Google's new GameNGen paper describes how the build the classic Doom game from 1993 without a game engine. Learn how diffusion models could change the future of Game development
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🔗 Resources
GameNGen Paper gamengen.githu...
Flux Image Model • Wake up babe, a danger...
Linear Algebra Fails • Degenerative AI… The r...
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🔖 Topics Covered
- Future trends in game development
- Google's Doom Engine
- Who is John Carmack?
- Building doom with AI
- Stable diffusion for game development
- How does the Doom rendering engine work?
13 сен 2024