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Hands on with the difference between loft, fill and a boundary surface 

Greg Brown - Onshape
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Join me behind the scenes for another of my single-take rehearsals for demos that I am prepping for, test-driving new concepts, or generally practicing. Usually recorded late after all my normal work is done, you might enjoy some of the tips and tricks I hope to offer.
In another of these short surfacing explorations (which end up not short!) I look at the differences, advantages and disadvantages of different surface features. I finish up with yet another look at bridging curves (!) and the differences to doing a 2-sketch projection.

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25 июн 2023

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Комментарии : 4   
@vvviiimmm
@vvviiimmm 7 месяцев назад
super useful, thanks for sharing
@gregbrown-onshape7555
@gregbrown-onshape7555 7 месяцев назад
No problem - if you have any questions be sure to drop me a line
@nickholzem7401
@nickholzem7401 5 месяцев назад
Hi Greg, thanks for breaking this down for us! Oftentimes projected curves are necessary to control the direction of a curve in 2 directions to achieve desired shapes. Is there potential to enhance the bridging curve with a 2 directional projected mode to leverage the simplicity of a briding curve while achieving shapes only created by traditional methods of projected curves while keeping spans and control points to a minimum? Essentially the user would define 2 projected directions and have 2 sets of magnitudes related to each of the directions. It would return the product of 2 bridging curves as one, all done in a single feature. Would the product still be no better than using a traditional method to create a more complex projected curve? Or what other methods do you suggest to achieve higher quality projected curves? Better sketch entities than spline or other methods to create a curve which requires directional change woth reference to 2 directions?
@gregbrown-onshape7555
@gregbrown-onshape7555 4 месяца назад
I've been playing with some custom feature experiments to tweak clean curves without resorting to projection. It's a bit of a pet project of mine that's been running for a year or so... One working title I have a "Wildcard" custom feature where I inject a new control point into a bSpline/Bezier etc (which may have previously been created by a bridging curve, or any curve/sketch) and give it a manipulator to tweak the new curve. It's a bit early yet to show, so let me think on your comment a bit more.
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