UPDATE: 343 have removed some of the skill jumps on this map due to “readability”.. ..here’s a link to my tweet with the removed jumps x.com/shyway/status/1787922721092882888?s=46&t=u3IU2QWduzokWOdQGVtrxw
@@selvakannan2548I would still live it just as much it the fov slider didn’t make it feel alien switching back to. I was one of the rare ones who played it and loved it while it was out
Thanks for the callouts! I never played H5 so had no idea. Little feedback is that the video editing made it hard to know where some bits of the map were, particularly short hall - from the video I had no idea where that was in relation to anything else. Doesn't help you that they made everything grey.
This remake is the best map added to Infinite since launch. I realllllllly like it for KOTH. Lots of good great flank routes and it really rewards pushing out and getting map control.
Of course I'm a real one bro there's no surprise there. Thanks for the vid bro. This map is crazy, I've gotten slammed on it so definitely got some brushing up to do!
I'm really liking this map a lot. Great video, Alex! I'm going to work on a few of these skill jumps in my next practice session. Thanks again for all of your curb sliding advice! I'm doing it much more confidently now.
Im a real one lol. And yes, im a fan of the map so far. Managed to pull a game where i went 20/2/11 (slayer). Absolutley crazy for me. Also, do you think you could make a video on button layout and the best layouts for different paddle numbers and so forth? Loving these movement videos, but i feel like we havent seen button mapping in awhile (unless i missed it).
I swear that the first hour the map released, there was a way to do t1 one to t2. There seemed to be a tiny little ledge (accidental I’m assuming) on the right of the window if you were looking out towards the mountains. I wanted to film it and tweet it at you because I saw you didn’t include it, but it was gone:( idk maybe im crazy. Either way great video as always!!!
I think Astron had originally included a t1 to t2 jump but a decision was made to remove it due to it being too challenging? This is what I heard at least - sounds like a missed opportunity for sure
@@Shyway Such a bummer. It wasn't hard at all. It was easier than a spring jump for sure. I honestly found it on blind hope. I was like "what if there was a blocker that let me do this" and I did it. When I looked back it was literally an actual corner of a ledge. Idk!
I've been calling carbine elbow, and a lot of other people in my ranked games have been doing the same. I think it's a good callout since connects the two catwalk areas
Awesome video. But 343 should really just add an actual spring jump to the game. Then they could balance it to their exact liking and it would add new skill jumps to EVERY MAP IN THE GAME SIMULTANEOUSLY. that would honestly add SO MUCH to the movement throughout the entire map pool.
I personally would refer to trenches/sewers as "E rat" (next to engine side) and "B rat" (next to basement side), but more than likely I'll just refer to the whole thing as "rat" and maybe "bottom OS" the enemy is on that bottom-mid platform or in one of the corners next to it.
This was another great one! A lot of great jumps! Some of them might be beyond my current skills, but some were super easy and important Also, shooting through the box was an incredibly interesting thing to point out!
None - if you skip to the end of the video I touch on it briefly. In order to double jump we need a blocker - but the only reason forge map devs put blockers in the environment is to smooth out uneven map surfaces. This map was designed with extremely flat, smooth surfaces, so no blockers were needed. I’d love to see them placed strategically though
Love the vid Prolly shoulda watched sooner since I've gotten the map a few times and not known any of the callouts on it lol, but at least I am now so I can learn Also, personally for the Sewers/trench callouts based on the side of the map, I'd maybe say E Trench/Sewers for Engine side, and either Basement or Base Trench/Sewers for C/Basement side Keep up the great content though, and hope to maybe run into you in matchmade someday lol
I get people dont lik the art but dqmn dies the map play nice, it feels like one of the few halo inf maps qhwre k actually feel like i can breath, its so nice, honestly dont mind the grey since it feels like jts actually going for a style.
I'm not a pro player by any means, but just looking at the trench/sewer platforms there, it seems one is lower than the other so I'd just go with "Low Trench," or "High Trench," something to that effect.
yo, I got a question. lmk if you have covered it on your channel but I 80% of the time do the most damage on my team having like 20 assists per game blah blah. But how do I be a better teammate because I find myself alone even when I'm covering my teammates and helping them they don't predict where people are going or follow up on my damage if I need to fall back, rotate etc. Thanks Bro. Fire vid!
My only complaint is that there is already a Tenrai-themed remake of The Rig in Matchmaking. It would've been so much better if 343 tweaked that version of that map to make it viable for Ranked.
Season 5 comes out, Infinite has a Massive resurgence and finally gets the love it deserved despite it's issues at launch, then 343 kills all the momentum by abandoning the model that clearly worked for both infinite and MCC. like Infinite has so many things that are the best iterations in the franchise from Gameplay, to customization, to forge; but they drop the ball with questionable changes to store prices despite saying they wanted to reduce them and add individual item purchases in bundles, which they never did add individual item purchases. the Exchange is amazing idea, but it only rotating every 1-2 months with ZERO chance for store items to be in there sucks. seasons were great for the game and bringing back large amounts of players and introducing great features, the networking has been greatly improved despite still having issues and there's a ton of content. also where's the falcon and other sandbox items we know are in the game files and fully functional? Game modes that have medals in the files and were teased by devs *cough* VIP *cough* yes of course all these things should have been in from the get-go, aside from all the different customizations obviously, but it's weird to get the game to a place where everyone was happy and excited for the future then basically abandon it
I’m ten years I’d love to see the movement skills of players in this game. They’ll be hitting frame perfect slides to every spot. Too bad it’s online only and won’t last that long.
Are you sure they didn't update half of these out because not going to lie I can't get the clamber on the pipe or the invisible wall jump for the life of me.
@travisboatner I'll be more than happy to destroy you in a 1v1 anytime, little man. Yall halo die hards are so funny. Infinite is the worst shooter on the market. Your hero lucid just made a 16 minute video saying the same thing. Halo went from the pinnacle to an absolute joke lololololol. Cope with it
making another gray map, when colors do not cost extra to make, is frankly unacceptable. for callouts: i wish we just used the ones in the game. it’d be so much easier.
i find it funny that pros are complaining about lack of content... when they are directly responsible for lack of content in ranked. They literally protested the mangler, sword, sentinel beam and pulse carbine and nerfed spike grenade and shock grenades into the ground. Are shocks even in ranked at all anymore? Probably why we only saw skewer in ranked once? And why we will never see ravanger and cindershot, especially hammer. They the reason why multiple maps got removed, why game modes in maps got removed. "why doesnt halo have more weapons in ranked like laser beams. Because youd complain about balance even if the weapons are on a timer. Balanced weapons are boring, its why pros play 1v1 with sniper and shock rifles enabled... because 1 v 1 bandits is boring. Perfect balance is boring.
I'll be honest , I uninstalled after the last update , I was no big fan of Halo 5 , and the fact they are bringing more maps from it , just not my cup of tea.