I thought hyperspace routes were just routes free of objects with masses large enough to effect ships in hyperspace. The principle being that strong enough gravity shows up in hyperspace as a force that a ship can smack into and be destroyed. hence you can't fly through stars or planets but small enough mass objects like asteroids and ships don't create a mass shadow in the lane the ship is using. That's why "stable" hyperspace routes degrade over time because of the positions of celestial objects massive enough you can't fly through and why blind jumps are insane because your basically threading through a maze of trillions of planetary masses and stars. That's why if you discover a safe hyperspace route you'll be set for life depending on where it goes and how much time it will be stable and if it cuts down on travel time. All that being said quantum entanglement doesn't explain what we see in the lore. So I say intergalactic communication is just sending transmissions through hyperspace but just like ships they can't pass through mass shadows so you have to use comm relays (holonet relay) that exist in each sector that routes your message along stable paths to other relays all the way to your target system or sector. For that to work though hyperspace has to act differently based on the mass of the object traveling through it and since transmissions can be made by photons "mass less particle" they travel in hyperspace so fast that the lag between relays is in the nano second range which is short enough to seem instantaneous.
"This kind of lore is essentially finding the process of squaring a circle to be fun." No wonder I found this so interesting. Personally, I think the S-Threads are connecting relatively stationary hyperwave beacons to each therewith potentially hundreds or thousands of channels of varying capacity per beacon So you only need to connect to the local beacon and send a that travels through a few different ones to get to whom you're calling. This would work best for planets, and for ships they probably have to use the hyperwave transmitter to connect to a few large ones designed to connect ship-to-ship or to connect the ship to the regular net. There's no lag time because as it turns out with systems that complex there's often only three to six connections needed on average to get from one to the other the instantaneous nature between beacons means that the small amount of potential lag would be from having to switch routes at the beacons themselves It'd also be a great way to explain why the beacons are so critical and why they can't be easily replaced, but also make it so that the network can lose a couple of them before failing completely in a given area
I always had the impression that the ships just had radios that talked to the buoys and relays and boosters nearby and those buoys relays and boosters were what did the FTL communicating. That would also explain the entangling problem as multiple could feed to one hub and they wouldn't change often. Wouldn't constantly be adding and subtracting things. Also goes a way to explain why communications become less reliable as soon as you goto undiscovered etc where they're not already established on the network.
Ah this always confused me. Makes sense then. I never considered using hyperspace/warps/wormholes for communications as well as ships. Very interesting FTL communication ideas
I think the s-thread boosters are a great explanation of it you have the tachyon gun basically sewing two objects together just like the two cups and a string you would make as a kid. I didn't know how they did before this and it makes way more sense than some ideas I've heard it explained.
The "S-Thread Six Zero Niner" thing is new to me, so thank you for bringing that up! That leads to an interesting possibility in my mind; perhaps they use quantum entanglement, but for multiple particles instead of just two at a time. So each 'radio' that is produced, they just entangle a new set of particles to some galactic standard? And Six Zero Niner is just a set of particles that correspond to that 'frequency'. That would allow you to have different channels you could scroll though just like a radio today. If you did that, you wouldn't need to have one particle for every ship, they end up just acting like a radio broadcast using one of a given set of particles. That would also allow for being able to use more bandwidth (more particle frequencies being used, probably more expensive, which has always been a part of the Holonet lore), and encoded transmissions would work the same as on real world radio waves.
I've heard people say that the people in the Starwars universe had hyperspace cannons launched that They launched ships through so maybe they're just using a similar technology except sending like a piece of paper with holes in it through and then the machine can find the holes and translate that into a message
There was some older material, the West End Games RPG for one, that discussed this. If I remember right, they said there were relay stations in hyperspace that essentially used regular communication methods there. However, hyperspace made it seem as if the signals were far faster than light and also the ships traveling there. The drawback was the tremendous cost of the stations and the difficulty of maintaining them. Capacity was also fairly low and expensive. Audio only was bad enough, but high quality holograms were said to be absurdly expensive. All this means that such communications are quite rare, far rarer than implied in the movies and probably other sources.
I remember an Old Republic novel where it was said the holonet couldnt be recieved while in hyperspace, which i assumed to include general transmissions as well. Thought for a time you simply couldny hail/recieve while in hyperspace but Rogue One did it, and I THINK TCW had a few scenes of it. Cant recall.
I personally believe that its more of a shortwave transition that is then sent through a communication network that you’ve described extremely well. The ‘frequencies’ could either be that short range communication between ‘secret satellites’ OR an encryption method in which certain specific encodings can only be read by specific programs & such (referencing Colonel Meebur Gascon & his D Squad’s mission & such). Basically, its like a wireless version of telegraph & telephone lines and that you have a communications grid where communication satellites act as telephone poles that either sends its communication to the next satellite in the grid OR sends a [radio] single to the designated recipient(s) & such.
This was very interesting, my theory is that you need a hyperdrive to accelerate yourself into hyperspace, but you don't need one to send something into hyperspace so the same technology that was used to create hyperdrives can accelerate things without hyperdrives into hyperspace. Like the weapon on starkiller base
Marvel Comics did a Star Wars storyline where a large living sonic creature made of signals & energy was harnessed by the Empire to increase the speeds of holo net & communication systems across the navy & fleet... Luke & a small TIE fighter detail were sent in to bust it up... it was part of the extended Shie Briel story arc... this was in 1983, a few months prior to RoTJ...
They also think that quntom entanglement could prove that everything in our reality is a simulation.... gotta love theoretical physics!!! Now there's sum nerd info!! Love your channel...
Honestly, I wonder if these S-Threads are more or less like subspace radios in Star Trek. First, the audio is recorded, then encoded. Then they're transmitted by a transciever unit to a hyperspace comm satellite, and are fired into hyperspace using a tachyon carrier wave. They then travel through hyperspace, which enables them to move faster than light. Relayed between comm buoys until they reach their final destination, whereupon they are transmitted through real-space and are received by another transciever, processed by communications equipment, and decoded back into audio-visual communications. The "S-thread spinner" is just a piece off a standard communications antenna. The tachyon gun merely serves to generate the carrier wave and fire it through hyperspace. It's roughly the same technology as when you make a video call on your cell phone IRL, except much faster and at a much longer distance due to the different medium at which the transmission travels. There's a few extra components, and some really wacky physics, but there's no quantum mechanics involved. The biggest difference aside from said extra components and wacky physics, is that they use holograms instead of touch screens on their version of a cell phone.
It could be that tachyons are used for shorter long range instantaneous communications between star systems or ships scattered through out a star system. A wide area broadcast of tacyhons within a certain distance could provide communications between a fleet or different outpost within a star system. By minimizing the galaxtic drift by keeping tacyhon transceivers closer together a focused beam of tachyons could be strong enough to connect to a transceiver in another star system since its location is easier to track and would be easier to aim at. Likewise, a holonet transceiver's location would also be easier known and a tacyhon beam could easily be aimed at it. It would then be simpler and less expensive to plant entangled particles between the holonet transceivers which could then communicate with each other and relay transmissions from one to the other like the internet does without the need to calculate galactic drift and carefully keep several antenna aimed at the transceivers around it. You would only need antennas to pick up the tacyhon beam aimed at the holonet transceiver and then it could calculate where that beam came from so it could transmit a tacyhon beam back at it to provide two way communications.
I’m a high school student who has no idea what I’m talking about, so take my ideas with a few grains of salt. But, rather than using just 1 entangled particles, why wouldn’t they use more? Using more than just one entangled particle would allow for several things, such as more complex data per ‘emission’, allowing the data to travel faster over all. It would also fix the ‘having to have been met problem’, as using trillion of entangled particles per communications unit, would allow more particles to be added, and entangled, and since there were ‘hyperspace terminals’ (I don’t remember what they’re called, but the things in hyperspace that you mentioned) could have entangled particles added per ship built, allowing it to relay data from ship to ship. But hey, that’s just a Theory, a GAME THEORY. Thanks for reading.
If Hyperspace lanes work best when there is not annoying star mass shadows in the way then : one possibility that might be causing a problem is something like a Nova star or some sort of super giant or even some black holes might "be in the way" causing horribly convoluted means to calculate a route that means you either end up having to make dozens of small jumps or have a capital ship's super computer to do the calculations and then everyone one else follows that course once the big ship has calculated it. Now if you wanted to make that easier to travel in a more or less straight line and not make multiple jumps perhaps one possible way to do it is to create some sort of artificial construct that deflect or shield a ship from mass shadows & particle density effects that can slow a ship down or throw it out of hyperspace entirely. So the old way is like getting in you 4X4 and trying to trail blaze a way through the forest and the other way is like building a 4 line highway through the forest. I can only really normally see ancient tech being able to do that really unless - say they found something in the way one of the ancient super weapon/devices worked (like Centerpoint station) that pushes things out of the way and or into hyperspace like a giant pressor beam. Maybe the empire figured a way to do this but wasn't able to do it on a macro scale only on a very localised way (perhaps they discovered some inverse side effect of interdictor cruisers that could be strung together and then chained into a tunnel - but required a huge amount of resources to do. If it required all the interdictor Cruiser and ships with mass-shadow projectors to do this - then that is quite a useful explanation why you don't see very many Interdictor cruisers around and even larger capital ships that also have mass shadow projectors. Might be a handy explanation for why you only see what you see in Pre- & Post Disney Star Wars being Mostly standard imperial cruisers. One can come up with a logistical reason why the smaller ships are taking up the slack of the missing Bigger ships and the missing interdictor Cruisers. Heck it can even help explain why the Imperials have a hard time keeping a check on Smugglers during some periods - i'd have to see if the construction date is useful in that regard though.
Why don't Star Wars ships place railguns or beam weapons on their ships? For example why not put 3 railguns on the Venator ship with 2 of them placed on the back sides of the ships where it widens after the hanger and one on the bottem middle of the ship.
So, could something like the S-threads be related to what Starkiller Base is capable of? That an advanced version of S-Thread Boosters are what allows the Base's superweapon to open the hole in the continuum it fires through?
I always just figured it worked like radio waves. A transceiver picks up the frequency and sends it into hyper space, where it is relayed by other buoys. Once it gets near its destination, it just drops out of hyper space like a normal radio wave. Light traveling faster than light in hyper space would therefore be instant, or at least near instant?
When I was little my siblings and I once made a "phone" from two paper cups. When it was your turn to talk, you'd hold it up to your mouth; listening would have you hold it to your ear. Seems like it might not be so different from that.
Like all good sci-fi, it's inspiring real science down the line, the idea of wireless phones was once seen as pure fiction, ppl said 'nah, will never happen', now millions of ppl carry small puters that also act as phones. It's the stereo, the calculator, calendar, web access, w as total impossible when I was a kid in the 60s thru 70s. I started reading stuff on quantum physics, astro physics, metaphysics and etc at 15, usual fav is day to day physics. My phone makes my life a little easier.
But do you need direct line to other ships/places? I don't think so. TBH you only need connection to some kind of relay that will receive messages and send it further.
Known because you know what getting in for. In the unknown regions you won't know if you'll either find a good planet or a crazy planet full of weird sith shit. It's a real gamble.
how big is the star wars Galaxy compared to our Galaxy? possible metanerdz RU-vid video? (shrug) i dont know about you but i would like to see that, with the L, W, and height compared to ours along with different fonamianons.
it seems similar to what they use in eve online, they do explain in the lore, after the entangled particles are created the particles are placed in their fluid routers, like todays modems, there are two of them, wen the router is purchased, the client gets one, the other stays whit the provider and is placed in communication relay, basically similar whit todays internet systems our computer farms, the router of the provider connects to other routers our to other communications hubs, one can check the lore,
The problem with trying to explain sci fi with actual known science is that most of it can't be explained because if it could we could probably do most of it and if we made it purely scientific it would most likely be boring as hell.
Hey even real science still haven't got much, so is OK to get slippy. So Does anyone know how the Chinese Quantum Communication Satalline work??Does America have developing same or similar technology??Does Quantum Radar exists? And Remember: This kind of deep lore is essentially finding the process of squaring a circle to be fun, and the Force will be with you always!!!!
Lol yeah but your purpose made sci-fi book would be better thought out than star wars stuff, which just thows sci-fi in to fill up around the story. The science doesn't force the plot, the plot does what it wants in SW then stuff fills in and is often contradicted later
Think is way too scientific for Star Wars because it's something that's verifiably wrong. Just say Hyperspace and close the discussion/explain it from a purely in-universe perspective. What a mess. 😕