Nice explanation Ray. The only thing you missed touching upon was 3d positioning. Both Gun4ir and Sinden also use algorithms that those extra points give to them to calculate the skew of the angle. When looking at the 2 leds of the Wii for instance, if you move to the far left or right of the screen the 2 dots get closer together. So does it know you're to the far left or does it think you've just gotten farther from the screen? The camera can judge light strength to a certain degree but not that well. The Wii uses a bunch of other calculations to also figure that out (including accelerometers and gyros in the Wiimote) but it's definitely not perfect. It's also why Aimtrak and other 2 point systems are usable if you never move from the calibrated zone however the moment you step or move outside that zone the calibration goes wonky because the system can't think in 3d, it's only reacting to a 2d plane.
Question... I'm planning on 3D printing a custom bezel to mount around my monitor that will also have housing for IR. If I were to put a smokey/tint transparent film over the IR, would it negatively affect the gun accuracy?
I kind of understand but JayBee made a comment that this can also work with OG hardware, in the case of PS1 for example? My question to him was would it be possible to modify a WiiMote to use the Gun4IR system. I'm sure he explained himself perfectly well. I just lack the technical understanding for it to make sense to me.
Yes there is a version in the works for original console hardware and for crt but that is still currently in beta development . I only handle the modern lcd and pc usage sales
The way Gun4ir can work with OG hardware or even the Mister is that every system is expecting an input. Gun4ir or Sinden just need to give the system what it's expecting and both have achieved that with certain systems. As to hacking a Wiimote to work with Gun4ir that's exactly what Gun4ir already does. It uses the same camera as the Wiimote but has its own algorithms and chip to figure things out. The reason you can't just use a Wiimote as is is that you can't reprogram it. Also, even though the camera uses 2 points on the Wii, it's actually capable of tracking 4 points so it's power is wasted on the Wii. If you wanted to gut a Wiimote, drop an arduino in it and then have it run Gun4ir it can and has been done. Not exactly sure why you'd want to do that though. A lightgun is always better for lightgun games and no, once converted the Wiimote wouldn't work with the OG Wii though it would using Dolphin or another Wii emulator.
Hexxed and Ray summed it up, my system will be compatible with og hardware at some point, but you still need special hardware, you can't use wiimote or other stuff. The reason behind that is simply the system is a fully hardware one, to have lightning fast response and no need any software running the background.