Nice comparison. The difference between both is like night and day. Anyway, the soundtrack from this game is just fantastic. I wish games these days could have an amazing soundtrack like this one.
It's a nice comparison, but sadly the left window incorrectly using incorrect the MSX2 palette, leading to some incorrect perception/comments about the colors. This is an MSX1 game, so the left window should have been run on an MSX1 machine with the TMS99x8 VDP, like the National CF-3300.
Hmm... Makes me think that they could have kept the original background star animation, but inverted the loop direction and slowed it down to half in order to give the game a nice parallax scroll effect.
This was the finest of the Gradius series imho. I recently discovered it appeared on the SharpX68000 in Japan, which was essentially Arcade quality, although I'm not sure which came first.
Of course, this MSX version was the beginning. The name is the same as the arcade version, but MSX has released its own original work. And the one made with x68000 by improving the MSX version is "NEMESIS 90 Kai'
The original colors are much better. Wish he would have just made a smooth scroll patch without anything else being changed. Now that would be an amazing patch to use. As it is now, I want the color of fire to stay red, not some yellowish/mild orange color.
@@marceloxtree The comparison is incorrectly using incorrect MSX2 colors on the left window. This is an MSX1 game, and the TMS99x8 VDP had brownish reds.
Just because the scrolling has improved, the game seems to be twice as good. I like this better than the artwork or graphics of the original work being modified.
The original is better in term of color choice. + The original developers made their game with a point by point scrolling, the gameplay is adapted for this scrolling. Having a smoother scrolling kills the difficulty adjustments...