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Halo: VENATORS (A Halo Mega Bloks/Construx Stop motion Film) ( 

Project00MK
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Like and Subscribe! I really hope you enjoyed this animation. I put a lot of time into it. Turns out animating hunters is harder than you think lol. I’m extremely glad to have entered ​⁠‪@Danxiky08‬’s 1K contest! Congrats again and Good luck to all the other entries!!
If you have any video ideas! Please Comment Down Below! Your guy’s feedback is appreciated!
Halo Mega Guys Canon: A distant battle fought on another world between two factions far and unrelated to the troubles of Gao.
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Edit: Turns out some audio towards the end uploaded out of place. Just imagine it in sync :P.
I’ll try and get fixed for future videos!
#project00mk
#halostopmotion
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#megabloks
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#megabloksanimations
#halo
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#haloinfinite
#contest
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#lol

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25 авг 2024

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Комментарии : 25   
@legendarybb2888
@legendarybb2888 12 дней назад
I love how you’re using the Scorpion as Artillery
@MJOLNIR_studios
@MJOLNIR_studios 2 месяца назад
Love how you told the story through present time and flashbacks! A covenant hunter fighting a banished hunter is a cool concept and the set looked great 👌
@Project00MK
@Project00MK 2 месяца назад
Thanks man! I was worried the story would be a bit obscure.
@SamuraiSoldier117
@SamuraiSoldier117 2 месяца назад
Banished Hunter vs Covenant Hunter
@roguespartanstudios117
@roguespartanstudios117 2 месяца назад
Awesome work!
@JFOenjoyer
@JFOenjoyer 20 дней назад
Pog
@LondonBat
@LondonBat 2 месяца назад
This is gonna be epic
@Project00MK
@Project00MK 2 месяца назад
You know it
@FigureStories-wg4qs
@FigureStories-wg4qs 2 месяца назад
Amaaazing!
@Multiversal_Productions
@Multiversal_Productions 2 месяца назад
Oh yeah, that was brilliant!
@SynapseXPro
@SynapseXPro 2 месяца назад
This was awesome, hunter vs hunter was an amazing duel the practical effect were on point!
@Project00MK
@Project00MK 2 месяца назад
Thanks, bro!
@spartanforjesus
@spartanforjesus 2 месяца назад
Let’s go! Red fire!!!!
@timmygames4947
@timmygames4947 2 месяца назад
Dude that was sick, hunters are definitely my favorite
@Project00MK
@Project00MK 2 месяца назад
Same! They’re always a blast!
@hollowsteel
@hollowsteel 2 месяца назад
Really cool concept! However I feel like you could’ve made the movements a bit weightier, along with adding some camera tracking to maintain a dynamic feel.
@Project00MK
@Project00MK 2 месяца назад
THANK YOU! To get feedback from you by itself is incredible!!! I chose to do hunters because I thought it would be easier but it definitely wasn’t. They’re a whole other beast ,and it was definitely a learning curve. I hope the next time I do Hunters I’ll be able to add those things! Hopefully in other animations too!
@hollowsteel
@hollowsteel 2 месяца назад
@@Project00MK sweet! One thing that goes really well with hunters is smear frames, they do a lot! Also, I’m glad you’re happy I commented, it’s part of why I love giving feedback to other animators! On the topic of hunters, I find that their joints are extremely limited despite being much sturdier, I get that hunters are supposed to be tough and chunky, but mega made the mold too limited imo, to the point where you can’t even mimic their distinct hunched posed unless you do some tricky camera work.
@Project00MK
@Project00MK 2 месяца назад
I hope to do a bunch of Smear frame tests here soon. I am disappointed that we can’t do the pose too I’ve been trying to find a way to modify them so they can do it but I haven’t figured it out yet
@proboanimations3767
@proboanimations3767 2 месяца назад
Wow nice job dude, I never seen a hunter against hunter before this is sick 🔥
@Project00MK
@Project00MK 2 месяца назад
Thanks!! I think you dropped this 👉👑
@user-jl9cl9lb3h
@user-jl9cl9lb3h 2 месяца назад
Bro, it was veeery smooth, but a bit slow. Hunters are really hard to animate, you did a great job!
@proboanimations3767
@proboanimations3767 2 месяца назад
Hey this sick 😱😱can’t wait 🔥
@YourWeeklyAnimation
@YourWeeklyAnimation 2 месяца назад
God I love this
@SamuraiSoldier117
@SamuraiSoldier117 2 месяца назад
But irl the banished hunter would win
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