Halo Quintuplets Contact Me Here x.com/aaaltheros / aaaltheros / aaaltheros steamcommunity... / discord Support Me Here www.paypal.com... altehros.creat... #halo #halonpc #npc
I recently played reach-Halo 2 all on Heroic. The Reach Elites are by far the toughest on that difficulty. I never would have thought I'd say to myself "Oh thank God, it's just a pack of brutes." 😂
Should put all of them in Legendary. If that case, Reach Elites and Halo 2 Elites whould be sooo far the deadliest ones. Halo 2 Elites in Legendary have aimbot on their aim
I love the people complaining about Reach's Elites. Complaints usually include: 1) Plasma pistol overcharge doesn't immediately drop shields/they're too bulky This is also technically true in Halo 2 as well, and has to do with EMPs no longer just immediately stripping shields like they did in CE, though it is to a lesser extent in that game. It's also pretty much only true on the highest ranking Elites on the highest difficulty. You shouldn't be more or less instantly killing Generals and Field Marshals of the Covenant in 2 shots on Legendary. Otherwise, they're just not different enough. Furthermore, it takes maybe a mag and a half from the AR (which if it has terrible accuracy at even fairly long range it's because you can't read tooltips and that's not on Reach) to drop an Ultra's shields on legendary if I remember correctly. Not great, and that may be a bit much. But all the same, it's not like these are regular elites. On Heroic you MIGHT run into a single one per mission aside from the last two missions. Mostly it's Minors and other kinds, not Ultras and Generals. So it's not the Elites in general, it's the rare ones that are like this. Again, they SHOULD be tougher. Because they are rarer. 2) They're overequipped Yeah. Like the Rocket Flood in CE, Sniper Jackals in 2, Brute Shot Brutes in 3 that basically kill you instantly at close range, Promethean Knights in 4, and to a lesser extent some enemies in Infinite due to the weapons you may or may not have not being balanced for a small sandbox. Furthermore, literally ONLY the ones with Concussion Rifles are a problem. So that cuts it down from most Elites to what seems to be less than a third of Ultras. Compare that to legendary Elites in 2, which basically instantly kill you if they've got numerous weapons (which is just Halo 2 on legendary) and it's not a real big problem. 3) They don't look like the CE and 2 Elites Neither were the ones in 3, aside from Minors and Ultras. Those helmets looked weird as hell too. So why is that not a complaint? Also, it's just not a valid one. Not every game needs to be exactly like CE, and it's quite honestly only a thing that people that played that game first want. It's nice to see companies trying new things, and the armors looked great overall. Ultras, Spec Ops, Rangers, and Majors, Field Marshal, and Zealot all looked good. They all still have unique colors, and now it's even easier to tell them apart. You're not mistaking these guys even if you are actually colorblind, which is nice for people who struggle to differentiate colors. Not a huge fan of the General armor (it's hideous), but the others looked like the armor of a proud warrior species that takes pride in their equipment and rank on the battlefield. In the end, it's a personal preference thing. CE and 2 had good Elite armor, but that by no means is objectively the best. 4) They're just not fun to fight. Melee is too fast and does too much damage, they evade a lot of stuff, and they take cover quickly Maybe don't try to run up and punch an 8 foot tall alien whose species is associated even in popular culture with CQC and swords? Why are you doing that? Of course it's not a good idea. You can also still absolutely box them out if you know what you're doing. Also, Elites are supposed to be the smart ones. Of course they don't just stand there and take shit. It's by no means impossible to stick them or keep them out of cover, it's just more positioning than you need in CE. The game where you can consistently have Elites jump off cliffs to avoid minor damage from a grenade. Overall, I've been playing Reach for a long time. I find the Elites in this game to be completely fine, and I find that Reach just generally has less dumb shit than at least portions of the other games.
I kinda want the halo 4-5 elites to return, but with redesign on the mandibles, not looking hunchback In cutscenes, and in infinites armor. I feel they would look pretty good in that sleek armor.
somethings i got from this CE elites are really timeless in sound design reach elites and their intsa melee is unbalanced as all hell 4 elites arnt even elites but are giant monsters