Hey xperia, I just want to thank you for all the halo lore over the years. I don't know if you realize how much of an impact you have over people as a content creator, even if its just halo.
Hey hidden perks I just wanted to let you know there actually is dialogue about spartan lock and the fingers also but it’s only when you drag the time before you go into the fight on at least that’s what I’ve seen from other people who have played and how the brother makes fun of how weak Locke was which to me was funny
Chak'lok, the "polite gentlemen" who spent 6 months "politely convincing" UNSC personnel to sell out their companions, is definitely one of my favorites. Just beat him in my second playthrough the other night! Deeply enjoyed storming his Tower again.
I love his obsession with reminding you that the place you are in is HIS TOWER. Really, he tells you that when you arrive, then when you entered, then he welcomes you to his tower, and during the fight or after he kills you he goes "This is MY tower!". He must be really proud of his forge map!
@@rorybooth2400 The Mining Lasers weren’t on and I ended up falling through the hole they made. Wasn’t able to turn back so I just opened up the door and went to the next level
The brute chieftain at the end of the harbinger boss fight deserves to be on this man died more to him than anyone else. Couldn’t kill him took me ages
I found him super easy? I would run around the outer edge and since it's a circle I'm assuming he couldn't lunge due to me breaking los slowly with the curve? I just used a beam to run his shields and sniper 3 shots to head? Or 2 I don't remember
@@562SammyJames It depends on the difficulty and weaponry you have but on my first playthrough when I didn't know anything about any of these bosses I had most deaths on Tremonius and then on that chieftain
The thing about the High Value Targets; they were definitely fun as they were and a unique gameplay mechanic, but they had a lot of wasted gameplay potential. They were mostly just upgraded enemies with higher health and damage, and I would've liked to see a few more unique ones. Some cool ideas would be an actual human boss (considering the Banished accept humans into their ranks) or a Scarab fight. Those would've been super cool.
@@MB0704 i'm not a huge lore-head but i do know they do accept help from humans - not always fighting but often weapon supply, spying etc. not everyone likes the UNSC 🤷♂
I agree I really want to know the backstory of the locke helmet, I didn't even recognize it was a boss fight at first. Jega was absolutely insane even on heroic, heart was pounding during that one
Oh 100%, it's so obvious some of their story was cut. They literally make up 50% of the Hand of Atriox and one of them doesn't even have any lines outside of generic gameplay dialogue
@@HiddenXperia there was a Spartan audio log where we hear the beginning of the battle of only Spartan found to not die to Jage in which we learn it was them
I really wish 343 put in some cutscenes about them like defeating Locke which I'm not so mad about always though he was kind of a brat and getting in a fistfight with The Master Chief? I'm pretty sure its obvious who gonna win that
I agree except for Escharum. His boss fight was my favorite, it was actually satisfying from his lead up the whole campaign. Harbinger is lowest A tier imo due to the lead up to her not giving me an as satisfying result as Escharam
I completely agree. And also is it just, me or do those orbs of electricity that the harbinger uses seem a bit overpowered on Legendary? I died dozens of times trying to avoid them.
I need to play her fight on another difficulty because I don't even remember her attacking me on normal. She just teleported around while I shot her until she collapsed and I shot her more
If only he was built up a bit more. Killing him felt like an "ok next" moment. I wish it felt impactful. 343 kind of hyped him way tf up and he's barley even in the game. Don't get me wrong what is there is great but it feels like a free sample from a restaurant not a finished product.
@@rhuulu110 I feel that man. All that hype 343 built up only for him to almost not even be in the game. A couple cutscenes and a quick fight just feels bare bones.
I died more to Tremonius than to Escharum on my Legendary run. That Hydra is pin point accurate and it kills in 3 hits and his reaction time is insane.
Same dude, I am on a Heroic run, largely because I'm doing Heroic as a warmup, BUT Tremonius took up half of my stream on Odysee, until I finally killed him which I swore I gave the gamer equivalent to a warriors cry
I got slapped around the room by Tremonius. I’d go down to the bottom level to lead him in, lose all my ammo to those two jackels and then have to go back up where I would be lovingly met with him slamming into me and hitting me with his hydra.
I'm glad someone else understands how punishing it was on Legendary. Everytime he would do that jetpack slam move, it was frustrating on how he slightly tracked you mid flight
For me Bassus is the best, the enviromental clues the game gave u screamed that in that control room there was gonna be a fight and yet Bassus still managed to surprise me.The way he overpowered the Chief, the way it seemed he was toying with u, the Brute Chieftain hammer wileder archetype,the way he screamed "Spartan" (i actually thought he was gonna mock the actual Spartan kick thru the well) and how u had such little room to work with against a melee made it a hard boss by itself on Legendary. Very good 10/10.
Imagine Jega coming back in the future, chief or the weapon being like “I thought he was dead.” And Jega saying - “Were it so easy.” That’d be a classy callback haha
Jega might be the unique boss, because the smoke effects, no music, and it’s scary tone of his voice makes it’s really my favorite. So Escharum, harbinger and ex silent shadow are my favorites.
I found Jega to be more of a 'enclosed' elite battle. Especially having most of the equipment upgraded. Pop some sensors and it was very much just a kite then shoot.
The dialogue delivered by Escharum just before the fight begins followed by the battle cry was so awesome. Really felt like a clash between two titans.
Jega is my personal favorite boss in the entire series (not that the ones from the other games were really a competition) and has one of the best presentations for anything I have ever seen in a videogame. It takes me back to when Halo had more horror and tense moments and I really appreciated it. I think he was also the most fun and fair boss in the game. He didn't have any stupid ranged attacks that can kill you in two hits across the entire arena or mechanics that made the fight long and tedious, he was just a nice basic fight with one target and an arena to fight him in. He was also the only boss that I beat on my first try on legendary which I think also shows how well designed and balanced the fight is given the fact that it took me at least ten tries to beat the other bosses due the stupidity and overpoweredness of those other fights.
I think Chak Lok is my favorite simply because of his entrance and his voice. Hearing it brought me back to Halo 2 and had my heart pumping with nostalgia
Harbinger is what the Didact should have been Adjutant Resolution is what the Warden should have been Escharum+Bassus are what Tartarus should have been
The Didact. What a wasted character. Probably one of Halo 4's narratively worst mistakes. How can you introduce such an enigmatic villain who has lived for millenia only to have him killed off in the same game?
God I loved Colony so much, honestly I'd love a DLC focused around them - maybe they arrive at Zeta Halo to reinforce the remained of the Banished forces there and bring loads of new unique Lekgolo-based enemies with them (Goliaths pls)
Hyperion and Tovarus were actually one of my fav bosses, I picked up a ghost and drove it off a cliff ledge into the boss fight where I had a ghost/chopper duel and it was pretty sick
Hyperius and Tovarus where really disapointing. Hyperius is one of the first characters we ever saw for infinite and they where heavily marketed yet we know almost nothing about them. It doesn't help to that my first fight with them was on normal and I just 2 shotted Tovarus with rockets and Hyperius somehow died off screen and I couldn't even find his body. I didn't even know he had a chopper until I saw it in a video lol.
Chak was one of my favourite bosses, simply because he posed a massive threat to me during my first playthrough and took me a few deaths to get through. Most bosses after that i kinda executed my play style much better. Also you had to take him on with almost no equipment unlocked. I would easily say A tier for myself
The Tovarus and hyperius fight feels like it was something that just barely missed the chopping block. No cutscenes, no audio log mentions. It really feels like they were almost cut from the game but was kept in at the last second.
@@HiddenXperia I personally would've liked if they went more "Arkham Knight" on the HVTs. Meaning that instead of the 15 we have, they were reduced to 7 and whenever you completed an Open World activity (say, destroying every Banished outpost) the HVT attached to that activity would be the "final boss" with its own cutscene and whatnot. I feel like that would give side activities more of a narrative reason to be completed and fighting a boss at the end (that unlocks a special weapon) could be a nice reward.
Can I just say that whenever I hear the ODST soundtrack in one of these videos (I swear I've heard it in some others), I get a smile on my face? I recognised Asphalt and Ablution playing in the background of the Tremonius & Chak 'Lok sections and just thought "Yep, that's good stuff right there".
I don't really get how Tremonious was spineless honestly. He stood up to Escharum and fought Chief. He's the only member of the Banished to have a location named after him, and they did it to inspire troops. Jega is just crazy, and actually would kill him over a petty argument. Edit: Damn, I actually thought the Brute with Locke's helmet was cut from the game because it wasn't touched on. I didn't know he was one of the brothers.
No, not really spineless. But Escharum practically sends Tremonious to his death knowing Chief would kill him, perhaps as a way to punish him or just get rid of him for doubting him. As we know, any sign of weakness in the Banished is punished. That's how the Banished operates. Though as we know, Tremonious was absolutely correct to be afraid of Chief because in the end, Chief with the help of a fraud pilot and AI copy of Cortana ends up killing almost everyone and screwing over practically the entire Banished base of operations on Zeta Halo. He wasn't "the best of the Banished", but in hindsight, he was ironically probably the wisest of the whole bunch.
His appearance was badass, and the fight itself is awesome, but god damn he takes ages to kill. I emptied a fully stocked battle rifle into his skull and it did fuck all.
i'm surprised you missed the hardest boss in the game from the list, of course, i am talking about that dammed chieftain in the harbinger fight, the one that put up more of a fight than any of the brute bosses, he who wields the power of space and can launch himself at untold speeds across entire auditoriums.
2:14 I can't be the only person that thinks this is exactly how a boss would move and speak, in a N64 Zelda game... Even that little tune is spot on. 🎶🤣
chak lok is my favorite boss in the game, i just love how he gives off elite pirate vibes, the way he comes in and does that fancy twirl with his sword.
Escharum is my favourite boss encounter, but for me he was also the most difficult to fight on legendary. Also for an old brute with chest problems I was not expecting him to be slipspace jumping across the room with that hammer geez
It really is a shame how we didn’t get more on torvaros and hyperius I also wish we got some cutscenes with them too, what I really hope to see in DLC is if we find Locke we see a flash back of him fighting hyperius
Escharum is one of my favorite characters in the series. His speeches sent a chill down my spine every time. And the scene with Chief after you beat him is amazing. The boss battle was a little underwhelming, especially coming right after Jega but the character was so good
The intro voice line of that Brute General with the gravity hammer started to get annoying after a while because I kept dying to him. I probably heard it at least 6 or 7 times before killing him But ngl, I love it’s intro
After playing the campaign twice I have determined that, after the banished are cleared out of it, Annex Ridge is the safest place to take a shit on Zeta Halo.
I think having a sword wielding boss in halo could work because of the thruster pack, as it could act as a dodge. It could also have a slow moving projectile the boss shoots. Kind of like a warden 2.0, but just the boss and not repeated 7 time in the same game.
@@bigluc2491 If you spam the cindershot at her she goes down pretty quickly. If you mean the energy projectiles from the flying bastards.. you have to focus on taking them out asap and watch your position carefully if they're still alive.
Adjutant resolution wouldve been great if it wasn't the same fight twice. Gave me warden eternal flashbacks. If he had a different body the second time instead of the same thing twice I'd probably love it. Just felt very lasy the second time he showed up looking and behaving basically the exact same.
JEGA MY KING. having a character whos faction/species is usually all about honor but one character is a bloodthirsty maniac is so cool, and vice versa like esh. i love them both
I loved the bassus fight, the tier 2 grapple made me feel like spider man swinging around the room. I also really liked the challenging aspect of jega, where he is very difficult in a fun way, but not an insane bullet sponge. I didnt enjoy the escharum fight, it felt like a huge bullet sponge especially the second phase. Also the harbinger should have had more health, and she should ne easier with ranged weapons and harder with melee weapons, she felt like just waiting for her to be near you.
I gotta agree with you on the tovarus and hyperius fight. I was so confused after just dealing with him, wondering if we were ever going to get a mention on the fates of the spartan’s fingers and Locke.
After seeing this tier list I realize that I'd love to see a brute stalker boss active camo and all. While I know Atriox is a bloodstar, he doesn't make use of active camo and I'd like to see a brute who does just to give us a little taste of how utterly ridiculous that'd be.
I feel it would be a more... Primal, almost animalistic version of Jega's fight. A snarling beast stalking you through the shadows before unleashing a torrent of fire (I imagine he'd make use of lots of grenades, maybe a skewer or a ravager to bring back the firebomb aspect of the old stalkers)
The very first time I managed to beat Escharum (Heroic), I actually ended up getting an extremely clutch killing blow with Jega's sword *right* as Escharum did a big one-hit-kill lunge at me (I barely sidestepped the hammer blow), and I nailed him first. It felt incredible. Easily the coolest I've felt in a shooter boss fight, ever. Even cooler than the boss fights in *Gears of War 2*
Just Imagine if you could actually rip Adjutant Resolution out of his mech with the grappleshot when he reveals his head or with escharum when you turn your back he just grapples you and throws you to the other side of the map to protect those relays and acts as a body shield for the relays these would have been nice little details that could have added to boss fights
I honestly found Jega’s bossfight pretty underwhelming, at least on heroic. He doesn’t have that much health, and he’s pretty easy to avoid if you have your threat sensor fully upgraded. He got so much hype but I beat him so quickly that I couldn’t help but feel disappointed
I agree that was probably the easiest part of that mission especially after fighting waves upon waves of enemies right before him, the hunters were harder to deal with
Yeah and if I'm being honest the harbinger boss was ass. She barely attacks and has a really weak shield. She has invulnerability phases which is a cherry pick for me. And her health is extremely low. If I'm right as well I think she only has 1 attack in total which is disappointing.
I didn't like that Adjutant Resolution was reused. Gave me Warden vibes a little bit. Jega was S-tier. The small, cramped space combined with his camo and sword kept you on your toes. Also the atmosphere.
But him returning later on gives me Guilty Spark vibes. I don't mind that the boss was reused, I think the change in setting helped me out. That and him being a little more than just a damage sponge.
It's fine to have a boss reused if the boss is reasonably fun to beat and the combat scenario changes a little, Warden's problem was that he was not fun to fight AND HE RETURNED LIKE 5 TIMES
My list would be the same, except for maybe Adjutant Resolution in B tear. I thought his fight was fine but it just didn't leave me as hyped on the second encounter
I was actuallly disspointed by the jega boss fight, loved how the pilots hologram was playing but the actual fight wasn't great, the fact after you did some damage he actually despawned instead of going invisible kind of took the imersion out of it for me. Sometimes I wish I didn't understand how games work cause it makes them so much less immersive sometimes, oh to be a kid again and just enjoy the game for the experience.
Hyperius and Tovarus are by far my favorite boss fight. I liked the open endedness to it and creative freedom you had in approaching them. I also never really got much out of the intro cutscenes; so no loss for me there.
@@easportsmicrotransactions9629 I didn't need it. I started the right knowing where he was and just spammed rockets and grenades. Finished him off with one pistol round to the head. Took maybe 30 seconds
DLC idea: You play as Hyperius or Tovarus and you get to see the other side of the conflict, with the DLC ending in a boss fight against Locke, showing how Hyperius got his helmet and armor.
@12:39, when the violins chime in and start doing their build up; with that gravity hammer Chieftain on your tail, that experience gives me chills on any difficulty.
Can you do like a "semi-boss" tier list? I mean a tier-list of all the bosses that are located all around the open-world map? Honestly I feel like the hunter brothers fight is the hardest fight in the game. I played on mythic and I just couldn't kill em they are so hard! Honestly I just want your opinion on those but I thought it could be a great video idea too.
Jega truly is like the Vader of Halo infinite. We know Escherum has more power and he's the leader of the banished, but Jega still is the one we (or at least i) like the most.
The Escharum fight was so funny on legendary to me I killed him normally on my first 4 play throughs being on heroic and easy but after dying to him instantly on legendary i grabbed a rocket launcher and blasted him as soon as I had the chance after the cut scene and he just died immediately before his shields could go up so I skipped the entire fight basically
I have been a halo fan ever since I was 12 and quite honestly these bosses were lazy ubisoft Bosses. I don't care if some of them have this cool story that's explained in an audio log and not shown to me. The bosses were inflated health bars and copy pastes. The gravity hammer bosses were the same except eshuram or however you spell his name and his only difference was bigger jumps and generic destroy these. The invs elites quite frankly suck. It was the only time I was forced to use the threat locator and I was playing on heroic. They were lazy feeling. When I get close to killing him he just despawns. Honest to God I don't get hoe you call these bosses good at all. They are just lazy bullet sponges. I'm not defending halo 2 bosses but they were way better. The heretic had a neat gimic and wasn't too hard. The prophet is kinda a meme. And tar tar sauce was not very good but there was actually strategy with him. You had Johnson and your elite buddies which was kinda cool. Still I think better than any of these ubisoft boss fights.
I've been thinking, if Jega 'Rdomani does survive, he could be inspired by Escharum's death as stated. Chief also said death changes people, making them reflect on themselves in that level. Since Jega 'Rdomani could be said to have experienced one, some character development may be put into him. Perhaps he can come back as a changed opponent or so.
On legendary for your A tier list Escharum was my toughest boss, and Jega I beat him in one go. His intro is so eerie I love it! It’s the intimidation and threat he gives off as a character
I was completely immersed in Halo Infinite and had a ton of fun going through the campaign and boss fights. I’m not very good and had no business playing on legendary but I did. I played all Halo games except for 5, I had a hard time getting into that one, but I had no idea Cortana went rogue, so i will be starting up 5 soon. Hats off to 343 for this one, outstanding introduction of the grappler.
Nah man, I think you nailed it (I still laugh that Jega 'Rdomani is the only S tear, lol!). But I do really agree with what you said especially with Hyperius and Tovarus, they needed WAy more character development. Merry Christmas to you as well and see you next year!