I don't think anyone is "leaving" for digital. I think the RPG scene got artificially inflated with fans (compared to hobbyists) that are following the IP they are fans of. If it looks like the scene is shrinking it's only because the D&D fandom and the RPG hobby are parting ways. Like the Professor's analogy about marvel fans vs comic book collectors, the core hobby will grow healthily, slowly, and steadily irrespective of it's brushes with popular culture. As a hobbyist I'm perfectly content with this.
There's something visceral about physically chucking dice with your buddies that what essentially boils down to playing a video game doesn't capture. Some people just don't get that. Maybe I'm a dinosaur...
I can't get into D&D computer games for that very reason, and I've tried. I think part of it is that I don't want to manage a whole party. The other part is that I don't care about all the other characters and dialogue in these games. I just want to dive into dungeons. I've gotten a lot more mileage out of NetHack than any other PC RPG.
Dice really are the original Fidget Spinners. But the only ones that have that attraction to dice are older gamers who used dice, not the pure video game crowd, and Vegas gamblers.
@@jvin248 That's not actually true about it being only older gamers. The reason D&D has been so successful the last few years isn't just 5th Edition's ease of play, Critical Role, or appearing on Stranger Things. It's that people want something to do together that is not digital. That is why Hasbro's digital initiatives are doomed to failure. They don't understand why they have been so successful. D&D's success is because it has been a way for people to "touch grass" or more accurately "touch dice."
Hasbro knows. Board games still exist. Some families still gather around a table, throw dice, and move tokens around a colorful cardboard square. But most don't.
I feel like small indie TTRPG's are going to grow as DnD fades just a little bit more but then they will all even out and maintain an audience level at around the current total status. The pie chart of who is playing what will shift slightly from year to year but change very little. TTRPG's have become much more mainstream pop than they were 20 years ago. That means they will have stronger staying power but like any board game it's a bit of a "pop" niche. Even the most popular old school board games are sort of niche. You were spot on with comparing it to Comic Book movies. Things like digital gaming for TTRPG's will have it's moments and that's going to fuel the interest in actual TTRPG's but only enough to keep the status quo.
I think the number of people buying RPGs and the amount of RPGs those people are buying is increasing. I think this has a lot to do with the fact that a lot of smart RPG players make a decent living or they have enough cash for the relatively inexpensive RPG hobby but not enough money for distractions like a bigger family or a house. Just like niche whiskey or expensive game consoles people are spending more on hobby materials. But I don't think the amount people are PLAYING RPGs has really grown except for the people playing D&D.
D&D is what you and your friends sit down to play. It’s your world, it’s your stories. Even if the brand died we will always have our friends and our great community ✌️
I just thought you might wanna know, the algorithm did not show me the DM screen video at all, even thought you have been talking about it for a while now.
As a person who started out doing bookkeeping for small family-owned businesses and now has been a Controller and Assistant Controller for large corporations. Add to that I do my own investing and also market research on companies. I feel like you have mentioned you are a teacher and I feel like you might teach finance or economics. I said when Pokemon Go came out I needed to find someone to make a D&D like version but that people actually go to places and join up in a raid and kill things. Monsters could be knockoffs of D&D monsters and varying power levels. Businesses that want increased foot traffic can pay to have like a dragon be at their location for Friday night for their big nights, or whatever. You, of all the D&D content creators I watch, have said a handful of great finance and business advice concepts that Hasbro/WoTC should listen to. I said years ago get rid of the blind box minifigs and go to single-packaged ones and do a limited run at first and see what sells out and how fast. then do a second run of them and print more of the ones that are not able to stay on the shelves less of the ones that just sit. Great work as always. As an old 2e player from the 80's, I do not always agree with your DM advice, but for the most part, your advice is solid even if I do not agree with it. I cannot say that for other creators.
Ok, so, let's just take a look at related high level events here. 1) C Williams (former CEO now) says that "D&D is under monetized" (read as - why doesn't this make weekly money like Magic The Gathering) 2) OGHell happens - bad community reaction to the attempt to tighten the OGL, apparently as prep to protect digital assets and exclusivity for a VTT. 3) to get the community to shut the hell up, they walk back the OGL changes, and put D&D 5th Ed "basic rules" under Creative Commons. 4) WotC/Hasbro cuts ties with their traditional book distribution chains (the same chains that meant that most any bookstore, even mom and pops, could get them from their distributors warehouses). 5) Hasbo making money hand over fist with Monopoly Go (aka, the Portable Marriage Ruiner). Conclusion: Mark my words, The 2024 version of D&D will not have physical books (except for maybe ONE "limited" print run), will be set up like Monopoly Go as an App/Virtual VTT, and will not be compatible at all with the 2014 version like they have been constantly lying about. "But what about the public playtests Angry Coffee Man!?" Smoke and mirrors to keep people buying the current (overstock) of D&D 5th ed books that the sales have slowed on, and to keep the community to shut the hell up about point 2 and the version lie.
In other "unrelated" news, FTC just banned non-compete agreements, which means Williams can go right over to another company and help them compete with WotC. Two suspects that immediately come to mind are Disney and Microsoft. Both would be powerful enough to "encourage" the FTC to pull this kind of major policy change. I wonder if either of them have been looking for something that can compete with Hoyoverse in the online role play market, and Williams is the leadership they hope to have in their corner.
Suggesting she could help another company compete against WotC implies that she had even the first hint of an idea about how their products and customers worked. Anyone who hires her based on her WotC experience will just be tying a lead weight around their neck.
Chris Claremont is an apt comparison; I have used Stan Lee similarly in saying that he is now best known as a wacky bit actor. But I think it has already come to fruition: Marvel fans are movie fans and D&D fans are streaming campaign fans.
oh wow.... the idea that D&D fans aren't just fans of beholders and fantasy... but actually of the streaming campaigns.... man that is really freaking demoralizing as that activity is so passive and non-creative.... Maybe critical role moving off D&D will change that. I feel like this hobby has brought a lot of people together and I would love to see it grow not become something different.
Thank you for your assessment. With the large number of alternative systems, it's not really that important anymore how well or badly things are going for the D&D IP. For example, you can get annoyed at the way WotC talks about Arneson and Gygax. Or: You play the next round of Shadowdark, DCC, Dagger Heart, Deathbringer, ICRPG, Shadow of the Demon Lord, etc. And since there are good open source VTTs like Foundry, there aren't even any restrictions in terms of game mode.
Actually, I dislike the clickbait, but stay because the content. It would seem my loyalty is being misinterpreted. I suppose I'm unsubbing an blocking the channel so I don't give you the wrong impression. Not really what I want to do, but by your logic it seems it's the only recourse I have, since any interaction seems to be a good interaction.
I love your realistic and straightforward analyses on these things. I feel like far too much of the coverage for these types of topics are either blown way out of proportion or are bent toward a narrative or agenda. I applaud your steadfast refusal to join in that trend. Keep up the good work, Prof!
Thanks for reminding people about the costly pain-in-the-neck that publishing can be and how that compares to a rules-static, digital-only format (EDIT which) would be more profitable. I don't think most people differentiate between owner-operator publishers (who have their own problems, too) and corporate IP holders. Your posts do a good job of introducing this distinction.
I like your stuff but you got to stop the digressions into what comment section goblins are saying man! Just focus on the topic at hand whatever it is!
I agree but I see this everywhere. Cracks me up when a news story on a serious site talks about what "people are saying" and then they show a tweet with one or two likes lol.
Hello Professor! I swear, I'm not one of the people who give you flack about "click bait" here in the comments or on your Facebook page. 🙂 I wish people would move past that kind of petty stuff. I believe you're right: people will be playing D&D primarily on phones & tablets before long.
Man, I really used to like your channel, but... nah, for realsies, I appreciate the integrity with which you approach your industry analysis and industry news videos and your brutal honesty about the economic realities of TTRPG journalism. You're playing the game to stay in the game, but you're consistently providing more light than heat. I'll admit I'm more interested in your "clickbait" BS than the videos everyone else keeps saying they want, but I click *your* videos because you're more interested in what the facts actually are than what you want them to say.
Part of why I haven’t bought any D&D product since Phandelver and Below is because I’m tired of the drama. I was REALLY looking forward to seeing more alternative TTRPG and OSR stuff on the channel. I did enjoy the D&D screen the other day… not my thing, but a cool project, and I’m always looking for a better DM screen.
I'm not one of _those_ keyboard warriors I'm one of _these_ keyboard warriors ("it's the same picture" - IKR?): I jumped into the comments to say facts never interpret themselves - any interpretation involves "narrative." Some are more factually-grounded and reasonable, to be sure, while others fit the facts but seem less reasonable (The moon really is made of green cheese. "Moon rocks" are just a layer of stellar debris that cover the core of the _real_ moon - we just haven't drilled deep enough/used sophistimicated enough scanning technologies to get to the real moon, which is composed of green cheese. Prove me wrong, fact-boy! Science is falsification of theories! I've read my Karl Popper!) 🌔🎑
You are right, ttrpgs cost more and win less than a mobile app, and corporations always choose earnings over quality. They will try to steer as far from traditional ttrpgs as possible while retaining their consumers.
So, I’ve been a pro DM for almost 4 years now. I thought it was a fluke due to the pandemic, but here I still am, clearing 6 figures, steadily each year. D&D is changing. The young crowd (my players are all minors) is an exploding market. I agree 100% on the digital future. I’ve been screaming “D&D Go” for years now. That’s so much money in the table with so little investment. As far as the game evolution, that I’m a bit worried about. They had an amazing opportunity to improve the game and I think they’re going to botch it, by not making a single bold move. I think they’ll implement a bunch of half measures that will be a double whammy. A new mech icon or rule to deal with that didn’t actually fix or improve anything. I think 5e is pretty great, but it needed some tweaking. On the note of tweaking, I think they also need to promote some advanced mechanics. I think 5e feels a bit like the basic set from back in the day. I think we need some “Advanced” rules for those of us that are feeling a bit stale. Yes there are House Rules, but so many new DMs are either too timid to implement them or do it poorly. The base needs to come up with something like “Level Up” but not quite that elaborate. For me, that’s just too much more to manage. Anyway, I’m excited about the future.
Mainstream.....I remember @ 10 years ago when a Marvel employee indicated they were going to be a lifestyle brand. Comics really never recovered but the expanded product to consumer grew. Water down a product to try and sell to the masses. Other companies have gone that route including WotC. Yay?
I heartily disagree with the DnD Go assumption that it will go wild with sales. It's too nuanced and layered of a system for the fanbase to fall into line behind.
I enjoyed watching your DM screen video but this was a quick news update with breakfast. Following just your channel I get fun videos and industry news all from one source! Now how do we get PF2 love on here as well! 🤣
Who needs a new set of D&D Books ? Not me, I have DEATHBRINGER and hundreds of pdfs and books from other games I can use to add elements to Deathbringer (Monsters, spells, equipment, rules, scenarios...)(Original D&D, AD&D, 3E 4E 5E D&D, Pathfinder, Basic Fantasy, Swords & Wizardry, Maze Rats, Knave, Lion & Dragon, IC RPG, Pathfinder 2E, Shadowdark, Chroniques Oubliées (French d20 system), Dungeon World, and great system neutral supplements like U.N.E...!! (And other games not purchased yet like DCC and Shadows of the Demon Lord)
I have to say, these kind of videos might be easier to make and get more initial views, but I believe those campaign, crafting, prepping and more specific advice type videos will have more lasting impact in the long run. They will be ever-green. Many of them I’ve been coming back to again and again as they contain a lot of valuable information.
As a long-time AD&D/D&D fan and D&D literature collector I for see Hasbro/wotc requiring attention to old school fans and budget friendly fans as a vital business model and representation. With the market and national and global epidemic on the rise. Consumerism is on the EDGE. Meaning that people are cautious in spending and spending on valuable long-term investments. Illustration and art heavy D&D books that cost a whopping $50+ msrp is outrageous. Hasbro and wotc needs to determine the global dynamics better and adjust accordingly. These adjustments are in DEEP reference to the inflation sadism that is happening especially in the US. All markets have been affected. When McD's bills customers nearly ten dollars or over for a sh*&% meal we should all be cutting back or cutting off. Sustainability in the market should be bulletproof and unnecessary spending as it is JUST that.... UNNECCESSARY!!! As for D&D itself it has managed to recover from many debacles, which is sad to say when other franchises seem to "float" through without a stumble or bumble in sight. However, Hasbro would be wise to keep such a lucrative franchise in their "pockets" in no small part due to its limitless possibilities. It just needs effective and productive administration to deal with any uncertainty. Properly navigating those UNCERTAINTIES is the name of the game people.
I know you say that you get a lot of comments about how people complain about these types of videos, but I like them. It keeps me up to date on my hobby as a whole and helps me see the direction that the market and the culture is going. Also we already have D&D Go, it's Idle Champions of the Forgotten Realms
Re:Clickbait, this video is not. Your title accurately describes your take on this, and you make a strong case. While I respectfully disagree on the outcome, this is not clickbait :)
Anyone Remember Moria when PCs screens were green? Then Angband came along. Create a character. Enter the dungeons. Swat some monsters. Get unknown items. ID them or try your luck. Word of Recall - Buy/Sell in town. Go back Down. And now - D&D Go.
Although this isn't my favorite of Professor DM's content, I thoroughly enjoy all of Professor DM's content. Also, the Ultimate GM screen video was great.
I absolutely wouldn't play digital D&D, but then to be fair I don't really play D&D anymore anyway... and haven't for quite some time, with the whole lockdown thing being the final nail in D&Ds coffin for me. As long term hobbyists I'd like to think many of us find other games, I certainly have... but then as an RPG hobbyist, not just a D&D player, I always have played a lot of different games. Yes its frustrating when a company slowly wears down something we all love, be that a game or just a franchise in general. But for me personally, when the disappointment passes, I begrudgingly move on to other things and slowly forget about the original thing while I enjoy the new (usually indie) thing. Well... other than when someone mentions it and that starts me on an old man rant about what the "thing" was like back in my day and what its like now, and how corporate this, that and the other ruined it. And people in to it now have no idea about how good it was... no matter how much they clearly love it now... :D
I don't think I fully understand what you mean by a 'DND Go'. You mean like a dnd spin off game for mobile or more like a VTT? Because if it's the former I agree it might raise in popularity quickly, but I doubt it would stick for long enough to be called the future of dnd. But that's just my take lol
Just was at a con that was more than double the year before, and it was in Dixon IL! And it was for charity. Mork Borg...Zweihander...Pirate Borg all played there. If D&D goes the way of D&D Go, we will be fine. We'll just play something else.
Does it REALLY matter though if D&D becomes less "mainstream"? Essentially at its core it's a game for nerds created by nerds and "the mainstream" consumes what's the latest craze and moves on. The dedicated gamers will continue to play the game just like plenty of D&D folks couldn't give a hoot about what the latest edition happens to be and they continue to play the version of D&D they like. Futurologists are notoriously awful about predicting what will happen in the future and assume things go in a linear fashion when in reality many things tend to be cyclical in nature. We're both old enough to remember the "death" of vinyl when CDs came out, TV would "kill" radio etc etc. Some of those things initially came to pass then got revived by new enthusiasts over time and the same will happen to D&D in the long run. D&D will never truly die and there'll always be physical books to accompany it. That's what I think anyway :)
2) there is a definitive difference between how D&D, W.O.T.C., and GenCon have been ran before and after the Hasbro purchase. During the T.S.R. years I feel the company was ran by gamers for gamers, they knew who their audience and clientele was (baring Williams the 1st). When W.O.T.C. took over, they were still gamers, I’ve met Mr. Adkison and still correspond with him here and there and I believe his business model came from a love of the hobby and its people (while still making money). Hasbro just sees us as consumers, there isn’t any loyalty to us that the folks at T.S.R. and W.O.T.C. had and cultivated.
As clickbaity as the title and thumbnail to these videos usually is, the analysis is really good and insightful. I am genuinely interested in these. (Although I still LOVE the crafting and DM advice videos.)
Could they possibly license out the IP of their settings, outside of the DM’s Guild? There are a lot of Greyhawk fans still out there and if the price and terms were agreeable they could turn it into passive income.
As a friendly note, click bait will indeed attract views but you will also over time lose some core viewers as the “cry wolf” titles (can) eventually turn people off. I used to watch Emergency Awesome for movie news but now do not for the same reason. Maybe a more tempered click bait? You have a higher paying job maybe you don’t need to maximize views every single time? Best.
TTRPGs will be roughly back to where they were before Critical Role and Stranger Things. The extra interest in the format due to excessive media exposure will taper off in a few years. What's great is that the industry will have a lot of new people who started playing due to the mentioned marketing stuff, but will not go to digital games based on TTRPG brands.
You're probably right PDM. Also, traditional gamers won't even care. Traditional gaming groups self-support in many ways. The only thing that will be missing is the "out of the box" product for traditional gamers that lean towards, "Casuals."
enjoy your trip. as for the idea of going digital has a number of advantages. such as the ability to update a fixed word or correct a state change. can't do that with physical copies and people are more and even more now going digital but i still feel there will still be groups out there that will sitting around a table playing D&D
I wanted to create D&D go 15 years ago or whenerver the IPhone first came out. It's obviously going to work well. I didn't have the tech capabilities to make something like that back then. Now I don't have much interest in that sort of thing, but I fully agree it will be made.
I appreciate you covering the tabletop news boss. I agree on the DND go. I thought they had already tried doing a couple apps right when dragon heist came out but the app didn’t turn out. Any chance you might make an appearance at Green Dragon Fest?
I saw your GM Screen video and I thought it was very cool but I can't help but feel it needs to be larger. Something....more imposing. Something that makes the players feel like it's a powerful item on the table. That's my one cent opinion. :D
Keyboard warrior here. I used to like your channel, it used to be more hot-takes and click-bait, with Deathbringer! Thanks for getting back into the hot takes while on Vacation!
Outsourcing the development of the books/digital content would probably be best; IF they seek out quality companies with a passion for Fantasy RPGs like Larian. I'm remembering all the quality official D&D content Paizo used to make for Wizards back in the 3rd edition days.
I'm increasingly convinced that the architects of the OGL dimly foresaw the future of Hasbro and wanted to protect D&D from being locked in as a corporate IP.
I LOVE ALL Dungeon Craft click bait videos! I am here for the drama and the tea! And the occasional GM tips, product reviews, and advice are pretty cool too.
What you have described is ultimately a seller's market and a move to secure that seller's market. Hasbro/WotC is the primary producer of D&D content, by going all-digital they will secure themselves as the gatekeepers to all official D&D content. If Hasbro does somehow find success with this plan, it's because they forced it to succeed. It might be good for short-term financial games, but it isn't healthy for a gaming market or community, which is bad for financial longevity. I also think the fact Hasbro had to fire employees rather than maintain what they have says a lot about how people feel about the company's current trajectory for going all-digital. It's not good. People keep anticipating the future of D&D will be online, but it's really not. The only reason online use has spiked is because of COVID, which people are now getting over. Given the choice, players will always choose to play in person.
I for one welcome our new smartphone overlords! On a serious note: I am baffaled how monopoly go makes this much money. I am curious to try. I just want a rerelease of Mentzer's red box!
Why do people play Warhammer in the face of extremely good digital interpretations like Space Marine, Dawn of War, and so on? Because there is a whole experience to it as a hobby. Painting, crafting, lore, playing, - it's a lifestyle game. You aren't REALLY playing Warhammer if you are playing Dawn of War. The same is true of RPGs. You can enjoy your Baldur's Gate, but that's not REAL D&D. Among other things, video games lack the creative and impromptu adventure and options. You can only play the things they let you.
I just got back from my game shop, Army painter Fanatics is in, super excited. But also they restocked with like 10 copies of every D&D 5E book in print. I’ve never seen so many in one place, what’s going on PDM?
I think you’re right prof. And I think Hasbro - or really any publicly traded company - is ill-equipped to deal with a product like DnD. But regardless what they do with it, there will still be a community dedicated to the hobby. Keep up the good work!
If you look back at the first few adventures out for 5th edition, you'll notice they were not made in-house, but by other big publishers. Green Ronin, I think, did Out of the Abyss, and I forget who did the Tiamat pair. I suspect we'll be seeing a lot more of that in the future; WotC branding on the cover and creative direction, but the guts of the book will be from other folks.
Honestly… I would play the hell out of a DnD Go where you travel to places irl and clear dungeons, like Pokemon Go but with dungeons instead of pokestops. Creating characters and finding magic items… they could combine their new VTT with procedural generation and let you run dungeons solo or with a group. If executed properly I bet people would go crazy for it. It would print money.
Maybe "The end of D&D, AS WE KNOW IT...." I can certainly empathize that when I came back to D&D after a long break, I was going from 3rd edition to 5th edition, and it was NOT the same game. Long gone were the "Save or Die" situations. No, the changes weren't all Bad, but it was NOT the same game . . .
Give us more good content man!! Clickbait is the best one! XD Your other videos are ace, those are the tea we all need at 5PM to keep going through the chores!
Ignore the haters Prof. You keep doing you. The success of your channel is proof that you are the best person to steer this ship. Not the people getting their dopamine hits through recreational outrage.
I’ve said it before and I’ll say it again: WotC can copy AFK Journey wholecloth for Forgotten Realms lore, heroes, and stories. A D&D gacha game would be a license to print money.
The problem is that WOTC has been devaluing their IP. The pop culture success of D&D is based on nostalgia for older editions back in the day when D&D used to be cool. I fully expect 6th edition or whatever they are calling it to go all in on the meme of “put a chick in it and make her gay and make her lame.” I’m joking a bit but this is where the game has been going in late 5e with the artwork and tone of adventures. At some point, players are going to say “D&D isn’t made for me anymore” and they’re either going to go to other games or leave the hobby.
Sorry you had to turn to the dark side with your titles & thumbnails - but you have to compete with everyone else doing the same thing. Your content is what's important and that's what I'm here for - and you always deliver!
Make the titles of your videos whatever works best for you to get more clicks, more clicks for you equals more dungeon craft for me! Keep up the good work
1:44 sorry, but that is right. Makes me much less likely to watch videos of yours. Might have clicked this one, but the amount of your subs watching your videos go down, thus recommending them not as often to non-subscribers
Chris Claremont 's first long run on X-Men is the finest story work on a comic ever--it's too bad that was really his only great work. He was not a great novelist and his other comics attempts never really panned out well.
Hey Prof. DM, there is already a D&D app called Idle Champions of The Forgotten Realms, and it's pretty crappy. There was another one where you fought the same fire giant over and over for what felt like forever. I can't even remember what they called it. Anyway, the point is a mobile D&D game will not doom the hobby, unless it's AWESOME. And even then, there are parts of storytelling and improvisation and, as you say, communion, that no app can ever duplicate. However, if Hasbro keeps this up, the former "D&D community" seems likely to shatter into a diaspora of Daggerheart players and Pathfinder players, and ToTV players and MCDM players, etc., etc. We'll all speak different "languages" like the tower of Babel. I hope we're ultimately better off for it.
God, I really hate the click bait thumbnails. I understand that it works, but I loathe the sensationalism. I also want to say, I started writing this before the 1:40 mark. I do really like the crafting and DM advice videos, I just hate that the hot takes trigger the algorithm so well.
In short, RPG's in general and D&D as a tabletop RPG specifically will be back to the niche they always were. Not inflated like D&D has become thanks to streamers and D&D5E. It's not like there haven't been D&D Computer RPG's before. After all, It's Baldur's Gate 3, not just Baldur's Gate. So people will play D&D as an app, like so many RPG apps out there and over time it's popularity will vanish. They will make their profits, not question, but in general it will be one among many. And people that like to read books and study the rules will be hopefully be left alone by the mainstream media. Yeah, sure 🙂
D&D Go? No thanks, I prefer my D&D Stay. Just imagine going outside (shudder) to fight an ogre, and a sea gull steals your Doritos bag. Terrible! ...but, to be serious a moment, I would be okay with an all-digital future if they made their all books (past and present) available for print-on-demand. At least give me the option.
Great vid. This channel is one of my main sorces of getting news and facts on the current state of RPGs. It's very refreshing to hear facts and not just narritive or speculation. Also the ultamite GM screen is really cool. Gunna try and make one myself soon. Will probably be mostly cardboard since I don't generally have foamboard or foam on hand. I'll also have to think about contruction to allow it to fit with traditional dungeon tiles. But I like the idea of a GM screen that is also part of the scenery.
Old people talking about how digital is going make them a mint now, makes me feel like how old people deciding to put a rap in things to connect with the kids did 30 years ago. I know they don't know the finer details. They may think they know the finer details, but they don't know the finer details.
Awwww - come on! Doom for DND even when Hasbro does well! Darned either way! Thank you regardless for the video! Even when I am wringing my hat I am still engaged.
@@WouldbeSage They have been shepherding DND through good times and bad since 1999. They have cared every year. I am betting the only reason you think this is because you literally haven't bought and read and used a DND Canon Hardback in 5 plus years. That is the only way you could possibly hold that opinion IMHO.
It is horrible, that this video was recommended (I'm not saying is bad, bud clickbaity), but video about GM screen wich I was waiting for didn't show on my YT front page.
I talked about that in my video "The D&D RU-vid Scandal Just Got Worse!" RU-vid is sus. Here's the video you wanted: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-683TLqh8U48.html
@@DUNGEONCRAFT1 Thank you. I watched it just after finishing this video. I have urge to building that, but first is your UDT. I started playing The One Ring and @RyanoftheNorth created hack for combat in that system for UDT, so I am excited to merge those two together. Cheers
We've known their plan has been to push to 75% digital market 25% physical market since the OGL scandal when mixed in with all of the other nonsense they tried to write in that no other VTT could use Wizards content, saving it exclusively for the VTT they are developing to try to have a monopoly on that audience. And someone on their team was on video saying that physical books in the future would be treated "as more of a treasured collectible than a necessity for playing games". This is very old news but it needs to be repeated every single day anyway to prove what a piece of shit company Wizards and Hasbro is.
I wouldn't say the fact that I'm here proves clickbait works. I visit this channel's videos about 10% of what I used to, because I hate clickbait on principle. This is that 10% visit.
Greeeeeeeeeeeen. Hasbro can only ever be sociopathic: it's not a person. If it was, it still could be sociopathic, but at least it could choose not to be.
I dunno. Group imagination and the minds eye has trumped most digital experiences. Maybe with AI it breaks through but digital role playing still feels limiting. However the profit is likely in the lesser and more accessible digital versions. I just won't be wasting much time on them.