UPDATE: See the tool to accomplish this yourself: • MCT Plugin: How YOU Sh... .
This video is merely a showcase of how I create cut clips from motion-capture animations to reduce pose count for prototyping motion matching in Unreal. I use Cascadeur, Motorica, and my own custom plugin.
Motorica: www.motorica.ai/
Daniel Holden's article on animation blending to create loops: theorangeduck.com/page/creati...
0:00 - Intro
0:01 - MoGen quick explanation
0:12 - Use of scripts in Cascadeur to generate trajectories
0:37 - Retarget in Unreal
0:52 - Trim animation using custom plugin
1:34 - Blend the start and end of an animation using custom plugin
2:12 - Remove root offset
2:23 - Constrain IK bones
2:34 - Outro
4 апр 2024