I think this video will be eye-opening for a lot of people! And like you say, if it feels bad and the customer doesn't appreciate what you're offering, they can always try selling their cards online themselves and deal with all this🤷♂️
This is a great video. Everyone who is thinking about sepending money on collectibles should watch this video. The value of your collection is usually about half what you think it is. I would like to see more videos like this!!
Louie the last thing I would add is that people typically overspend their store credit as well especially if it’s low. Imagine a customer having $80 store credit and “for only $40 more dollars I can get a play booster.” That phenomenon is very typical in retail…
Its even less with damaged/lost orders. Shave off an extra percent. It all adds up and some customers really don't understand how slim these margins are
Awesome video! Everyone (players, collectors, investors, etc.) should sell a few cards just to get a better appreciation of what it takes to convert cardboard to cash.
Really nice discussion!!! Louie, do you distinguish between cards that you have to sell on TCG player vs. from your display case (no shipping or TCG player fees)?
Also need to mention a certain % of cards just never sell at all. Especially if you buy everything. If I’ve got 11 copies of a $3 card already I’m not exactly excited to see 2 more come in the door even at 40%.. We do offer significantly higher % on Pokémon than MTG however because of the grading culture between the two games. Magic players don’t care about graded cards.. Pokémon cards can have huge premiums in high grades and be far more liquid than a graded MTG card. So we pay up to 75-80% on Pokémon cards over $30 that look like they are in grade worthy condition. The grade premium adds a TON of value at scale
Cardmarket charges 4% on big sellers and 5% on private ones. Shipping is paid by the customer, not the seller. This makes dealing with Shops in europe let you have 60-80% of CM low cardprices.
Why should the average customer care what a stores expenses are? Stores act like they can have bad trade values and bad customer service and should still be supported just because they are open
Even if they sold it themselves on tcg player or ebay, the average loss is still around 30%+ after shipping and it would likely take them years to sell through everything, if they even could at all, especially starting out with a zero sales rating......
@@monyafanclub7190 Not if you actually do the math, it's 14.5% for a pro account plus .30 cents per order, plus like Louie said, around $1 for shipping, so sure, you can call it 85% before you take of the other minimum $1.30 per order so on a $10 order that's another 13%, so now you're at 72%. people just neglect all the other costs and fees
Love your videos as a whole but really appreciate these more business-y, behind the scenes ones. Really great insight into the granularity of everything that goes into how costs and trades get built up.
This video has been very eye-opening for me. I run a TCGplayer store and it feels like we’ve been bleeding for about six months. Our current cash rate was at 60%(if sorted and alphabetize) you gave some good points and made me think of some things that I never really thought of. Thank you
Just wondering if you sell cards at TCG low or market cause there is a big difference there and I’m not seeing you factor in that in your profit and TCG costs
how does selling cards in store factor in where there is no tcgplayer cut. What percentage do you sell in store and how do you treat those price negotiations differently?
We price our cards daily at TCGplayer market price. I’ll work with regulars if something is off-priced for sure. Or if they want a slight deal and are actively part of our store I’m happy to help.
I think this was easily one of your best videos to date. The information break down was quite clean and the behind the scenes information was fascinating. My only critique would be to use a whiteboard, the asmr from the pen on the cardboard was a little uncomfortable :P