I think the biggest way to incentivize the different mod creators is to just keep playing their mods. The more people playing the more likely we are to get cool updates :D
@ArrrashLive I'm not sure, maybe it's because he thinks it might not lead to MCC having a nodded server system. Even though MCC development has been ended (as far as I'm aware). Or maybe it's because it would be a lot of work to do. Maybe there is a way of people doing it on their own like compiling the mod into a pak file. I'm not sure. Or maybe it's because it would make "campaign" esc content free
This video is just like that graphic about dedicated servers. "It's a good game mechanically, but all the players are so toxic and unhappy for no reason all the time! Why do the devs take so long to respond to all my reports?" total lack of self-awareness + 'Why are there so few players? Idk, it surely has nothing to do with us babyraging and kicking normal people over a word on a screen' lol
It was a blast to finally get a chance to play on these maps with a group yesterday. The spawns on Utapau One Bomb were a bit messy, but otherwise it was a great time. I agree, of the maps I played, Mos Eisley was probably my favorite due to the mix of close quarters and vehicle gameplay.