The fact that this track plays almost immediately after the fans are killed got me in a spot where even though the level was honestly kinda easy, it felt like I was having a panic attack. Shit like that is why I love these games
@@heisenberggaming6548 The fans are the people with the bear, zebra, panther and swan masks. Eventually, they get killed off by the leader of the Russian Mafia, who's the son of Hotline Miami 1's final boss. This song plays in the level after the fans are killed.
Actually, it does kinda influence the overall story, Evan was trying to go somewhere and when he arrived the gang had taken over the checkpoint. He had to fight them to get out or he would've died.
Silver Soul Aside from just being something for him to deal with on the way there, it really wasn't that much. The plot wouldn't have been much different without this level.
Mettan Atem It was all about him choosing between his wife and his work. The more research he does on Jacket, the closer he gets to becoming another killer. The gang in the subway wasn't the real conflict of the level as much as it was him containing his violence and obsession so he can live a normal life.
I agree. He really didn't deserve to die the way he did, and his attempt to not kill was pretty impressive. I racked up a x39 combo with him (disarming guns count.)
***** He represents what most murderers say. Once you kill your first victim something breaks inside you. There's rage and adrenaline pumping as well. "We're animals. Destruction and violence... It's just part of our nature." Dennation sure covered the violence subject well.
Infernal969 Well, I agree with you on that, even though I think Beard was the most "friendly" character, I mean, yeah, he killed a lot of people during that war but I think he never had an urge to kill people and he's the only character who was trying to live a peaceful life after that war...but, unfortunately, died.
It's up to the player to conserve Evan's sanity, but I guess you can't get to the bottom of a written documentary explaining this madness if you don't have some experience by yourself.
"Something breaks inside after you kill your first victim" also, i like how Evan gets an adrenaline rush if you decide to kill, and takes off his _jacket_
people have described the song as dissonant/ schizophrenic. The accordion is the musical interpretation of an unstable mind- and the vocalisation is the breaking point. I don't say lightly that this is my favourite song of all time. It's not so much music as an artistic representation of one's mind through sound
And that's why I believe hotline Miami is a travesty of writing, they created such interesting characters and then said one day ''Heh, wouldn't it be funny if we just nuked all of them to end the story abruptly?''
It really is amazing how a single gunshot and song could change the entire atmosphere of a full game. Just goes to show how much of a masterpiece this game is.
Calling everyone "sir" even if they were just trying to kill you, if you ask me I think that's why they didn't just up and shoot him. It's the reason I didn't let him kill anyone, I liked letting him be the good guy. :3
Prolly why he does die in the end too. He got too caught up in it he forgot to restrain himself initially, and that sin alone caused him to not be redeemed either.
@@mimszanadunstedt441 The writer died because of the nuclear bomb that dropped on Miami, after the last scene "Apocalypse". Everyone dies. It's the most shitty ending ever. I recommend playing this custom campaign steamcommunity.com/workshop/filedetails/?id=780602897 called End Times, it's a way happier ending, i choose to believe this is what happened as hotline miami 2 ending.
zalan virág He'll break every bone in your body, leave you a cripple, forcing you to breathe through a tube for the rest of your life, but man, at least he won't kill you, he's a humanitarian :D
Evan is fucking Batman. But nicer. He's mentally stable, has a loving family even if he has financial troubles buys his kid TMNT action figures, deals Justice to street punks, has power over Pardo of all people, and actually got very close to 50 Blessings in The Abyss.
***** He's killed people in some of his earlier entries. Back then he didn't have a moral code. But those issues have been retconned out of the canon anyway.
I can guarantee that most people who heard the start thought it was going to be shit (including me), and now think it's one of the best songs in the game.
+Xartes yup..but once that hip hop beat comes in..you start to be like..ok...then the rest of the instruments/vocal samples drop an your like..oh yeaaaaaa
I love the beginning - it just instantly earblasts you with synth-accordion nonsense. When I first heard it I got really excited/confused. "what the fuck" You're left to make sense of it for 20 seconds before the beat begins. Brave intro
This song was so immersive that I only noticed it when I was halfway through the level and when I did it became an instant favorite. Definitely the best track.
Writer is the third most powerlfull character in both games (jacket and Biker being the first and second one respectively), he can take down multiple enemies down faster, guns make his combo longer, and if he really need to use fire arms, he only needs to kill 2 guys with his bare hands and there you go. And he is one of the most interesting characters of all.
Jacket and biker are both alive in HM2. They beat each other up pretty bad. I'd say they are on even terms. Don't forget, Beard is super tough and The Son is no slouch either.
In both Story and Gameplay, Jacket is the most OP of all: -Access to very useful power ups. -Took down the Russian Mafia himself. -Manage to beat the shit out of Biker. -Kill the hardest bosses in both games. -Better use of the Katana than the son. -Instant ground kills with the Tony mask. Yeah, Jacket is pretty much a fucking god compared to the other characters. It's no mystery why the fans want to be like him.
All of Hotline Miami feels like a transient space between traumas. It's like you're in purgatory--a fact that is sometimes comforting, and sometimes monumentally overwhelming. Evan's Subway level really captures this. Here you are, in a place with no grounding or context, knowing nothing for your pursuits except that you can kill.
"transient space between traumas" holy shit that made something in my head click. you are so right about that, it's like songs that only exist in between, never about a particular emotions but a whole mess of them.
it would be pretty cool if there were some civillian corpses (killed by the gangsters when they were "claiming their turf") lying around near the beginning and maybe even later in-stage just to make you realize how bad Evan's sitatution really is
I like how this song kind of suggests how the writer is trying very hard to suppress his "violent" side, i.e. not bashing in the thugs' skulls, and do the "right" thing. It's scary knowing that in reality all it takes Evan is 2 punches to cave someone's face in.
Tastybokchoy I thought the incomprehensible lyrics implied the same thing - that he's slowly growing insane from the stress of both juggling his book and of dealing with the criminals of the city, but that he's also having to suppress the side that wants to give in and kill (which is why Richard keeps appearing to him).
I’ve found this gem by an accident. I don’t even play games, but od they tend to have such an amazing soundtrack, I’m going to start. With Hotline Miami obviously! I’m obsessed
For my first TWO playthroughs I did not know the writer could actually kill anyone. I never knew there was a "second phase" Yeah that was kinda strange.
@@americantoastman7296 surprisingly, it seems like a lot of people glossed over how you can keep Evan from killing people, at least from what i’ve seen.
Hearin the song for the first time compared to when you listen to it again makes you want to forget just to get the same reaction to when you first heard it
this track has weird mix of anxiety inducing tones and elegant breaks as well as mixes between the two which perfectly works for Hotline Miami 2’s run n’ gun with a plan style gameplay
My second favorite after "She Swallowed Burning Coals". I love the weird ass beat, this track is unique as hack even amongst a plethora of other unique tracks that Hotline Miami 1 + 2 introduced me to.
I actually didn't think the music was going to be bad while "0:00 - 0:21" was playing. I enjoyed listening to that part just as much as I enjoyed hearing this music.
Narfstick It's because the weapons are coded with the normal amount of ammo so the enemies aren't nerfed, you lose half the ammo upon picking up any gun.
Evan is actually EXTREMELY jacked, he just chooses not to atomize his foes brains, but just to harm them without killing them. Hell, he has even a bigger feat than Jacket, dude can just go through an entire building full of mafioso's without killing any one of them (except for the first dude, but he harmed him on accident and performed CPR on him)
tmujir955 After 3:10 - I now know the sweet truthsong of the abyssal god and I spread this blood in His unspeakable name. May He bless me with His music eternal. CLANG CLANG CLANG
So fun fact. I didn't know that in Evan's levels that you could use melee weapons, I thought that they would kill and cause him to go in rage mode. So I completed all of his levels using executions ONLY.
It gives less points to use melee, and I took that as evan not liking the act of harsher violence, and not even knowing about rage mode, i did the same to keep evans consience clear
This sounds like the kind of sleep deprivation where your eyes don't hurt, and you're not really tired as such, but your head feels like feather-light liquid and you're drifting away on the strangest thoughts.
when you click continue and choose a level, the name of the song that plays is shown. cuz the developers know we love the music so much they made finding songs easier.
@@pulpil10 everyone does mistakes and in case that happened he wanted to apologise to it(English is not my first language so I may have done writing mistakes I am very sorry if that happens)
Finding out I can kill people as Evan at the drop 3:08 was one of the best experiences I’ve ever had and this song immediately shot to the top of my favourites
This track I certainly wasn't expecting in Hotline Miami 2; but it has a unique sort of dissonance that I enjoy...especially when the vocal chants kick in...
Don't know why but I always like to imagine that voice being Evan's wife. Its like Evan is rethinking what she said while at the same time hearing it all warped.
+Classy Gentleman just that the character is a pacifist and you can't kill, unless you execute 2 people by pressing space if you knock them down with your hands. if you kill 2 people, rather than unloading guns, and knocking people out you can shoot. you can tell if you activated it by your character taking off there jacket
Evans personality and mentality stands out from the other characters, because in first trial you expect there to be a massacre but no. That’s what makes him so special and unique in his own way
Perfect song to show you've gone to wrong path. that something is no longer as planned, i think perfect for chase scene. 1st it gives panic, after panic it gives you a second to think of what happened, then it kicks adrenaline in again, and injects fear. after it gives you calamity again. and it's only 2 minutes.