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Hollow Knight But It's Only The Hitboxes 

Skurry
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I saw that a mod was created recently that allows you to play through Hollow Knight without visuals, by only showing the hitboxes and nothing else. I decided it would be a fun challenge, as well as a way to have some fun with chroma keying, enjoy!
follow the stream: / skurrypls
full vods: / @skurryvods
edited by zord: / zordesu
hk mod installer: github.com/fif...
thanks for boxing

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23 сен 2024

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Комментарии : 1 тыс.   
@Iokser
@Iokser Год назад
no mind to think. no will to break. no sprite to observe suffering. born of yellow and rectangle.
@lucario4486
@lucario4486 3 месяца назад
no corners too great
@Qwerka
@Qwerka 3 месяца назад
No wallpaper too relatedtothegame
@AniViRus
@AniViRus 2 месяца назад
Hollow Sprite
@Qwerka
@Qwerka 2 месяца назад
@@AniViRus XD
@Otamatone69
@Otamatone69 Месяц назад
through its hitbox, hallownest remains eternal
@stsiete2987
@stsiete2987 Год назад
This is like the "would you love me if I was a worm" thing but with a videogame.
@Froggycolouring
@Froggycolouring Год назад
Whenever someone mentions that meme I always think of totk lol
@somenameidk5278
@somenameidk5278 Год назад
​@@Froggycolouringman if you haven't seen the last tear cutscene that would make no sense 😂
@uncivilizedapricot3907
@uncivilizedapricot3907 11 месяцев назад
​@@somenameidk5278I've seen it and I still was confused for a minute 😅
@minaashido518
@minaashido518 8 месяцев назад
Except for Zelda it’s more of a wyrm
@confusedevilwitch
@confusedevilwitch 8 месяцев назад
“would you love me if i was a pale wyrm”
@Laeshen
@Laeshen Год назад
Skuury is going so insane without Silksong that they deleted Hollow Knight from the game Hollow Knight
@noecarrier5035
@noecarrier5035 Год назад
My favourite part of Hollow Knight was when the Hollow Knight went "I AM TEH HBOLLOQ KNKGHERT" and Hollow Knighted all over the place. 10/10 epic changed my life
@muitacoisagus
@muitacoisagus Год назад
"umm actually they have a man's voice so its actually him" ☝️🤓
@abblecore7803
@abblecore7803 Год назад
⁠​⁠@@muitacoisagus”That is very true good that you agree”☝️🤓
@Laeshen
@Laeshen Год назад
@@muitacoisagus I'm not really sure if this is well-intentioned or not but this is a wild thing to comment
@justsomeguywithamustache3489
Now its just Hollow without the Knight
@arthurmerkel1615
@arthurmerkel1615 Год назад
this is how you watch a playthrough of a game without spoiling yourself
@_deepcalm_
@_deepcalm_ 6 месяцев назад
only way you could be spoiled is through the audio
@shrekman8765
@shrekman8765 5 месяцев назад
I thought you said soiling
@DarkShard5728
@DarkShard5728 3 месяца назад
​@@shrekman8765that too
@MagikalKrabical
@MagikalKrabical 3 месяца назад
​@@shrekman8765Only way you could soil yourself is via the sound
@NervousOne466
@NervousOne466 Месяц назад
​@@MagikalKrabicalWatch with no sound then
@dazcarrr
@dazcarrr Год назад
since the yellow rectangle isn't filled in i guess one might call it a *hollow-*
@aethous9163
@aethous9163 Год назад
And since it's have some kind of shield-shape weapon. I suggest he is a *knight*
@tabarak_allah_subhanah
@tabarak_allah_subhanah Год назад
Here before this blow up
@paws9248
@paws9248 Год назад
hollow rectangle, of course!
@Aer472
@Aer472 Год назад
=(
@juan21474
@juan21474 Год назад
He's not actually the hollow knight, the final boss is
@zarnox3071
@zarnox3071 Год назад
Combine this with an enemy randomiser for absolute hell.
@ryanaugenstein761
@ryanaugenstein761 Год назад
You are evil lmao
@diethylmalonate
@diethylmalonate Год назад
lol that would make enemy rando actually watchable for me since I have a weird phobia for distorted sprites
@aaronking2020
@aaronking2020 Год назад
Better yet, a room randomiser
@softlocker5941
@softlocker5941 Год назад
​@@aaronking2020better yet all 3
@davidpettigians
@davidpettigians Год назад
rectangle randomizer
@J.R.Unbound
@J.R.Unbound Год назад
Wow. I didn't believe others when they said Hollow Knight is beautiful, but now I see how right they were. You can tell one of the devs is a professional animator.
@pretzelman945
@pretzelman945 Год назад
Lmao
@Pingoz
@Pingoz Год назад
The amount of detail they packed into every scene really shows how much passion they had for the game
@Froggycolouring
@Froggycolouring Год назад
★★★★★ “Truly a never before seen beautiful gaming experience unlike any other with timeless graphics” -Somebody probably
@Unknowngalaxyfox
@Unknowngalaxyfox Год назад
@pingoz9705 oh yeah, especially the stairs in the corner of the room
@glauberbispo8922
@glauberbispo8922 Год назад
@@Pingoz cringe
@TheRook__if
@TheRook__if Год назад
This unironically gives me a good idea for a video game. It’s a Metroidvania but the further you go into the game, the worse the graphics get until you’re left with just hit boxes and it’s entirely, so in the end, the more you play the game, the more you have to interpret stuff yourself. Or the opposite of that idea who cares.
@addyce6005
@addyce6005 Год назад
The opposite might also work, an Ender’s Game style horror where you start with a really simple set of boxes and it slowly becomes more detailed until it’s revealed that you’re really not the good guy at all… just an idea!
@NoahAngott
@NoahAngott Год назад
Check out the Evoland games, they're exactly what you're describing, just not a Metroidvania.
@lop90ful1
@lop90ful1 Год назад
​@@addyce6005brilliant
@kovanoir
@kovanoir Год назад
opposite the upgrades are unlocking visuals and mechanics tied to them
@benjaminsheffer6945
@benjaminsheffer6945 Год назад
I loved these games growing up--unlocking not just upgrades, but better visuals, etc
@phalanges3521
@phalanges3521 Год назад
Skurry wondering why they're all squares when they are clearly called hit BOXES and not hit BALLS
@marsrover69
@marsrover69 Год назад
Hit balls? Uhh no thanks
@dexnacorn7807
@dexnacorn7807 Год назад
please don't hit balls :(
@denebkhast
@denebkhast Год назад
hit spheres where it's at my dudes, stay safe with your balls intact
@phalanges3521
@phalanges3521 Год назад
Balls are way easier to say then spheres though
@GIGACHAD-dk7zs
@GIGACHAD-dk7zs Год назад
I felt pain reading this
@FireofthetigerYT
@FireofthetigerYT Год назад
Very ballsy move on Skurry’s end to have the backgrounds be hardcore furry porn during the stream but later edit them for the RU-vid video as normal backgrounds, but respectable nonetheless
@Tophat-Turtle
@Tophat-Turtle Год назад
💀
@ccfffvbbbbbffg1774
@ccfffvbbbbbffg1774 Год назад
I knew this footage looked edited!
@luckythelucklesswolf1419
@luckythelucklesswolf1419 Месяц назад
lmao what
@BlueSR
@BlueSR Год назад
They said be there or be square and skurry didn’t feel line going
@fitp2183
@fitp2183 Год назад
hi blue!
@BookWyrmOnAString
@BookWyrmOnAString 2 месяца назад
They're not a round
@u_s_e_rname
@u_s_e_rname 13 дней назад
Wow
@dorobokino
@dorobokino Год назад
Generally speaking, there will be some discrepancy between the size of the hitbox and the size of the sprite, to add a bit of built-in leniency to the game. Notice, for example, how small the player's hitbox is vs. the hurtbox of their attacks. As a side note, it's funny and fitting that the hitboxes of the Radiance's attacks are perfectly modeled, because that means there is absolutely no leniency to her attacks. You might expect it to be a box that's slightly smaller than the size of the spike's sprites, but no, you'll get hurt the moment you touch the exact sprite
@elmerthiendoesgames9061
@elmerthiendoesgames9061 Год назад
I wasn't ready for invisible Radiance with perfectly shaped attacks. I guess no-telegraph radial beams were to be expected, but it's still terrifying.
@muted__dreamer
@muted__dreamer 2 месяца назад
it's hilariously awful
@SemiHypercube
@SemiHypercube Год назад
Hollow Knight never looked this good, it's like the Knight is really there
@Sepi-chu_loves_moths
@Sepi-chu_loves_moths Год назад
Not so fast this time, SemiHypercube
@thebluehero6459
@thebluehero6459 Год назад
it really makes you feel like spiderman
@shyguypro9876
@shyguypro9876 Год назад
Skurry screaming "The circles! The circles are chasing me!" makes them sound absolutely deranged.
@Medved-
@Medved- 8 месяцев назад
He always has been
@1th_to_comment.
@1th_to_comment. 7 месяцев назад
​@@Medved- they*
@TeroTheHer0
@TeroTheHer0 7 месяцев назад
@@1th_to_comment.?
@oatmeal3013
@oatmeal3013 6 месяцев назад
@@TeroTheHer0 skurry uses they/them not he/him
@TeroTheHer0
@TeroTheHer0 6 месяцев назад
@@oatmeal3013 🙃
@J.R.Unbound
@J.R.Unbound Год назад
Okay so the reason why circular hitboxes are a bit rare is due to the fact that it is actually more computationally expensive than boxes (essentially, the more edges an object has, the less optimal it is). Unless an attack demands it (for example, Hornet's string field would feel jank as heck if it was a box), it's better to just use squares or triangles. Edit: I'm super glad I made this comment. The replies have been really informative!
@alejandrocoria
@alejandrocoria Год назад
Not necessarily. Collisions with circles can be calculated quite quickly, it is not necessary to use a many-sided polygon. It depends on how the collision calculation is implemented. Normally calculating collisions between 2 circles is the fastest to compute among all pairs of 2D shapes.
@J.R.Unbound
@J.R.Unbound Год назад
@@alejandrocoria Thanks for sharing!
@TrueAnts1
@TrueAnts1 Год назад
but circles arent made of edges
@Practicallypreposterous
@Practicallypreposterous Год назад
​@@TrueAnts1well yes, but actually no. When you are modelling any plane/ surface, it is made up out of lines. That's what any 3D model will look angular if you look close enough
@0-M72-0
@0-M72-0 Год назад
Not like these are the actual hitboxes in the game files, or I assume not because there are things you can interact with here that don't have a hitbox.
@RoundusMongus
@RoundusMongus 10 месяцев назад
4:47 The fact that the mod replaced the knight in the little “item get” images with the new Yellow Rectangle character is great.
@SoaringDragon562
@SoaringDragon562 Год назад
“This is just how speedrunners see the game.” > Elder Bug doesn’t even show up I dunno, sounds right to me
@PattyClifford
@PattyClifford Месяц назад
that's crazy
@vengertheforceofinconvenie7377
The empty rectangle slamming into the ground kills me every time
@ODISeth
@ODISeth Год назад
It’s terrifying to see how large the knight’s nail hitbox is like dang that’s, much bigger than I thought
@laarman.
@laarman. Год назад
:3
@HotDog-ct9jh
@HotDog-ct9jh 4 месяца назад
​@@laarman.>:3
@ThatCoolOcto
@ThatCoolOcto 3 месяца назад
@@HotDog-ct9jh:O
@HotDog-ct9jh
@HotDog-ct9jh 3 месяца назад
@@ThatCoolOcto >:O
@ThatCoolOcto
@ThatCoolOcto 3 месяца назад
@@HotDog-ct9jh >:)
@MrBendy420
@MrBendy420 Год назад
Ive always wondered about the attack hitboxes for bosses ESPECIALLY the second hit of the 3 hit combo attack Edit just saw the hitbox at 23:42 and my god that is disgusting
@adre2194
@adre2194 Год назад
It looks like you could stand in there lol
@MrBendy420
@MrBendy420 Год назад
​@@adre2194if only
@ToyKeeper
@ToyKeeper Год назад
It's amazing how many places are immediately recognizable even just from the hitboxes and sounds.
@Shadewaltz
@Shadewaltz Год назад
Wow, Thomas Was Alone has much different gameplay than I remember
@callumfinlayson-palmer8393
@callumfinlayson-palmer8393 Год назад
Stole my joke haha
@Gerpar_
@Gerpar_ Год назад
The sequel is looking real sick
@o.steinman3855
@o.steinman3855 Год назад
JESUS that’s a throwback
@Gardengap
@Gardengap 6 месяцев назад
Wow, wasn’t expecting to see a Thomas Was Alone reference
@Malao558
@Malao558 Год назад
I find it interesting how you can clearly see the more complex hitboxes laid directly over the blocky placeholder geometry, which were probably only made after the art assets were finalized. I bet there’s some weird parts where they intersect that are exploitable.
@diethylmalonate
@diethylmalonate Год назад
The lower corners of the Uumuu rectangle look like they can get hit even when it's in the round phase, if you angle something just right Unless there's some layer of invulnerability over it at those times
@antongrigoryev6381
@antongrigoryev6381 Год назад
@@diethylmalonate There should be invulnerability. If only thing that matters was hitting the rectangle hitbox, spells would've be able to damage it as they hit in AoE.
@Link_Bird
@Link_Bird Год назад
I have a hard time believing the Knight's hurtbox is so small
@saatvikkalra6061
@saatvikkalra6061 Год назад
he a smol bean
@lexacutable
@lexacutable Год назад
wait till you hear about the player hitbox in bullet hell games
@RRRR-jr1gp
@RRRR-jr1gp Год назад
it's so the combat feels better because you only take damage on hits where you're like "yup that was a hit"
@roxas5071
@roxas5071 Год назад
​@@lexacutablethe thiccest women in touhou carrying the most miniscule hitboxes
@1th_to_comment.
@1th_to_comment. Год назад
​@@lexacutableI'm not good at interpreting them in thoes games
@bubbletea6255
@bubbletea6255 Год назад
THIS IS SO VIEWER FRIENDLY
@Leedrian
@Leedrian Год назад
Loved your choice of pictures! Anyone else playing this would have been boring, but you always know how to make things fun
@MumboJ
@MumboJ Год назад
Honestly I was expecting to tune out after a few minutes but that really did keep me interested.
@KrakatonMain
@KrakatonMain Год назад
Fr tho! Like, I figured they had a special mod so we could see the normal game. I never even CONSIDERED chromakeying the background out, but it makes perfect sense
@Lorraine202
@Lorraine202 Год назад
The reason the hit boxes for enemies are all rectangular is so that you can reliably hit them from the same distance. Attacks can be different shapes since the focus is on dodging. And the Hollow Knight extra rectangle is the raised sword.
@wombatpandaa9774
@wombatpandaa9774 Год назад
The hornet 1 fight goy me thinking - a HK mod where all the art is replaced by ms paint art would be amazing
@elizabethnessie580
@elizabethnessie580 Год назад
I wonder how didnt anyone make something like this before Maybe the main reason is assetflip for this game would be a HUGE task.
@Literally___Me
@Literally___Me Год назад
@@elizabethnessie580But like people have done more
@Gerpar_
@Gerpar_ Год назад
9:45 Fun fact about colliders from a gamedev perspective actually: Circle / sphere colliders are the cheapest type on processing power! Broken down, all they really are is a distance check between their center point and other colliders :D
@matiasgarciacasas558
@matiasgarciacasas558 Год назад
Shouldn't box colliders be cheaper, since you only have to compare a few numbers and don't have to do any arithmetic?
@Gerpar_
@Gerpar_ Год назад
@@matiasgarciacasas558 So, the way that box colliders work is that they need to compare between multiple different points, seeing if they intercept, as well as the "lines" between the points. I can't really explain it that well in a comment here without it ending up super long, but if you're interested, happycoding has a pretty good explanation on collision detection stuff plus some examples you can see in the browser (it is decently long though) There's also some comparison videos on RU-vid to see the performance between sphere / box / mesh colliders in Unity (which is the engine Hollow Knight runs on) if you're not as interested in the technical side of things, but at the end of the day, it takes a *lot* to actually make a 2D game struggle performance wise from colliders anyways :P
@CensoredUsername_
@CensoredUsername_ Год назад
@@matiasgarciacasas558 both are pretty cheap. Box-box collision requires some conditional branching, where circle-circle requires some multiplies without branching. More annoying edge cases are box-circle collision ( due to the corners) or rotated box collision (much more complex than aligned box collision)
@tochka832
@tochka832 Год назад
@@CensoredUsername_ branching for box-box case is not actually needed, vectorization is trivial as all is needed is point coordinate relation check and then ANDing all of those, even without SIMD it's possible. circle-circle might be costlier actually, as euclidian distance calculation requires power of two and square root operations, but those are intrinsic in modern cpus, so, both are pretty cheap in the end and of constant cost.
@CensoredUsername_
@CensoredUsername_ Год назад
@@tochka832 good point, you can just and those. But that said, circle-circle collision doesn't need square root either, as you can instead just compare the squared distance with the squared sum of radii. As while multiply is very fast on modern processors, accurate square root is still significantly slower.
@Eevay_
@Eevay_ Год назад
i'm so happy that there are some circle hitboxes
@glareninja
@glareninja Год назад
Now we need oddly specific hit boxes
@daviio
@daviio Год назад
​@@glareninjaarent the walls oddly specific?
@duckified.
@duckified. Год назад
@@daviioyeah, a lot of the curved ceilings couldn't be made with actual curves so they just randomly segment lines together
@theblah12
@theblah12 Год назад
@@daviioSpecific, but not in a particularly odd way
@Dr.Death8520
@Dr.Death8520 Год назад
Finally, a spoiler-free playthrough
@TotallyAPacifist
@TotallyAPacifist Год назад
Guys I think skurry needs silksong before they go even more insane
@tylercoon1791
@tylercoon1791 Год назад
According to the hitboxes, Hollow Knight’s got that Hash Slinging Slasher posture
@sqrt7956
@sqrt7956 9 месяцев назад
Lmao??
@petietheamazing7234
@petietheamazing7234 Год назад
1. Looks like an entirely different game 2. Can’t wait for the randomizer of this
@lazerpie101
@lazerpie101 7 месяцев назад
I assume the reason most colliders are square is for consistency. Imagine trying to consistently bounce on an enemy, but every time they move slightly horizontally it changes the timing of your interactions. It'd turn a fun and simple mechanic into something more complex you have to train on. It's also just easier to make a square hitbox for things.
@slavicprogrammer6100
@slavicprogrammer6100 Год назад
Fun fact: circles are quite easy to compute. There is a neat equation of which logical value tells you if something is within the circle, namely (x-a)^2 + (y-b)^2
@sqrt7956
@sqrt7956 9 месяцев назад
Pythagorean theorem my beloved 😍
@TheAdvertisement
@TheAdvertisement 8 месяцев назад
I'm so proud of small thin yellow rectangle for being able to beat large unstable red rectangle! What a thrilling battle! 12:40 Also Red Rectangle and Rick Roll share the same acronym. :p
@knyte_
@knyte_ 11 месяцев назад
2:02 This make so much sense, no wonder speedrunner don’t talk to Elderbug
@Akira-ss6cm
@Akira-ss6cm Год назад
These were some of the most intense boxing matches I've ever seen.
@ImmortalAbyss
@ImmortalAbyss Год назад
I wonder if community will become sane again once silksong releases?..
@TrueWolves
@TrueWolves Год назад
At least some of the damage is probably permanent.
@amatteurrwave
@amatteurrwave Год назад
it'll be like r/Pikmin, they'll just have more stuff to be insane about
@Kyogre85
@Kyogre85 11 месяцев назад
I love playing holllow knight as the National Geographic logo
@elesh.n
@elesh.n Год назад
Is it crazy that as a unity dev I am actually learning a lot from this vid... your nail hitbox is HUGE in this game.
@Boudiccagrace
@Boudiccagrace Год назад
Its really interesting to see all the different hit boxes and it looks really cool and abstract without the art
@shining_umbreonflaming_fla4383
"mom can we get silksong?" But we already have silksong at home *Silksong at home*
@bigfatbabyb0y
@bigfatbabyb0y 11 месяцев назад
at 22:29 rn sure hope a spider doesnt pop up
@bigfatbabyb0y
@bigfatbabyb0y 11 месяцев назад
AHHHHH
@jakehoward8830
@jakehoward8830 8 месяцев назад
Ah yes, Vector Knight. A classic from old school arcades alongside its Vector brother Asteroids
@LASAGNA_LARRY
@LASAGNA_LARRY Год назад
That “Baldur” Gate joke was top notch, lol.
@lunarkomet
@lunarkomet Год назад
This is funny but most importantly it's incredibly informational I really wish more videos like this existed
@KonkyDonk
@KonkyDonk Год назад
Crazy how abyss shriek is just side hitboxes without a middle one
@sunscraper1
@sunscraper1 Год назад
They do have a middle. It is just so big that every time skurry uses it, it goes off screen. Thus, it looks like it has no middle
@redlerred7
@redlerred7 Год назад
Wherein the National Geographic logo engages in platforming and combat with other colored geometric shapes.
@scrapbotcommander
@scrapbotcommander Год назад
Watching this makes me feel like the level designers accidentally drew their first draft for the map layout using the magic pencil, so it came to life
@RBrito-fd4lc
@RBrito-fd4lc Год назад
Funny thing about this is that you can't even be like, NO WAY THAT HIT ME!
@lop90ful1
@lop90ful1 Год назад
Honestly seeing this game simplifed like that really inspres into making ganes and helps with understanding it
@xero.93.
@xero.93. Год назад
circle is so rare (or any non-rectangles you can interact with) because slope collision is hard to integrate and team cherry wanted to put their broke manpower elsewhere
@Cardmaster12
@Cardmaster12 Год назад
I am in awe of how perfectly modeled hornet’s nail is
@WetSpunge27
@WetSpunge27 Год назад
Dude holy shit. Hollow Knight content will never die
@justincase5002
@justincase5002 Год назад
We've ascended beyond Gorb just because we're mad of waiting for Silksong
@PokerPlayerJames
@PokerPlayerJames 7 месяцев назад
Man, the Thomas Was Alone DLC goes hard. Mike Bithell really outdid himself.
@JetSetDman
@JetSetDman Год назад
Behold, Hollow Knight, optimized to its core components
@crazyfiend
@crazyfiend Год назад
Lmao hollowbox is where skurry has descended to
@TeroTheHer0
@TeroTheHer0 6 месяцев назад
Yeah he’s going insane waiting for silksong😂
@leinadlink
@leinadlink 11 месяцев назад
finally, the sequel I was waiting for Thomas Was Alone
@kingdomrains
@kingdomrains Год назад
I am reminded of "Thomas was alone", but making a game like this looks like a great idea for aspiring game devs
@godnoobbrawlstars6409
@godnoobbrawlstars6409 Год назад
If someone beat any radiant but only the hit box, I swear Team Cherry is forced to release silk song at that point
@Kronosdoesshit
@Kronosdoesshit Год назад
Skurry you're scaring me.
@TheHighDerple
@TheHighDerple Год назад
you should be afraid, skurry is a menace
@CaTastrophy427
@CaTastrophy427 Год назад
@@TheHighDerple Skurry is very skurry
@tabeatamm3594
@tabeatamm3594 Год назад
They're going insane in waiting for Silksong
@ccfffvbbbbbffg1774
@ccfffvbbbbbffg1774 Год назад
Slurry you're slurring me
@ccfffvbbbbbffg1774
@ccfffvbbbbbffg1774 Год назад
Skurry you're skurring me
@bakajanai.
@bakajanai. Год назад
now we know why speedrunners skips elder bug. They literally cant see him
@warlock2507
@warlock2507 Год назад
I do actually really want to see what that weird spot looks like in the normal game.
@The-Omega-Blade
@The-Omega-Blade Год назад
Drawing Hornet's arena just killed me, i was not prepared for that!
@beholderborn2561
@beholderborn2561 Год назад
Is this loss?
@TheKeyblader133
@TheKeyblader133 Год назад
man this really brings back memories, this probably was my favorite game on the atari classics disc as a kid
@fishcraft7323
@fishcraft7323 Год назад
Skurry’s art skills are amazing.
@Sunlight-rs1
@Sunlight-rs1 Год назад
Silksong is taking so long that we are peeling this game apart like an onion to scrape every last dreg of content from it
@Side_N0te
@Side_N0te Год назад
Honestly it's just neat to see how different the game is just by removing the graphics.
@dragonthatshootsboilingtea3884
Finally some actual silksong content
@virdrae
@virdrae Год назад
It is good that Zote finaly was a worthy oponent outside of dreams.
@gogauze
@gogauze Год назад
The visual gags during the story epilogue had me laughing to the point that my spouse had to check on me to see if I was alright.
@teabow.
@teabow. Год назад
the amount of details they put into each frame is insane
@darksentinel082
@darksentinel082 Год назад
Now I’m tempted to actually make a game that’s just hitboxes. Some backgrounds for different areas and such as well. Could maybe make some cool gameplay things with it..
@EncephalonBubble
@EncephalonBubble Год назад
I’m curious to know what this looks like in path of pain
@dragondias137
@dragondias137 8 месяцев назад
the fact that I can figure out where he is and what he's doing despite the mod makes me realize that I've been playing this game too much.
@1umbreon4life
@1umbreon4life Год назад
13:26 "it traps you in this huuuuuge rectangle." Skurry....i don't think that's a rectangle
@AngelofGrace96
@AngelofGrace96 Год назад
the different backgrounds made me laugh really hard, great choices
@bradencosier80
@bradencosier80 Год назад
For a lot of this, the hitboxes feel like it actually makes it easier
@neth7826
@neth7826 Год назад
Wow this is a great way to watch gameplay of hollow knight without getting spoiled
@massgunner4152
@massgunner4152 Год назад
Alt title: we made the hollow knight even more hollow.
@onlysmiles4949
@onlysmiles4949 Год назад
22:30 Shitting and crying, how could you put something so visceral like that I can't believe you
@jukesdtj656
@jukesdtj656 Год назад
If the contrast was upped with all the boxes being like neon and the background being black I could see myself actually playing this for fun. Like it would be really cool.
@Gwen_Hemoxia
@Gwen_Hemoxia Год назад
For those like me who would like to know the name of the track in the intro, it's "Time and Space" by Bill Kiley
@bonniedan123mc
@bonniedan123mc Год назад
Really loved Zord’s small touches here and there. Brings a smile to my face:)
@mastercheif978
@mastercheif978 Год назад
This vod was a trip to watch, happy to get to revisit this now for the highlights
@heck_n_degenerate940
@heck_n_degenerate940 Год назад
I’m guessing the dark blue-purple rectangles are respawn checkpoints for loading back into the game or falling into spikes
@k4lepoching982
@k4lepoching982 Год назад
A bold decision from the developer to add combat to the long awaited sequel to Thomas Was Alone.
@spaceytraveller6971
@spaceytraveller6971 Год назад
We're approaching Punch Out style blindfolded speedruns here, I'd love to see if someone could somehow do a full run of that
@Barberbee
@Barberbee Год назад
I feel like this is what Thomas Was Alone would be like as a metroidvania
@straight-up479
@straight-up479 Год назад
This would be so so cool to see in rain world!!! Especially with the physics-based sprites
@duncanurquhart5278
@duncanurquhart5278 Год назад
this actually looks kind of awesome lol, i think with the right stylization i could see a game with this as the art style working
@beamtrigger
@beamtrigger Год назад
New video idea: Guess the room from only hitboxes!
@TheAdvertisement
@TheAdvertisement 9 месяцев назад
The backgrounds are truly the best part of this.
@VikSun14618
@VikSun14618 Год назад
And just like that, Skurry will eat for another month
@Evelaraevia
@Evelaraevia Год назад
The best part of this video for me is that I haven't even this game played outside of like 10 second clips here and there. So I have no clue what is going on lol.
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