I like the remake of the remake of the remaster of the reloaded of the SMOD of the MMOD of the remake of the remaster of the remaster of Crack Life of the remaster of the Half Life
So far i'm really loving the Reanimated Remake versions the most because it has the satisfying Modern warfare looks and sound, plus the textures of the arms and gloves are fantastic
It's actually the way you have to load a spas-12 in real life, As the carrier release (aka the button on the bottom of the receiver) has to be depressed in order to feed rounds into the magazine tube via the magazine loading port.
I'm proud that Half-Life was the first game i've ever played at the age of 4. I thought it was a skateboarding game because of the office footsteps sounds.
I prefer the remake of remake because it's supposed to be a modern day version of the actual half life 1 guns. The other versions may be better or more realistic but the remake remake is like a high quality update version for the first game.
@@eternative_exe the shotgun is actually faithful to the original. The original shotgun was reminiscent of SPAS, but was something different. Black Mesa was like "ok, it's just a SPAS".
Remake of the Remake is interesting because it tries to recapture the original, while the remake remaster tries to make things more tactical and efficient
but what if we remake the remake of the remake in source 2 instead of only remaking the remake? later we'll be able to remake the remake of the remake of the remake of source 2 in unreal engine 5 and we can call it half-life: the remake of the remake of the remake of the remake. then someone can reanimate the remake and we'll call that half-life: the remake of the remake of the remake of the remake reanimated. but that's not enough, let's redux it and let's also remaster it so we can call it Half-Life: The Remake of The Remake of The Remake of The Remake of The Remake Reanimated Redux Remastered Edition.
I like the models and animations of the Remake of Remake because they look like something that would fit the og Half-Life's artstyle if it was released on the Ps2
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Remake of remake is fascinating. The models artistically and even geometry are the same shape but much higher details and fidelity. Even heat dissipation is visible from the Spas 12 shell ejection.
The "reanimated remake" looks awful imo. Those cartoonish, exaggeratedly snappy animations belong in CoD tbh. Also, it would've been nice to have the original animations first for a good comparison.
Funnily enough those animations were once made in milkshape 3d, which was the worst animating program known to man, and it's hard to make everything moves smoothly, even so it still looks rigid at some point. Thankfully, i can use blender now for a better animation that doesn't consume too much time.
Wish I could have Remake of Remake models with Remake Reanimated sounds. I love the toy-like aesthetic of the old models but the sounds just didn't age very well. Especially the glock.
I think first Half-Life has it own multiverse co-exist within the realm of Resonance Cascade on which formula and out come goes slightly different, hence why all mod has thier own interpretation of weapons. I'm drunk right now, move along.
Personally, the Remake of the Remake versions are the best because not only have they improved in terms of graphics but it still keeps the simplicity that is Half-Life.
@@dovahkiin2108 do you know what else is filler? half life xen, do you know what else is ugly? half life xen and IDK what you mean by spin off it's a completely fan made game. black mesa made xen 10 times beatiful but if you still do not like it I respect your opinion
okay hear me out what about a reanimation mod that causes Gordon to fumble with reloads and such since he's inexperienced in fighting basically in the first game, after all he was just a man of science
Black Mesa (remake) all the way I'm sorry but a person with little to no military training is not going to reload like a professional command whisker tangy trot of alpha wolf squad omega, Gordon is a scientist with minimal firearms training, however, remake of remake is really nice and did a good job at adding the original models (pre-source half-life) to Black Mesa and it's quality increase, all the while keeping in mind lore accurate reloading methods
Why always in the remake of the remake the sound becomes into TF2 sounds and design? Like why in the Remake of the Remake the guns look so shiny?? It's completly unnesesary
Reanimated remake is just mwf2 animations ripped. Please for the love of god can the modding community stop just pasting those animations everywhere. They fit a military style, not every single place a gun is depicted in a game.
I personally liked *Juniez Classic Weapon Pack* Edit: If you replace Juniez Classic Weapon Pack weapon sounds with Black Mesa's weapon sounds it will actually sound pretty good
Remake of a Remake just looks and sound like sh*t. Yeah, I get it, it was suppose to re ind original, but original was pretty bad, so no point handicapping it.