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Hard Surface Sculpting | Blender 3.2 Beginner Tutorial 

MK Graphics
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In this tutorial,we'll learn how to sculpt hard surface in Blender.Also,we'll learn alpha texture sculpting.Enjoy watching!
Download Alpha Textures For Free ➤ pixologic.com/zbrush/downloadc...
1)Intro 00:00
2)Box Trim Tool 1:00
3)Remesh 2:02
4)Smooth Mesh Filter 3:00
5)Mask Brush 4:00
6)Inflate Mesh Filter 5:37
7)Radial Symmetry 6:07
8)Sculpting With Alpha Brushes 6:50
#blendertutorial #hardsurface #sculpting

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6 авг 2024

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Комментарии : 43   
@blueskysimpson
@blueskysimpson 2 года назад
This tutorial opens a new window for me. THANK YOU!
@iam.2022
@iam.2022 2 года назад
Thank you for your tutorials!! Awesome creation!!! Sculpting is new for me, it is incredible what you can do
@jackysew262
@jackysew262 2 года назад
Bravo bravo. One of the best tutorial in RU-vid.
@DavidWinstead
@DavidWinstead Год назад
Wow, I need to start doing this, thanks for sharing your great tutorials!
@rneira88
@rneira88 Год назад
Awesome tutorial! never thought of approaching my models with this technique before.
@lucacorona6681
@lucacorona6681 Год назад
Thanks for the tutorial and for the link, you made my day with this video!!! SUPER useful!
@bytecounter7947
@bytecounter7947 Год назад
great tutorials! thanks for you work !!
@samuelmicheal1132
@samuelmicheal1132 Год назад
I don't usually comment on people videos but I need to acknowledge that your tutorials are helpful a lot
@GraphicsMK
@GraphicsMK Год назад
Thank you.
@shi1hh
@shi1hh Год назад
good tutorial, hard surface sculpting looks magic..
@tomcollins6989
@tomcollins6989 Месяц назад
Brilliant. Lots learnt. Thank you sir.
@liridoncani
@liridoncani Год назад
Bruuh u are the master of sculpting
@alexandrudobrescu4071
@alexandrudobrescu4071 Год назад
Very well explained, excellent quality, I apriciate all your work and time dedicated for these tutorials.
@abdulqadeer4307
@abdulqadeer4307 2 года назад
Thank you so much for information i am very glade to saw your video.
@ihabyaareb3328
@ihabyaareb3328 Год назад
Thank you so much
@reviewstand9953
@reviewstand9953 Год назад
So satisfying 😍
@canaldojesa
@canaldojesa 2 года назад
SENSACIONAL! Esse tutorial foi maravilhoso! Espetacular! Amei! (Br)
@Alex-rn6rr
@Alex-rn6rr 2 года назад
tysm it helps alot
@shakkjohnson5701
@shakkjohnson5701 Год назад
dam these are some good tutorials, thanks
@h-unte-r_
@h-unte-r_ Год назад
Wow I like your tutorial 😮thank you 🙏🔥🔥👍👍👍
@ayubkhonsodikov4738
@ayubkhonsodikov4738 Год назад
Amazing
@curiousity271
@curiousity271 7 месяцев назад
Awesome❤
@lildragon729
@lildragon729 Год назад
Thx bro :)
@TorQueMoD
@TorQueMoD 11 месяцев назад
Great tutorial, however starting with a cube means you end up with a lop-sided cylinder due to the averaging of the geometry. You should start with a sphere instead and this would have given you a perfect cylinder.
@muratozyurt1656
@muratozyurt1656 Год назад
Super
@tevfikyamac8593
@tevfikyamac8593 2 года назад
Çok harika ❤️
@hypertool35
@hypertool35 3 месяца назад
How to change the size of the circular mask done at the beginning after i finalized the sculpting?
@MrRac2010
@MrRac2010 Год назад
Perfecto! Pero si quiero convertir esos detalles en geometría real, cómo lo hago? Quiero crear un STL para imprimir.
@GraphicsMK
@GraphicsMK Год назад
I don't have any idea about it. But maybe this can help u ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-W2JqoahXr-0.html
@noname_2108
@noname_2108 4 месяца назад
Instead of clicking multiple times with mask brush just set the falloff to constant. Otherwise tutorial is handy, thanks
@noname_2108
@noname_2108 4 месяца назад
Or the custom falloff, if needed
@morninstar_lucifer
@morninstar_lucifer 2 года назад
hey bro my model is made in hard surface and not sculpted i want to add the dragon texture engravrd into my blade, but I also dont want many tris because its for a game, if I sculpt on the blade, how do I lower tris count but also keep exact detail on the dragon texture
@GraphicsMK
@GraphicsMK 2 года назад
You can add dragon with normal map. Firstly, make ur mesh high poly dense.Then, texture the dragon on ur model. Then, bake normal map.
@morninstar_lucifer
@morninstar_lucifer 2 года назад
@@GraphicsMK ohh so after i make the normal map, how do i reduce the tris count? i remesh it? and increase the voxel number?
@GraphicsMK
@GraphicsMK 2 года назад
@@morninstar_lucifer you can use decimate modifier to decrease tris counts.
@morninstar_lucifer
@morninstar_lucifer 2 года назад
@@GraphicsMK thanks! ill try it
@morninstar_lucifer
@morninstar_lucifer 2 года назад
@@GraphicsMK hey bro when im in sculpting mode, my cursor is streched, like a oval, its not a circle, do u know why this happened? My mesh is like a rectangle since its a blade, i tried to do it like in video with a cube and the cursor was fine
@madrecon1
@madrecon1 Год назад
Thank you for great tutorial.I'm new for blender Sculpting I tried step by step as in the video, unfortunately the result is not sharp as in the video (Please see the result in photo link I provide below). I might miss something, would be great if you can tell me what I did wrong.Many thanks! Image link sv1.picz.in.th/images/2023/01/16/JagVC0.jpg sv1.picz.in.th/images/2023/01/16/JaQaRe.jpg
@Playingmusic2
@Playingmusic2 Год назад
Amazing
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