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Heroes of Might and Magic V Tier 5 Creatures Tier List (Updated) 

MutantBray
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25 окт 2024

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Комментарии : 16   
@Xertaron.
@Xertaron. 2 месяца назад
Unicorn's biggest asset isn't the blind, but the aura of magic resistance - 30% is a lot and it stacks with other sources. Pristine Unicorn losing that makes it so much worse, and its unique ability is so situational it isn't worth it in the least. I'm not so sure about S tier for Deep and Foul Hydra. They are tanky creatures with unlimited retalation just like Steel Golem, but it is much harder to work around their slow movement and low initiative than with golems, mainly because Dungeon heroes don't specialize in light magic. Deep Hydra is really good for clearing neutrals however, so I guess lower end of S is fine. Regular Hydras suck though.
@MutantBray
@MutantBray 2 месяца назад
@@Xertaron. ya unicorns are def good. I’ve always felt that hydras just have everything and do it all, nothing bad to say about them
@fumb3335
@fumb3335 Месяц назад
unupgrade djinn not being completly last kinda suprised me, but i get the priest at the bottom ig. I feel like tier 5 are quite difficult too rank compared to other tiers, because most of these mfs do so many different thinks that it is hard to compare, so I will try to give my ranking based of how usefull they are for their faction and general price/growth upgrade djinn are kinda asf imo, die way too quick. Incredible damage and speed with nice buffs and debuffs, but that doesn't mean shit when you are death before you do any of that. Ai loves to target them. Easily c/d tier. they are somewhat easy to build tho slayers are c, chieftain A and executioner S. Man these mfs hit hard with blood, combined with that insane growth makes these mfs solid units. Low hp tho but that don't mean much when you have blood. build path is a little annoying but the resources should be fine (besides ore) both upgrade priest are a A-. Quite solid stats and ability, 80 hp, no melee penalty, caster en ranged (altho the ranged is kinda mid) Makes for a quite a solid unit and quite usefull for haven to buff up champions, angels or crossbowmen. Difficult to kill too with the high hp and no melee penalty. I do think they are quite replaceable which makes them A-. Upgrade is afforable for haven since you dont use many different resourses besides ore. Nightmares and stellions are both S imo. 1 of the fastest units in the game, fear and frightaura are both incredible good and the damage is good too, combined with inferno extra damage from the hero. Only weakness is def and hp but they are perfect front runners, also quite usefull for inferno since the tier 7 of inferno (arch devil) can't reach the opposite side without tactics or speedboots. The horses would also fit perfectly into all factions (besides maybe dwarves) They cost lots of sullver tho which is annoying liches are high A tier. Incrediblely dangerous on range but the minute you block these guys, its game over and they are useless because of the lack of movement speed and melee damage. If you can protect these mfs oh boy they hurt. build path sucks. unicorns are difficult for me to rank. They are kinda just good in everything, but nothing perfect. They have 7 speed which is good, but not good enough to reach the opposite site without tactics or speedboots (kinda like the arch devil) they have 12 iniative I believe which is good again, just not perfect like the horses. They have good damage but quite a big damage range. They have good hp tho. They also have the resistance aura, underrated ability. imo they are A since they lack a identity and are mostly used for magic resistance and outlivingfor sylvan. Unupgrade ones suck tho C tier, too fragile. build path is easy and somewhat afforable Hydra unupgrade C tier, upgraded S tier. MAJOR upgrade. Big Hp upgrade, great ability for creeping and saving loses, all tiles surrounding him are always in danger. the reason they work so well is that dungeon lack growth and need to keep the unit lose as low as possible, which makes hydra's perfect since they have regeneration. They are also the only thank for dungeon (you could maybe count mino but they have terrible defence, good hp tho). They have bad attack/damage and speed tho. I feel like purely because of their actual purpose and how annoying they are, they are to me S tier. easy build path too but can be alot of crystal. Dwarven shooters are..... mid. I guess B tier?. They are ranged which is kinda nice but they are in all aspects to me a worse lich, except for their 1x1 size. oh and they have nice growth ig? this unit never seemed special to me for dwarves, I used them to increase range damage and that's it. I don't like building them either, cost alot of resources which are needed for other units.
@MutantBray
@MutantBray Месяц назад
@@fumb3335 lol man you got some big jumps from upgrades and non upgrades but I guess that’s the point. Very constructive comment for sure, thank you
@fumb3335
@fumb3335 Месяц назад
@@MutantBray yea most upgrades make them so much better in this tier.
@MutantBray
@MutantBray Месяц назад
@@fumb3335 ya but man, regular hydras in C?? No way. And rune priests are pretty good, can hit multiple units, can cast and has some decent defense for a backline unit
@fumb3335
@fumb3335 Месяц назад
@@MutantBray Rune priest always just seemed to lack the ''It'' factor. I always tend to compare them to liches and priest and Ill much rather have both of those then the rune priest. The multiple hit on units is quite good tho ill give you that. The casting is fine nothing special imo. Regular hydra c is generous tbh lol. They are straight doodoo. Slow, low damage, low iniative and a cerberus like attack doesn't make for a good tier 5 unupgraded unit tbh. a unupgraded hell charger is quick, good damage, lower hp but has fear which is way better imo in those earlier stages. Priest and liches can shoot. unupgraded Unicorns are kinda meh tbh so you could argue they are better then them. Djinns suck but they can cast and are quick and high damage, but that hp is simply too low too even make a case for them being better. Slayers and rune priest are both way more usefull then unupgraded hydra's. Unupgraded hydra's are only c tier compared to the other unupgrades. they aren't absolute terrible, but they generally lack usage for dungeon in that stage of the game
@MutantBray
@MutantBray Месяц назад
@@fumb3335 lol fair enough
@titanus1594
@titanus1594 2 месяца назад
Honestly, what's the point of making this video for a game that has been improved to 5.5? How many people still play the problematic in so many respects Homm V?
@MutantBray
@MutantBray 2 месяца назад
@@titanus1594 this is the updated version, but ok
@titanus1594
@titanus1594 2 месяца назад
Right from the beginning, regarding Priests for example, you mention that they have nothing to offer offensively and they are decent defensively. On the other hand, you comment on Inquisitors' and Zealots' spellcasting, that's why you rate them higher. Yet, in HOMM 5.5, Priests are also spellcasters, all 3 of them have increased damage by 50%, compared to the ones in HOMM V, with the twist that they deal half damage in ranged attack. Also, Chaos Hydras have lost the No Retaliation ability (it has been replaced by the Unlimited Retaliation) and you mention that they regenerate each turn, which is not the case any more. Liches have also become spellcasters btw. Coupled with the fact that your title remains the same, I am pretty sure that your comments are for HOMM V creatures, not the ones in HOMM 5.5. That's why I will have to insist that your video is all the way pointless.
@MutantBray
@MutantBray 2 месяца назад
@@titanus1594 well thank you for watching anyway
@jarvee9407
@jarvee9407 Месяц назад
its a mod and a bad one so why base videos on it?
@MutantBray
@MutantBray Месяц назад
@@jarvee9407 lord people. Homm5ToE is the video and what the video is based off of
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