I feel like its not bad to trace if you took the picture yourself, it gets iffy when you use someone elses picture cus they can argue that they should be credited which wouldn’t be a crazy ask on their part considering they put effort into capturing a good photo with good composition etc. Super complicated but its important to respect EVERY artists when using inspo/ reference ☹️
I’ve gotten that complaint before, then I remind myself I’m using procreate pocket and all I have is my iPhone 😅 I’m doing my best okay! The problem I run into is I have to zoom in to be able to draw okay looking lines but then I’m so close I can’t see the overall picture so tackling certain things without any type of reference just doesn’t work out well. I’ll sub any artist who traces as long as they are honest about it and don’t pull the “I don’t do that!” When they obviously do, or everything they release is traced and provably stolen. ❤ you do you and create what makes you happy 💖
As someone who really enjoys manga reading, believe me, tracing over backgrounds is key for most mangakas. My fav manga Oyasumi Punpun does this in the best way, I recommend.
Tracing in my opinion is also very helpful when figuring out how anatomy and objects work. Tracing different poses and fining the shapes that make them in random stock photos helped me learn anatomy better. I’d trace and then try to redraw it on my own next to the traced sketch. ❤ tracing backgrounds also saves time when you have deadlines
THIS!!!! This is the explanation i needed! Don't get me wrong theres amazing animation processes shared by other creators, but they only show the actually 'making' of the animation. Ive been trying to make animations but it never came out right because i just assumed you just jump right in to animating. Storyboarding! Then making a video of that in premier and THEN animating!? Idk why i never thought about that. Thank you!! You just earned a sub!❤
Tracing is a good way to learn. Especially if you trace the basic shapes. I've started learning to draw backgrounds. by using ai to make a scene for me, then tracing it or using it as a reference.
@@Rdeschain19there are only certain traces that are useless, but breaking down the basic shapes of an image or learning how anatomy works by lining over something isn’t useless.
and people wonder why animation rates are so expensive. If I had to divy up my time for a single frame from start to finish( Obviously I'm doing it one step at a time), it would be about 2-3 hours per frame atm. That's the time to make the rough frame comp, semi final line art, rough color blockout, final line art and final color rendering. Thats not including the time to compile everything together and edit it all. I now understand why people do 3d animation and rigged 2d animation.
Can I ask, with those dimensions does the animation still get pixelated on youtube? I made an animation with 4k dimensions and it was still blurry. Especially on pc/computer.
no it didn't get pixelated for me, but I didn't do this at 4k it was at 1080x1920. not sure why yours is blurry, maybe the resolution is too high? idk, sorry
if you're using procreate it could be your canvas size that's caused you to reach the layer limit. You can make the canvas smaller or create a new file and keep going
@@AnkitGupta-nd5gi That completely depends on what you need and what you plan on doing. With an iPad you don't really need any other hardware, but with a drawing tablet you still need a PC. A drawing tablet and PC with a good industry standard program would probably be able to do more than just an iPad, but if you're just planning on simple animations you likely don't need to go that far
I was trying to make a animation for a edit it’s called army dreamers and I wanted to do the animation part and let’s just say I made the video but I did it a bit differently than what I wanted it’s not the best but yeah
But someone attacked me for manipulating and using google backgrounds. I draw most bg myself tho I made two animated shortfilms with my phone but no one gives a flying "f*ck" Am tired.