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How Godot Users Can Learn From Unity and Unreal 

StayAtHomeDev
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Just because you primarily use the Godot Engine doesn't mean you can't make use of other engines like Unity and Unreal.
Question: I am coming from Unity and just started using Godot. Love the engine but the tutorial resources are lacking compared to Unity. Any suggestions for someone used to the Unity tutorial world?
Will be doing more of these QA videos and would love to hear from you! If you have a question about game development, solo development, Godot, life, anything...drop it down below in the comments to have it included in a future video.
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1 окт 2024

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Комментарии : 81   
@Konspiracie
@Konspiracie Месяц назад
I did this recently in my Godot project. I am building a 3rd person (Zelda-like) character controller and couldn't figure out how to make camera-relative movement. iHeartGameDev has a great tutorial on it in Unity. So I watched that, took notes about what is going on, then used those notes to perform the same steps in Godot via GDScript. It worked marvelously, and since I had to translate it to another language/engine, I understand more thoroughly how the code works than if I'd gotten to copy it verbatim.
@asdfghjkl-jk6mu
@asdfghjkl-jk6mu Месяц назад
Godot skeletal structure sucks but I'm glad it got revamped in 4.3 and will be upgraded in 4.4
@BastiaanOlij
@BastiaanOlij Месяц назад
This is always a difficult subject though where the landscape is continually shifting for the better. People don’t realise Unity has been around almost twice as long as Godot, it takes time for content to evolve. 10 years ago the content for Unity was only a fraction of what you can find today. The advise to look at how things are done in other engines is a solid one, lots of things translate well. However i would caution that you do need to start with building a good foundation in knowing how Godot best tackles things. For your first projects, make something you already know how to build so you’re just spending time translating that knowledge to a new environment. Once you’re comfortable with Godot, tackle the big things so that you’re comfortable to fill in any blanks. Doing is the best way to learn.
@CrossfacePanda
@CrossfacePanda Месяц назад
A ”Godot RU-vidrs to folllow” would be really great! Would benefit both Godot developers as well as Godot video creators. Just an overall benefit for the whole community
@AverageNeovimEnjoyer
@AverageNeovimEnjoyer Месяц назад
GDQuest hands down
@jasoncrosby8523
@jasoncrosby8523 Месяц назад
I left Unity for Unreal, now I'm leaving Unreal for Godot. I used the Godot docs there is a make a 2D game and also a make a 3D game I went through to learn the basics.
@NexusBaum
@NexusBaum Месяц назад
Did the exact same and I'm glad, I did so, cause Godot for me is by far the most intuitive.
@thekingscrown8931
@thekingscrown8931 Месяц назад
@@NexusBaum Yeah, currently learning Unreal just for learning's sake, but I just friggin love Godot so much. I don't think I'll ever leave it.
@CopperheadGameStudios
@CopperheadGameStudios Месяц назад
This is great advice and maybe not something folks will consider if they're diving directly into Godot. Thanks!!
@NuttachaiTipprasert
@NuttachaiTipprasert Месяц назад
As a seasoned developer (20 years in this industry), this advice is solid. Most of the solutions to a problem can be applied to every game engine if you truly understand the core concept of it. If you really *NEED* to follow someone else's solution using a specific tool to the T, you are not suited to be a developer. Period. Copy and pasting can only bring you so far and you will finally find a roadblock that no one had before. And since you only know how to *follow* the instructions, you will lack the problem-solving skills to solve your specific problem. I've worked with the so-called copy-pasta developers on many projects and none of their works are the most optimal for our specific solution since they found their solutions online and just copy-pasted them to the project. 100% of the time, the senior developers needed to correct their mess, and that wasn't productive at all.
@mandisaw
@mandisaw Месяц назад
Agreed, except that saying they're "not suited to be a developer" is too harsh 😅 People grow & evolve as they learn, esp in building their problem-solving skills and self-confidence. Understanding how to transfer concepts from one domain or language or SDK to another is something that comes with experience - tends to be harder for beginners to make those conceptual connections.
@rhettbarlow8198
@rhettbarlow8198 Месяц назад
A video highlighting other Godot tutorial creators would be great. Especially if they touch on 3D development.
@TheHamahakki
@TheHamahakki Месяц назад
If you already know how to use Unity, you don't need beginners tutorials. Just find how Godot is different.
@mandisaw
@mandisaw Месяц назад
Except I think a lot of the folks who switched to Godot didn't actually know how to use Unity yet either. Many of the cited reasons for people to jump to Godot related to supposed ease of use (or comprehension), and most didn't have any projects completed in Unity to worry about porting. So they were taking half-learned knowledge from one engine and trying to apply it to a new-to-them engine - kind of hard for coding beginners.
@dibaterman
@dibaterman Месяц назад
I want to say that you're talking from a seasoned dev perspective. In short you've been doing it a while and your brain already can connect the dots between the engines. If the person is in tutorial hell then they aren't there and likely cannot connect the dots between a Unity tutorial and functionality in godot. What I recommend and have been doing is making stuff and putting it on the library. This way people can take say an inventory go to the library and open the pack to see how to make an inventory system or just run it on their project. In my mind if you can make an inventory system on your own, you are crossing the threshold from beginner to intermediate in programming where you can then start coming out of tutorial hell.
@spikerthedragonbear
@spikerthedragonbear Месяц назад
Godot is like the blender of Game engines as in it is behind as everyone else but eventually it will surpass everyone... The difference is that unity and unreal are already free.
@vvvorlds
@vvvorlds Месяц назад
I like to watch official or high quality unreal tutorials. Because they show the thinking behind the industry workflows. Unity tutorials are ok for some specific mechanics. In both cases, there are way to many abstractions, in case of Ue it’s hard to grasp how everything is connected under the hood. So yeas, grab the industrial best practices and some algorithms and run.
@skepsys_d
@skepsys_d Месяц назад
This was a great take on the subject of tutorials. Stuff will be different per engine for sure, but the concepts can translate to other engines. Great video! Stay safe out there.
@sealsharp
@sealsharp Месяц назад
There's general stuff where you can use a 10 year old tutorial on any engine and there's specific technical stuff where last years content for the same engine is is out of date.
@darkooo94
@darkooo94 Месяц назад
5:00 definitely do it, cool idea!
@Shaheed-Ahmed-2009
@Shaheed-Ahmed-2009 Месяц назад
Why you don't make a 2d tutorials? There are a lot of 2d game developers are waiting for you.❤
@ThantiK
@ThantiK Месяц назад
I wish heartbeast would re-make his RPG series for 4.3
@stayathomedev
@stayathomedev Месяц назад
Do people want 2D tutorials? I've always figured people wanted 3D more
@cmdrDiscoCat
@cmdrDiscoCat Месяц назад
That's my feeling that there's more 2D tutorials out there, which makes it more logical to wish for more 3D ones as there are less of those ?
@Vody_Sly5
@Vody_Sly5 Месяц назад
i think theres already an abundance of godot 2d material, 3d is where it is really lacking
@Shaheed-Ahmed-2009
@Shaheed-Ahmed-2009 Месяц назад
@@stayathomedev there are beginners want 2d tutorials, Because as you said there aren't enough tutorials
@Paranormal_Labs265
@Paranormal_Labs265 Месяц назад
Escape Tutorial Hell - 1st) Get Good with any language (C , C ++ , Python etc). 2nd) Watch tutorial & follow tutorial on how engine work (Node & Built-in Functions) don't go for tutorial like how to build platformer. 3rd) Buit your Project without tutorial. Instead use (Godot Forum, Stack overflow). 4th) You Escaped Tutorial Hell.
@asdfghjkl-jk6mu
@asdfghjkl-jk6mu Месяц назад
Exactly
@tutortomato
@tutortomato Месяц назад
True....I learned C++ first before discovering Godot...GDScript is a breeze 😊
@rungeon83
@rungeon83 27 дней назад
I try to make tutorials that are unique, something different from "make a platform game"(which I also have done haha). I kinda slowed down making them as so many people are doing tutorials for Godot now, much better than myself, I think the "lack of resources" just isn't true anymore, in 2019 it was very true which is why I started. But now it's really had to find a tutorial for unity that isn't in godot.
@linuxgamingbr
@linuxgamingbr Месяц назад
Hi! Can you make a tutorial showing how to create an inspect item system like Resident evil? That means: we can rotate object and the scene is freeze. I only found tutorials for others engines 😢
@ajharbeck2075
@ajharbeck2075 Месяц назад
Honestly, I kind of wish Godot wasn't open source... That's great for blender, but for game engines it's a major drag when it comes to console support.
@boccobadz
@boccobadz Месяц назад
Yeah but that's the same as react bros who can't code - if the code isn't copy-pastable then it's useless, right? Most people lack fundamental CS concepts these days even though researching docs and doing your own stuff is the best way to learn. By copy-pasting / typing out tutorials you, most likely, won't learn anything. Also, more C++, less blueprints on Unreal side.
@subhranshusekhardash5703
@subhranshusekhardash5703 Месяц назад
So I have followed 2 Unreal tutorials and remade them in Godot...so if anyone would like to get the code for learning or would like to make a tutorial series from my projects (as I can't do the same due to lack of equipments) like this comment and I will share the github link to my projects and the original youtube playlist so that you can see how I converted the project from Unreal to Godot side by side. Cheers !!!
@mattflexxx1564
@mattflexxx1564 Месяц назад
Especially for 2D there are many Godot tutorials and in general it is easy to pick up tools/concepts as you are making your fist few games
@luciusrex
@luciusrex Месяц назад
learn c# get into the industry. unity will likely be prod commercially as godot doesnt offer enterprise support. learn unity esp c# it's a transferable skill
@Nocholas
@Nocholas Месяц назад
You are correct in that the tutorials are practically the same concepts. However, the majority of people watching these tutorials are not at a place where they can translate videos from one engine to another. This video is largely a waste of time, I sincerely apologize to say.
@FriskyShadow
@FriskyShadow Месяц назад
I liked and subscribed, so now you have to make a video highlighting godot youtubers.
@gamedevdurein
@gamedevdurein Месяц назад
Watching a tutorial on Unity and Unreal and transferring it to Godot helps understand the engine and it's capabilities more.
@3PointsForD
@3PointsForD Месяц назад
sasageo sasageo but change sasageo with crutches that is how im writing code in Godot without the tutorials. The word crutches we are using to describe somthing that works through ass. I mean it works but kinda shity and is very easy to break.
@t.e.e.j.a.y
@t.e.e.j.a.y Месяц назад
A vid on youtubers to follow and any other resources would be great, maybe separate vids 🤔
@Uhfgood
@Uhfgood Месяц назад
Especially if you already know those engines.
@JoeBloggs-4096
@JoeBloggs-4096 Месяц назад
Godot is growing exponentially. The tuts are coming
@AhmadAli-kv2ho
@AhmadAli-kv2ho Месяц назад
you should do the youtuber spotlight thing for ue5 as well
@shadowsdied
@shadowsdied Месяц назад
I would like to see that Godot youtubers to follow video!
@Kreegrrr
@Kreegrrr Месяц назад
Godot is pronounced like G'day.. So G'do (Godo)
@easternunit2009
@easternunit2009 Месяц назад
if you have a lot of experience using Unity or Unreal, I promise you this engine is gonna be super easy to pick up. There’s even a Discord for Godot and I’ve been getting a lot of help ever since and I’ve been helping other people as well.
@MastermindAtWork
@MastermindAtWork Месяц назад
Funnily enough, that's what I've been doing recently. Unless its engine specific, I just watch a Unity tutorial on how to do something and try to translate what I understand using Godot's API since they both C# support. Sure, somethings are a bit easier to do in Unity but it's not impossible to convert some things over.
@jasonea95
@jasonea95 Месяц назад
I totally agree on the point of watching tutorials from other engines. Not only will you understand the concepts better once you've translated the work over to Godot; but you're also improving your game development skill in general since not only are you able to understand the concept on multiple engines making you a more well rounded and versatile. In the end there is no down side to learning tutorials for other engines unless those tutorials are for a very engine-specific feature.
@rodrigobogado653
@rodrigobogado653 Месяц назад
Very good video bro! I started with Unity here and a few months ago with Godot, and although it seemed difficult at the time I was lucky enough to get a job as a teacher here in Argentina to teach Godot to children and teenagers, so I was completely watching videos and tutorials and what I liked is how the community in Godot has been growing!! Thank you very much for all the work you do!
@waffleawt6570
@waffleawt6570 Месяц назад
Even VFX and artistic stuff btw, I was able to translate most Unity VFX tutorials into Godot
@jimagte
@jimagte Месяц назад
This is great advice!
@ProTechnologies-w3y
@ProTechnologies-w3y Месяц назад
I think is because Godot does not have enough full course tutorial like from start to polishing the game its just like half
@juanjesusligero391
@juanjesusligero391 Месяц назад
Ooh! Yeah, please do that! :D We'd love a video about the best Godot RU-vidrs! :D
@silvo72
@silvo72 Месяц назад
fps tutorial kicks ass
@friendlyfox2189
@friendlyfox2189 Месяц назад
this is what I do too, i actually watch unreal and unity tutorials if there are no godot tutorials
@deadlock_problem
@deadlock_problem Месяц назад
Unreal is open source so you can learn a lot, unity isn't so you can learn absolutely nothing except copy popular features.
@charlieking7600
@charlieking7600 Месяц назад
Source available ≠ open-source, even though Unreal Engine 5 just rocks, just as previous iterations. If anyone hates UE5 for performance, he should admire it for The Talos Principle 2, well-made game with proper requirements. And remember, there are many shaders written for Unity, so you still can learn.
@deadlock_problem
@deadlock_problem Месяц назад
@@charlieking7600 Yeah I miss wrote it, but the point is you can read the code and learn about engine development, you can't learn anything for unity.
@mawkuri5496
@mawkuri5496 Месяц назад
is there a AAA game that is made in godot?
@charlieking7600
@charlieking7600 Месяц назад
No, and probably won't be. There are several performance troubles that will make it almost impossible to do. First one is lack of asset streaming. Even developers themselves point it.
@iDigvijaysinhG
@iDigvijaysinhG Месяц назад
Ok if you make a "Godot RU-vidrs that you should follow" what would I have to do to get my name on the list🤔
@mystiogan5891
@mystiogan5891 Месяц назад
a video about up and coming and already established godot YTbers could be interesting. mostly if they specialize in a certain domain or topic like vfx or programming or model animation into the engine etc.
@mystiogan5891
@mystiogan5891 Месяц назад
there's a vfx dev as example named Le Lu who does some nice things with the shader graph
@dertobbe1176
@dertobbe1176 Месяц назад
Unity is great. If you are not a professional stay in unity. It's easy, good documentation, decent asset store, a lot of tutorials. And let's be honest... If you make > 1mio in sales you dont care about a Fee
@charlieking7600
@charlieking7600 Месяц назад
And fee is chosen if it's actually cheaper than 2,5% of your income.
@dyfrigshandy
@dyfrigshandy Месяц назад
If only godot has blueprint or visual scripting
@stayathomedev
@stayathomedev Месяц назад
There are plugins for visual type scripting. I'll look for the link.
@korypostma
@korypostma Месяц назад
They do, Fire and I updated it and there is also Orchestrator.
@GreatCollapsingHrung
@GreatCollapsingHrung Месяц назад
Lately I've found that The Algorithm has recommended lots of smaller channel, and I've come across several decent Godot content creators with just a few hundred subscribers. I always make it a point to partake in the Holy Sacraments of Liking, Commenting and Subscribing, that The Algorithm might bless their channel.
@ahmedelsayed3133
@ahmedelsayed3133 Месяц назад
It is now like Facebook, people pay real money to get more reach.
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