voidpet.com/ I'm reviving my Discord and will be talking in it: / discord Linda's TikTok: / lindashad #benawad #voidpet #VoidLog ---- Follow me online: voidpet.com/be...
Here's some feedback; idk if it's helpful tho: I want to interact with the app and do stuff bc I like it. I like the choices you've given. I like the activities. I like the art. I like that it doesn't burn you out in one sitting. Although, obviously, you run out of stuff to do after being in there for a while and you have to come back later. This is fine, but the problem is, I always forget to come back. It would be really easy for someone to completely forget about it and never return even with push notifications. I wish there was an optional mini-game of some sort with the pets. No cost, but also no growth and experience. Just something to do if you run out of stuff to do but still feel like you want to do a little bit more, and people who don't want to do it wouldn't have to to still enjoy the app
@@RosanaRuFer I never said pressure. I said give an optional, explicitely no-pressure no-exp no-etc, additional mode in case you WANT to keep doing stuff
To be honest I forgot about the app on my phone after day 1. I think having push notifications daily or every 2 days as a reminder to let says "don't forget to have some bonding time with (insert pet name)" that might help to remind me. Edit: didn't realize this is in the settings.
This is a double-edged sword as well. I experienced a lot of notification fatigue, and I block the notification of non-essential apps, or if it catches me in a bad mood, I install it immediately. I don't want annoying messages.
It's amazing to have a healthy addiction to an app! I love it! Maybe in the future you could add the option to do the health care exercises without having to be catching any pets and without earning points, just for doing them!
In my opinion, one of the most important aspects to consider is data privacy when using Voidpet. It's crucial to understand how your data is being used and if your journaling text will be analyzed later on. Could you provide more information on your approach to handling user information? These types of apps are very personal since they essentially function as a digital diary.
Dude I've been following u since a while. U inspire me to do things on my own. Idk why but i moved from python onto a long journey into the depth of Assembly lol. 😢
Man, isn't it just fun how creating a product nowadays is just "make a highly addictive drug to sell, preferably not illegal. Don't think about the users and how these apps affect them. Revenue is all that matters."
I agree, this is a sad state of affairs. However, it seems it's what the users crave these days. It's a catch-22. What other ways would you suggest to engage users? Ever since the Googles and Facebooks figured out how to tap into users dopamine cravings without actual physical drugs, it became all but impossible to write an app that wasn't gamified somehow to attract users 😢
To be fair atleast this app is aimed at journaling and self reflection which has been shown in multiple studies to be beneficial for mental health. A lot of people do highly destructive things without the help of apps, atleast an app that helps people build a habit out of something beneficial in theory should be a bet positive for all involved
I still can't believe you made this in React Native when Flutter is the better choice in my opinion since you can leverage the Skia engine to 2D render directly 🤔 (and still have access to all those nice layout thingies we all love so much)
Major flaw is that most downloads are from subscribers and fans built from your platforms, otherwise this boring app would not be so revered. Sure I was part of the 100k+ that downloaded it but I uninstalled after 1 week.
How is that a flaw? Having a fanbase before launch is one of the keys to success of any game. That's why building social media accounts, having Discord/Reddit discussion forums, and Kickstarter/Patreon is an important part of any indie developers game development. You can have the greatest game ever but if you don't promote it, you have a one in a million chance of making a profit.
@@coherentpanda7115 I think they meeant the app itself doesn't have a great added value, but ppl are installing it because they want to be supportive. Althou what you said is correct and help in publicity, but if the app is not attractive enough, publicity and fans will only give false hopes.
@@coherentpanda7115 because the success isn't from a "great app," it's from a loyal fanbase. not sustainable. if the app was better, more than his fanbase would be invested.
bro didn't wanna say this but the whole thing looks just absurd to me. I didn't found any element of liking in it to me and i just don't understand what the heck of a self care its giving to people.
The decision to make it a single player has taken all the fun out of this. I tested this app for one day and then uninstalled it. Converting it from a pokemon like game to a self care app was a dumb decision because it made boring. Now there is little to no satisfication in completing any tasks. After a month or two, your retention plummet if it continued to be a single player app. Bring back the original idea of it being a game with multiplayer battles.