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How THE OLD WORLD Rules and Army Books ACTUALLY Work! 

Arbitor Ian
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The nice people at Warhammer sent me the release box, Arcane Journals and army books, so in this (unscripted) video, I'm just gonna take a look thr
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#warhammer #lore #warhammerlore #theoldworld #chaos #history #whfb #brettonia #undead #boardgames #tombkings #tabletopgaming #warhammer40k #warhammerworld #gamesworkshop #warhammer30k

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6 янв 2024

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Комментарии : 220   
@I_will_pet_your_dogs
This kind of video is fascinating for me, as somebody who has played 0 tabletop miniatures games, but has always been interested in them. Being told "just buy the army box" is one thing, but to be given a comprehensive showcase of what's *actually in the box*, and how it all works together, is a great thing to have
@normtrooper4392
My 6000 points of empire looking at me like
@wulvercreative6511
Thank you for this! While I understood after reading up on the books ahead of release, I’ve already seen a lot of RU-vidrs who clearly went into it with a purely 40K mindset and seemed to be really baffled by the books and misunderstood what the point of them was. So hopefully videos like this can be helpful for players looking for clarity
@THCthehempcloud
I have to admit something.
@Joth4851
I do love that they called the army books 'Forces of Fantasy' and 'Ravening Hordes', as those were the names for the army list supplements for WFB 1st and 2nd edition, respectively. :)
@riukenavatar8625
I remember back around 3rd or 4th edition 40k they did supplement books like this for stuff like the different Eldar craftworlds and named characters. Always thought it was a good idea as sort of a 3 step into to the rules.
@TheDefaultgameer
Not sure i'll ever jump into table top, but Old World actually seems interesting enough to maybe try.
@peterixon8708
Ian, as always, an excellent video. Very envious of what you were gifted by GW. You see, the frustrating thing is, both the core box AND the hardcover rule book (which could be purchased separately) were sold out in Australia on Day 1 of the pre-order. So too is the Forces of Fantasy army book. As you can appreciate, very frustrating to be in a situation where one can't play, because there is no product suite for the customer to buy.
@christopherclayton5500
"Different sorts of Bretonnians" might become very relevant if they decide to cover the Affair of the False Grail.
@Bellerophon3
The legend armies are mostly the ones they want to keep in Age of Sigmar. The chaos factions being the exceptions, but there was no way they could avoid that. It will be interesting to see if they actually bring back chaos model that have been updated in AOS. To me it feels clear GW don’t want to mix up the two IPs, and keep them distinct looking on the table (similar to how they legended all the Heresy option in 40K). If that lasts long term really depends on how Old World does.
@hubub2475
Only one thing to say Ian - typically even handed thoughts from you, much appreciated. Really enjoyed this take, and I'm looking forward to getting stuck in when the Wood Elves rear their floral heads.
@T0mm3n
I like that they wont have models for a some of the options in the codex and you've gotta convert your own, feels like the good old days.
@Bluecho4
That bit about units separating at the end of combat is also how One Page Rules does things. In there, when a unit charges, the two units do combat, and then if they're both still standing afterwards, the charging unit backs up an inch. It works very well in the alternating activations system OPR uses, and it just keeps rules complexity down. You don't need rules for adjudicating ongoing combats if ongoing combats aren't possible.
@GoldenKaos
I think there’s 5 + 4 factions in the game to make up 9 rather than 6 + 5 to make up 11. Empire, Dorfs, Brets, High Elves, Wood Elves, and then Tomb Kings, Warriors of Chaos, Orcs + Gobbos, Beastmen.
@social_ghost
From what I understand Fantasy's community is a lot like Heresy's in that its much more community driven (being abandoned for 8 years will do that I guess) so I would be really surprised if commandments by GW on what is and isn't legal at tournaments are even taken into account outside any official GW tournaments.
@cetx
Such a great overview, thank you! The thing about ending combat with separation sounds like it's borrowed from Middle-earth Strategy Battle Game. In that, the loser in a melee fight (a "duel") backs away 1 inch (which places it just outside melee range). Works really well.
@Perkustin
Good video, really liked the way you summarised things, you didn't make PowerPoint slides or anything but i feel i got a bunch of useful info. Very interesting you found common ground between 5th ed Warhammer, now i was a youngster but i found 5th ed WHFB (and 2nd ed 40k!) utterly impenetrable compared to their descendants. I am very much looking forward to the other Arcane Journals, particularly the Hordes of Chaos one given that i can't help but feel Chaos can seem a bit bland when it's streamlined, i hope they have a good release cadence. Something i think is a shame is that without a more generic force org we miss out on things like generic Rites of War, so you can build interesting lists without needing your arcane journal. I hope we don't have to wait for new plastic kits to get some of the old ones back, there are some nice kits and the pricing doesn't seem that bad really.
@lesbianmorgoth652
The rules feel like mesbg from what I've seen, which is the best thing I can probably say about a fantasy rules set. Looking forward to giving it a go!
@andyurquhart7772
Great video, looking forward to this coming out!
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