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Hades 2 FIXED my boring character designs 

Teisus Illustration
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14 окт 2024

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Комментарии : 63   
@Ektuma
@Ektuma 3 месяца назад
As an beginner artist and an avid anime fan i hate how anime fans tries to animefy and downplay the designs of other media. However that doesn't mean there are no shitty character design in the western or the eastern media but Hades is just not one of them. Especially with the Hestia design people were complaining she was not a hot humuna humuna waifu goddess. But her being a grandma fits so well with her character if they just looked into it since she's a god that supposed to portray a homely and hospitality feeling.
@teisusillustration
@teisusillustration 3 месяца назад
I completely agree with you, that's why I mostly take those kind of "hate" threads as something to laugh at, and just focus on whats important
@Aeiouaaaaaaaaa
@Aeiouaaaaaaaaa 3 месяца назад
I loved Hestia’s design! From my Cursory mythology knowledge I remember her being one of the oldest and most powerful olympians, despite her mostly keeping to herself and staying out of petty drama, so her being older and down to earth looking was so nice to see, and definitely a breath of fresh air in a sea of boring character designs in games.
@xecillmaze4740
@xecillmaze4740 3 месяца назад
I remember reading somewhere in a comment that anime "fans" are not really fans of art. And I couldn't help but feel like it's true. They rarely appreciate the intricacies of art design. They just like stuff that's either horny, flashy or shiny. It's sad cause in some way, the industry itself feeds these types of fans since every year you get hundreds of generic anime with designs purely made for fanservice.
@littleraven7135
@littleraven7135 2 месяца назад
When I first saw her, I knew it was Hestia before her name was revealed. She's the virgin Goddess of the Hearth and Home in the myths so her looking like a human fireplace and having a homely appearance and not caring about looking s*xy makes alot more sense. Though ngl, I thought they intentionally made her face look like a donkeys' cause that's her favorite animal, till I got a closer look and realized that's her bottom lip and not teeth 😂
@raviolibirb8009
@raviolibirb8009 Месяц назад
​@@xecillmaze4740it's such a funny irony that they claimed they love art but in reality, they only love "eyecandy" art. They don't care about design, all they want is big boobie pretty anime girls to goon over. Rev (a gooner anime youtuber) is one of those people and i hate him for calling people who defended hades hestia "doesn't understand art" when he himself only watch anime
@Melodymist
@Melodymist 3 месяца назад
3:04 I'd say Moros' pose also makes sense because he is passive within his role as a deity. He does not do anything to create doom, but rather he comes to bear witness to manifestations of doom in the world, a silent observer acknowledging someone's final moments. He does not need to do anything, his mere presence is terrifying enough and often seen as a bad omen (including in the Crossroads, among allies) - which also aligns with what you said earlier about his silhouette alone looking ominous. 👀
@teisusillustration
@teisusillustration 3 месяца назад
Thats a really good observation
@swap.j_art
@swap.j_art 3 месяца назад
That's an insane quality for a first video. Keep it up, man. I love your artworks too and I would love to see your growth over time
@saladcaesar7716
@saladcaesar7716 2 месяца назад
I’m in love with the line art and how sharp all characters look.
@MyChoubaka
@MyChoubaka 3 месяца назад
Such quality for a first video ! Keep going !
@Josh_isanartist
@Josh_isanartist 3 месяца назад
Super great quality for a first video, and very informative! Great stuff! Keep it up, and good luck with everything. You've got a subscriber!
@candycornwings6374
@candycornwings6374 Месяц назад
The only thing I would add to this video and to your own thoughts about color is that grey IS a color not simply a lack of color! Especially in a game with very vivid colors, having that muted color really exemplifies Moros design! Overall a great video and I'm excited to see more from you! Keep at it and you'll go far :3
@gaildahlas
@gaildahlas 3 месяца назад
This was such a good style/process breakdown, really appreciate the work you've put into this. Yew turned out great! (also, wishing you the very best of luck breaking into the industry - hope you find a stable + fulfilling position!)
@teisusillustration
@teisusillustration 3 месяца назад
thank you so muchhh
@midnightcity4691
@midnightcity4691 2 месяца назад
I absolutely love hades and the supergiant art style as a whole and I've been wanting to create a small project adapting another series into the supergiant hades style so this video was such a godsend for inspiration, thank you so much!
@teisusillustration
@teisusillustration 2 месяца назад
That's a cool idea, I would love to see the final product if you go ahead with it !
@tunab666
@tunab666 2 месяца назад
I clicked because I am also obsessed with Hades 2 but I really loved the video and hope you keep up with both content creation and your character design career! The editing and motion was subtle but funny and the little touches were great, as well as seeing you being vulnerable over your design and the whole journey! Great work and I'll be looking forward to new vids~
@TheStormWinds
@TheStormWinds 2 месяца назад
Neat video! I love seeing breakdowns of character design. Also I've never played Hades but the characters look very cool, great choice to analyze. I feel like another important point for the color section is that the Hades characters' skin tones play a major role in their designs. Aphrodite has very pinkish skin, and with how little she's wearing I would consider that pink to be a dominant color in her design. Poseidon has a greenish undertone that supports the greens of his clothing, breaking up the intense colors with an analogous yet neutral tone. And Moros has a very blue-gray skin. If his art is grayscale that might not be as relevant, but I do see color in his sash and jewelry/armor, so I would argue that he simply has a low-saturation design, and his skin tone is part of that.
@teisusillustration
@teisusillustration 2 месяца назад
I definitely should've went a bit more indepth during the colour section especially with the skin tones. I think I made the mistake of not applying that to my own design. Thanks for the feedback 💚
@jellydishes4465
@jellydishes4465 3 месяца назад
This was a very interesting breakdown of character design focal points, I enjoyed it a lot! 👍👍👍
@teisusillustration
@teisusillustration 3 месяца назад
Glad you enjoyed it!
@JoyceW-Art
@JoyceW-Art 3 месяца назад
This is your first video?! This is such great quality both in editing and in information! Amazing work, definitely subscribing now to your channel!
@misteralgorithm1849
@misteralgorithm1849 3 месяца назад
Hell of a first video! Keep it up and props to your originality on yew
@teisusillustration
@teisusillustration 3 месяца назад
I appreciate the kind words! Ill be sure to make more very soon
@jjstarrprod
@jjstarrprod 3 месяца назад
Haha, that was a lot of fun to watch. And yeah, you definitely caught on quite a few good points on Jen's chara designs tips. Well done ! Another one I could add to make yours pop out even more is that pesky little 4th color (usually at the opposite end of the chroma wheel than the main one) Jen is using as highlights rims. It definitely helps give her characters a certain godly aura. Also, final pro tip, when doing shadows for your characters, rather than just using darker tones of your main colors, do the whole shadow shape in a rather desaturated slightly dark gray/purple on another layer on top of your main color layer (so not just for the skin, but for everything), then make it 30-40% transparent, and turn the shadow layer mode in Multiply. Enjoy !
@teisusillustration
@teisusillustration 3 месяца назад
That process for the shadows is actually exactly what I did in this video, except I use hard light instead of multiply, but I appreciate the insight. I'm going to upload a video soon that'll show that process a bit more in depth
@jjstarrprod
@jjstarrprod 3 месяца назад
Yeah, I realized that on second viewing, especially on her skin, but for some reason, the shadow on the clothes still look a bit too close in tone as the main color, and overall, it looks good, but still a bit flat. Maybe have a tad bit more contrast between the main color and the shadow (make the shadow darker, or the main brighter, since she's in broad daylight ?) might also be that her skin tone is a bit too rosy for a wood dryad type character, maybe make it look less fleshy more earthy ? I kinda feel both the green of her clothes and the rosiness of her skin are in competition with each other, whereas they should be complementing each other. Could also be a matter of her skin being more saturated than her clothes, while the green clothes should be the main attraction. Just a few pointers to try out. That and adding the random opposite colored rim lights might just do the trick. Other than that, it's a solid work already. Well done !
@j-lod523
@j-lod523 3 месяца назад
This was a fascinating video! loved watching your process.
@Quon_the_Destroyer
@Quon_the_Destroyer 3 месяца назад
Everything you discussed was really insightful! Also, I liked the whole touching grass bit at the end there. Great first video for the channel!
@kasuminn6435
@kasuminn6435 3 месяца назад
I really like the penguin 🐧🐧🐧
@teisusillustration
@teisusillustration 3 месяца назад
🐧
@kunzine
@kunzine 3 месяца назад
this was a great video!! extremely helpful, just subbed
@Lootgoooblin
@Lootgoooblin 2 месяца назад
I love your designs, but I noticed most of the colours you use are very desaturated. I think you could play around more with saturation (in highlights, hair, clothing patterns, maybe crystals - in the case of earth spirits) and it would really elevate your designs.
@teisusillustration
@teisusillustration 2 месяца назад
Yea, I definitely have a bit of fear of going too saturated (leaving me with not enough saturation in some parts) but I'll keep this in mind on any future projects !
@Lootgoooblin
@Lootgoooblin 2 месяца назад
@@teisusillustration It's hard to strike the right balance in saturation. I'm a former artist and I loved experimenting with saturation but I would often overdo it/make too many things too saturated. You have great drawing skills and I think that you can only get better from here, there's no need to fear :)
@avoarphish8338
@avoarphish8338 Месяц назад
Another thing that Hades does well is the repetition of shapes/design symbolism/colors to make a design feel harmonious. I like that you reused the bark design/texture across the design to give it that feel, but I think you could have used some part of the flower skirt design elsewhere-- maybe the ears could have had more of a crescent moon shape, like the flower petals? Idk. and ofc it's not my art, it's yours. I do really like the use of lighter and more saturated colors around the face to draw focus there. I'm takin notes on that.
@khonrade98
@khonrade98 3 месяца назад
i have this exact same penguin oh my god but mine has yellow feet and ear muffs so i guess they aren't exactly the same
@antares3030
@antares3030 3 месяца назад
Love the analysis! Thanks
@amang4993
@amang4993 2 месяца назад
You also achieved the most important aspect: Hot character. Everyone in Hades is hot in some way.
@ellasketch
@ellasketch 3 месяца назад
Amazing video and character design! Keep it up! 🤩🤩
@castlecaptured
@castlecaptured 2 месяца назад
Such a cool video! Can I ask for clarification on what "the terminator between light and shadow" means? What is a "terminator" in this context? The colours on Moros to me seem to be isolated spots, which might be related to my poor grasp on light and shadow! Ps. I want to especially compliment you on your posing and shapes. The way you balance the interplay between a character's body and clothes to make a shape is very appealing!
@teisusillustration
@teisusillustration 2 месяца назад
I wish I explained that a bit better in the video but the terminator is just where the light transitions to shadow (the edge between light and shadow, might be easier to understand). If you look at the art again, you'll see that the artist increased the saturation in this area, this makes the low saturation colours seem less lifeless and less "muddy". (I hope that made sense I'm really bad at explaining with just words) Thanks for the kind words as well !
@vulpeculafae
@vulpeculafae 3 месяца назад
*slams the subscribe button* I think I'll take a page out of your book and stdy the character design from the game and other media like Arcane to really get how good character is or what they focus on, etc. Great video, can't wait to see what more you post!
@teisusillustration
@teisusillustration 3 месяца назад
I actually have a video coming out this Friday with a section involving Arcane's style! But Ill be taking a closer look at the show when we get close to the release of the 2nd season, I am realllyyy excited for it
@tailez606
@tailez606 Месяц назад
I think the character design you created is pretty cool! But I do have some ideas how it could be improved. 1. I think it's a little too desaturated. I think it would be nice if it at least had some splashes of really high intensity colours (like how you pointed out in the video that the Supergiant designs have, around the edges or otherwise). Maybe the warm green could lean just a bit more vibrant as well. 2. You went very formulaic across the steps you had, which makes sense for learning, but for an actual design, I would go back to the initial steps and see if there's anything that could be added from the steps that may have inspired you later, and vice versa (the rock weapon you added, did not seem to go through that process and feels really disconnected from the character) 3. Continuing from 2. - I think I would like to see more naturalistic things incorporated into her dress, for example. Right now the dress serves a purpose as a shape and maybe a flower of some sort? It would be cool if this forest spirit was inspired by some actual real tree canopies or flower blooms, and her dress would take on the look of those. Maybe have the dress change depending on the season. That would be a whole new challenge, since you'd have to create a "base" design that works really well, then add on-to it summer or winter things. 4. Continuing from 3. - The character visually looks young, but being a forest spirit, maybe what looks young to us, is actually really old in nature's terms? I think the design could benefit from more things that display age in nature, such as moss, or erosion (for the rocks she carries), or other such things. Maybe she's a spirit of a forest that suffered a forest fire at some point and so she has both human AND forest details of fire damage (i.e. burn scars on the skin and soot marks on her dress/rocks)
@alonachiong666
@alonachiong666 3 месяца назад
Banger video bro!
@just_a_hampa
@just_a_hampa 3 месяца назад
I always feel bad watching these videos…. Makes me feel my own designs are bad. But great video!
@teisusillustration
@teisusillustration 3 месяца назад
I think how you feel is completely normal for most artists, remember that pretty much all the art you see online is everyone's best pieces, especially the ones shown in games or animations. Also, everyday that I draw something, the first few "warm up" drawings are horrible, and the world might never see those. Keep ya head up!
@carsonsword6042
@carsonsword6042 3 месяца назад
great video, keep it up dude
@verdurite
@verdurite 3 месяца назад
Commenting to boost the algorithm
@lucieth555
@lucieth555 3 месяца назад
I think it would be easy to make a comeback to Yew's insults- just "No Yew" her.
@janitorjuice1063
@janitorjuice1063 3 месяца назад
Yewing 🤫🧏‍♂️
@prenomnom9975
@prenomnom9975 3 месяца назад
Ah yes remember to touch grass ! Wait what is grass o.o ?
@nellie__
@nellie__ 2 месяца назад
this question is super unrelated & out of context (so sorry) but do you know of Sky: COTL?
@teisusillustration
@teisusillustration 2 месяца назад
Yes, I downloaded the game but I never got around to playing it sadly
@thegenerallee3562
@thegenerallee3562 Месяц назад
I think one thing we all can agree on is that Moros is hot.
@spacecooki-tuveuxuncookie6140
@spacecooki-tuveuxuncookie6140 3 месяца назад
Really great video but im sorry the vocal fry is annoying
@teisusillustration
@teisusillustration 3 месяца назад
I think I do that subconciously when I'm nervous, didn't really notice till now, sorry for the annoyance ;-;
@clivehandforth3531
@clivehandforth3531 2 месяца назад
Ngl that's an inside thought
@nyxicide
@nyxicide 17 дней назад
​@@clivehandforth3531ikr 😅 making comments about other people's voices is so unnecessarily rude regardless of if you don't like it.
@ikbrrrr
@ikbrrrr 2 месяца назад
Great content, but this voice is a bit hard to listen to. I apologize if that's your normal voice, but I feel like you're putting a certain "narrator's voice", and I am not sure it's working well. Can't wait to see how your channel grows!
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