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Hero Strategy - Master of Magic Impossible - Part 6 

Mr. Yramrag
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This is part 6

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1 окт 2024

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Комментарии : 7   
@williamblake7386
@williamblake7386 3 года назад
nice choice tauron.doom bats are the worst defenders :) for this upkeep he could summon a couple of great drakes or several hydras
@Parzalon
@Parzalon 4 года назад
Well, i expected a full stack of heroes in this strategy. not only two. :D
@jerodast
@jerodast Год назад
Hey it's the "Hero Strategy" not "Heroes Strategy". Even the second one is a bonus!
@jerodast
@jerodast Год назад
20:00 - "Oh boy, Angel...what do Angels have..." How funny would it have been if the answer was "Missile Immunity"?
@jerodast
@jerodast Год назад
That's weird the Angel didn't attack/advance though. Ground units not trying to attack flyers? Normal. Flyers with only melee not attacking ground? Odd.
@Leverquin
@Leverquin Год назад
how much turns banished enemy has to return
@jerodast
@jerodast Год назад
They have to cast a 1000 mana spell "Spell of Return". Just like any spell, you need enough mana to pay for it and it's limited by your spell casting skill. Not sure what the Impossible AI skill level would be at this point in the game, maybe 50 or 100, so 10 to 20 turns? But I would assume they have enough gold to get any mana needed through alchemy. Sometimes if you're a player who gets banished that could be a little harder to scrounge up.
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