In 1998, I realized this game was special because, occasionally, my dad would ask "what are you watching?". The story was gripping my dad who was listening in the next room. He actually thought I was watching a film and wanted to know which one. Bro. Before Metal Gear Solid, video games NEVER did that.
Tbf, Soul Reaver came out a bit before, and also had fantastic voice acting and cinematic cutscenes. Not taking away from MGS, but people really sleep on the Legacy of Kain series
Between you and So I Finished A Video Game, I am SET for my video-game essays when I need something to listen to while crunching data, numbers, or playing video-games. SWEET.
They’re like the only two long form video essays channels that evaluate the games and art they discuss on their own terms/ cultural context. They never project outside sensibilities onto them. It’s so refreshing.
Even as a kid I always thought the long backtracking while trying to save Meryl was the weakest point of the game. Even back then I remember laughing about the disconnect between 'she's dying right now!' and 'ok go back to the very beginning and casually explore around until you find a sniper rifle'. The backtracking is fine it's the disruption in pacing that is problematic. Great recap. Hope to see an MGS3 next!! These mgs videos got my sub ;)
Gotta love these beastly, mad-sized monoliths of content served up all at once just the way God intended. I could pretty much spend an entire week watching nothing but Munk Chunk and I Finished A Video Game, just bouncing between the two every several hours or so. This is great stuff as usual, about already sat through the first game and fucking hell time has gotten away, I gots to make a store run! That's what happens though, always the mark of great content!
@@clarkewood6143 The are a couple of my favorites as well! NeverKnowsBest is incredible, and most recently it seems like he's shifted his content a bit so that every so many months we see a video posted of several hours in length. Did you see that one he did on the history of video games? What an undertaking that must have been and it may have been the fastest, what, half a dozen hours I've ever spent watching something. Cool you know of these guys, always good to run into someone with refined taste!
@@johnnybensonitis7853 I feel the same way, I’m not very big into final fantasy but his retrospective on that and the history of video games is just perfect. I originally intended to have it on in the background to fall asleep one night then proceeded to stay up until 5 AM to watch it haha. Been hooked on long form content since.
@@clarkewood6143 Man, once you get sucked into liking long form content things are never the same again lol. At least for me personally, once I got into it I've realized that I've spent what could be considered an irresponsible about of time watching some of this stuff, and what's worse is I'm totally okay with it! I recognize that maybe I could be doing something productive, but I also feel a stronger feeling of that time spent watching something was time well spent so fuck it haha.
This series is my all time favorite, and ive spent hundreds of hours of my life enjoying these stories. I loved this video, and your analysis of MGS was really a treat for me. Thanks for the time and energy your put into this. It was lovely.
Bro tbh you are my soo good at this, your videos are amazing, pls continue. I hope u will have big boom, cuz i can see u put your heart and soul in it.
Love the vid! Just wanted to l;et you know that at 21:48 you mentioned that you have to alert the guards to progress, but if you wait in the little one tile area to the left of the row of tanks on that screen for a couple of seconds, the base speakers chirp out that it's time for a shift change, and the pair of guards will walk off and leave the door unattended.
When Meral maps out where to step to avoid the mines, you said that there was no explanation for why she could do that. Well you talked over the explanation, she said that whenever Mantis dove into her mind was what gave her the image of where they were located. Edit: one other thing that I should've mentioned, you dont necessarily need the mine detector. You can crawl over them and collect each mine.
These long form retrospectives of yours are brilliant as well as balanced when it comes to viewpoint. Alot of people judge older content with today's sentimentalities which has become increasingly drull. Keep up the good work! Looking forward to part 2 !
Gonna be interesting to see what your next essay is on. Music. Gaming. Movies. Either way look forward to it with baited breath. This is gonna be awesome. As always
Meryl's knowledge of the mines was because of Psycho Mantis delving into her mind. Also right after she shows you the route you can just run straight forward to avoid them 😂
I was watching your gta retrospective and I just started this one for inspiration on starting content like yours. I'd like to say the growth in your videos is telling, you seem more comfortable speaking; this makes watching this video more enjoyable for me personally. I loved the PacMan example (at 1:49) the way you use the death to illustrate your point and the parallel it shares to Shoplifting Boy. I haven't finished the video yet so I'll add on when I do.
I’ll always be happy and proud that I got to first experience Metal Gear from the very very beginning back in the late 80’s as a kid, I had an NES and remember my dad bringing Metal Gear 1 on NES home for me and said it looked really cool, we played it together, and when he wasn’t around and at work, I would be playing it by myself trying to figure it out. This may be shocking, but I managed to figure out how to beat it as a kid, and was shocked by the ending. I loved the game and still do, I liked the characters and remembered all of them, and when Snake’s Revenge came out I bought that too, and played it and beat it too, I knew it wasn’t canon, but it was fun as hell, with a great soundtrack too. I didn’t get to play Metal Gear 2 Solid Snake and wish that I got to, I managed to play it later in life. By the time Metal Gear Solid 1 came out on PS1, my friend bought it and didn’t know anything about the game, story or characters, and he remembered that I played the original on NES and came to me for help on how to beat MGS 1, and when I first started playing it there with my friend, I immediately fell in love with the game and quickly spotted all the Easter Eggs, clues about the past, and knew who certain characters were, the weapons and equipment laying around and found, and knew exactly how to deal with certain threats in MGS 1 because I had dealt with it all before in MG 1. I kinda felt like Solid Snake himself returning to the battlefield yet again lol 😆, and my friend was kinda like Colonel Campbell recruiting me for mission. After beating MGS 1 my friend and his friends were literally starting to call me Solid Snake lol 😆, and we all patiently waited for MGS 2 to arrive in November 2001, and once it arrived I bought it and we all played through the entire game in one whole day, from sunset to sunrise, close to sunset again, good times. We then waited in anticipation for MGS 3 and were very surprised by that game and who we were playing as, or at least I was very surprised, because when I first started playing this franchise as a kid, I had to fight and eliminate the legendary soldier and now I was playing as him in his prime back when he made the legendary name for himself. Then after MGS 3, my friends and I bought MGS 4 and we played through it and we all loved the game, I really did, and I’m not going to even be ashamed to say that MGS 4 brought tears 😢to my eyes on a few occasions throughout the game. I really felt like I was at the very end of a long, action packed, dramatic, emotional, & legendary journey that started back in the late 1980’s as a kid I would say 1988 into 1989 to be exact, and was finally ending in 2009 as an adult. The journey I went on with the Metal Gear Franchise is one of the main reasons why I love the entire franchise, and for that alone it will hold a special place in my heart.
Mate I can't believe how much this channel has improved. Your videos are awesome. I remember watching your TLOU2 video as my first one. Whilst I found that to be funny, you have clearly matured and brought a new style to these vids. Fair play
3:33:38 - If you equip the proper box while in the back of a truck in the wrong location (ex. Equip box B while in the truck in the heliport, it will take you to the area marked in the box.
I've been interested in learning about this series for a while and this was the video that finally got me to do it. I hope you cover some more of the games at some point, I really enjoyed this video and the Metal Gear story so far
I don't agree with you about Penguin Adventure not being very Kojima. It's lacking in the type of narrative driven progression of his later work, but it has many things that do align with his later work: 1) a comparatively vulnerable protagonist who doesn't directly fight opponents unless it's necessary (admittedly the character was established, but the remaining points are better) 2) references to cult cinema (gamera is a boss fight) 3) highly detailed systems that are not essential to progression, but fill out the experience with interesting and brief little asides to break up the action (gambling dens) 4) absurd events coming out of nowhere for the sake of spectacle (the penguin goes to space!) It's definitely not a 'Kojima' game as we would understand it, but if Kojima had claimed that Death Stranding was a spiritual successor to that game it would actually make a perverse kind of sense, given that the gameplay is essentially an open world version of the same basic gameplay loop of running between points without tripping over environmental obstacles. I am being a bit facetious, but I do feel like it's more aligned with his design philosophy than you might assume at first glance. At the very least, it's a game that only he would have made with that brief.
Even though I was joking, the idea that Death Stranding is the unofficial Penguin Adventure sequel is going to stick with me because it's weirdly plausible for Kojima to deliberately make his first game outside of Konami a game that revisits the start of his career and gives him a symbolic rebirth as a creative force 😂
You can use the just aquired mines to blow the tank threads so it stop wandering around, then you aim your nades at the hole hoping they go in for a fast first Vulcan Raven's fight.
After your GTA and Resident Evil videos you have absolutely garunteed that I'll watch (and most likely rewatch) a 6 hour video on my favourite game series.
Sub'd within the first 16 seconds. This channel is a gold mine & I'm gonna extract every last ounce of value! Found you via Lextorias's top 100 youtubers vid!
6 Months and watching the video 5 times helped. It does not bug me anymore, at least to the extent it did the first time I heard it pronounced like that.
In the first 2 metal gear games the weakness of the metal gear is the legs, which is also what makes it not a tank more or less. Kinda odd they made what makes it unique alsonthe gameplay weakness even though it is for sure why it wouldn't work irl too
In Mgs when snake does that fist bump to raise health, I always imagined he just ate some "special" ration or something. Or Snake just stole the bosses snack reserves
It's weird that even suggesting anyone is conspiring it immediately just a theory That's what people do they work together for mutual gain and control. Humans conspire it's a totally normal thing to be pointing out
I would recommend DaVinci Resolve, as it is a freeware program that's just as fully featured as Adobe Premiere or Final Cut Pro and there are scads of tutorials for it. As for capturing gameplay footage I usually just record with OBS.
Not sure if someone already told you this, but the trucks in MG1 that take you back are supposed to foreshadow Big Boss’a true intentions. He always tells you to enter the truck that will get in the way of your progress. It’s supposed to make the player suspect him. It’s certainly not perfectly implemented, as it’s too frustrating and obtuse, but I appreciate Kojima trying to tell the story through gameplay as far back as this game.
I read the wiki’s and watched countless videos MG1/2 are still confusing so we know it was Venom/Punished in MG that got beat but was that also who was talking to him or was it Naked also what “Big Boss” trained Solid
@@zsweetxdreamzz8224 Well, originally it was always just Big Boss. Venom was created in MGSV as a retcon. But with Venom in mind, I'd say it was Big Boss in the radio with Snake, because Big Boss was the head of Foxhound, not Venom. That means he was the one giving orders to Snake, while Venom was running Outer Heaven, working for Big Boss.
God i wish we got remakes for Metal Gears 1 and 2.. completely new plot aside from the basic setups, aligning with the future titles in the series. would be so damn cool, even tho its canon would be questionable. IMO this ship sailed when kojima left konami. sad.
@@metalmanny666: Tasia Valenza, actually. The only voice actors that don't bear an uncomfortable resemblance to their character are Jennifer Hale (as Emma; Hale does kind of resemble Naomi) and Quinton Flynn. And Cam Clarke, but that's nothing long blond hair would fix. Come to think of it, that would probably work for Quinton Flynn, too. #LiquidRaiden
Since you praised the voice acting in this game so much I recommend you check out the German dub. It's the exact opposite and one of the worst dubs I've ever heard. I swear, the actor of Liquid thought he was playing Kermit the frog.
MGS2 ruined my life by introducing me to The Selfish Gene. There wasn't anything in that book I could argue with and it gave me a decade of .. depression-ish sadness
I can't disagree that "Metal Gear is one of the most revolutionary and groundbreaking franchises in gaming history", for me it started with MGS1 which is the Second greatest game of all time in my list, and going back to it, on any console is an effortless action. since PS1 to PS3 and Vita ports and now Everywhere! it's great. but Emulation has a one up on all of them, since i can just download Reshade mod to Duckstation and make the rose tinted nostalgic game from my unreliable memory of this game, just to make it even more better in my experience. it really is like i'm reliving a nostalgic memory that i can delve into far deeper than all of the ports. even though i don't have a problem throwing money at them, Konami, although bastards did the right thing porting MGS1 as it is, a PS1 game, untouched and blurry, i will take it with all the good and bad. Note: My ps1 copy was more buggy than this, with each live action segment was laggy and took time to reload. the haters of newer technology can spit all they want, i'll accept all of it.
with a bonus of MGS1 Delta coming somewhere in the future and maybe Twin Snakes, those will never bother me, and i take those as a supplementary material of this Great game.
@@metalmanny666 Why that's very simple, it's Jagged Alliance 2 the greatest video game of all time, and the best Turn based Tactical and Strategy hybrid and good RPG, if it wasn't the systems upon systems that are in this game that mesh and compliment each other, even without mod 1.13, then it'll still be superior to anything we ever had and have in this genre. MGS1 is endless for me i can play any time and love it but Jagged Alliance 2 is endlessly replayable, it's that the more you play it, the more you start to relealize the "i didn't know that this game could do that" moments more and more, and i just still find those sentiments over 23 years sinse i started playing, and i think because i play this for fun, on easy and i found an exploit to duplicate any item how many times i want because i've played this game too many times as a kid (this isn't a kids game lol). systems and gameplay isn't anything unlike XCOM this game has near 90 characters and they all fun and different, and "different" from each other, and you can hire out of 40 in the start, and then you'll understand why the game is called Jagged Alliance. yeah wish i could spent an hour more writing this comment but need to go.