as far as the ground ball singles go. thats what it seems like at first as a new player. the place of contact on the ball is what determines it. if you slow it down, all of your contact singles were you getting on top of the ball. when you get better it starts to feel right. you can indeed hit home runs with regular contact swings in this game.
Smb is the perfect amount of arcade like baseball games and they’re filling a market what we’re lacking. There’s no fun arcade game in the sports world unless you’re playing on the GameCube ps2 ogXbox era. Plus it has a simple customization and franchise it’s just fun.
How did you determine Super Mega Baseball as an ‘arcade’ title? Other than graphics, what part of the game says arcade? Unless they’ve changed things, MLB the Show uses a ‘rating’ system to determine where the ball gets put into play. If you’re replicating hits up the middle frequently in SMB, it suggest that your cursor location and swing timing dictates where the ball goes - isn’t that more of a simulation element than just the reliance seen in MLB the Show? I currently have SMB 2 and seen multiple hit types including gappers, foul ball rolling back fair into the field up play, but not a lot of homerun (ego 80, haven’t played video games in probably over a year). Double plays look legit, runner on 1st with a dribbler to third, and you’re likely not throwing out the runner in second - you’ll have to go to first for the sure out. Striking out 20 plus batters on lower level doesn’t really say the game is an overall arcade. You could do the same. In MLB the Show. As a MLB the Show player back in the days, to me SMB offers a simulation baseball experience. I’ve on,y done exhibition games because I don’t have time to dive deeper into franchise mode.
I am deciding on whether to buy it not. But, I sure wish MLB Show was available on PC through Steam. I prefer simulation over arcade. I did try the SMB3 demo and the physics are solid to play.