I hope Demon Hunter does well and brings people back to the game so that Team 5 become interested in adding more WoW classes to the game. I’ve been designing Monk cards for years, it would be so cool to have the class in game.
@@nerdzilla1355 It's easier to make low attack weapons because of a hero power than to break one of the biggest rules of the game (hero powers cost 2) and create problems with odd/even builds, plus OP combos with cards that refresh your hero power.
@@erikho6936 same as hunter. You can target the damage, but you're still atacking with your face, and you cant go through taunt (except with the legendary). So it's basically a more risky hunter HP.
Not having the hero power finalized until the final stage of design explains a lot about how broken the class turned out. Cards like Battlefiend become so much more powerful when you can always spend 1 mana to attack,
Well over the last year lots of stuff was free like galakrond stuff , vargoth snip and then we also got all those wild cards at some point if you remember. So they are struggling. They tried getting money from adventures instead. And then there was legends of runeterra ontop of mtg aswell
Yes, aaand no, dota 1 was a mod for Warcraft 3, and illidan stormrage was the Warcraft character who's model was used in dota for both antimage and terrorblade. So yes, technically this is what the original terrorblade looked like, but dota 2 changed that because of copyright, dota 2's terrorblade is heavily influenced from illidans visual design due to dota 1 though, so i can understand you seeing the similarities !
Id rather have the hero power stay to the next turn and the 1atk is taken by opponents minions when attacking the hero, 1 mana 1 atk just seems stale idk.