You can dodge anything that is not instant death, dragon deagle (parriable if you parry the first hit and it keeps going), even admin weapons like bridge, dion noodle, and other stuff. You also can't parry effects
well its literally from deepwoken, the game where you some how parry a magic beam attack from a drowned god himself, what else do you expect? *(but seriously, how on earth they can parry it??)*
If u could parry the first hit of something, it would parry it until the enemy stop hurting u, for example if u parried a micheal p successfully, it would continue to parry that micheal p until the micheal p guy stop damaging u
yeah, it's the perfect counter for michael p as you can't get hurt, forcing that guy to stop using micheal p, giving other players a bit of time to attack, or you know, you could run away and use a ranged
People who play deepwoken know how broken parry is in PVE no matter what it is you can still parry it Except there no logic between able to parry rock that spin as fast as helicopter toward you and unable to parry just a kick from land shark
If something attacks you and you parry, there is a very short time frame where it parries any oncoming attacks automatically which prevents any rapid attacks damaging you
I am pro legion kata and allusions player, and I know, legion kata can party about anything, even fire. Allusions is stunlock mayhem, if you're good with it. There's another weapon which can parry but the parry sucks.
@@cookie4079Im talking about the fact how you just kept parrying Master Spark multiple times as if it had 0 Cooldown on parry (I dont use Legion Kata cuz idk how it works)
i literally parried a michael P with legion kata multiple times (thats how i got the we block we dodge we parry badge), and i also kept styling on a smile with legion kata, i parried their in search of corpses