2 years later, rewatching this. there are quite a few things I get wrong in this video (like the destiny 2 stuff for instance) and if I ever cover this game again I'll try to address that, sorry
I played Halo 1's campaign once when I was like 10, and thought "Eh its alright". I was more into Halo 3. Then like 3 years ago I decided to replay Halo 1 and, yeah, its not even nostalgia. Something just clicked. The aesthetic, the gameplay, the almost retro feel now. Its certainly has somehow skyrocketed into one of my favorite games of all time.
@@Zathren I feel like Destiny has the heart of old Halo, but they really didn't care. The enemies are deep and cool but the combat is boring to suit looter shooter bullshit. I'm with a growing majority of people that want it to be more "difficult". _Actual,_ difficulty.
@@AWACS_Snowblind I played allot of destiny and just quit out of nowhere. I had fun with my clan and still talk to them but I cant play a game where after the story and general rare items the only goal is to farm for a slightly better roll of the weapon you already have.
Me and my brother joke that because chief was the only one not strapped in a chair when you land that everyone died because chief was bouncing around crushing everyone to death before getting knocked out.
When I first played Halo 2 I was convinced Shooter Games could not get any better. I replayed the coop campaign with my best friend for 10 hours straight. Multiple times a week (no internet available, good times). And then Halo 3 came out. I still get goosebumps rewatching the trailers, sometimes I even recall certain smells or tastes from my childhood town when watching them.
I couldn’t wait to Finish The Fight. You can understand my disappointment when on a release date I come to my games dealer and he says: “What? I just sold your disc to some random dude minutes ago.” The last one. He also understood his mistake and the very next day he brought another disc right into my office.
Fun fact, the Grunts say "NOT AGAIN" when you sticky them because they believe in reincarnation. That's actually a real thing, I didn't just make that up.
Jeez thats kinda dark if you think about it, the covenenant breed them like animals and put them on the battlefield to be used as cannon fodder, only for them to die and be reincarnated as worthless cannon fodder again
I think the library is part of why it was so good. When I replayed it recently I remembered and had the exact same feeling of relief when I finally heard a grunt again. I remember opening those giant doors sighing, letting my controller hit the floor and laid back. I let them kill me I was so overjoyed. I think that emotion drew me further into the game.
And the fact that he went to all that effort not to spoil "those guys" where high-powered snipers won't work against them since they don't technically have a head or CNS is also well done.
The HALOverse was the first sci-fi world I really geeked out over. The fast and streamlined Spartans always appealed to me more than the 40k Astartes. John was the perfect mix of human and warrior compared to 40k where it's almost like a parody.
@@zoltar0205 They both did alot for the industry. Halo seemed to be more popular among those that were children when it was made. Half life by those that were nearly adults.
@PYXB3 and halo ce has 70% of its length made out of copy-pasted samey, boring scenery. half life was fresh from beginning to end. to me, the coop aspect of halo was 90% of the game. because as someone who came from pc games, halo felt too floaty and slow most of the time. the first halo i thought was good enough to stand on its own was reach. everything has proper weight, the game flows a lot faster and the weapon sandbox is varied and fun. and most importantly, the campaign is carefully crafted from beginning to end. it never feels repetitive, and it has by far the best story in any halo. and i like noble 6 over master chief any day of the week. ironically, "halo purists" hate that one. oh well, it's the best halo ever and bungie seems to think it's their masterpiece, too.
We all love Halo when we talk about it from our nostalgic feelings, until you remember those times where the Halo 2 Jackal would snipe you outta nowhere and you'd rage.
Me and my dad just finished Halo 1 in Co-op for the first time. I have only played it once before and my dad isn't very experienced with games, but we still had an absolute blast. We both thought the enemies were really fun to fight, that the environments were awesome, the vehicles were super fun and the music added even more to experience. If a 50+ year old who has barely played video games can jump in and enjoy and appreciate Halo 1, it is definitely doing something right.
I know this is 2 years later but I played both Halo 1 and Halo 2 campaigns with a family friend/uncle of mine when I was like 7-8? And seriously, these games are made to play with anyone and have a great, immersive time
That's genuinely great. I played this game soooo much when I was a kid and it's my #1 game, and is a colossal piece of my childhood. I hope you and your dad came to love it as much as I did and still do, and if nit, at least you guys enjoyed it :)
"Idk if Halo was so ahead of its time" They literally invented decision trees for AI, which is what everything uses now. So yea, they were a bit ahead of their time.
@@DanielGomez-xo1sh Not really. Half Life excelled at environmental story telling and it's gameplay. Halo took those and started a trend where FPS games have a story and AI decision paths. Half-Life, DOOM, and Halo are quite literally the Holy Trinity of the FPS Genre.
On the topic of the graphics, I think Halo CE is a testament to how amazing art direction can make a game still look great 20 years later, even if the graphics have undeniably aged.
Born on Bungie day, 07.07. ( 2000 ) , first action shooter game I got was an original Halo CE for PC. I was visiting my mom's friend and she gave me that disk as a gift. I never forgot that moment. The decorations of that house, moments before and moments after. Went home , installed it and just started blasting. ( Note , I got this disk in 2005 ) Now, imagine me, 5 year old playing games, it took me over an hour for some levels, ( Truth and Reconciliation, Assault on control room and especially Library ). After beating the game I replayed it again and again on various difficulties, though at the time I couldn't beat it on legendary or heroic. And then I discovered multiplayer maps. My family was struggling a lot at the time so I didn't have internet. I wandered alone in maps, dreaming someone would enter these maps to play with me. Just exploring from map to map. Then when my parents got the internet I remember seeing something about "Halo Reach news incoming! Stay tuned!" As my English was horrible at the time ( I am from Serbia btw ), I searched some stuff about CE and found some update for servers and stuff and boy it was an update. An update to my life. I got to play Halo online for the first time! I had so much fun, driving warthogs with other players, banshees, modded maps etc. 2007, started elementary school and found out about Halo 2, Halo 3 and and RU-vid. I just sat at computer . I spent hours and hours watching multiplayer, single player, montages, linkin park halo AMVs, master chief face, halo vs counterstrike, halo vs call of duty, i listened to that remix of snow from RHCP like crazy. I tried to install Halo mods into GTA SA but never knew how. My dad got me a window Vista and there was a version of Halo 2 for Vista and I fell in love with it. To think that Halo 1 had continuation for me at the time was mind blowing! The new battle rifle, arbiter, drivable wraiths, brute plasma rifles... Imagine my happiness at that time. Then it happened, I found it. Halo 3. Due to my poor situation at my household and economic crisis in 2010 , my parents almost divorced and I got into massive depression ( I don't know if it was depression but it was a really dark time for 10 year old me ) . I saw that Halo 3 was only available for XBOX 360 and my parents barely afforded bread, so console was out of options ( To this day, I've never owned any gaming console ). I just aimlessly watched Halo 3 gameplay and dreamed of playing it and especially Halo 3 ODST, which funnily enough, is still my Facebook cover photo ! Year or two after, Reach came out. And Reach has special place in my heart . I was heavily bullied at school, it broke my mental health and it still haunts me to this day. Coming home to watch Reach gameplay, Red vs Blue , 100 ways to die in Halo Reach was a therapy for me ( also I discovered my friends ( friends to this day ) from neighborhood knew little about Halo so I taught them ). Playing it however was not a possibility at all. 2012, Halo 4. I was just amazed with graphics, new foes, Didact and I remember that flood game mode for multiplayer. Getting a new laptop with windows 7, vista on PC was gone, dad installed a windows 7 there and I lost access to Halo 2. I found out about Halo 2 Project Cartographer and it was a cure to my Halo solutide at the time. And by coincidence, I found out about Halo online. I remember it had dmr, a gun that I adored. Though unfortunately, my PC was crap and I couldn't join online games so I played alone in multiplayer maps. El Dewrito or something it was called. Few years later, Halo 5 came out, I started high school and things got a lot better for me, new friends, girls, school, things. Used to watch HokieBird428 for gameplay and noobs guide to legendary. I never, to this day, watched or played Halo 5. Then I started going back to other games like Elder scrolls, GTA, NFS, Minecraft especially. I was never able to buy then Minecraft, I really don't know why, but in those cracked servers, I had built Halo structures, Halo factions, Halo mods and it was my first connection to modern Halo. Years passes, entered uni in 2019, new city, new amazing friends. Forgot completely about Halo... I'm majoring in Japanese so I didn't have lots of time to focus on new games, game news but one headline stuck out to me - " Halo MCC comes to steam on December 3rd 2019 ". WOW .. I quickly dropped saving money for PlayStation 4. Quickly went to the bank, opened bank account but the process for some reason to get my credit cards was so long I had to wait to buy it. I tried downloading Halo Reach via pirate sites but it wouldn't work for some reason. COVID-19 came, I got infected 3 times with it, money I worked for went to parties, girlfriends, uni, books ( I'm a bookworm ). Then I was scrolling thru some TikToks and I heard it, the epilogue ost from Halo 2 . Legit tears went into my eyes. I felt bad for forgetting about my first game, my favourite franchise... I had like 20€ with me and I did the most shameful thing 21 yr old guy can do, I asked my mom to buy me the MCC ( it was 25€ on sale ) . I gave her the money I had, she added 5€ and finally, after 10 years, 10 goddamn years, I got to play Halo Reach, Halo 3 and 4. ( My mom actually asked me why didn't I ask her sooner cuz she knew MCC was coming to steam ). I bursted into tears. I haven't cried from 2015 and in 2021 I cried. I had the same look at the game the way I had it in 2005. I've now beaten all games on legendary , except Halo 5 and Infinite because I don't own any console or a powerful PC and I'm working to save the money in this crisis. My lucky number is 7, Bungie day is 7 , Halo number is 7, I am born on 7th of July and Halo shaped my life and will continue to shape it. This is why Halo is important to me.
I'd like to mention a specific thing in just Silent Cartographer. The level does a perfect job sounding and feeling like it's taking place during summer. You can hear bugs buzzing, birds chirping, the breeze blowing, the ocean waves rolling, and see the sunlight bathing everything in a warm light. Even when there's nothing happening, it feels so alive and I swear I can actually feel the wind and sun beating down. Then, whenever you enter a forerunner structure there, you can hear the outside for a bit until you're completely inside, and it becomes eerily quiet. This is another instance where I swear can feel exactly what the temperature itself might be, with forerunner interiors maybe feeling air conditioned and very comfortable, but the air itself is abnormally still. Halo is a god damn masterclass in creating environments, you'd be hard pressed to find even AAA games with state-of-the-art photorealistic graphics actually nail the fucking _feeling_ of realism.
YeeeeeeEEEEEEEEEEEES DUDE. Any time I'm in the Forerunner structures like in Silent Cartographer and Assault on the Control Room I can almost feel the empty cold of a room filled with metal and technology.
The Forerunners and their Structures was the main reason why I got interested, that, the Weaponry of the races and a few other things. Halo 3's Menu Theme is the best and reflects the imminent danger of the Halos and Ark.
This video inspired me to take my friend (shes never played any of the halo games) in the span of 2 weeks through every halo game and shes loved every one of them
I find it odd that no one talks about the amazing introduction of the flood. The way its hinted at and the little combat form that watches you from a distance just makes its eventual reveal so much better.
I got the pleasure of guiding a good friend through his first time playing Halo CE today. He had basically zero spoilers, he didn't even know Spartans were from Halo, but he came in with an appreciation for old games and left with an amazing experience.
I always got upset when they made me get out of my Tonk, When you have to fight 2 Scarabs at once in Halo 3 I ignored the Flying machines they gave you to get on top of the scarabs and snipe the generators and took both on in my Tonk
The original HALO trilogy's soundtrack, to this day, continues to be one of the most memorable and... simply high quality musical scores I have ever heard. There is something special about the way it evokes emotion so profoundly and meaningfully. Marty did a grand job, equalled by few if any.
Speaking of sountracks, ODST gets a more-than-honorable mention. Even people who didn't like it in particular (even though, apart from Characters and story it's 100% still Halo 3) I can't say I've ever had someone level dislike at the music and ambience of ODST.
In my high school coding class, one of the guys had managed to get the demo for Halo on all the computers. So every day, me and one other guy would type up the work, then copy paste it and send it to everyone else so they could say they’d finished it. Then we’d spend the rest of the day playing Halo.
Rie Ta LMAO, thanks man. I don’t know if I’d say that helping dudes skip class work to play the Halo demo’s multiplayer “enriching their lives,” but your kindness is much appreciated. Thank you, dude!
I had a friend who did the exact same thing. The best part was our teacher really didn't care as long as we got our coding work turned in at the deadline.
I don't think Halo's graphics are done justice by being displayed in high resolution. In high res it looks jagged, blocky and blurry, but that's not really how it looked back in the day, and it's not just nostalgia. On a CRT TV, in standard definition, those imperfections were much more hidden and it looked kind of _flawless_ as the level of detail pretty much maxed out what could come through in a 480i resolution. The art wasn't crafted to be seen blown up in hidef resolutions.
Very important point. I played this on a 22” Sony Trinitron CRT and it did look flawless back then. I remember 4 player split screen being hilariously tiny you could barely see anything but still totally playable. We made it work! On a related note, I played the first Dead Space on that TV and it straight up looked like a movie. Still looks good to this day in HD but damn in SD CRT there's not a single imperfection
For me it was the story and the characters. As a female, Master Chief gave me a lot of courage and inspired me to be a stronger person when it came to facing challenges in life.
Nothing wrong with that. It was a way for me to understand the role of a man who is capable of great violence. I was always saving as many marines as I could and I would constantly put myself between the covenant and my marines. And I would try as many times as it took to save them all. It never worked but I started to understand you can’t save everybody and you have to find a place where just attempting to save them is enough even if you don’t quite make it. I can definitely say that I loved the way the allied AI behaved if you turned into a Shithead cuz the marines turned into gods and would straight up end you right there and that is legit cuz soldiers regulate each other for sure. Glad to see I wasn’t the only one to actually learn some things from the way they depicted chief.
Chief killed everyone on the life pod by bouncing around in it since he didn’t take a seat Edit: idk if people think that I’m serious about my comment, it’s just something I thought would be funny if I said it because, it’s not true (I think)
He did not take a seat, because you see when he boards there are no seats left. What is even more interesting, after the crash there are three bodies missing, so someone walked away whilst the chief was unconscious
I just started playing the halo games. With no nostalgic attachment whatsoever, I can tell you that your feelings toward the game are 100% correct. So fucking good.
Did you enjoy "assault on the control room" and its same exact room recycled about 12 times? Do you think they should have gone for one more? Or another bridge maybe? lmao
Fun tidbit, Medal of honor included a copy of halo's control scheme and called the layout "hail to the Chief" in honor of Halo and it's accomplishments.
Interesting, but Halo did not invent the two-stick shooter control scheme. I'm not sure what game did it first, but Timesplitters was using it a full year before Halo.
Yoo lol wtf I did too, me and my buddies have been going through every halo, reach through 5, we’re half way through 5 right now but we completed the rest of the mcc
I watch this video just about once every 2 months. I keep coming back to it, not only because it's a greatly entertaining video, but also because of the pure enthusiasm that comes from Noodle here. With each subject, I can just tell how much he cares, and it just makes me want to care as much. This is even more apparent after watch the other Halo videos and the interview with Martin. Thank you Noodle, for sharing your heart here. 🧡
I will understand the people that think this game is ugly The game's use of sheer contrast and pitch blackness is absolutely . I can't remember the last time I've played a game that actually leveraged the bottom 25% of available display brightness so effectively and so often. It looks dated, it's certainly "old CGI", but I can say the words "Forerunner Architecture" and anyone who has played any halo game will instantly know exactly what I am talking about. this game's art direction is and even just watching this video I found myself feeling chills. And I don't even have any nostalgia for this game! I played through it (and the rest of the series) for the first time in 2021 with my boyfriend! we were both absolutely shocked at how sophisticated the AI was especially on legendary and had an absolute blast despite dying like 43 times per level
I just bought Halo: MCC and I got so used to Destiny's adrenaline type fight scenes that I kept rushing inside enemy lines and died. The moment i got a shot gun in Reach and an elite charging at me made me actually remember that Halo had a lot of depth inside its combat that's why me and my brother usually had call outs when we were kids and even rationed ammo. This video is one big coincidence!
i grew up on ps/ps2/ps3. But my cousin had an xbox and introduced me to Halo that I literally bought a 360 to play Halo 3, ODST, Reach, and Halo Wars until Halo 4 came out then I went back to ps4
Ever wondered, that maybe just because you assume something, that doesn't make it so. You assume you know what PlayStation players are thinking, you don't. Does it really matter, Halo died after reach, there isn't any resurrecting it.
I appreciate that cuz u never know who hasn't played it yet. Cuz I am a huge halo fan myself but i still have a lot of lore to learn and halo to replay
I have not played through all of the Halo games (I've played at least one level in each game), but I HAVE played all of Halo Reach over 5 times and I have multiple books on the entire series. Every time I replay it, I am in awe of not only how much fun I have playing, but how emotional I get playing it. I feel so much for this game, and I have never felt it with any other game. Halo has a special place in my heart.
For those of you who somehow don’t know, Halo has “The Master Chief Collection” which has Halo CE, 2, 3, ODST, 4, and Reach. Only mainline game you’d have to get is 5. They’re on XBox and Pc if I remember right
Currently, 343i is working on releasing Halo 3: ODST to the MCC as a full port, with Reach, CE, 2, and 3 already being successfully released on the newly refined Halo: MCC...
@@malif1279 You do realize that Marty is the one who declined working on future Halo titles, not the other way around, right? Marty wanted to work on different projects - he didn't want to be stuck on one franchise. Why be angry? You can't force a man to stay in one place
@@sajjior8401 no he doesn't so dont chat shit, he literally said in most interviews that hes working on a new game and has no interest in the new halo games
This is one of the few videos that actually manages to almost concretely identify all the little details that forms an overall intangible feeling of greatness this game - and others in the series - has.
Tbh I think Halo: CE still has aged pretty well... It's one of the old games where I don't get a headache just because it looks so bad, it's a game I still can play for hours!
It's a similar situation with Half Life for me, it's just so fun the graphics don't really matter that much at all. I would say half life 2 as well but the graphics in that game still hold up pretty well if I'm being honest
@@rabidredpanda2888 Definitely. But much of that is also to do with poor upscaling and using different technologies for screens. The N64 looks notoriously poor on a modern TV because of the conversion between analogue and digital. Eitherway, games like Tomb Raider (the original of course) and 007 Goldeneye are unplayable for me in this day and age. The games look so incredibly grainy and especially for GoldenEye which is riddled with framerate issues.
The cool thing is, it arguably has better graphics then gta San Andreas, a game that came out 3 years later, just to think bungie’s engine could run it back then is astounding
The thing is that I totally would use a frag grenade on a Grunt if there are like two or three of them clustered up. Less guns shooting at me while I can fully focus on the bigger threat after throwing the grenade. Or if I know the grenade will off a Grunt/Jackal and soften up an Elite. Fuck I love Halo I'm gonna go play some Firefight.
I just got to say, I love your animation style. You get even the small details perfectly, the timing and small motions capture everything perfectly. I first noticed it in your video on Need for Speed. Thanks for the time and effort you put in
It aged super well, but you either have to play super casual modes, or have some amount of competitive knowledge (timers, spawns, etc) and play only 2v2s because that's the only way the map spawns work reliably. Everything else is a massive cluster.
Playing 8 v 8 maps, on the Remaster, some of those maps fucking suck, grenade spam hell. But damn, was it straightforward, yet intricate. It aged like wine, thus its not everybody's cup of tea.
“So it’s 2001. A really... cool year. Where nothing bad happened.” Me: a 25 year old man who it took longer than it should have to realize what he was talking about 💀💀
Yeah the rocket flood really outsmart you when they turn the corner and point blank fire the rocket at the ground. As many would say it is an outstanding move.
@@syncshard Ah yes my favourite argument, the tank in the far future sci fi setting's tech needs to be realistic to modern standards. Not sure snipers should fire so straight cause I've never seen an arrow fly near as straight as a sniper shot.
Infinity Ward got some of this right with the OG Modern Warfare 2. Yes it was mostly linear, but you could choose a couple play style options based on a wide variety of weapons. You can be stealthy with a suppressed pistol, go Rambo with an LMG and knife, become the terminator with a lever action shotgun. It also has many unique locations. I don't think we get a lot of what we love and loved later without this game.
@@jaffa7752 dont worry dude i think it is more of an unspoken thing, everyone thinks doom is cool :) (I think its the fact that halo truly brought pc like fps gameplay to console, thats what truly sold the formula) I do prefer halo over modern doom, but doom in general is equal to halo in my heart
@@reaperandgrim Actually, yeah, Modern Warfare 2019 was surprisingly full of depth for a CoD campaign, there were so many moments of actual pressure and tension that didn't feel forced at all
Bro same, except for me, I read up on the lore of the Grunts and felt sad (read up on it it’s really interesting) So I didn’t kill them and just walked away. Lmao
Thank you for this. I had/have a hard time justifying how good this game is/was. I’ll never forget sitting in my parents back room glaring at a tiny 15” box at 3 in the morning. The only other game to keep me up late before halo was Red Alert…. Mainly cuz I would actively try and crash my dads computer by building the biggest army cuz I thought it was funny as hell….. I had never experienced a game like Halo before… Also, You mentioned the library. It does suck but it still holds a special place in my heart…. You spend your first hour thinking you can fight the flood off…. That doesn’t work so you decide to run which turns out to be just as hard and after 10 minutes of running you come across the most diabolical combination EVER…zombies with rocket launchers….. ass holes….. and when all is said and done, you shot your last shot and you’ve punched your last punch, you finally walk on to the platform lift to leave the god forsaken place known as the library…..only to get t-bagged by the devs in the form of the little text that says “Wait, It Gets Worse!”….. and you realize that was level 1…..I’ve never hated and yet loved a game so much in my life.
the absolute worst (best) part of that level is when you have to wait for 343 to fix the door that won't open..... and the one behind you closes then the music starts.
Just finished playing halo 1 a month ago as I am playing through every halo game. That shit is *class,* my dear people. It’s just amazing, to put it simply.
I really like your animation style, it's expressive, goofy and simplistic. Not to mention the script was good enough im not sure there even was a script. Also you sound very enthustiastic and it seems to me that you really care about the subject matter. Good job man, very epic.
(8:50) Incidentally, "the tactical finesse of a frog" also describes how I play Halo's multiplayer. Bonus fun fact, while I had the game at age 7, I wasn't allowed to play after my mom saw a body get flung. My next Halo experience would be Reach and 4 when I moved and had a friend with the game. I hadn't played through the original game until I recently got it with the Master Chief Collection.
Spoiler. . . . . . . . I think it was the most insane thing a shooter has ever done, because the reveal wasnt just accompanied by a major plot twist(halos original purpose) but also it changed the genre from happy funny colorfull shooty shooty to straight up horror. Sure for todays standarts its not even close to horror but at the time, that was terrifying. If the line between scary shooter and straight up horror game wasnt crossed, it was at least being looked at really really mean. I always wanted a game which is advertised and starts off as a call of duty style modern military shooter and out of nowhere midway through pulls out aliens or something and halo is the closest to ever doing that. (i purely want such a game because it would TRUELY be a plottwist, usually when they build up aliens or zombies in the first mission you know whats comming because...you know... Advertising... Branding... The entire box art... Etc. Like when you play deadspace and they build up the fact that there is something on the ship. Cool narrative but are you really surprised? Nah man you came for that shit. Not in halo. You did NOT buy the game for what you see in the 3rd act
can anyone please tell me the 3rd and 4th faction, i may not have been that much of halo fan since halo 3 was the only one I touched, regardless I love the lore so much, i think its one of the most detailed and amazing sci fi narrative ever to be created. so yeah, please tell me.
I had a substitute teacher in elementary who loved halo but her brother never let her actually play the game but whenever he was gone she would always play it with her sister and decided to join a tournament. She won the tournament and got a clear Xbox, when she left though someone offered her 600 bucks for it and she took the deal
I despise people who complain about Halo CE's graphics. It is literally 20 years old!!! And also, a game doesn't have to have amazing graphics to be fun.
Maldus Alver I feel the old graphics conveyed the theme and atmosphere it was trying to show while anniversary just tried to look pretty, hence- the flood levels. Over all I like both though
me: **starts downloading halo mcc** youtube, 10 minutes later while I'm bored: hey here's a video about halo, good choice of game btw ;) also, on a not stupid joke point, halo was the first game I ever played, and I think about and silently thank it every day for affecting my life in such a huge way. I'm studying game art at uni because of this beautiful game ffs!
I had a similar start, before that I played super Mario island on the gameboy advanced. Then my cousin introduced me to halo 2, instantly got hooked and later began to get interested heavily in the story. It's such an expansive game and I love going back to older games to see how much was actually tied together. The continuation was real and beloved
Honestly, hearing about how the enemy's were designed, and how the player was encouraged to make split-second decisions in battle made me replay Halo. And you know what, Noodle was absolutely right. I did have more fun with Halo since I now understand how the game was designed around strategy.
After two and a half years I finally got my hands on the game. After another year I finally got my hands on the game (again) and finally finished it. All because of this video (i wanted to watch it real bad but was afraid of spoilers). Thank you Noodle for this recommendation. (It is now 4 AM i beat it from start to finish i have work tomorrow help me)