS5 e o XBOX SERIES X mal estão conseguindo manter o GTA V à 30FPS com o Ray-Tracing parcialmente aplicado.
@danguerr
@danguerr Год назад
Que se vea algo más de cambio de una generación a otra está muy bien. Aunque una pena que no hayan arreglado lo de los espejos retrovisores en los vehículos. Buen video
@Fenarok
@Fenarok Год назад
Supongo que debe ser unos reflejos más complejos y que seguramente consumían más, aparte de que era auto por auto
@miketwo955
@miketwo955 Год назад
AHORA SE VEN MEJOR LOS RETROVISORES DE HECHO SE VE REFLEJO, SIN EMBARGO HACE FALTA MÁS
@superkekimovil1226
@superkekimovil1226 Год назад
Realmente le da una nueva vida al juego y si vale la pena comprarlo ya no como antes ahora falta que la distancia de dibujado aumente mas que la de PC y sea perfecto
@vikto86
@vikto86 Год назад
Lo jugué en su momento en ps3 y ahora lo pillé para series x. Con este ray tracing cambia mucho la cosa
@bmxboxter
@bmxboxter Год назад
It still could be better, but it’s very good for such an old game (saying this because in some cases, shadows don’t exist from certain light sources, and the way they diffuse reflections in certain lighting/circumstances make the reflections disappear completely, like at night in the rain when looking at cars at certain angles)
@ranniel609
@ranniel609 Год назад
Lo único malo del ray tracing es qué hay ocasiones que hace ver algunos objetos como que tienen cera pulida arriba de la pintura. Los carros blancos no deberían reflejar tanto, no son plateados.
@victorhugorayodelacuba37
@victorhugorayodelacuba37 Год назад
Comparto esto, yo también espero que cuando ya se estandarice esta tecnología en la industria, logren utilizarla inteligentemente haciendo que encaje con el apartado artístico y con los detalles tales como mugre y demás.
@sindeboletaria1158
@sindeboletaria1158 Год назад
Pienso igual .. pero es una tecnologia masomenos nueva en consolas (en pc masomenos) y quieren hacer que tenga rtx hasta el pie de tu personaje para impresionarte ... ojala lo usen inteligentemente algun dia ... o salgan a decir que los autos blancos reflejan mucho porque tienen vaselina (???
@ranniel609
@ranniel609 Год назад
@@sindeboletaria1158 se supone que la tecnología es para hacer que la luz se comporte de forma más natural y así la iluminación y los efectos se vean más reales, pero hay ocasiones como estas donde un carro blanco pasa a ser un espejo.
@sindeboletaria1158
@sindeboletaria1158 Год назад
@@ranniel609 si de una...igual el rtx es sombras,reflejos,oclucion ambiental y iluminación global depende el juego ...y activar los 4 a la vez es como ser Goku ssj blue va jiren jajaja mucho rendimiento quita
@massimocsw9455
@massimocsw9455 Год назад
No Ray Tracing needed: SSSR for reflections, DENOISER for shadows, CACAO for global illumination, all in the FFX suite
@davidu1206
@davidu1206 Год назад
Solo espero que esta vez si lleguen estos cambios a PC. Solo falta una buena actualizacio de texturas y algunos efectos y ya es precticamente un juego reciente
@brzrker
@brzrker Год назад
Mientras que no sean como los malditos madafaka de capcon que le pusieron rtx al Devil May Cry 5 para la actual generación pero no pa PC
@Lizbeth_Moon
@Lizbeth_Moon Год назад
En Pc con los mods hace mucho tiempo que lo puedes ver mucho mejor que este update para consolas.
@davidu1206
@davidu1206 Год назад
@@Lizbeth_Moon si, pero son mas pesados de correr y no son tan optimizados como una actualizacion nativa del juego. Ademas con muchos de estos mods no se puede jugar online
@jaides_fans
@jaides_fans Год назад
It's sad to see car mirror still don't work after this rt upgrade.
@ostrava4186
@ostrava4186 Год назад
I wonder "Performance RT" mode doesn't has any benefit of this update ?
@jonsolo3223
@jonsolo3223 Год назад
El modo 120hz a 40fps sería la glória
@manuelsax_9815
@manuelsax_9815 Год назад
If they do I will buy the next gen version in the future
@royerxd3212
@royerxd3212 Год назад
En fin la hipotenusa
@moabd7575
@moabd7575 Год назад
i hope that GTA6 engine will have rt reflections cuz it will look dope in vice city they've already implemented this in gta6 engine i suppose, cuz they've implemented some things from RDR2 engine in current gen version of gta5 ,modern TAA for example
@rotcario
@rotcario Год назад
Probably in GTA VI it will not be anything new that we have already seen here with GTA V, now it has just updated the RT for this almost 10-year-old game. I just hope that in GTA VI it will have an updateable map for seasons.
@pictionalizer
@pictionalizer Год назад
Great comparison! Thank you 🙏🙏
@pauldubreuil7857
@pauldubreuil7857 Год назад
Im playing this game on PC right now for the first time (LOVE it). And I was literally thinking "Wow this old game looks pretty damn good, but the lighting is by far the weakest element". And now they release a RT update! Uhmm is this launching on PC anytime soon? I guess once I finish the game :D
@crestofhonor2349
@crestofhonor2349 Год назад
I don't know why ray tracing isn't in the PC version. It's clearly capable of handling it fine
@Futbol-vl9qd
@Futbol-vl9qd Год назад
Se que se le lanza mucho hate a GTA V pero aceptemoslo, ya quisieramos que otros de nuestros juegos reciban tal apoyo como el que le da Rockstar con sus actualizaciones. El GTA VI va a ser increible
@Sh4h4b_Sh
@Sh4h4b_Sh Год назад
It's time to add ray traced global illuminations and ambient occlusion 😀
@crestofhonor2349
@crestofhonor2349 Год назад
True. That would be truely game changing however I don't think the consoles could stick to a stable 30fps with 4 RT settings all on
@dablazingdagger3125
@dablazingdagger3125 Год назад
The one thing that would make this game look 10000x better is to get rid of that grey filter they seem to have during the day, especially when the weather is clear. If the game was more vibrant and had the raytracing my god it would look amazing. Every graphics mod I’ve seen gets rid of that grey overtone and it always looks so much better. Wish rockstar would’ve done that
@MT_Real_
@MT_Real_ Год назад
Now with Ray traced looks much better
@jimmytouch64
@jimmytouch64 Год назад
Yo creo que con esto GTA V ha alcanzado la perfección máxima en cuanto a graficos. En mi opinión esto ya deberían dejarlo así está perfecto tal y como esta. Centrarse en el GTA 6 sería la mejor decisión. Para mí GTA V ya está terminado.
@DetonaJoystick
@DetonaJoystick Год назад
Não aguento mais ver GTA V, que venha logo o GTA VI. Like pelo ótimo vídeo!
@yoyo-nf1ww
@yoyo-nf1ww Год назад
Nice improvements.. Series S again left aside.
@JaimeIsJaime
@JaimeIsJaime Год назад
sshhh... we prefer to not talk about that console. ok?
@DeadPhoenix86DP
@DeadPhoenix86DP Год назад
The Series S simply is too weak to handle proper RT.
@theDragoon007yaboiCJ
@theDragoon007yaboiCJ Год назад
Honestly i like this more than GTA VI leaked footage. I hope they change it in the final because since its in the same engine as RDR2 it has this weird soft filter and bloomish atmospheric effects that doesn't fit with gta vi city environment. Just my personal opinion though. TL:DR I think this art style is more fitting than GTA VI regardless of GTA VI obviously having better graphics at a technical level.
@04dram04
@04dram04 Год назад
Wow they actually did it. Like fully
@SearMoss
@SearMoss Год назад
The game have 10 years old, and its still playing.
@Pacoochoa3428
@Pacoochoa3428 Год назад
Bueno, ojala rockstar empiece a hacer bien las cosas de ahora en adelante
@senordiscreto
@senordiscreto Год назад
ANALISTA EL MEJOR 👑
@yeison0017
@yeison0017 Год назад
Creo que el Ray tracing está muy bien, pero depende mucho de la desarrolladora, de quién lo implemente, ahí en GTA 5 se ve muy bien implementado, y le da un toque realista, hay otros juegos donde abusan del Ray tracing y pareciera que los pisos los convierten en espejos, se ve demasiado exagerado los reflejos y termina viéndose más realista sin el Ray tracing
@jehadhjaya2767
@jehadhjaya2767 Год назад
After I saw the performance of gta v on the new generation, I expect that gta 6 will run at 30 frames, with a resolution of 1080p, up to 4k, using AMD fsr technology with ray tracing. 
@sindeboletaria1158
@sindeboletaria1158 Год назад
Ejemplo de los pisos convertidos en espejos WATCHDOGS LEGION jajajaja ese juego tiene espejos y no pisos
@SonsOfLibertyV
@SonsOfLibertyV Год назад
Put this on the PS5 disc too difficult for Rockstar, after 10 years... My God
@chrismorrison5301
@chrismorrison5301 Год назад
Was there any performance improvements or regression in any of the modes from this update?
@Trenchv1
@Trenchv1 Год назад
You can see a frame drop when a semi passes right by earlier in the vid.
@helloo8134
@helloo8134 Год назад
i mean graphics and lighting is already really stunning on the original game , and turn on the ray tracing, man it looks so good
@BigBrotherMars
@BigBrotherMars Год назад
Why would you comment this....
@MariusMerchiers
@MariusMerchiers Год назад
Damn I already played the whole game (ps5 versionł, it's finished. I loved it! But they should have implemented it from the start. Looks beautiful
@Lordicus21
@Lordicus21 Год назад
Best ray tracing usage is for global illumination and ambient occlusion.
@carloski2006
@carloski2006 Год назад
Creo que este GTA 5 no debió tener "expandido" en su nombre, porque de expandido no tiene nada, más bien mejorado, porque solamente mejoraron los detalles como reflejos, sombras, distancia de dibujado etc, pero no agregaron nuevas mecánicas, nuevas físicas, solamente se ven un tanto diferentes las partículas del fuego y las explosiones, de resto sigue siendo la misma remasterización del 2014, solo espero el día que saquen GTA 6
@winrargameplays
@winrargameplays Год назад
Thanks, it's more like a SHOWCASE than an analysis. What's the resolution? Is it still 4k?
@marcosvfg100
@marcosvfg100 Год назад
That is how it should be. Not a clear mirror everywhere. Congrats to the devs.
@crestofhonor2349
@crestofhonor2349 Год назад
Rougher surfaces are harder to calculate so they left them mostly out of the RT reflections. But still it's a clear advantage over the game's standard planar, cube, and SSR based relfections
@Alan_WW
@Alan_WW Год назад
alguien me dice como activo el ray tracing en pc? no se como se activa
@mikekos7606
@mikekos7606 Год назад
10:58 off - very high, on - very low.
@kaiicp8472
@kaiicp8472 Год назад
Ya me muero por ver a mi Opressor MK2 con esos reflejos
@averies23
@averies23 Год назад
this beat did NOT have to go that hard❗️🥶 🥶
@wazzupimchris
@wazzupimchris Год назад
I was about halfway into the story mode when I stopped playing the PS5 version but this update made me jump back into it. I already preferred fidelity mode but some of the reflections on windows were bugged before this update and it brought me out of the immersion. So glad this update fixed and enhanced the reflections.
@DrJones20
@DrJones20 Год назад
They weren't bugged, that's simply how they used to look like before.
@alessandro6054
@alessandro6054 Год назад
ME GUSTARÍA QUE ROCKSTAR TAMBIÉN IMPLEMENTE EL RAY TRACING DE ILUMINACIÓN COMO LO VIMOS EN LAS FILTRACIONES CERCA DE SANDY SHORES..
@Truekingr6
@Truekingr6 5 месяцев назад
I went back to the game and thought it looked really good! No wonder
@Brand.on18
@Brand.on18 Год назад
Damn. Finally looks like the trailers from a decade ago.
@enriqueesparza8402
@enriqueesparza8402 Год назад
Lo que más me gusta es que ya tengan reflejo los autos, porque sí me molestaba sentir que parecía que estaban flotando sobre el suelo en días lluviosos. Lástima que no hay Raytracing para Series S.
@JaimeIsJaime
@JaimeIsJaime Год назад
it's best trying to forget that console ever existed
@jahzeelmendoza7078
@jahzeelmendoza7078 Год назад
Tell them lads at Rockstar to remember RDR2, and improve the damn game too.
@zoke4152
@zoke4152 Год назад
Quiero que para el gta 6 se me caigan los ojos de lo bien que se vea.
@kirisuma2186
@kirisuma2186 Год назад
so... do the mirrors on cars finally work? Thats literally the only thing I wanted to know and its not in the video... sooo... I have to ask...
@lopesmorrenofim
@lopesmorrenofim Год назад
While RT reflections look great, I rather play it at 60fps. Hoping for a PC release.
@BigBrotherMars
@BigBrotherMars Год назад
They already announced starting 2023 there will be no more updates for PC to focus on GTA 6
@lopesmorrenofim
@lopesmorrenofim Год назад
@@BigBrotherMars where?
@Electrifize
@Electrifize Год назад
​@Pedro Lopes Source: Trust me bro
@SidorovichJr
@SidorovichJr Год назад
game still working in 30fps on 'next gen consoles'?
@DrJones20
@DrJones20 Год назад
There are 60fps modes as well
@HaohmaruHL
@HaohmaruHL Год назад
As usual, I'm not a fan of the unrealistically pristine and clean surfaces with RTX on. Things never look like that in the real world, unless it's some exhibition where they showcase vehicles or something. But those shadows do look rather silly with RTX OFF, especially under the car.
@SpartasEdge
@SpartasEdge Год назад
I would liked to have also seen the direct comparison between Performance RT and RT Fidelity, oh well..
@GoodGamingMemories
@GoodGamingMemories Год назад
GTA 5 at night in the rain looks almost like Cyberpunk)
@Lizbeth_Moon
@Lizbeth_Moon Год назад
For all of you who says : " on PC? " On PC we have been able to see it BETTER than in this update for a long time, with the mods there are RT and multiple graphic improvements that make it look much better. Para todos los que decis : " en PC ? " En PC hace mucho que lo podemos ver MEJOR que en este update ,con los mods hay RT y multiples mejoras gráficas que hacen que se vea mucho mejor.
@turkeyman9914
@turkeyman9914 Год назад
I know a lot about GTA V modding and I can tell you, no mod has managed to add actual ray tracing.
@BigBrotherMars
@BigBrotherMars Год назад
They already announced starting 2023 there will be no more updates for PC to focus on GTA 6
@Electrifize
@Electrifize Год назад
Mods can only work in single-player story, not onlline
@HarshanaMahathelge
@HarshanaMahathelge Год назад
Is this a new update that came out recently or is this the same we got when they release GTA V for PS5?
@Keivz
@Keivz Год назад
It’s new. Rockstar just keeps on giving; to consoles anyway
@HarshanaMahathelge
@HarshanaMahathelge Год назад
@@Keivz wow. I didn't even hear about this till this video. Thanks
@toncelc1603
@toncelc1603 Год назад
Se ve mucho mejor eh vista que muchos creen que se ve mejor que muchos juegas actuales pero no como mucho se me mejor que juegos de 2019 pero con rtx a un que pienso que solo debieron haber puesto rtx en las sombras y que añadieran shaders al juego porque los reflejos simulados estaban bien.
@tufanaydin6340
@tufanaydin6340 Год назад
Thanks for video you are good. Is this update came to PC ?
@BigBrotherMars
@BigBrotherMars Год назад
They announced starting 2023 there will be no more updates for PC to focus on GTA 6
@bearitbbh
@bearitbbh Год назад
dont listen to the other guy, hes pulling info out of his ass
@terez0033
@terez0033 Год назад
rockstar exceeded my expectations with this. now IMAGINE what gta 6 will look like with ray tracing !
@rubenjorge13
@rubenjorge13 Год назад
Lástima que la implementación de las sombras por ray tracing no sea tan buena. Aún así, buen upgrade ha tenido gracias a los reflejos por Ray tracing
@ClydeSimonSound
@ClydeSimonSound Год назад
What about car mirrors, in first person view?
@anderson_92
@anderson_92 Год назад
I wouldn't pay to have reflexes in a game.
@bagelbomb1887
@bagelbomb1887 Год назад
Yeah but reflexes are expensive I just payed 70 0000 to upgrade mine now I'm a professional tiddlywinks player so it was well worth it 👍
@anderson_92
@anderson_92 Год назад
@@bagelbomb1887 ok
@СветланаСамарина-с7ы
Are on xmde rmdk
@hicarodestrui
@hicarodestrui Год назад
Hope to see some rt performance reflexion at full hd 60fps someday.. but its hard, rockstar really dont like to make their games runs at 60fps on console.
@jehadhjaya2767
@jehadhjaya2767 Год назад
After I saw the performance of gta v on the new generation, I expect that gta 6 will run at 30 frames, with a resolution of 1080p, up to 4k, using AMD fsr technology with ray tracing. 
@hicarodestrui
@hicarodestrui Год назад
@@jehadhjaya2767 mostly probably nope, itwill run better, good to remember that GTA V is very old and a basically a frakenstein of implementation, hundreds of gbs of updates in an older engine, which add scalability issues within newer hardwares, it need to redo a lot of the older code if you want to use 100% of the current hardware. Probably GTA VI will run at 4K dynamic 30fps and 1440P dynamic 60fps.
@jehadhjaya2767
@jehadhjaya2767 Год назад
@@hicarodestrui Don't you think that AMD fsr and nvidia dlss scaling technologies are important for massive games like gta iv to maintain fidelity and graphics without sacrificing performance?
@hicarodestrui
@hicarodestrui Год назад
@@jehadhjaya2767 gta v next gen already used these tecnilogies. The thing is; they will use it anyway, that's why it will be dynamic resolution + fsr.
@sirrus924
@sirrus924 Год назад
i wonder if these reflections are RT or cube mapping. they dont look like RT (most of the time) i feel like its a mix of rt and cubemap and i like it, feels like its way easier to render for xsx. i feel like reflections on cars are cube mapping bcs sometimes reflections angle is weird.
Год назад
why did they release this only for consoles tho? 🤔 Genuinely asking
@bagelbomb1887
@bagelbomb1887 Год назад
Because PC user's can't handle the tech cause they are PC peasants. Most of them don't even have SSD's 😂
@IncultaWolf
@IncultaWolf Год назад
Because they'd have to update the PC engine to support ray tracing features, which would piss off a lot of modders, plus they would have to change the minimum requirements for people to run the game.
@crestofhonor2349
@crestofhonor2349 Год назад
Because Rockstar is lazy
@harundalkilinc1636
@harundalkilinc1636 Год назад
This game was already updated for ps5 no? And Is this update only for the console ?
@p1ngu1no
@p1ngu1no Год назад
Me encanta el trazado de rayos pero fuera del mundo pc no tiene sentido, ningún jugador sacrifica la mitad de los fotógramas por ello. Es demasiado pesado para las consolas. Creo que Solo metro exodus y Spiderman mantienen rtx y 60fps .
@p1ngu1no
@p1ngu1no Год назад
Si. Creo que metro exodus es el único triple a que ha logrado una iluminación global y dinámica por trazado de rayos manteniendo 60fps. Spiderman no sé si debería contar porque usa multitud de técnicas clásicas y solo usa trazado de rayos en reflejos y todo el resto es iluminacion precalculada. Otra cosa que no me gusta es la inclusión de nuevas tecnologías de iluminación en juegos viejos. Un ejemplo es mass effect 2 remastered. El resultado es que el capítulo oscuro de la trilogía ahora brilla más que un anime. Era la época de gears of war y se hacían mapas de sombras a mano. Era un proceso artesanal que no hicieron en el remaster. Es como si cogemos Blade runner o star wars y sustituimos todos las escenas de maquetas por cgi de calidad. Aún así La dirección artística original cambiaria. . Con todo esto quiero decir que estoy a favor de remakes pero no de la mayoría de remasters. Estoy a favor de preservar los juegos como obras de arte que son tal y como fueron concebidos. Para mi un buen remaster sería solo subir la resolución y los fotogramas por segundo. (Batman Arkham Knight , por favoooor).
@jehadhjaya2767
@jehadhjaya2767 Год назад
​After I saw the performance of gta v on the new generation, I expect that gta 6 will run at 30 frames, with a resolution of 1080p, up to 4k, using AMD fsr technology with ray tracing. 
@luihstands
@luihstands Год назад
Los retrovisores se ven con Ray Traycing también, cuando vas en primera persona manejando?, o eso no lo tocaron
@arhickernell
@arhickernell Год назад
GTA 5 finally went "next gen" 10 years after release 😅. Just give us GTA 6 already! But this looks really good, never the less. Also these options should've been there with launch on next gen and free
@danquaza9275
@danquaza9275 Год назад
I’d be curious to know how many paths it can trace, like if you set up the “mirror In mirror” trick. Can it trace a reflected reflection?? Because that’s a seriously taxing effort if so. Not many games have managed to do multiple paths. The only one I can think of right off the bat is Doom Eternal on pc
@brendanbrady5412
@brendanbrady5412 Год назад
Minecraft bedrock RT does
@danquaza9275
@danquaza9275 Год назад
@@brendanbrady5412 oh yup your totally right! Forgot about that
@woomyzooms3781
@woomyzooms3781 Год назад
portal rtx is fully path traced with 4 rays per pixel
@deepfriedicecream576
@deepfriedicecream576 Год назад
probably not on a console. The reflections in this update are near mirror like on almost every surface. and thats fine. but for those true to life reflections there would need to be transparency reflections for things like glass and other see through materials(which it has for car windows), multiple bounces in the reflection (keep in mind that RT reflections rarely include lighting and shading as thats very expensive), and there would need to be more diffuse reflections for things like wood, stone, any opaque and dull surface. that is very expensive tho, and not many games have those kinds of features. ray traced shadows are also the least expensive ray tracing feature, with global illumination being the most taxing on hardware, and thus usually not implemented in games, especially on console. but Metro Exodus does have full RT lighting and global illumination and its a real treat for the eyes, and looks stunning on console. keep in mind that ray tracing isnt an on or off setting. there's different uses and applications that yield different results, and not every game adds ray tracing in the same way. For example, Spider Man Miles Morales has RT shadows on PC, however the shadows trace a low poly model of the original asset so a boxy leafy bush leaves an odd boxy shadow with no leaves actually being calculated in the shadow, so it doesnt renter period, which is an intresting way to save performance. another thing to keep in mind is that ray tracing isnt always such a dramatic change, and its strengths are in its subtlety, making the scene more cohesive and grounded. i like to say ray tracing looks more "correct" where you wont really notice the nuances during gameplay, but your brain does.
@crestofhonor2349
@crestofhonor2349 Год назад
Path tracing is extremely unrealistic for the consoles. I bet the lighting really only has one bounce so that they can keep the performance up. Any more bounces would be too much to calculate. Other games with path tracing on PC are in easier to render games like Minecraft or older games like the case with Quake 2 and Portal
@victorhojgaard1769
@victorhojgaard1769 Год назад
In 2035 R* release 8k textures and 120fps with even more RT for a 25 year Old game 😂
@StellaNBellaOfficial
@StellaNBellaOfficial Год назад
Fibally, working windows!
@theslicenetwork
@theslicenetwork Год назад
If only they would add this to PC!
@tjakal
@tjakal Год назад
The science of cutting your framerate in half for minuscule visual gain. Does it look better than stencil shadows in stills? Yes it does. Does it look better in motion? Only for the few % that both have a NASA rig and are willing to listen to the coil-whine and fans of their computer. Where pathtracing starts to pay off in visual impact is when you do real time GI with bounced light on your diffuse surfaces, not just direct reflections like this. This stuff will be cool in a couple of years when hardware can keep up with it, atm it's just fluff.
@ArtJoleon_088
@ArtJoleon_088 Год назад
Llegamos a ese punto de la tecnología en qué avanza el doble de rápido
@brightbluesmurf
@brightbluesmurf Год назад
Hope they add global illumination next
@SOTVT
@SOTVT Год назад
Oof, this would probably break the performance + resolution, like it did in TW3.
@XDLugia
@XDLugia Год назад
I guess I finally have a decent reason to buy the Series X version now.
@Mako0o
@Mako0o Год назад
I won't ever comeback to 30fps after experience the 60fps for series x
@Edsavage404
@Edsavage404 Год назад
I know they just released RT update but that's how it always looked to me when I first played it on PS3
@MrInuhanyou123
@MrInuhanyou123 Год назад
Nice! Shadows and reflections do look nice.
@itsleofrank
@itsleofrank Год назад
they should’ve just added screen space reflections rather than RT, would’ve been less intense on performance
@FungeHucker
@FungeHucker Год назад
I'll happily forego 60fps if it means the kind of RT and other benefits we see here, as long as it's a smooth 30fps. The Witcher 3 update is a prime example of very worthwhile benefits being betrayed by poor frame-time stutters and frame rate drops. If they can fix it up to be as smooth as GTA's 30fps mode then I'm all for it! Think I'll have to play GTA again now!
@jehadhjaya2767
@jehadhjaya2767 Год назад
After I saw the performance of gta v on the new generation, I expect that gta 6 will run at 30 frames, with a resolution of 1080p, up to 4k, using AMD fsr technology with ray tracing. 
@FungeHucker
@FungeHucker Год назад
@@jehadhjaya2767 yeah I wouldn't be surprised and tbh after seeing Witcher 3 run just above 1080p using FSR 2.1, I think it would be a pretty decent image overall! Will be interesting if they manage to optimise enough to include any RT features too!
@UGuyU_
@UGuyU_ Год назад
enough with those RTX OFF who cares , just show RTX ON and let us enjoy. ( amazing graphics BTW).
@Katy950
@Katy950 Год назад
i feel like they should keep ray tracing for gta 6 was better, but glad to see it on gta 5 too
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