2:04 - Part 1 - Rubber hose 6:27 - Part 2 - Cut-out 8:16 - Stop motion 12:14 - Part 3 - Golden Age 17:13 - UPA 21:35 - Borderline 25:44 - Part 4 - Silver Age 28:37 - Part 5 - CGI 33:34 - Part 6 - Calarts/Bean smile Very well done, I learned so much!
Antoons came back, just to teach us how to properly draw, and that we have styles to choose, that will make us comfortable. What a great guy. Respect, Antoons, you deserve respect.
i liked this, especially the cal arts part. it wasn’t just “cal arts bad ugly”. you gave valid reasons and arguments for the weaknesses and strengths of this style
I honestly will always have a special place for the Silver Age specifically in my heart. Growing up as a kid and having an absurd amount of uniquely stylized shows and movies both on the kid and adult spectrum felt like I was constantly experiencing the wacky and imaginary, but also sometimes lifelike and mature situations that most dreams constitute, every day and night. Although one of my favorite shows ever was part of the late Golden Age, that being Tom & Jerry, I always felt like my love for that show came from a place of understanding knowing that it was one of the fundamental set pieces that influenced all the diversity and creativity put into the shows I grew up with in the early 2000's, and that would eventually apply to all the Golden Age shows as well since most of those were still being reprised on TV. Not to mention web and flash animation coming from the hands of the people on the internet trying their own hands at animation and sharing it on sites (shout-out to Newgrounds), to becoming something that would eventually reach studio rate performance and praise. It leads me to believe that the 2000's was the second biggest period which cartoons blew up the modern medium and asserted themselves as a fantastical and permanent art form in every sense of the word, the first biggest time being the prominent age where animation started growing its roots and stabilizing itself as something the public would turn their heads at and marvel at it's novelty, both in the big screen and the home screen.
@@Antoons Damn, I don't have much to say other than thanks man, I appreciate the recognition. Also this type of content is great, I'd love to see more!
in my honest opinion i think the golden age and rubber hose are the best styles, they were just so creative, all the animations styles that we have now are just copied off of other shows, my least favorite might be upa and calarts, but silver age has good animations style too
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This is why I have so much appreciation for shows like flap jack, the amazing world of gum ball and fosters home for imaginary friends. It’s just so creative and breaks the wall with the standard animation, and includes elements of reality and more texture!
34:40 I saw a video at some point that talked about some of the inner workings of the industry and man it gets nuts. This chart kind of reminds me of it. Like, people dont get hired by qualifications, they get hired for... favors... Only person who probably isnt in that mess is Owen Dennis tbh. But idk maybe not?
I do miss the more classic animation of the early midd 2000's and despite some reboots being nothing but Teen Titans Go and CalArts Wannabes there still animations out there tying to be their own thing fighting free from being prisoners to what we have now.
at least we got gravity falls, star vs and steven, other then that nothing else is really that good, but think if they were made using 90s or early 2000 style, they would probably stand out even more
This was a very informative video. I really enjoyed it! I think Treasure Planet is worth to mention when it comes to a mix between 2D and CGI. It's very well done! Klaus is also worth to mention because it's entirely hand-drawn and the animation is simply amazing!
I'd personally like to see the golden age make a comeback, and have more variety in genres like anime has, it probably wont happenn soon but one can dream 😅 btw good vid, you really summed it up well
My favorites are the styles of the Golden & Silver Ages, since I grew up watching the Silver Age cartoons, enjoying all the diversity & creativity they offered, while the era was also hearkening back to the Golden Age & they were re-releasing all the old cartoons on VHS for me to enjoy. I also agree about CGI. There have been good movies done in CGI, but I never liked the style as much as traditional styles & I'm tired of it, now. I don't like how CGI has dominated animation, at least in terms of feature films. Hopefully, that will change.
It greatly depends on the technique utilized. Unfortunately, with inflation becoming increasingly more of a burden on society, I doubt we’ll see a full return to the older mediums, what with technology dominating everything.
Holy heck….that was brilliant. As an animation major, I’ve learned a lot going through the history and doing my own work? But this has gotta be THE most complete compilation of it all; there’s a lot more I realized I missed, or at least connections I missed. Gonna share this video with everyone I know.
Personally I enjoy the limited animation. Scooby-Doo and the 80s cartoons are carried a lot by dialogue and one-liners with a few scenes of decent action. Great video man!
22:56 fun fact, this style is coming back. Mostly as an experimental style due to the fact that AIs are being developed to do this sort of thing automatically, but yeah pretty much this sort of thing is coming back. The best example I can think of is the work by Joel Harver, great stuff.
I really like the UPA background art style, simple but captures the main idea + the rubber hose wacky style of characters! Thanks for telling me about all the details, I wish there were more detailed names for each area of art-style tho -- I didn't know that style was called "Calarts / Smilebeam" but I do quite like Gumball and Gravity Falls as shows themselves
I've been studying CGI this pandemic & I'm seeing a lot of artists push 3D & 2D fusion. If you look for the short "Out" on Disney plus you can kind of see the direction that CGI is working on.
I'm not even old, but I felt old seeing all those old shorts come on the screen like little lulu, casper 1945, the merry melodies shorts, hell bent, etc. Also my favorite style is definitely robber hose but my favorite era is definitely 90s n early 2000s. So much variety in animations. Would love to hear an in depth analysis on the era's in their separate videos like a 90s era retrospective or what cartoon had the most impact in their era
My favourite Style is calarts becuse breaking the 4th wall in that way would be like us expecting what happen but then it dont happen you feel there is something that is going to happen but you dont know what it is not like before giveing you a feeling of action and mystery
While I don't hate the Calarts/Bean smile style (not a fan of it, depending on some shows), I hope we get to see a newer style soon or few years from now.
It's a generational thing. Things are already starting to shift with shows like Kipo, The Owl House, Ducktales, Molly McGee, and Rise of the TMNT. TOH (edit: and the She-Ra reboot) having an anime-inspired style and the rest being more angular than the Calarts style. There's also Kid Cosmic, which has a pulp/newspaper comics style. It'll be interesting to see how styles change as we get further into the decade.
When I saw the one without then I went crazy because I loved Alvin and the Chipmunks as good and I just loved watching the shorts and now that I see the Alvin and the chipmunks now I’m glad that I grew up with something different
Great video^^ I kind of think one can do for every cultural region a history of animation. There is not just Japan (basically East Asia) and North America. Europe and the territory of the USSR have their own unique animation style and history as well. Just a little sad that works from Armenfilm (a studio in the Armenian SSR) and Kievnauchfilm (a studio in the Ukrainian SSR) don't get much worldwide attention. And these are not the only one, I'm sure
I really want to do a history on USSR animation, because most people do not know about it at all , and there is a huge amount of classics that deserve more attention.
Really enjoyed this video until the section about Calarts came up. Thankfully, this was more objective than some of the things i've read but it still felt like it was leaning towards the negative. I think more emphasis should have been put on the anime influences wrt to the the types of stories shows in this style aim to tell. They combine the large round eyes from the rubberhose era with the more expressive mouths that are common in anime. The simpler styles lend themselves well to more comedy-based, episodic storylines, which companies prefer over story-based shows because it allows for a simpler viewing experience that lend themselves well to reruns. Most anime that is popular in the west is more plot-driven, though there are often light-hearted, standalone episodes as well. With this influence, contemporary show creators are able to create standalone episodes that don't alienate new viewers while telling the stories they want to tell. I also feel that the tone in-which the show creator history chart was presented leaned negative. As we see throughout the video, it's common for people who work on other people's projects to get their own projects down the line. Hanna and Barbera didn't just pop up out of nowhere, they worked on other projects before creating their own studio. It's always been about who uou know and who knows you. No-names get their start on other people's projects, then get their own if the studios/networks like their pitches. Personally, i believe that's a better method than putting someone who's never been a part of a production in charge. Lastly, the "off-model" mention seemed unnecessary, as that occurence is exclusive to the type of production SU had. Not worth mentioning in a overview of the era's style. And Gumball does have this style for the main characters, but also utilizes other styles and animation techniques for backgrounds and side-characters. Being a European production, instead of a US one, there are noticeable differences in how the style is presented. The thicker outlines of the 2d characters in Gumball help them stand out against the 3d backgrounds. Again, i enjoyed the video overall, and i really liked your point about how Calarts shows tend to have an air of self-awareness, i just wish the section, overall, was presented in the more objective style of the earlier sections
This is just my opinion but I feel like Robot Chicken and the stop-motion cartoons made by Dino Stamatopoulos( moral Orel) and Studios like shadowmachine films and Stoopid Monkey/Buddy Studios should get a shout-out for the recent Revival of stop motion animation. And I feel Chuck Jones deserves quite a bit of credit for the UPA art style as he did a lot of those techniques first even before UPA,atleast to my recollection. And I do like the idea of the term "borderline" as a form of animation.
I think the Golden Age and the Silver Age had the best animation. But I also enjoy CGI, especially when it's done well, like in Kung Fu Panda or in How to Train Your Dragon. I also enjoy stop motion, such as Rudolph the Red-nosed Reindeer, or The Year Without a Santa Clause. As weird as it was, I actually enjoyed some of Wil Vinton's work, like the Meet the Raisins! special. I think some of today's best animation comes from movies like Klaus, or The Mitchells vs the Machines, or Puss in Boots: The Last Wish. Klaus and Puss and Boots: The Last Wish combine 2D and 3D styles, and Mitchells has a very quirky style, for CGI. I'm not a fan of the "bean style;" I think it's ugly. I'm also not a fan of the "noodle arms" style, either. I wish there'd be more of a return to traditional animation.
I just finished watching Puss and Boots: The Last Wish and I watched Spiderman: Into the Spiderverse last summer. If you were to update your list with those films, what would you call that style? Because I feel like we're on the precipice of a new animation age thanks to what the Spiderverse introduced, which is essentially the animators drawing on top of 3D models.