The Slosher was incredibly unique and simple, being just a large bucket to be flung. However, it would prove to be an important lesson for Nintendo in how not to design future games. All images from Inkipedia: www.splatoonwiki.org
yeah it really sucks. i didnt love humpback pump track too much on splat2 but i'm gonna love it in 3 just for the verticality. same thing with flounder heights, it's one of my favorite stages just for the titular heights