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Guilty Gear -Strive- Simple & Reliable Pilebunker Loops 

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00:00 - c.S starter
00:29 - Pilebunker Starter
00:41 - Master Hammer Starter
01:35 - 2H Starter

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2 авг 2024

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Комментарии : 6   
@TheFaisalano
@TheFaisalano 27 дней назад
Few notes: -Most of these are auto timed, which is what makes them reliable. -On any of the wallsplats, you could replace the super with wild assault if you don’t want to spend tension. You might be able to get away with a fully charged wild assault but it has to be almost frame perfect. Enjoy punching your way up the tower!
@user-bk8wk7bp3y
@user-bk8wk7bp3y 21 день назад
There are combos with not efficient wall splats, consider doing 5S->2Hs instead of 5S->2S it has better corner carry
@empicamper
@empicamper 25 дней назад
0:41 on the first one for masters hammer starter you can actually do 66RRC -> 6H -> 214P~P and you get a wall splat and can break the wall with either 632146S or 236D for a knockdown and more dmg :)
@TheFaisalano
@TheFaisalano 25 дней назад
King thanks
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