@@DamagedYT-pd7fz First, you need to learn sketching and anatomy. Once you have a good grasp of these basics, you can move on to 3D software. If you're still interested in learning 3D, I personally recommend starting with Maya. Although it's a paid software, you can download a 30-day trial version. Blender is also a good option, but it is not commonly used at the industry level. Most industries prefer Maya over Blender.