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How Does Mana Bullying Work? | MONARCH EXCLUSIVE! | Ft: Judging FTW 

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Dave from‪@JudgingFtW‬ gives us a comprehensive overview on just how exactly this situation tends to play out.
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2 окт 2024

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Комментарии : 217   
@smob0
@smob0 Год назад
Or you can assert dominance by tapping all your mana and then countering the force of will to let amy win.
@ich3730
@ich3730 Год назад
No negotiations with terrorists *proceeds to get oracle'd*
@MinstrelSauce
@MinstrelSauce Год назад
This is the way
@arrowodd7695
@arrowodd7695 Год назад
The right answer
@ggangulo
@ggangulo Год назад
ohhhh you sneaky little blue player. ;-)
@Ashrubel
@Ashrubel Год назад
@@ich3730 you still lose. What difference did it make? Moral grandstanding?
@JagannathMxO
@JagannathMxO Год назад
Supposing I'm Pat and Nick reveals Force of Will. Nick says "I'll counter it if you tap all of your lands." I respond, "No. In fact, you can't counter it unless I tap something, because you've already passed priority. So what's it worth to you to stay in this game?"
@jonathanrobinson8926
@jonathanrobinson8926 6 месяцев назад
Genius
@Altorin
@Altorin 5 месяцев назад
There you go :)
@empty5013
@empty5013 Год назад
i will always throw the match to amy in this case cause if you have force of will in hand and you play a stupid mind game like this you can win a stupid prize
@sgtflamingo6532
@sgtflamingo6532 Год назад
If the player(nick) is far behind and just asks for 1 land to tap or some action to reset priority, I don't see an issue. If you actively bully, I won't deal with it though.
@jdmagtibay
@jdmagtibay 28 дней назад
​@@sgtflamingo6532 This I agree with, just so you don't use your own spells when others probably have something that they can use.
@TheRMJQandA
@TheRMJQandA 7 месяцев назад
One thing in edh is the politics. Before player with force of will ACTUALLY passes priority, he can simply ask if anyone has a response if yes he passes, if they say no he can then say, both of you tap out and i can help/stop. Ive ran into senarios like that, and i tell the person if you want to lose the game lose the game. Literally dont hold me "hostage". Either counter or dont.
@AndyG3173
@AndyG3173 6 месяцев назад
Shouldn't have sandbagged, Nick. Grats on your win, Amy.
@GreatWhiteElf
@GreatWhiteElf Год назад
I assumed that because mana abilities don't use the stack there wasn't any priority stuff going on, good to know that's not entirely accurate.
@rodneysmith873
@rodneysmith873 6 месяцев назад
You're tapping a permanent which causes priority resets
@SpitefulAZ
@SpitefulAZ Год назад
Dave going down the dark path of multiplayer, say it ain't so 😅
@xtensioncordtv1969
@xtensioncordtv1969 Год назад
I thought mana bullying was not liking blue players. Thank you for this insightful lesson.
@sammysammyson
@sammysammyson Год назад
Nah, that kind of mana bullying is keeping the gr*en players at around the same amount of mana as everyone else.
@drugsdelaney2907
@drugsdelaney2907 6 месяцев назад
Nope
@rodneysmith873
@rodneysmith873 6 месяцев назад
As a Blue main I apologize
@Lucarioguild7
@Lucarioguild7 Год назад
Wow that's super interesting I didn't realize even special actions would cause another round of priority
@cool_scatter
@cool_scatter 7 месяцев назад
Tapping lands for mana is not a special action. You're right though that special actions do reset priority and everyone else needs to pass again before anything resolves or the game progresses.
@RanhothChord
@RanhothChord Год назад
i could see it stemming from a risky play from a losing player: let's say nick was very far behind the other players. when priority gets to him, he's already behind, so he doesn't want to spend his fow & another blue card since he figures the other players (that again are in much better positions than him) can probably stop it. when olive & pat reveal they can't do anything, nick decides he wants to leverage for a little something extra, and since nick probably can't win on his turn, olive & pat could reasonably comply with the bullying in order to have the game continue
@wanderingaming5805
@wanderingaming5805 Год назад
Making them completely tap out when they already have no counterspell makes no sense. In this case Nick is %100 up to some non-sense that will try and make him win. Of course this is a made up scenario but something like this in a real game would be dumb. I would expect a wheel or something from Nick if he’s worried about stuff on his turn
@sgtflamingo6532
@sgtflamingo6532 Год назад
​@@wanderingaming5805asking to tap 1 land just to reset priority would be fair imo. All is a bit sus though.
@greatbrandini3967
@greatbrandini3967 6 месяцев назад
​@@wanderingaming5805Nick is 100% up to something and the other players need to weigh the odds that Amy might have interaction to stop Nick. In a tournament setting and from the standpoint of potentially winning, tapping out is the correct course of action, as you literally have no other choice. That being said, I would much rather give the win to someone else than enable mana bullying
@wanderingaming5805
@wanderingaming5805 6 месяцев назад
If everyone but Nick passed priority on a game ending spell and Nick is trying to tell everyone to tap out he's trolling. The two other players have nothing, tapping out and mana bullying is pointless. Like I said, in this fictional scenario I'd expect a wheel from Nick or some other "all players draw" effect and in that case Nick can hold an L cause I'm not tapping a single land. Even if it was playing for a million bucks lol.@@greatbrandini3967
@ntwkman2936
@ntwkman2936 Год назад
I'm Pat. I have nothing and its my priority. Nick says: "Pat, I'm informing you that I have -" Me: "WAIT, wait, before you finish that sentence let me say something first." Nick: "ok" Me: "I pass priority." 😂
@ntwkman2936
@ntwkman2936 Год назад
Since I had no additional information Nick can kick rocks knowing they just threw a game, and I can leave the game justified as I made the correct move with the information I has at the moment I let thoracle resolve 😊. I had more than a few double philosophy majors on Twitter disagree but I'm still passing priority bro sorry you're not getting out of Swiss 10 events in a row 😂😂😂.
@thatguycam1989
@thatguycam1989 Год назад
I will only consider being mana bullied as their opponent if the individual proposing the deal makes the promise not to go for the win on their following turn. Otherwise, I do not care who wins if I don't have a shot to stop one of them in the first place.
@AB-qp2tm
@AB-qp2tm 6 месяцев назад
Honestly sometimes you just gotta call the blue players bluff with his two open islands and play a banger. I've had times when everyone looks to him and he says I pass priority and its game.
@99jcbrr
@99jcbrr 6 месяцев назад
oh my god, it's like the clouds parted and the light shone through right before you said "even a mana ability, for example, tapping a land" 2:53
@floridaman6982
@floridaman6982 Год назад
I like it, play your own damn counterspells or call the bluff and they lose!
@thesheq5023
@thesheq5023 Год назад
There’s another couple common situations similar to this: Not actually passing priority. Before you pass asking the players to your left if they’re gonna stop said threat. Additionally politics and similar actions in commander- it’s not a clear answer on how far politics should go
@drokhalis3338
@drokhalis3338 7 месяцев назад
I’m telling Nick I’d rather lose to the on table win than play sub optimally specifically so you can win.
@EheTeNandayo867
@EheTeNandayo867 Год назад
So the situation is basically Nick saying "I will prevent Amy from winning if only you guys let me win". Tbh if I am in Pat's shoes I would just let it go and let Amy win this game. And if I am Nick I would just counter it with FoW; after all EDH is a 4 player game and you can't always win, but I would take all means to prevent myself from losing on the spot. I would not put my fate in other players' hands and counting on them stopping the player that's about to win.
@Lucarioguild7
@Lucarioguild7 Год назад
Yeah I've never played a cEDH game where someone tried to mana bully that's just dumb, if you're first in priority after either take the medicine and use your counter or risk losing simple as that.
@alexanderficken9354
@alexanderficken9354 Год назад
Yes but this is probably only going to show up in a competitive format as a possible strategy, no matter how frustrating it is to play against it's good to at least know the rules behind it
@thanhavictus
@thanhavictus Год назад
It makes more sense if Nick reveals his hand to show that he does not have a wind condition.
@kchortu
@kchortu Год назад
@@alexanderficken9354 While I agree knowing the rules around it, never acquiesce to an ultimatum from someone trying to control your behavior, weather its a game of magic or a freind/partner
@alexanderficken9354
@alexanderficken9354 Год назад
@@kchortu it's just a game bro
@MakeVarahHappen
@MakeVarahHappen Год назад
Wait do you need priority to activate mana abilities?
@xeanthomas5231
@xeanthomas5231 Год назад
You do.
@MBison-fs8vp
@MBison-fs8vp Год назад
Nick and Amy sure do get themselves into these pickles quite often
@Ashrubel
@Ashrubel Год назад
Hmmm. Interesting. A few thoughts from what I've seen ion the other comments. This is assuming a cEDH environment, which essentially means "No holds barred. Everything goes." Kind of environment. We get Hand disruption, Land destruction, and Artifact hate freely. If you can crack the one red source the three-color player has, do it. Its fair, and gives you an advantage. If you don't like that kind of magic, then Competitive is not your place. These kinds of mind-games are absolutely an area that largely unexplored and unregulated in the Competitive space. You likely wouldn't play much with Nick if he did these kinds of shenanigans in a casual game... but you like also wouldn't be seeing a Thoracle game-ender in a casual match either, unless the merfolk player is just generally bad and nobody expects them to win. That said, I think you have a few things to consider. 1: If the game is going to end, you have zero chance to win anyway. Why not play a bargain and see what luck has in store for you? Extending the game is only good you. The only player set to benefit from you not playing into the bargain is AMY, who wins with Thoracle regardless of your moral grandstanding and "showing Nick who's boss" or "Teaching nick a lesson". The only lesson learned is that you have no knack for self-preservation and cannot see past the ego trip of being blackmailed into a set of actions by a player in a advantageous position. 2: There is no guarantee that Nick wins or even sets himself up for a win in teh next turn, and if you both passed priority to Thoracle, the chances of either of you being able to do anything about nick anyway is slim. Maybe you have some interactions, but clearly it didn't matter. Why not play the game? You clearly have nothing to lose except whatever ideas you have about being goaded into an action against your best interest, which would never even factor in if you lose to Thoracle anyway. 3: I would tap out. It may seem crazy, but it's the only logical move that gives you a chance at winning if Nick is serious about pressing this advantage. You lose either way, and if nick has some gas up his sleeve, then so be it. you lose one turn later than you would have. Otherwise, you still have a chance to untap and play again, which gives you more options and chances to win. I think the people grandstanding on some moral or ethical soapbox are clearly missing the point of negotiations and blackmail. You can always refuse to negotiate with terrorists but that just means they find other ways to blow your stuff up.
@raznaak
@raznaak Год назад
I'd rather die standing than live kneeling to a bully. If everyone does it, eventually players like Nick won't resort to rules abuse like that anymore and play magic as intended. I don't mind losing to a combo or strong cards, it is what it is. But blackmail is highly unsporting and should never be fostered.
@abderianagelast7868
@abderianagelast7868 Год назад
Alright, fine. You can keep mana bullying if you want. But from now on, whenever we play against each other, I will devote all of my resources to eliminating you from the game first. It doesn't matter what you are playing, what you claim you have, how much you've cut your deck back. But that's okay for me to do that, because blackmail is fine, right?
@Fopenplop
@Fopenplop 6 месяцев назад
​@@raznaak it's a game. There isn't a moral dimension to it. Do you also get mad when someone counters your spell even though you asked them if they had a counter and they said no?
@Fopenplop
@Fopenplop 6 месяцев назад
​​@@abderianagelast7868playing worse because you don't like someone is allowed, yes. Consider if those resources would be better spent winning games though.
@abderianagelast7868
@abderianagelast7868 6 месяцев назад
@@Fopenplop But see, that's the thing about Commander: you can define your own ways to get enjoyment out of the game. Usually I like games where each deck gets to do its thing, at least somewhat, and cool moments get to happen across the board. I also usually play Commander with my friends, who do generally enjoy the strategy of the game but also want to spend time hanging out with each other. But in this hypothetical, I'm not in a table where either of these things are true, apparently. And at least in this first game, I am almost guaranteed to lose either way. If I don't have an answer for Thoracle, I probably don't have an answer for the bully either. So whether I tap out or not is a moot point. The real point is that I do not want to play in a table where that kind of behavior is not only accepted but encouraged and reinforced. Even if the bully doesn't have the ability to win on their next turn, by giving in to their demand, you are reinforcing that their strategy can work sometimes, making it more likely that they will engage in that behavior in the future. On the other hand, by letting Amy have the win that she played out, you punish the mana bullying by demonstrating that it is not a consistent strategy. And if you keep denying reinforcement for that strategy, eventually it will stop altogether. I think you'd be right to say that my original plan was very emotionally charged, as I do get furious thinking about that, but some time away does help reduce that anger some. I'm still never going to reinforce that strategy, but I don't think spite plays are going to be the best way to punish that strategy either, at least not when they're so far removed from the problematic decision. However, tapping out to cast a spell to blow up one of their key pieces, thereby technically giving them what they want while also making it harder for them to win? It's riskier, as it may end up reinforcing them anyway, but it's far more satisfying lol
@SiliconSicilian
@SiliconSicilian Год назад
There are circuits where pods are playing for points so this may come up. Good to know the interaction works as I thought. Although mana abilities and morph bypass the stack, they are still ability activations taken when priority is given.
Год назад
Interesting. I thought that since mana abilities do not use the stack, that you couldn't respond to them and thus they would have no effect on "resetting" the priority of a spell already on the stack.
@27777BigRedBarn
@27777BigRedBarn Год назад
That was my understanding as well. Can someone clarify???
Год назад
@@27777BigRedBarn I searched a bit, but didn't find any categorical yes or no on that matter. But I didn't go into Ask a Judge yet. From my understanding, the rule that is presented here indeed would allow the activation of a mana ability to "reset" (even though it's not a fitting term) the priority, as an action was taken and the rule states that the spell resolves only if all players pass priority without taking any action (meaning you don't respond or take priority because of the mana ability activation, but because the priority passing for the spell to resolved was interrupted by an action, which resets the priority order from the person that took the action). Since most people play with A LOT of shortcuts, especially when we talk of EDH, this corner case makes sense and will have very little use. [It still seems strange, since that would then allow players to respond to morph special actions if a spell is on the stack when the turning face-up happens... Or would the morph special action resolve before the other players can take priority ?]
@Trip_Fontaine
@Trip_Fontaine Год назад
Tapping a land for mana still resets priority. And you still have to have priority to use a mana ability. "Can't be responded to" means mana abilities don't go on the stack. But both actions that do and do not use the stack still obey rules about priority. Sections 116 and 117 in the Comprehensive Rules discuss this stuff.
@piercearora7681
@piercearora7681 Год назад
The state of the game has changed after the land has been tapped, so everybody gets another chance to respond to the spell. I don't think that's the rules reason why, but it's the intuitive reason why.
@lesternomo6578
@lesternomo6578 9 месяцев назад
ik this is from a while back but i believe the unintuitive part of this is "but then why can't players respond to mana abilities", the answer to which being that you can IF the active player passes priority (which they never would bc you'd be offering to the other players to let your mana pool empty), but are basically holding priority when you tap lands to cast a spell. Then the other half of the answer being that any game action creates a fresh round of priority. at least that is my interpretation as not a judge
@xoctavia1418
@xoctavia1418 Год назад
nick: "Tap out, or we both lose!" Me: ""no." *lets everyone lose* next game: Me: "Tap out, or i blow up all your lands" Nick: *taps all of his lands* me: *nukes all his lands anyways.* "polotics."
@rubilina1357
@rubilina1357 Год назад
I’ve never heard of this situation before now; wonder if it shows up more in cEDH pods. Really value the insight, at least!
@shalidor8102
@shalidor8102 Год назад
It really doesn't pop up at all in the cEDH pods I've played with. This is a scummy tactic and it goes against the competitive spirit of cEDH.
@rubilina1357
@rubilina1357 Год назад
@@shalidor8102 Fully agree. I’ve never played cEDH, but I’ve heard good things. It’s just not something I’ve heard at casual tables either.
@Fopenplop
@Fopenplop 6 месяцев назад
​@shalidor8102 is that not what competitive play is about? Winning by any means allowed within the rules? Competitive play in other formats is notorious for angle plays. The real issue to me is that it doesn't sound like good strategy. If you have a way to prevent an opponent from winning, it doesn't make sense to expect your other opponents to hand you the win over them. Why would they care, unless it's in the context of a multiple-elim or swiss tournament.
@dancingmathusalem5451
@dancingmathusalem5451 6 месяцев назад
@@Fopenplop Imagine the deal as one of the bullied players Your choices are: a) You do nothing. Amy wins 100% of the time. b) You tap all your lands. Nick almost certainly wins their next turn You don't need to be a game theorist to know that, since almost certainly is less that 100% of the time, you should always rationally be taking the deal if your objective is to win the game. Of course, on a meta level spanning multiple games, choosing to not capitulate makes the tactic of bullying riskier
@Cedric1234_
@Cedric1234_ 4 месяца назад
@@rubilina1357 This happens very frequently in cEDH pods in events, especially towards finals. Since players are actually playing for a win, you'll see mana bullying essentially 100% of the time since theres prizes on the line. It's not even considered a scummy move in those environments, its almost always an objectively strong play so its expected that players playing for a win will try to win. Just happened in a mox masters finals. Normal cEDH with friends though? Mana bullying still happens because its a strong play and its expected since simply because its a strong play, but it can take forever if people keep doing it (like in a grindy game where theres 20+ mana so you can realistically repeat this 10 times) but people would rather play the game than play games lol
@Sadarac152
@Sadarac152 Год назад
The solution is simple: Someone pulls this kinda nonsense? never play with them again.
@owentucker6215
@owentucker6215 Год назад
Not always easy at cEDH events where you don't necessarily get to choose. An alternate solution is if you see someone doing this, just get you and the other player to say "We're not going to give in, we're just gonna let them win if you play like this".
@orian3638
@orian3638 Год назад
It's a CEDH thing
@notjoey7371
@notjoey7371 Год назад
Tbh, I don't see a problem with it in cedh. The whole format is about winning, and this adds a fun aspect to the relatively unexplored political layer of it
@Ulubai
@Ulubai Год назад
"i pass priority but I reserve the right to be an ass"
@jackattackhissnack
@jackattackhissnack Год назад
I love playing with these players. Just tell them no and let the other player win. They're clearly a bigger sweat than you, so they stand to lose more by losing.
@ion3122
@ion3122 Год назад
This is a good video, but a weird camera angle. Maybe just too low? ❤
@eeefe972
@eeefe972 Год назад
I would just say so you want us to lose or lose well I guess we lose to Amy and you lose to
@Trip_Fontaine
@Trip_Fontaine Год назад
This tactic demonstrates exactly why I don't play multiplayer Magic. All the "politicking" is annoying and I'm not good at it. Great video though as always.
@raznaak
@raznaak Год назад
Anecdote: I played a LOT of magic during college (and I took a while to finish college...). We played at the TTRPG club, and it was often free-for-all whatever you wanna do. It was fun. One day I went to a friend's friend house and we played magic free-for-all. She told me that in her house, we had to play by her rules, and added many stupid home rules that we HAD to comply to be allowed to play... The worst offender IMO was that you could block for other players (but all other rules were annoying too), she said it was "to be fair" but she often begged to be saved and menaced to stop the whole game if no one did (I never did but others did...). I never did block for others, as that rule was bollock. But! At one point she attacked to kill the player that she said would combo out next turn, and she told us not to block for him. Fed up with her bullshit and gaslighting, I did block for him. She almost went into shock, and yelled at me to not do it. I didn't budge. He indeed won next turn, and the game ended. She screamed like a banshee at me that I ruined the game. "No, your stupid rules ruined the game, and I'm not going to desecrate the game more than what happened today." I just left and never went back, eventually most other people realized how much of a manipulative bitch she was and left her circle too in the following months.
@Trip_Fontaine
@Trip_Fontaine Год назад
@@raznaak Wow, lol.
@MageSkeleton
@MageSkeleton 11 месяцев назад
just sounds like unsportsmanship like conduct to me.
@gustavholst9085
@gustavholst9085 Год назад
I thought mana abilities could not be responded to?
@seancpp
@seancpp Год назад
I think they'd be responding to the thoracle, not the mana ability. But the mana ability forces priority to go around the table again, allowing each player another chance to respond to the spell on the stack
@SappinYourSentries
@SappinYourSentries Год назад
@@seancppcorrect, you are not responding to the mana ability, but priority will always go around again if someone at the table takes ANY action, regardless of if it uses the stack. The only way it stops is when all players sequentially pass without taking any action.
@uphillwalrus5164
@uphillwalrus5164 6 месяцев назад
Most cEDH tournament organizers specifically prohibit this behaviour and will disqualify you for doing it
@ilyafoskin
@ilyafoskin 6 месяцев назад
I didn’t know that just tapping a land reset priority. I thought you had to put something on the stack for that since tapping lands alone doesn’t go on the stack. Anyway this particular interaction doesn’t make much sense to me because the force of Will player is going to lose anyway if he doesn’t counter. If he tried to mana bully me I would just tap one land to give him priority again and leave it up to him whether he wants a chance to win on his turn or to just lose on the spot.
@moody-Bayonetta
@moody-Bayonetta 7 месяцев назад
lol I'd just be like "you want me to throw the game so you can win the game? we all lose, or you counter this. there are no conditions."
@unanon_user
@unanon_user 3 месяца назад
Pat is hoping desperately that nobody else in the pod has anything deadlier than his counter spell. because, there's a good chance they might use it on him in that priority.
@chekl1982
@chekl1982 7 месяцев назад
i would have said, nah. let Amy wins. the game will end quicker and it would wipe that smug face off Nik
@thevainestsafe
@thevainestsafe 11 месяцев назад
Really interesting topic, but has me wondering, what if instead you just didn't pay the judges that ran your events?
@Rakdos-qn7ey
@Rakdos-qn7ey Год назад
Can you explain how someone is able to reset the stack by tapping a land? By my understanding activating the ability of any permanent on the battlefield to generate mana is considered a mana ability. Aren't mana abilities special actions that don't use the stack?
@SappinYourSentries
@SappinYourSentries Год назад
Mana abilities do not go on the stack, but you must have priority to use one. Using a mana ability (even if you don’t do anything else) still counts as an action, so it will “reset” priority, but not the stack. This will continue until all players in sequence pass priority without taking any action. Something going on the stack is not a requirement for priority to continue being passed around the table, but actions that do use the stack (spells, non-mana abilities, etc) are the most common/intuitive thing to cause priority to continue, so that’s a very reasonable understanding to have. Note: I’m not a judge, and if I’m wrong I’d love to be corrected by someone who knows more than I do.
@_JackNapier
@_JackNapier Год назад
The Scenario is Justified for the Game setting: Defunct. If it were an all out Brawl then offers shouldn't be allowed; it should be every one for themselves so even Offering should be an immediate Loss for that Player.
@nathannjh
@nathannjh Год назад
I don’t play edh, but I love Dave!
@HeavyMetalMouse
@HeavyMetalMouse Год назад
Let's game theory this out. The only way for Nick to use his Force of Will is if he gets priority again, which only requires one action on Pat's part at that moment. Assuming Pat has no freely repeatable actions, his only play that potentially allows him to not lose the game is to activate one of his options that can 'reset the priority loop'. The problem then is that, when Nick gets priority again, he can choose to pass again, thus putting Pat in the same position as before, except now with one fewer activation available. Because Nick knows that Pat's best play is to continue to do this every time priority comes to him until the Oracle is countered, Nick's best play is to continue passing until both Pat and Olive have no further available activations they can use to reset the priority and allow him to Force of Will. Thus, the game theoretic 'best play' in this situation is for Nick to 'mana bully' Olive and Pat, under the assumption that their 'best play' will to always create a game state in which the Oracle *can* be stopped, rather than one in which it can't. This situation holds even if one or more of Pat or Olive controls a 'free' or otherwise repeatable activation that could be used to reset the priority 'indefinitely'. Because of the rules for looping, they would have to eventually choose to do something other than continue the loop; either pass or take a different priority-resetting action, of which they still have a finite number. Even if they have multiple looping options, if they which to go 'back and forth' between different loops, that only creates a larger loop that they must declare an endpoint of, at which point they must do something else. If the loop included a non-deterministic action, however, then no loop could be declared, and the game would have to play out each step individually, at which point there would be no step at which the loop owner would be 'forced' to do something else by the game rules. Under *this* situation, Nick's best move changes, since now if he chooses not to use his Force of Will, there is no situation in which he can force a non-looping activation to happen; his best move because to use the Force of Will in order to avoid losing the game from Oracle, and to avoid the game Going To Time.
@johnk6757
@johnk6757 6 месяцев назад
However as pointed out in the video there is the issue of reputation. It may be rational for olive to say “nah I don’t negotiate with terrorists” thereby giving up the technically best play in this game for credible deterrence against being mana bullied in future games. Iterated prisoners dilemma, where cooperating is being a good world citizen and defecting is trying to extract an advantage from other players politically.
@Infernoblade1010
@Infernoblade1010 Год назад
Or pat could just counter the oracle if possible or anothwr response
@turn2moon
@turn2moon Месяц назад
What about "117.3b The active player receives priority after a spell or ability (other than a mana ability) resolves."
@seandun7083
@seandun7083 29 дней назад
You don't give priority back to the active player after using a mana ability. We aren't trying to do that though. We just use the fact that tapping a land is an action to interrupt the "each player passing in succession" which is required for a spell to resolve. This means we need to go around again for each player to have passed without anything in between. 117.4: If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends.
@domotoro3552
@domotoro3552 6 месяцев назад
if someone makes this kind of ridiculous offer i will always say no
@logansanchez7998
@logansanchez7998 7 месяцев назад
Mana bullying is just a form of Kingmaking if you aquies
@theb0ldone459
@theb0ldone459 Год назад
but hold on I thought you weren’t allowed to respond to a mana ability? like don’t mana abilities not use the stack?
@Farfetchd.
@Farfetchd. Год назад
We arent using the stack in this case. We are manipulating priority by tapping mana which causes another round of priority checks.
@Fopenplop
@Fopenplop 6 месяцев назад
The ability still resolves without anyone being allowed to respond to it, but another round of priority passing still happens. The idea is that everyone gets one chance to have the last word whenever the game state changes.
@morrius0757
@morrius0757 Год назад
You sound like a young Paul Harrell. lol
@ajuggas
@ajuggas Год назад
605.4a A triggered mana ability doesn’t go on the stack, so it can’t be targeted, countered, or otherwise responded to. Rather, it resolves immediately after the mana ability that triggered it, without waiting for priority. hard to reset the stack when this rule stats otherwise
@ajuggas
@ajuggas Год назад
405.6c Mana abilities resolve immediately. If a mana ability both produces mana and has another effect, the mana is produced and the other effect happens immediately. If a player had priority before a mana ability was activated, that player gets priority after it resolves. (See rule 605, “Mana Abilities.”) and this goes against its as well......as a judge myself I dont allow it. Mana bullying is a problem and is not sportsman like conduct, a game delay, plus its also like fake casting. for bargaining, it should be talked about after player A passes priority.
@seandun7083
@seandun7083 7 месяцев назад
608.1: Each time all players pass in succession, the spell or ability on top of the stack resolves. (See rule 609, "Effects.") Doing anything other than passing priority counts as no longer passing in succession including activating mana abilities and taking special actions. Whether they add to the stack isn't relevant. That being said, I believe a lot of CEDH tournaments have rules against mana bullying these days. A situation where 608.1 could be used legitimately in a two player game (albeit it's the special action part that's relevant not mana abilities) would be this sequence of plays: Amy: controls ghost quarter, leonin arbiter and aether vial on 2. Nick: has 2 untapped lands Amy: activates Ghost quarter targeting one of Nick's lands. Passes priority. Nick: pays for leonin arbiter. Passes priority. Amy: activates aether vial. Both players pass priority. Vial resolves and Amy puts in a second leonin arbiter. Both players pass priority. Ghost quarter resolves and Nick can't search due to the second arbiter. If special actions didn't reset who has had priority, Amy wouldn't have a chance to activate aether vial.
@turn2moon
@turn2moon Месяц назад
​@@seandun7083paying for arbiter is what passes priority in that case not the lands
@turn2moon
@turn2moon Месяц назад
​​​@@seandun7083also 605.3a specifically excluded mana abilities from altering priority
@turn2moon
@turn2moon Месяц назад
​@@seandun7083605.3b An activated mana ability doesn’t go on the stack, so it can’t be targeted, countered, or otherwise responded to. Rather, it resolves immediately after it is activated. (See rule 405.6c.)
@sagejackson6886
@sagejackson6886 Год назад
Ah yes. Mana bullying. An unfortunate wart in magic's rules that is a necessary evil for multiplayer to work. Personally, I don't care how high the stakes are, I won't be mana bullied. Yes it is within the rules of the format, but it is not within the spirit of the format. And yes I am talking about CEDH here. Sandbagging interaction to see if your opponents have anything is fine. Mana bullying is a step too far and is what I consider essentially a "bug" in the rules. You can play at the highest competitive level in EDH and still play as a gentleman. Giving into manabullying often amounts to kingmaking depending on the situation, so I refuse to acknowledge this "loophole" in the rules. Please do not manabully, but if you do, you're going to have to accept the risk that people like me will refuse to allow you to get advantage that way. The more people that refuse to be manabullied, the less that it will happen because it will be more of a risk.
@Ph3nom3nalN0is3
@Ph3nom3nalN0is3 Год назад
Feels like a better deal would just being given a turn to continue. Lets the two establish interactive spells for the rotation and then Nick could still attempt to win, but with interaction still being a heavy consideration.
@NeoAxiom
@NeoAxiom Месяц назад
Why not just tap one land and not all, if nick does nothing then he loses too
@ggangulo
@ggangulo Год назад
Great content. Thank you
@CharlotteMimic
@CharlotteMimic Год назад
I love Judging FTW!
@chrisjones6792
@chrisjones6792 6 месяцев назад
God EDH sucks.
@derekcline950
@derekcline950 Год назад
Does tapping mana count as taking an action?
@EheTeNandayo867
@EheTeNandayo867 Год назад
Ability or spell on top of the stack only resolves when all player pass priority in succession. The last player can activate mana ability when he still has priority which would mean priority is not passed by all players in succession. That means that if Pat decides to tap a land/artifact/creature etc. for mana then the priority needs to be passed again before the spell/ability on top of the stack can be resolved. Even though activating mana ability does not use stack, the priority still needs to be passed around a second time before thassa's oracle resolves, in which case Nick would get another chance to counter Oracle with FoW.
@SappinYourSentries
@SappinYourSentries Год назад
The short answer is yes, mana abilities are actions even though they don’t use the stack.
@bobthor9647
@bobthor9647 Месяц назад
Does Pat get priority again or not ? ( after tapping a land and passing )
@AntonioSilva-gs6bg
@AntonioSilva-gs6bg Год назад
I have a question: Mana abilities don't use the stack, see rule 605.3b QUOTE "An activated mana ability doesn’t go on the stack, so it can’t be targeted, countered, or otherwise responded to. Rather, it resolves immediately after it is activated (See rule 405.6)" UNQUOTE. Considering this how does mana bullying works?
@seandun7083
@seandun7083 7 месяцев назад
A bit late, but here is the relevant rule 608.1: Each time all players pass in succession, the spell or ability on top of the stack resolves. Doing anything while you have priority whether it involves the stack (casting spells, activating non mana abilities) or doesn't (taking special actions or activating mana abilities) means you didn't pass in succession so you need to go around the table again.
@AntonioSilva-gs6bg
@AntonioSilva-gs6bg 7 месяцев назад
@@seandun7083 Thank you for the late response, but still doesn't work. "405.6c Mana abilities resolve immediately. If a mana ability both produces mana and has another effect, the mana is produced and the other effect happens immediately. If a player had priority before a mana ability was activated, that player gets priority after it resolves." The rule above is an exception to rule 608.1 and takes precedence. Whenever you use a mana ability, the priority returns to the player that used said mana abillity, without passing through the other players.
@seandun7083
@seandun7083 7 месяцев назад
Whether it adds to the stack or not doesn't matter. Activating any ability (mana or otherwise) and casting spells will both give you back priority even if they use the stack and regardless of whether or not you are the active player. (Check the last part of 601.2i) 601.2i: Once the steps described in 601.2a-h are completed, effects that modify the characteristics of the spell as it's cast are applied, then the spell becomes cast. Any abilities that trigger when a spell is cast or put onto the stack trigger at this time. If the spell's controller had priority before casting it, they get priority. 608.1 doesn't mention the stack at all. It doesn't check if you added to the stack, just if you do anything other than pass priority. If the previous player passes, then you tap a island, then you pass, that is not passing in succession.
@AntonioSilva-gs6bg
@AntonioSilva-gs6bg 7 месяцев назад
@@seandun7083Rule 601refers to casting spells. QUOTE "601.2 To cast a spell is to take it from where it is (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect.(...)" UNQUOTE A player can generate mana without casting a spell. When a player does this the priority doesn't change from the active player (see rules 605.3b and 405.6c). In order to mana bullying to work the active player as to propose to cast a spell or active a non-mana ability in order to priority passaround. Any other kind of interaction that consist on mana bullying or priority bullying is coercion and a judge should be called due to unsportsman conduct.
@Fopenplop
@Fopenplop 6 месяцев назад
​​@@AntonioSilva-gs6bghere's the rule that actually describes a full round of priority passing 117.4. If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends.
@weedmantrudeau5783
@weedmantrudeau5783 Год назад
I don't even play Magic, but I am actually shocked at all the people in the comments who would throw the game to Amy. You all would rather take a guaranteed loss, if it means sticking it to someone who stands to outgain you through cooperating with you. Getting to your next turn at an extreme disadvantage is always better than losing the game outright, isn't it? Surely you lot aren't so boorish as to throw disdain upon someone for some win-win diplomacy, just because they stand to win more?
@MonarchMediaYT
@MonarchMediaYT Год назад
You don't play Magic anymore or have never played?
@weedmantrudeau5783
@weedmantrudeau5783 Год назад
@@MonarchMediaYT I tried the game during my early university years playing with some friends (got a green "structure deck"), but I was unwilling to put in the work to study the years of cards required to strategically build decks (moreover, I'm a cheap bastard so in that sense it's not the hobby for me). I do like card game content though, and the title hooked me.
@lysander3262
@lysander3262 Год назад
One man's boor is another man's gigaChad
@diegopicchetto5250
@diegopicchetto5250 Год назад
A scenario much like this recently happened on a tournament. In the finals actually, and ther was actually prize money "lost" for the 4th player not reseting priority. Despite it seeming theoretically correct to do as much as you can to win yourself, it can be said that such an action creates a precedent wheras you wont budge to "mana bullying" and expect the player who has the force of will to use it, since trying to mana bully others can backfire in them loosing the opportunity to actually use it.
@jacobd1984
@jacobd1984 Год назад
It seems to me that arguably Nick threw the game to Amy as well, when he made the decision to pass priority without knowing if it would return to him. Based on the available information to him, he traded a definite escape, for the possibility of it. Whereas it's entirely possible in this scenario that I, in the position of one of the other two players, may not be able to recover from two other players having turns after a turn in which I do nothing. If my position is such that the difference between Amy winning on the spot and the offered alternative is effectively irrelevant, is there a compelling reason why I should proceed on the basis of what's entirely theoretically better for me?
@ScorpioneOrzion
@ScorpioneOrzion Год назад
Tho you can never mana bully someone that has a null loop, like an untapped basalt monolith, they can just tap and untap it indefinitely. Even though this might seem as slow play, its one way to prevent mana bullying, and at the point where you would have to take another game action, say after 3-4 times, the other player(s) have had their chance to cast their answer.
@twister010
@twister010 6 месяцев назад
if nick wants to lose you just let amy win then cant stop her anyway
@martinwood744
@martinwood744 Год назад
If Nick had had a Disallow he could have let Thassa's Oracle resolve and then when the triggered (ETB) ability went on the stack, countered that instead.
@diggerdog9205
@diggerdog9205 Год назад
I don't negotiate with terrorists
@bsmartr806
@bsmartr806 Год назад
Crap like this wouldnt be tolerated i my playgroup or LGS. I hope everyone would call his bluff and either let him counter the spell or lose with the rest of them.
@RowinMarkov
@RowinMarkov Год назад
Uhhhh, mana abilities dont use the stack and can't be reacted to. So i think the assertion that players 3&4 tapping mana doesn't give the mana bully another chance to react to the thoracle is incorrect.
@SappinYourSentries
@SappinYourSentries Год назад
They don’t use the stack, correct, but putting something on the stack is not what causes priority to continue being passed around. If you take ANY action, regardless of if it uses the stack, priority will be “reset.”
@KarmaSpaz12
@KarmaSpaz12 Год назад
Nick is being sour and a bully. The solution is to not care about what he does. Nick clearly doesn't care about how Amy feels or will feel if she wins with a card that shouldn't have resolved under normal circumstances. In some situations, such as between friends with plenty of banter and games that session, each player would be aware of a deck's win conditions and maybe discussion would have taken place already regarding who should win. Maybe Amy has been on a losing spree and Olive and Pat have been cleaning up. Maybe the decks aren't well balanced and this is Amy's one chance to snag a win that'd otherwise be extremely difficult against the other decks at the table. There's context required when encountering this situation but in the way it was set out in the video the people playing against Nick should consider if they want to keep playing with him.
@TheArctus
@TheArctus Год назад
Magic is not an interactive adventure like D&D that last hours. Let the game end and move on. This stuff is ridiculous...
@cameronbustos6059
@cameronbustos6059 Год назад
If someone ever does this, I'm throwing hands
@kchortu
@kchortu Год назад
Its a social contract game that is when you look at at the bully and say well i guess you should have done something when you had the chance. NEVER play with jerks. I used to play some miniature war games I am known for playing goofy fun lists. If you drop an ultra competitive list against me, if you set up in a go for a fast kill position instead of using my goofy jank as a test to figure out how to play from a bad position. I would set up make you set up take the first turn and quit so you had to sit around an hour until someone else finished. people quickly realized If you want to play against some weird things its a game play like a kid and make sure everyone is having fun. Honestly the behaviors described is why I quit playing commander too.
@jaysonwashington8787
@jaysonwashington8787 6 месяцев назад
Vido sponsored by Dhar Mann SMH. This is just stupid and never happens.. if it happens just stop playing with this group of people it's toxic
@christianharris730
@christianharris730 6 месяцев назад
Stuff like this definitely happens.
@unanon_user
@unanon_user 3 месяца назад
unfortunately, most people do forget that in the end... it is just a game.
@brickchains1
@brickchains1 Год назад
It should just become standard practice to pass priority and tap 1 land to pass priority back so the other players have a second opportunity to respond.
@Waterseeker_
@Waterseeker_ Год назад
No it shouldn't.
@brickchains1
@brickchains1 Год назад
Well I'm passing w a counter spell in hand if I'm not last wild card bitches!!!
@Lucarioguild7
@Lucarioguild7 Год назад
Play stupid games, win stupid prizes. If you choose not to use your counter because you want to see if someone else has answer instead of just asking during your priority that's your fault lol.
@Fopenplop
@Fopenplop 6 месяцев назад
If you wanna waste mana, go ahead.
@brickchains1
@brickchains1 6 месяцев назад
@@Fopenplop this is in the case where you have nothing or have the mana to bluff or the game is going to end imminently
@DerekScottBland
@DerekScottBland Год назад
I really take issue with calling this "bullying." That's a pretty important word these days, and to call basic negotiations in a multiplayer game "bullying" is rather ridiculous. By that thought, every "I can stop them but in return will you do (X)" is bullying.
@zz1000zz
@zz1000zz Год назад
Calling this "basic negotiations" to claim it's not bullying is what's absurd. Basic negotiations don't include things like, "Lightning Bolt yourself in the face or else I'll let Amy win."
@loganulch3451
@loganulch3451 Год назад
It's bullying because it's an abuse of power by players arbitrarily earlier in the priority cycle against players later in the priority cycle. Being the last guy to pass priority before the player with the threat that Nick could have countered but didn't, simply feels bad. It's like picking between stepping into your locker, or having your head forcibly shoved into a toilet. Like conventional bullying, you can respond, thrash about, and dig your hole deeper, or keep a cool head and not play into the bully's hand. The parallels are there, if shifted, but that's analogy for you.
@DerekScottBland
@DerekScottBland Год назад
@@zz1000zz - it's not bullying, and it's disgusting to call it such. No one is getting harmed. It's a fucking game of Magic. Grow up.
@DerekScottBland
@DerekScottBland Год назад
@@loganulch3451 - no, it's not bullying. It may be an unreasonable demand, but it's nowhere close to bullying. I went through bullying in my teen years to the point where I almost brought my grandfather's gun to school. When a fucking card game gets to that point or to people taking their lives because of this shit, THEN you can call it bullying. So please join reality with the rest of us.
@xanafein8453
@xanafein8453 Год назад
Nah its definitely bullying in a sense. They passed priority with interaction, and are trying to make the other person the villain in a sense by saying hey do this so I can stop this and if you don't we lose the game. It's exceptionally manipulative and goes beyond normal negotiations
@luckysword0455
@luckysword0455 Год назад
Correct me if im wrong but i believe this is incorrect. Activating mana abilities doesnt create a round of priority on the stack for players to respond to by casting spells as it would kind of break the game with someone responding to tapping to a land and so the players after nick would have to have a spell or ability to activate in order to reset priority for nick to then cast force of will. He may still be able to create a clause in which they need to tap out but it would require a non-mana ability game action to occur in order for nick to regain priority. The issue is that it can be seen as unethical to force people to tap out as a clause to respond in a situation but thankfully the rules have this measure to stop from the situation described in the video. Like i said correct me if im wrong but im pretty sure this is how it works
@jacobclaassen6565
@jacobclaassen6565 Год назад
You're correct. Mana abilities do not pass priority. However it doesn't need to. Since they activated an ability, priority needs to pass again in order for Thoracle to resolve. This world work the same if Pat had cast a spell with split second; Nick could not respond to that, but since a spell was cast while Thoracle was on the stack, priority passes again.
@calebo7223
@calebo7223 Год назад
You are correct in that mana abilites don't use the stack or cause a round of priority but due to how CR 117.4 is worded, the spell/ability that was already on the stack can't resolve until a full round of passes has occurred and mana abilities are still abilities so this requirement was not met resulting in a second round of priority.
@nathannjh
@nathannjh Год назад
117.4 says “ANY actions”. Technically people are always holding priority when they tap mana and then use it.
@sunseeker3423
@sunseeker3423 Год назад
Ah EDH, a format that used to be inanely silly and fun, with random decks with potentially hundreds of cards, now consumed by competitive bullshit like everything else.
@zer0shift72
@zer0shift72 6 месяцев назад
Compr rules citation needed. Pretty sure special actions and manaabilities do not use the stack, and therefore do not reset priority.
@Fopenplop
@Fopenplop 6 месяцев назад
> 117.4. If all players pass in succession (that is, if all players pass without taking any actions in between passing), the spell or ability on top of the stack resolves or, if the stack is empty, the phase or step ends It says "without taking any action," *not* "without adding to the stack." Activating abilities, including mana abilities, is a game action.
@zer0shift72
@zer0shift72 6 месяцев назад
@@FopenplopThank you
@FlawlessRythym
@FlawlessRythym Год назад
Very informative and explanatory. I think the best play is to stop playing with Nick for using cards like FoW in a casual 4p game. 😆
@xanafein8453
@xanafein8453 Год назад
Wait your problem with the scenario is the force of will really?
@ScorpioneOrzion
@ScorpioneOrzion Год назад
This is not a casual game tho, this will come up a lot more in cedh.
@jedstanaland2897
@jedstanaland2897 Год назад
Ok my question is what exactly is he asking? Is he asking for all other players to tap out so they can't counter his stuff? If because if they could have done that then they probably would have done it for the thassa's orical, and it would be his turn next. It wasn't like he was playing one of the counter spells that allow you to play them for free but on your next upkeep pay a certain cost or lose the game. Your example seems to be broken and it seems like the next active player which seems to be nick is probably going to be just fine, and asking his opponents to tap out for no reason. It seems to not actually being able to help him because he is next in line for the turn order and simply malicious. While you were attempting to explain this board state you didn't give enough information or the reason for the mana bulling in your example is pointless either way. it's flawed. When I hear the term mana bulling, I typically think about increasing the mana costs of spells until the only player that can play anything is the one who started it. This kind of abuse is particularly bad with arena only mechanics like perpetual because I have been on my second turn, and my opponent just made everything in my hand, and library perpetually cost one additional mana or more. So now my one mana spells are two and two are three and so on... The worst part of this is that within three cards that can all be played on turn three at the same time the player using the spells will increase the average mana cost of all spells in my hand and library by three at the latest. Whatever player is pulling that garbage is able to start jumping the costs of my spells by as much as three mana a turn if they are unlucky but a minimum of one each turn though probably closer to five. I had a game where on turn one all of my spells jumped by one mana and before turn five they were at sixteen additional. I would have had to have more than half of the mana production for the deck already in play just to keep up much less have a chance to win. The game worked out like this round one my opponent went first, turn one they played a creature that made all nonland cards in my hand and deck cost one additional mana. Turn two for them they blink that creature with a spell that has reverberate so on their next upkeep they will recast it. So while I had one mana spells on my first turn, I couldn't play them, and I stopped getting more lands on turn five, but he had already blinked that creature ten or more times. I had lost without any chance to win on turn one because of a broken mechanic. Perpetual mechanics are completely broken and I completely refuse to play against anybody who uses them. This is because they are able to completely win the game itself on the first or second turns without any way to stop them. This is because the cards that could counter the abilities don't exist in arena and probably never will in addition to them typically costing the player something that is impossible for them to pay on turn one or two most likely up to turn three. If you are wondering what I'm talking about this is possible on turn two or three at the latest in arena using perpetual mechanics. A creature that if it leaves the battlefield for any reason returns to the battlefield under its controllers control, this creature will receive all combat abilities of the top seven creatures in your deck and get a perpetual +1/+1 for each each time it enters play. This creature will also perpetually increase the mana cost of all nonland cards in your opponents hand and library by one. This creature will also perpetually give all creatures in target player's hand and library -1/-1 and all creatures in its owners hand and library +1/+1.
@hotpocketbagel
@hotpocketbagel Год назад
>Arena player ignored
@jedstanaland2897
@jedstanaland2897 Год назад
@hotpocketbagel Are you saying that because I play arena that my thoughts are invalid or that I can't play or something like that? I started playing when the game itself started and I have been playing for years now. While arena has lots of problems and is broken almost constantly it is a convenience thing. I report every single bug or error or nonfunctional mechanic to Wizards and I will continue to do so. I was making the point that the way the rules work the first player to get a chance to take an action during an opponent's turn is the next player in line for the turn order. This basically means that the first person who had the opportunity to take an action after the active player was the next one to play in turn order. This would mean that obviously if no one else was doing anything then obviously they didn't have any way of stopping the problem therefore they probably wouldn't have much if anything to do to the player who was asking their opponents to tap out. In other words the example given was bad and should have said that they were asking this from the start. The description should have given more information or better information about what was happening. What it basically does is make the person who is offering the counter spell look like an idiot or an arse. The only way that this might make sense is if the player using the combo was using it on another player's turn which is never said or covered by the person who is doing the video. Lastly it has been possible to increase the casting costs of spells for a long time now the difference is that in arena you are able to do it to an opponent starting on turn one or two in a way that only affects them and can't be removed by any means. While you can remove all of the sorces of increased mana costs in paper MTG. It's completely broken along with almost all perpetual mechanics in arena.
@EheTeNandayo867
@EheTeNandayo867 Год назад
Can you at least put in a few punctuations to make your comment more legible...
@jedstanaland2897
@jedstanaland2897 Год назад
@hotpocketbagel If you want to discuss more about what I was talking about I'll be happy to help you understand what I was talking about and why the person in the video is not giving enough information to describe what is happening or why.
@jedstanaland2897
@jedstanaland2897 Год назад
@EheTeNandayo867 I have placed many more clarifications and punctuation along with changing the formatting, so it should be easier to read and understand. I typically don't bother with that on RU-vid because it has a tendency to change spelling, grammar, punctuation, and formatting at will and randomly without the user having any say. This problem is especially bad when you make use of the app on any system. Google/RU-vid claims it is because of storage space, transmission times, and auto correct fixing errors automatically. I have however seen lots of my comments on videos that have had zero spelling errors or grammar errors with proper punctuation get changed. The worst change I have seen was when my one line sentence changed into a huge wall of random letters, symbols, and numbers. I understand that sometimes a system will have errors, but the frequency of the errors, especially when someone has certain views has a tendency to show that the errors are intended to exist.
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